Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 01:03:03 Player: Artackni Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (9557) 9557 Prototype IDs (41) 820 Alien Tech Used (5) 1000 Bonus (8777) 8777 TOTAL SCORE: 29054 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 578 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1600 Matter 124/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Improved Q-thruster Advanced Energy Well (500) Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum-Fission Reactor > --- PROPULSION ------- Hovering Antigrav-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Improved Coolant Injector Large Storage Unit Enhanced Optical Array AEGIS Remote Shield Experimental Hacking Suite Quantum Router LC Capacitor > --- WEAPON ----------- Guided Remote Datajack Hvy. Thermal Nova Construct/C > --- INVENTORY -------- Fusion Compressor Antigrav System Experimental Power Amplifier Advanced Energy Well Advanced Energy Well Particle Accelerator Advanced Transmission Jammer Advanced ECM Suite Medium Regenerative Plating Graphene Brace Component Analysis Suite Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 204] Favorites ----------- Power Constructs Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . 1 1 Utility 13 | . . . 2 1 . . 4 . . . . 2 . . 2 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 200 | 5 6 10 18 11 8 4 14 4 1 2 1 14 3 13 7 18 61 Power 17 | 1 . 2 1 1 4 . . . . . . . . . . 4 4 Engine 5 | 1 . 2 . . 2 . . . . . . . . . . . . Core 5 | . . . 1 1 2 . . . . . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . . . 3 4 Propulsion 37 | 2 2 3 6 4 1 1 . . . . . . . . . 5 13 Treads 3 | . . . 3 . . . . . . . . . . . . . . Leg 8 | . 2 3 . . . . . . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . 4 9 Flight 11 | . . . 3 4 1 1 . . . . . . . . . 1 1 Utility 93 | . 3 . 6 4 . 1 13 3 1 2 1 11 3 9 6 4 26 Device 52 | . 2 . 2 2 . 1 4 1 . 1 . 6 2 4 5 3 19 Storage 4 | . 1 . . . . . 1 . . . . 1 . . . . 1 Processor 14 | . . . 2 . . . 3 1 . . . 1 . . 1 1 5 Hackware 6 | . . . . 1 . . 1 . . . . 2 . 2 . . . Protection 16 | . . . 2 1 . . 4 1 1 1 1 1 1 2 . . 1 Artifact 1 | . . . . . . . . . . . . . . 1 . . . Weapon 53 | 2 1 5 5 2 3 2 1 1 . . . 3 . 4 1 5 18 Energy Gun 15 | 1 . . . . . . . . . . . . . 2 . . 12 Energy Cannon 9 | . . . 2 . . . . . . . . 1 . 1 1 1 3 Ballistic Gun 10 | 1 . 1 . . 1 . . . . . . 2 . . . 3 2 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . 1 Launcher 7 | . 1 4 1 . . . 1 . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . 1 . . . . . 1 . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 1 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 30 | . . . 1 1 5 1 . 1 . 3 . . 1 11 1 1 4 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 System Corruption 12 | . . . . . . . . . . . . . . . . . 12 Parts Lost 71 | . 1 10 . . 1 1 6 1 1 . . 2 . . 1 7 40 Power 6 | . 1 1 . . . . . . . . . . . . . 2 2 Propulsion 16 | . . 4 . . . 1 . . . . . . . . . . 11 Utility 30 | . . 1 . . . . 5 1 1 . . 2 . . 1 2 17 Weapon 19 | . . 4 . . 1 . 1 . . . . . . . . 3 10 Highest Loss Streak 19 | . 1 3 . . 1 1 2 1 1 . . 2 . . 1 3 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 7 7 4 5 3 10 10 11 12 12 11 14 14 13 12 4 Power . | . 1 . . . . . . . . . . . . . . . . Propulsion 2 | 1 2 1 1 1 1 . 3 5 4 3 3 3 1 1 2 1 1 Utility 2 | . . 1 1 1 . . 3 2 2 3 4 4 8 10 9 8 1 Weapon 2 | . 3 4 4 1 2 2 2 2 4 3 3 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 57 | . . . 6 2 3 6 9 2 . 5 . 4 4 3 5 7 1 Power 2 | . . . . . 1 . 1 . . . . . . . . . . Propulsion 25 | . . . 2 . . 4 6 2 . 1 . 1 3 . 2 3 1 Utility 12 | . . . 1 1 1 . 1 . . 2 . 1 . 1 2 2 . Weapon 16 | . . . 3 . . 2 1 . . 2 . 2 1 2 1 2 . Tool/Special 2 | . . . . 1 1 . . . . . . . . . . . . Average Slot Usage (%) 72 | . 82 89 83 89 91 71 63 64 63 59 60 67 66 62 62 56 61 Engine 2 | . 5 13 . . . . . . . . . . . . . . . Core 3 | . . . 8 7 7 7 4 5 5 5 5 4 3 . . . . Treads 1 | . . . 14 . . 1 1 . . . . . . . . . . Leg 5 | . 13 23 2 . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . 3 5 4 4 10 Flight 5 | . . . 7 30 30 15 2 5 5 5 5 5 1 . . . . Device 13 | . 10 9 9 14 15 15 14 13 11 6 5 12 12 7 16 20 22 Storage 5 | . 9 14 6 . . . 4 5 5 5 5 6 10 7 4 3 . Processor 8 | . . . 10 12 7 7 13 20 23 23 23 15 15 12 9 5 11 Hackware 4 | . . . . 6 7 7 4 . . . . 9 10 13 10 7 . Protection 1 | . . . 4 3 7 . 2 5 4 5 7 4 2 . . . . Energy Gun 1 | . 14 . . . . 2 . . 1 5 5 1 . . . . 3 Energy Cannon 1 | . . . 6 . . 2 2 . . . . 1 . 5 4 3 3 Ballistic Gun 1 | . 5 . 7 . . . 1 . 3 . . 1 . . . . 1 Launcher 5 | . 8 27 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 6 1 . . . . . . 