Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.14 @ 20:15:44 Player: Jiyva Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (6890) 6890 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2326) 2326 TOTAL SCORE: 15396 Bonus ------- High Alert Combat Kills 1891 Follower Combat Kills 135 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Backup Power VII Myomer Leg Improved Energy Well (400) Plasma Rifle Heavy Gatling Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Energy Well Tactical Coordination Suite Experimental Shield Generator > --- WEAPON ----------- Plasma Rifle Heavy Gatling Laser Heavy Wave Gun Advanced Plasma Cannon Heavy Neutron Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Micro Fission Core Myomer Leg Improved Heat Sink Recoil Nullifier Matter Filter Improved Transmission Jammer Improved Medium Armor Plating Component Analysis Suite Wave Gun KE Penetrator [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor System Guard Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . . . . . . 3 . . 1 1 Weapon 4 | . . . 1 . . . 1 . . 1 1 Parts Attached 229 | 6 6 1 18 8 3 6 5 8 61 3 104 Power 25 | 1 2 . 6 4 . . 1 1 4 . 6 Engine 15 | 1 2 . 6 4 . . 1 1 . . . Core 7 | . . . . . . . . . 4 . 3 Reactor 3 | . . . . . . . . . . . 3 Propulsion 37 | 2 1 . 3 . . 1 1 1 10 . 18 Treads 1 | . . . . . . . . . 1 . . Leg 36 | 2 1 . 3 . . 1 1 1 9 . 18 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 84 | 1 1 . 3 . 1 2 2 3 35 2 34 Device 71 | . . . 1 . 1 1 1 1 35 2 29 Storage 3 | 1 . . 1 . . . . . . . 1 Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . . . . Protection 8 | . 1 . 1 . . 1 . 1 . . 4 Artifact . | . . . . . . . . . . . . Weapon 83 | 2 2 1 6 4 2 3 1 3 12 1 46 Energy Gun 36 | 1 . . 2 2 1 2 . . 5 . 23 Energy Cannon 15 | . . 1 2 . . . . 2 3 . 7 Ballistic Gun 13 | 1 . . . . . . 1 . 4 1 6 Ballistic Cannon 4 | . 1 . 1 2 . . . . . . . Launcher 4 | . 1 . 1 . . . . . . . 2 Special Weapon 11 | . . . . . 1 1 . 1 . . 8 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . 2 . . 2 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 18 | . . . . . . . . . . . 18 Parts Lost 55 | . . . 2 2 . . . 1 1 . 49 Power 6 | . . . . . . . . . 1 . 5 Propulsion 12 | . . . . 1 . . . 1 . . 10 Utility 20 | . . . 1 1 . . . . . . 18 Weapon 17 | . . . 1 . . . . . . . 16 Highest Loss Streak 13 | . . . 2 2 . . . 1 1 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 99 90 66 80 69 90 99 100 89 Engine 6 | . 14 14 11 11 11 11 6 10 6 . . Core 3 | . . . . . . . . . 5 11 6 Leg 24 | . 28 28 33 29 22 30 20 24 25 23 18 Device 15 | . . . 4 6 . . . 9 24 29 25 Storage 7 | . 14 14 11 11 11 11 6 6 6 5 6 Protection 1 | . 2 14 6 . . . 6 1 . . 1 Energy Gun 14 | . 7 . 1 7 22 22 13 9 16 17 12 Energy Cannon 4 | . . 13 15 18 . . . 6 6 . 4 Ballistic Gun 2 | . 1 . . . . . . 3 1 11 5 Ballistic Cannon 1 | . 13 14 9 6 . . . . . . . Launcher 1 | . 6 1 6 . . . . . . . . Special Weapon 1 | . . . . . . 4 6 6 . . 2 Naked Turns 133 | . . . . . . . . . . . 133 Heaviest Build 95 | 12 18 18 29 28 23 37 55 61 64 58 95 Greatest Support 103 | 20 20 20 33 33 23 38 58 73 84 75 103 Greatest Overweight (x) 1 | . . . . 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 6 8 8 10 9 9 8 8 9 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 8 10 10 10 9 8 9 10 9 5 Class Distribution -------------------- 33% | Mutant 16% | Scavenger-Gunner 12% | Scavenger-Executioner 11% | Gunner 8% | Scavenger-Mutant 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Matter Collected 3473 | 223