2 4 2 . Slashing Weapon 1 | . . . . 11 13 2 . . . . . . . . . . . Peak Build Rating 204 | 5 8 11 30 44 47 60 90 101 88 91 86 117 123 173 190 204 153 Average Rating 65 | 4 6 8 23 38 44 50 78 84 86 83 83 107 112 151 182 176 110 On Entrance 70 | . 5 8 5 23 44 47 47 83 85 88 82 86 115 123 173 188 72 Avg Prop Armor Cover (%) 6 | 10 . . 5 . . 5 . . . . . . . . . 14 3 Naked Turns 8 | . . . . . . . . . . . . . . . . 4 4 Heaviest Build 92 | 8 19 23 42 18 20 20 59 50 40 40 45 64 69 70 86 92 72 Greatest Support 119 | 32 32 20 62 20 20 34 82 82 82 82 82 82 119 97 97 97 74 Greatest Overweight (x) 7 | 2 1 2 1 . . 1 1 . . . . . . . . . 7 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 5 5 5 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 9 | 5 8 10 8 5 5 5 13 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 3 10 10 10 5 5 5 15 15 15 15 13 15 15 15 15 15 5 Average Carried 8 | 2 7 7 7 4 4 4 12 13 14 13 13 12 14 14 13 12 4 Final Capacity 15 | 5 10 10 5 5 5 5 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 10 5 5 5 5 5 13 13 15 13 13 15 14 15 12 4 4 Scrap Engine Consumption 134 | . . . . . . 32 40 3 3 4 . 25 10 7 2 8 . Constructs Created 5 | . . . . . . 3 1 . . . . . 1 . . . . Constructs Modified 51 | . . . . . . 9 17 2 1 1 . 10 5 2 . 4 . Class Distribution -------------------- 35% | Mutant 13% | Construct 10% | Sprinter 8% | Commander-Mutant 7% | Hacker-Tank 7% | Hacker-Construct 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Commander-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Armory Hacker-Skirmisher | -4/Lab Hacker-Skirmisher | -3/Research Hacker-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 4741 | 178 186 548 429 129 363 226 614 89 43 90 23 351 61 311 175 200 725 Remotely 132 | . . . . . . . . . . . . . . . . . 132 Salvage Created 10184 | . 255 216 315 129 478 378 1676 147 109 438 179 1046 163 213 872 2102 1468 Parts 486 | . 20 18 25 2 15 17 75 10 6 3 15 48 6 7 30 104 85 Haulers Intercepted 4 | . . . 1 1 . . 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 9 . . . . . 9 3 . 18 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 164 | . 9 16 14 . 5 7 27 2 2 . 8 17 3 3 9 21 21 Melee 14 | . . . . . 5 6 . . . . . . 1 . . 1 1 Guns 39 | . 5 . 4 . . . 13 . 2 . 8 3 . . . . 4 Cannons 71 | . . . 3 . . 1 7 2 . . . 9 2 3 9 20 15 AOE 35 | . 4 16 6 . . . 5 . . . . 4 . . . . . Classes Destroyed 19 | . 3 4 3 1 1 . 2 1 . . . 1 2 . . . 1 Worker 7 | . . . 1 . . . 3 . . . . . . . . 3 . Builder 6 | . 1 . 1 1 1 . . . . . . 2 . . . . . Hauler 4 | . . . 1 1 . . 2 . . . . . . . . . . Recycler 12 | . . . . 1 . . 2 . . . . 2 . . 1 5 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 4 | . . . . . 1 . 1 . . . . . . . 2 . . Swarmer 53 | . 2 7 10 . . . 9 . 1 . 8 5 . . . 6 5 Cutter 3 | . . . . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 21 | . 7 . 1 . 2 . 4 . . . . . . 2 5 . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . 2 . . . 1 Sentry 22 | . . . 3 . 3 3 5 . 1 . . 2 . . 1 2 2 Hunter 7 | . . . . . . . 2 . . . . 2 . . . 3 . Programmer 29 | . . . . . . . 8 1 . . . 4 . . . 6 10 Behemoth 2 | . . . . . . . . 1 . . . 1 . . . . . Tracker 6 | . . . . . . . . . . . . . . . 2 2 2 Combat Programmer 3 | . . . . . . . . . . . . . . . 1 2 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . Subdweller 13 | . . 9 . . . 4 . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 4 5 1 2 2 4 2 1 . 4 6 2 2 4 7 3 Combat Bots Only 7 | . 2 4 4 . 1 2 4 2 1 . 4 4 2 2 4 7 3 Max Kills in Single Turn 3 | . 2 2 2 1 1 1 3 1 1 . 1 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 2 . . . 2 . . . . 2 . . . . . Melee 1 | . . . . . 1 1 . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 1803 | 2 37 116 67 28 80 16 234 88 16 . 81 201 38 55 57 332 355 Missed 652 | 1 11 48 14 19 41 8 88 44 7 . 37 85 13 9 16 99 112 Hits 1151 | 1 26 68 53 9 39 8 146 44 9 . 44 116 25 46 41 233 243 Melee 20 | . . . . . . . . . . . . 1 7 . . . 12 Projectile 1131 | 1 26 68 53 9 39 8 146 44 9 . 44 115 18 46 41 233 231 AOE 3 | . . . . . 1 . . . . . . 1 . . . . 1 Critical Strikes 49 | . . . 2 . . . 8 5 . . . 4 2 3 3 10 12 Actively Blocked 12 | . . . . . . . . . . . . . . . . . 12 Part Disruptions 5 | . . . . . 1 . 1 . . . . . . . . . 3 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . Damage Taken 20483 | 15 276 928 449 66 451 178 2652 826 168 . 709 2387 252 1081 793 4054 5198 Core 3577 | 11 66 170 42 37 146 75 314 17 . . 61 195 . 158 88 575 1622 Absorbed by Shields 1733 | . . 274 96 6 . . . 29 . . . 47 204 . 103 974 . Redirected to Shielding 162 | . . . . . 59 13 . 90 . . . . . . . . . Ignored by Resistances 818 | . . . . . . . 412 124 19 . . . . . . . 263 Regen/Repaired (Parts) 5530 | . . . . . . 69 872 596 47 100 . 1176 1246 128 7 1289 . Core Remaining (%) 65 | 95 . 1 92 . . 63 . . . . 60 . . 62 93 55 . Volleys Fired 699 | . 28 38 33 . . 28 159 20 10 24 32 75 30 36 35 68 83 Largest 4 | . 2 2 3 . . 1 1 1 1 1 1 1 1 1 1 1 4 Hottest 324 | . 70 60 163 . . 33 39 23 23 23 21 96 96 216 216 324 300 Shots Fired 807 | . 49 65 67 . . 28 159 20 10 24 32 73 29 36 35 66 114 Gun 302 | . 43 1 26 . . 2 84 . 10 24 32 30 . . . . 50 Cannon 401 | . . . 34 . . 7 69 20 . . . 43 29 34 35 66 64 Launcher 83 | . 6 64 7 . . . 6 . . . . . . . . . . Special 21 | . . . . . . 19 . . . . . . . 2 . . . Kinetic 347 | . 22 1 51 . . 7 105 20 . . . 54 28 1 . 23 35 Thermal 332 | . 21 . 12 . . 2 48 . 10 24 32 9 . 33 35 43 63 Explosive 80 | . 6 64 4 . . . 6 . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . . . 10 1 . . . 16 Robot Hit Streak 38 | . 9 11 11 . . 17 11 6 6 7 3 6 4 9 29 38 12 Robot Miss Streak 6 | . 5 2 5 . . 1 2 4 2 1 5 4 6 2 . 5 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 509 | . 25 26 29 5 21 35 106 13 7 19 11 41 11 19 20 39 82 Core Hits 302 | . 18 48 23 . 9 9 64 5 4 9 8 27 4 6 11 21 36 Critical Kills 3 | . . . 1 . . . 2 . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 1 1 . . . . . . 1 . . . . . Critical Strikes 13 | . 3 . 1 1 3 1 2 . . . . 1 . . . 1 . Burn 2 | . 2 . . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . 2 . . . . . . . . . . Destroy 4 | . 1 . . . . 1 . . . . . 1 . . . 1 . Smash 2 | . . . . 1 1 . . . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . . . . Melee Attacks 83 | . . . . 25 45 12 . . . . . . . . . 1 . Impact 8 | . . . . 4 4 . . . . . . . . . . . . Slashing 74 | . . . . 21 41 12 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 3 3 3 . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 1 1 . . . . . . . . . . . Damage Inflicted 30453 | 9 620 1831 974 436 1473 898 4359 510 222 666 420 3257 677 1599 3437 5911 3154 Guns 5307 | . 256 . 219 . . 48 1866 . 222 666 420 596 . . . . 1014 Cannons 17992 | . . . 302 . . 157 1590 510 . . . 1722 677 1599 3437 5881 2117 Explosions 4490 | . 364 1831 453 . . . 903 . . . . 939 . . . . . Melee 2602 | . . . . 436 1473 693 . . . . . . . . . . . Ramming 62 | 9 . . . . . . . . . . . . . . . 30 23 Kinetic 8907 | . 94 . 613 . . 157 2440 510 . . . 1755 677 . . 2064 597 Thermal 14455 | . 162 . 196 . . 48 1016 . 222 666 420 617 . 1599 3437 3817 2255 Explosive 3541 | . 364 1831 165 . . . 718 . . . . 463 . . . . . Electromagnetic 886 | . . . . . . . 185 . . . . 422 . . . . 279 Impact 475 | . . . . 299 176 . . . . . . . . . . . . Slashing 2127 | . . . . 137 1297 693 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 1 2 5 6 6 6 6 13 13 13 8 11 13 Average Corruption 5 | . . . . 1 1 1 4 5 6 6 6 8 13 7 5 9 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . 10 Effects 171 | . . . . . 7 13 33 7 5 6 8 18 17 18 2 25 12 Message Errors 45 | . . . . . 2 2 11 3 2 1 2 3 2 6 1 7 3 Matter Fused 37 | . . . . . 3 6 7 2 2 1 2 2 3 3 . 2 4 Heat Flow Errors 20 | . . . . . . . 4 . 1 . 1 2 4 3 . 4 1 Energy Discharges 26 | . . . . . 1 2 2 2 . 4 1 2 4 4 . 3 1 Parts Rejected 3 | . . . . . . . . . . . . 2 . . . . 1 Data Loss (minor) 20 | . . . . . 1 1 5 . . . 2 . 3 2 1 4 1 Data Loss (major) 6 | . . . . . . 2 2 . . . . 1 . . . 1 . Misfires 1 | . . . . . . . 1 . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . 4 . . . 2 1 Weapon Failures 6 | . . . . . . . 1 . . . . 2 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3049 | . 1 39 59 263 422 . 64 . . . . 304 54 229 537 1038 39 Projectiles 2088 | . . . 20 . . . 7 . . . . 164 54 229 537 1038 39 Explosions 276 | . 1 39 39 . . . 57 . . . . 140 . . . . . Melee 685 | . . . . 263 422 . . . . . . . . . . . . Knockbacks 34 | . . . . 1 . . 5 . . . . 6 12 . . 8 2 Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic 30 | . . . . . . . 4 . . . . 6 10 . . 8 2 Secondary 3 | . . . . . . . 1 . . . . . 2 . . . . Self-Inflicted Damage 749 | 4 . 431 36 . . . 187 . . . . 66 . . . 15 10 Shots 27 | . . 20 1 . . . 5 . . . . 1 . . . . . Rammed 8 | 1 . . . . . . . . . . . . . . . 1 6 Targets Rammed 8 | 1 . . . . . . . . . . . . . . . 1 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 526 | . 104 . 385 4 10 20 259 325 118 . 199 211 264 363 434 526 374 Average Temperature 108 | . 39 . 157 4 5 10 46 114 62 . 110 45 88 118 161 139 148 Received Heat Transfer 2058 | 20 108 210 81 21 141 12 315 545 45 . 21 126 57 75 4 70 207 Effects 12 | . . . 5 . . . . . . . . . 1 3 2 1 . Shutdowns 3 | . . . 1 . . . . . . . . . . 1 1 . . Energy Bleed 4 | . . . 1 . . . . . . . . . . 2 1 . . Interference 5 | . . . 3 . . . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 2 . 1 . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . 1 Parts Fried 8 | . . . . 2 2 . 1 . . . . 1 . . . . 2 Impact Corruptions 15 | . . . . 5 9 . 1 . . . . . . . . . . Robots Melted 4 | . . . 1 . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . 2 . . . . . . . . . . Parts Melted 18 | . 1 . 3 . . . 5 . . . 3 . . 2 1 1 2 Heat Transferred 9201 | . 629 . 235 . . 50 1336 . 350 647 444 498 . 646 1295 1258 1813 Parts Sabotaged 6 | . . . . . . . . . . . . . 3 . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Maximum Alert Level 4 | . . . 1 1 1 . 4 . . . . 3 2 . . 2 1 Low Security (%) 71 | 100 100 . 83 84 59 100 47 . . . . 54 . . 100 48 66 Level 1 17 | . . . 16 15 40 . 23 . . . . 11 . . . 49 33 Level 2 6 | . . . . . . . 7 . . . . 24 100 . . 2 . Level 3 3 | . . . . . . . 14 . . . . 9 . . . . . Level 4 1 | . . . . . . . 7 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1432 | . 142 . 285 240 367 145 1432 . . . . 950 467 . 136 419 249 Initial 465 | . . . . 41 102 125 50 . . . . 147 465 . . 72 220 Average 164 | . 71 . 140 64 191 23 355 . . . . 329 429 . 21 186 156 Influence Increases 8184 | . 352 250 538 445 648 101 2120 110 55 15 345 1149 159 40 267 705 885 Destroy 0b10 Robot/C 3340 | . 180 180 280 . 280 80 580 40 40 . 160 340 60 40 180 420 480 Destroy 0b10 Robot/NC 210 | . 5 . 15 15 25 . 50 . . 15 . 20 . . 15 40 10 Destroy Leader 824 | . 60 10 62 2 72 . 162 10 . . 20 90 . . 54 140 142 Allied During Kill 134 | . . . . . 58 4 36 . . . . . . . . . 36 Successful Hack 151 | . . . 5 53 20 16 14 . . . . 9 . . 3 21 10 Disable Machine 495 | . . . 75 . 30 . 195 . . . . 135 30 . . 30 . Anti-Garrison Action 500 | . . . . . . . 200 . . . . 150 . . . . 150 Destroy Structure 695 | . 32 . 71 15 13 1 248 . . . . 180 54 . . 39 42 Advance Influence 50 | . . . . . . . 50 . . . . . . . . . . Partial Spotted 495 | . . . 30 120 90 . 150 . . . . 90 . . . 15 . Lose Combat Pursuer 1290 | . 75 60 . 240 60 . 435 60 15 . 165 135 15 . 15 . 15 Influence Decreases 8020 | . 340 262 446 312 551 423 690 650 290 670 110 434 683 466 139 466 1088 Entered New Map 2935 | . . 7 . 51 123 197 . 530 170 655 . 88 485 426 . 56 147 Time Decay 4024 | . 330 245 296 261 278 226 579 110 110 15 110 326 198 40 139 340 421 Lost Part 600 | . 10 10 . . 10 . 60 10 10 . . 20 . . . 70 400 Lost Ally 311 | . . . . . 140 . 51 . . . . . . . . . 120 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . 1 5 11 . 11 . . . . 9 . . 3 9 9 Investigation 16 | . 3 . 1 3 5 . 2 . . . . 1 . . 1 . . Extermination 16 | . . . . 2 1 . 3 . . . . 3 . . 1 3 3 Reinforcement 16 | . 1 . . . 2 . 5 . . . . 3 . . . 5 . Assault 5 | . . . . . . . 1 . . . . 2 . . . . 2 Garrison 6 | . . . . . 3 . . . . . . . . . . . 3 Intercept 3 | . . . . . . . . . . . . . . . 1 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 13 | . . . . 2 1 . 2 . . . . 1 3 . . 1 3 Communications Jammed 6 | . . . . . . . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . . . . . . . 6 . . . . . Times Spotted 392 | 4 17 20 15 17 25 8 75 13 10 . 20 39 13 4 15 42 55 Peak Tracking Total 18 | 4 4 6 4 10 4 1 18 10 10 . 5 7 10 3 5 9 12 Tactical Retreats 48 | . 4 2 . 5 3 . 10 2 3 . 3 4 1 . 1 4 6 ECM-based Alert Blocks 24 | . . . . . . . . . . . . . . . . 12 12 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 14 | . 2 . 1 . 3 . 2 . . . . . . . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 48 | . . 3 5 . 2 . 13 . . 2 . 10 2 8 . 2 1 Max in Single Turn 4 | . . 2 2 . 1 . 3 . . 1 . 4 1 1 . 1 1 Garrison Access 6 | . . . . 1 . . 2 . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 62 | . 1 1 5 13 7 8 8 . 1 1 . 5 1 3 3 3 2 Terminals 31 | . 1 . 5 7 6 2 4 . . . . 1 1 . 1 2 1 Fabricators 7 | . . . . 3 . . 1 . . . . 2 . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . 1 . Recycling Units 9 | . . . . 1 . 5 1 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 1 . 2 . . . . . . . 1 . . Total Hacks 144 | . 3 4 10 22 16 16 22 . 1 1 . 11 1 23 7 5 2 Successful 80 | . . 4 6 7 4 9 10 . 1 1 . 5 1 23 4 3 2 Failed 64 | . 3 . 4 15 12 7 12 . . . . 6 . . 3 2 . Catastrophic 16 | . 1 . 1 6 1 2 2 . . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . . . 4 17 2 . 8 1 . . . 5 1 . . 2 . Terminals 72 | . 3 . 10 16 14 4 14 . . . . 2 1 . 4 3 1 Fabricators 12 | . . . . 3 . . 2 . . . . 6 . . 1 . . Repair Stations 4 | . . . . . . . . . . . . 2 . . . 2 . Recycling Units 15 | . . . . 1 . 10 2 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 2 2 . 4 . . . . . . . 2 . . Terminal Hacks 53 | . . 4 6 1 4 3 4 . 1 1 . 1 1 23 2 1 1 Record 29 | . . 4 . . . . 1 . . 1 . . . 22 . . 1 Part Schematic 2 | . . . . . . 1 1 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . . 1 . . Open Door 3 | . . . . . 2 . . . 1 . . . . . . . . Branch Access Points 4 | . . . 1 1 1 . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Release Object 3 | . . . . . . 2 . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 . . 1 . . Network Status 3 | . . . . . . . 1 . . . . 1 . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . 1 . . . 2 . Scan Component 2 | . . . . . . . . . . . . 1 . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 9 | . . . . . . 6 1 . . . . 1 . . . . 1 Retrieve Components 9 | . . . . . . 6 1 . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . 1 . . Seal Access 3 | . . . . 1 . . 1 . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . 5 . . 3 . . . . 1 . . . . . Terminals 3 | . . . . 2 . . 1 . . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . Fabricators 4 | . . . . 2 . . 1 . . . . 1 . . . . . Fabnet 4 | . . . . 2 . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 3 12 5 5 6 . . . . 3 . . 1 1 2 Full Trace Events 9 | . 1 . . 3 2 1 1 . . . . 1 . . . . . Feedback Events 2 | . . . . 1 . . . . . . . 1 . . . . . Corruption 2 | . . . . 1 . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 56 | . . . . . . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . 4 2 . . . . 1 . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 3 . . . . . . . 1 . 1 . Non-combat 2 | . . . . . . 1 . . . . . . . . . 1 . Combat 3 | . . . . . . 2 . . . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . . 3 . . . . . . . . . 1 . parse_system 3 | . . . . . . 3 . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . . . . . . . . 4 . . . . 3 Machine Destruction 7 | . . . . . . . . . . . . 4 . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . 2 2 2 2 3 3 3 3 1 . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 25 | . . . . 1 10 7 . . . . . . . 1 . . 6 Largest Group 10 | . . . . 1 10 7 7 . . . . . . 1 . . 6 Highest-Rated Group 173 | . . . . 10 173 146 146 . . . . . . 47 . . 85 Highest-Rated Ally 47 | . . . . 10 29 34 34 . . . . . . 47 . . 15 Total Orders 4 | . . . . . 2 . 2 . . . . . . . . . . STAY 2 | . . . . . 1 . 1 . . . . . . . . . . FOLLOW 2 | . . . . . 1 . 1 . . . . . . . . . . Ally Attacks 147 | . . . . . 64 1 37 . . . . . . 7 . . 38 Total Damage 3068 | . . . . . 941 26 1010 . . . . . . 161 . . 930 Kills 22 | . . . . . 10 1 7 . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 10599 | . . . 723 615 612 1340 2043 237 238 147 295 727 409 621 465 1142 985 Optics 9821 | . . . 723 615 612 1340 2043 237 238 147 295 727 409 621 465 1022 327 Sensors 1589 | . . . . . . . 1147 78 . . . . . . . . 364 Seismic 3858 | . . . 161 615 612 1340 617 . . . . . 188 79 246 . . Jamming 346 | . . . . 1 . . . . . . . 300 45 . . . . ECM 844 | . . . . . . . . . . . . . . . 2 171 671 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 15652 | 1526 782 2679 731 615 612 1340 2043 237 238 147 295 727 409 621 465 1146 1039 Spaces Moved 17979 | 1178 403 1284 675 1931 1235 1735 3135 481 534 209 570 1387 355 685 531 733 918 Core 435 | 256 . . . . . . . . . . . . . . . 124 55 Treads 1109 | . . . 225 . . 212 597 . . . . . 75 . . . . Legs 1761 | . 86 1284 19 . . . 231 . . . . . . . . . 141 Wheels 1263 | 922 317 . . . . 24 . . . . . . . . . . . Hover 3035 | . . . . . . . 282 . . . . . 206 685 531 609 722 Flight 10376 | . . . 431 1931 1235 1499 2025 481 534 209 570 1387 74 . . . . Fastest Speed 26 | 50 100 120 30 27 26 26 39 39 39 39 39 31 31 66 66 50 40 Average Speed 63 | 109 104 199 78 27 26 40 45 39 39 39 39 33 64 66 66 110 74 Slowest Speed 400 | 150 190 260 225 27 27 155 82 39 39 39 39 39 92 66 66 135 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . 2 13 2 1 11 1 . . . 12 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 56 | 66 74 66 44 54 85 99 46 73 76 63 68 32 15 100 13 27 17 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . . . . . . 1 . Scrap Searched 8 | . . 3 . . . . . 3 1 . 1 . . . . . . Spaces Dug 50 | . . . . 15 13 1 7 . . . 2 7 2 . . 1 2 Terrain Destroyed 733 | . 40 249 76 15 13 1 149 9 3 . 19 102 31 1 . 12 13 Melee 29 | . . . . 15 13 1 . . . . . . . . . . . Projectile 157 | . . . 11 . . . 40 9 3 . 19 18 31 1 . 12 13 AOE 547 | . 40 249 65 . . . 109 . . . . 84 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 21239 | 1407 718 1334 818 1970 1442 2334 3614 511 554 256 612 1568 508 822 620 1005 1146 Wait 1923 | 221 270 . 54 12 113 533 272 3 4 3 10 76 105 50 8 141 48 Move 17879 | 1177 402 1283 670 1904 1230 1732 3113 478 533 208 569 1362 354 684 530 732 918 Hop 41 | . . . 2 13 2 1 10 1 . . . 12 . . . . . Pick Up 132 | 3 8 3 15 4 5 6 24 . 5 5 . 11 4 7 10 17 5 Fast Attach 159 | 5 5 . 12 5 8 2 5 4 . 5 1 9 3 15 6 12 62 Attach 59 | . . 8 5 2 . 2 8 . 1 . . 5 2 2 8 8 8 Detach 43 | . . . 4 1 . 4 4 1 . . . 6 2 6 7 3 5 Swap 46 | . 1 2 4 4 2 1 6 . . . . 2 4 5 2 9 4 Drop 150 | . 4 . 19 5 13 15 13 4 1 11 . 10 4 17 14 13 7 Fire 699 | . 28 38 33 . . 28 159 20 10 24 32 75 30 36 35 68 83 Melee 70 | . . . . 20 39 10 . . . . . . . . . 1 . Ram 8 | 1 . . . . . . . . . . . . . . . 1 6 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 30 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 1417 | -11/Scrapyard | Assembled infested the area 1527 | -11/Scrapyard | Entered Materials 1528 | -10/Materials | Build established: Mutant 1637 | -10/Materials | Discovered new exit (range 14) 1690 | -10/Materials | Discovered new exit (range 16) 1896 | -10/Materials | Discovered new exit (range 16) 2292 | -10/Materials | Discovered new exit (range 8) 2309 | -10/Materials | Entered Subcaves 2310 | -10/Subcaves | Approached by a straggling Scientist 2319 | -10/Subcaves | Discovered new exit (range 13) 2339 | -10/Subcaves | Learned Materials emergency access door positions 2438 | -10/Subcaves | Visited Clippyterm 2444 | -10/Subcaves | Learned Factory trap positions 2444 | -10/Subcaves | Learned Factory garrison access intel 2871 | -10/Subcaves | Discovered new exit (range 11) 2872 | -10/Subcaves | Core integrity fell below 50% 3223 | -10/Subcaves | Discovered new exit (range 10) 3410 | -10/Subcaves | Learned location of Zion (-6) 3410 | -10/Subcaves | Met a Zionite searching for "candidates" 3486 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3488 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3558 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3758 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3759 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3906 | -10/Subcaves | Lost 3 parts (1p2n) 4151 | -10/Subcaves | Core integrity fell below 20% 4270 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4988 | -10/Subcaves | Entered Materials 4988 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5403 | -8/Materials | Build established: Bomber 5712 | -8/Materials | Discovered new exit (range 17) 5719 | -8/Materials | Identified exit to Factory 5719 | -8/Materials | Entered Factory 5719 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5720 | -7/Factory | Loaded intel: 104 trap records 5721 | -7/Factory | Loaded intel: 4 garrison access locations 5832 | -7/Factory | Build established: Sprinter 5862 | -7/Factory | Discovered new exit (range 5) 5915 | -7/Factory | Identified exit to Factory 5993 | -7/Factory | Discovered new exit (range 6) 6005 | -7/Factory | Identified exit to Lower Caves 6033 | -7/Factory | Discovered exit to Factory (range 12) 6065 | -7/Factory | Discovered exit to Lower Caves (range 4) 6186 | -7/Factory | Discovered exit to Factory (range 8) 6279 | -7/Factory | Identified exit to Storage 6334 | -7/Factory | Entered Storage 6351 | -7/Storage | Identified exit to Recycling 6422 | -7/Storage | Used back door to open Recycling access 6528 | -7/Storage | Met 01-MTF 6646 | -7/Storage | Discovered exit to Factory (range 12) 6655 | -7/Storage | Garrison activated, responded to threat 6665 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6946 | -7/Storage | Entered Recycling 6946 | -7/Recycling | Accompanied by 1 ally (01-MTF) 7004 | -7/Recycling | Discovered new exit (range 9) 7121 | -7/Recycling | Entered Scraplab 7123 | -7/Recycling | Found Prototype Device 7126 | -7/Recycling | Identified Scrap Engine 7907 | -7/Recycling | Build established: Commander-Mutant 8286 | -7/Recycling | Entered Factory 8286 | -5/Factory | Accompanied by 7 allies 8286 | -5/Factory | Evolved 4 slots: Utility x4 8766 | -5/Factory | Spotted B-75 Beast 8772 | -5/Factory | Discovered new exit (range 21) 8798 | -5/Factory | Found Hvy. Insulated Plating 8937 | -5/Factory | Lost 3 allies 9188 | -5/Factory | Discovered new exit (range 21) 9382 | -5/Factory | Found Powered Armor 9384 | -5/Factory | Identified exit to Upper Caves 9442 | -5/Factory | Build established: Construct 9453 | -5/Factory | Discovered new exit (range 10) 10086 | -5/Factory | First assault squad dispatched 10329 | -5/Factory | Entered Upper Caves 10345 | -5/Upper Caves | Spotted B-75 Beast 10372 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10375 | -5/Upper Caves | Found Prototype Special Weapon 10375 | -5/Upper Caves | Identified Molecular Deconstructor 10459 | -5/Upper Caves | Destroyed B-75 Beast 10468 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10517 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10554 | -5/Upper Caves | Encountered a Warlord checkpoint 10557 | -5/Upper Caves | Discovered new exit (range 21) 10565 | -5/Upper Caves | Identified exit to Upper Caves 10566 | -5/Upper Caves | Entered another Upper Caves area 10570 | -5/Upper Caves | Learned Factory stockpile data 10598 | -5/Upper Caves | Attacked by a faux Warlord 10604 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10745 | -5/Upper Caves | Discovered new exit (range 15) 10754 | -5/Upper Caves | Learned location of 1 exit from Factory 10803 | -5/Upper Caves | Identified exit to Zhirov 10804 | -5/Upper Caves | Entered Zhirov 10804 | -5/Zhirov | Discovered new exit (range 3) 10812 | -5/Zhirov | Met Zhirov 10824 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10835 | -5/Zhirov | Found Alien Artifact 10835 | -5/Zhirov | Identified Integrated Reactor 10835 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10844 | -5/Zhirov | Found Alien Artifact 10951 | -5/Zhirov | Identified exit to Proximity Caves 10951 | -5/Zhirov | Entered Proximity Caves 10955 | -4/Proximity Caves | Learned 4 Research zone layouts 10988 | -4/Proximity Caves | Learned Research security intel 11206 | -4/Proximity Caves | Discovered new exit (range 9) 11209 | -4/Proximity Caves | Identified exit to Factory 11246 | -4/Proximity Caves | Entered Factory 11246 | -4/Factory | Evolved 2 slots: Utility x2 11247 | -4/Factory | Identified exit to Upper Caves 11331 | -4/Factory | Identified exit to Armory 11654 | -4/Factory | Spotted B-86 Titan 11683 | -4/Factory | Destroyed B-86 Titan 11718 | -4/Factory | System corruption reached 10% 11757 | -4/Factory | Build established: Hacker-Construct 11894 | -4/Factory | Discovered new exit (range 5) 11896 | -4/Factory | Identified exit to Research 11973 | -4/Factory | Entered Armory 12342 | -4/Armory | Identified Transdimensional Reconstructor 12342 | -4/Armory | Warped through subspace to slip node 12342 | -4/Armory | Discovered new exit (range 1) 12342 | -4/Armory | Identified exit to Lab 12382 | -4/Armory | Entered Lab 12382 | -4/Lab | Discovered exit to Research (range 9) 12391 | -4/Lab | Unable to decrypt terminal 12391 | -4/Lab | Unable to decrypt terminal 12442 | -4/Lab | Detected for breach 12443 | -4/Lab | Gained access to the hidden lab's interior 12447 | -4/Lab | Unable to decrypt terminal 12451 | -4/Lab | Found Alien Artifact 12451 | -4/Lab | Identified Core Reset Matrix 12451 | -4/Lab | Used Core Reset Matrix 12455 | -4/Lab | Sensed 3 artifacts in vicinity 12456 | -4/Lab | Confronted by A5 12458 | -4/Lab | Disabled Active System Cloaker 12503 | -4/Lab | Destroyed A5 12506 | -4/Lab | MAIN.C forces arrive to investigate 12507 | -4/Lab | Found Prototype Protection 12537 | -4/Lab | Found Prototype Hackware 12537 | -4/Lab | Identified Exp. Hacking Suite 12561 | -4/Lab | Found Prototype Energy Cannon 12561 | -4/Lab | Identified Warp Cannon 12565 | -4/Lab | Found Prototype Energy Gun 12565 | -4/Lab | Identified Hyp. EM Gauss Rifle 12568 | -4/Lab | Found Prototype Device 12568 | -4/Lab | Identified AEGIS Remote Shield 12572 | -4/Lab | Found Prototype Hackware 12572 | -4/Lab | Identified Quantum Router 12584 | -4/Lab | Unable to decrypt terminal 12611 | -4/Lab | Found Core Expander 12611 | -4/Lab | Installed Core Expander, added new Weapon slot 12653 | -4/Lab | Unable to decrypt terminal 12659 | -4/Lab | Found LC Capacitor 12725 | -4/Lab | Found Prototype Special Weapon 12725 | -4/Lab | Identified Gui. Remote Datajack 12776 | -4/Lab | Discovered exit to Research (range 11) 12798 | -4/Lab | Found Transdimensional Reconstructor 12804 | -4/Lab | Found Integrated Reactor 12804 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12840 | -4/Lab | Unable to decrypt terminal 12889 | -4/Lab | Identified Med. Regenerative Plating 13003 | -4/Lab | Entered Research 13003 | -3/Research | Evolved 2 slots: Utility x2 13073 | -3/Research | Discovered new exit (range 22) 13239 | -3/Research | Intercept squad dispatched 13253 | -3/Research | Spotted Tracker 13253 | -3/Research | Spotted Tracker 13261 | -3/Research | Destroyed Tracker 13267 | -3/Research | Destroyed Tracker 13352 | -3/Research | Spotted Combat Programmer 13356 | -3/Research | Destroyed Combat Programmer 13389 | -3/Research | Spotted Combat Programmer 13437 | -3/Research | Identified exit to Research 13468 | -3/Research | Entered another Research area 13468 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13537 | -2/Research | Repaired Imp. Coolant Injector 13570 | -2/Research | Build established: Hacker-Tank 13906 | -2/Research | Destroyed 7 combat bots 14007 | -2/Research | Intercept squad dispatched 14014 | -2/Research | Spotted Tracker 14014 | -2/Research | Spotted Tracker 14022 | -2/Research | Destroyed Tracker 14044 | -2/Research | Destroyed Tracker 14044 | -2/Research | Spotted Combat Programmer 14045 | -2/Research | Spotted Combat Programmer 14066 | -2/Research | Destroyed Combat Programmer 14080 | -2/Research | Destroyed Combat Programmer 14219 | -2/Research | System corruption reached 10% 14281 | -2/Research | Spotted B-90 Cyclops 14324 | -2/Research | Spotted B-90 Cyclops 14335 | -2/Research | Warped through subspace 14490 | -2/Research | Released all parts (13) 14520 | -2/Research | Lost 3 parts (2u1w) 14605 | -2/Research | Discovered new exit (range 11) 14614 | -2/Research | Entered Access 14614 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14789 | -1/Access | Build established: Alien-Mutant 14912 | -1/Access | Spotted B-99 Colossus 14983 | -1/Access | Lost 3 parts (1p2u) 15118 | -1/Access | Lost 4 parts (1n2u1w) 15186 | -1/Access | Intercept squad dispatched 15206 | -1/Access | Spotted Tracker 15207 | -1/Access | Spotted Tracker 15216 | -1/Access | Destroyed Tracker 15236 | -1/Access | Found Prototype Energy Gun 15236 | -1/Access | Identified Immobilizer 15240 | -1/Access | Garrison activated, responded to threat 15254 | -1/Access | Spotted Combat Programmer 15255 | -1/Access | Core integrity fell below 50% 15265 | -1/Access | Emitted hypermatrix ping 15267 | -1/Access | Destroyed Tracker 15269 | -1/Access | Found Immobilizer 15270 | -1/Access | Assembled emerged from beneath the floor 15276 | -1/Access | Found Prototype Processor 15276 | -1/Access | Identified Exp. Targeting Computer 15280 | -1/Access | Allies destroyed Combat Programmer 15284 | -1/Access | Spotted Combat Programmer 15289 | -1/Access | Lost 19 parts (1p3n9u6w) 15292 | -1/Access | Allies destroyed Combat Programmer 15320 | -1/Access | Lost 4 allies 15325 | -1/Access | Found Prototype Device 15325 | -1/Access | Identified Exp. Phase Shifter 15404 | -1/Access | System corruption reached 10% 15648 | -1/Access | Core integrity fell below 20% 15649 | -1/Access | Released all parts (15) 15653 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15649_ Released Adv. Heat Sink. 15649_ Released Imp. Component Analysis Suite. 15649_ Released Lrn. Sensor Array. 15649_ Released Adv. Terrain Scan Processor. 15649_ Released Graphene Brace. 15649_ Released Broken Adv. Target Analyzer. 15649_ Released Exp. Targeting Computer. 15649_ Released Enh. Optical Array. 15649_ Released Exp. Heat Sink. 15649_ Released Gamma Rifle. 15649_ Released Adv. Heat Sink. 15649_ Released ECM Suite. 15649_ Released Adv. Heat Sink. 15649_ Released Enh. Nova Cannon. 15649_ U-05 Engineer builds a Wall. 15649_ K-01 Serf collects debris. 15650_ Slug penetrates R-10 Processor. 15652_ Penetrated by Slug. 15653_ K-01 Serf collects debris. 15653_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | #### ??????????????????????????????????????????? | | " ?? ??????????????????????????????????????? | | #?? ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ?????????????????????????#????????????? | | # ??????###########+###### ###??????????? | | " # #?????# ??????????? | | " # #?????# ?????????? | | # #?????# ?????????? | | # #?????# h g ????????? | | # #?????# h ????????? | | # #?????# @ g R ????????? | | #### ####### ????????? | | # w A####### #?????????? | | # #?????????? #?????????? | | # #???????????????????????? | | # R #???????????????????????? | | # k p #???????????????????????? | | # % [! #???????????????????????? | | # %" p g!!] #???????????????????????? | | # ###############???????????????????????? | | !=# " """""""=!!##???????????????????????? | | %%# # """Y"""! "#???????????????????????? | | =%%+ % + !!! ! ##???????????????????????? | | !!# # !! #????????????????????????? | | ![# # #????????????????????????? | | #### # #????????????????????????? | | # " #????????????????????????? | | # """ #????????????????????????? | | # """ #????????????????????????? | | # " #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | ##############????????????????????????? | | ###+##########???????????????????????????????? | | # ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 80 Energy Generation 45 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Resistance: KI 25 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Coolant Injector | 18% | -2/Research Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander LC Capacitor Achievements -------------- Anyone Home? Art Critic Curiosity Killed The Cat Sniper Wiki Contributor Challenges ------------ None Game ------ Seed StasisInsulatedStick Manual? 0 Play Time 03:49:25 Cumulative 131.2 hours Start 2026.02.02 @ 17:57:51 End 2026.02.03 @ 01:03:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4330b09a-e742-4ad6-9c9b-343863536427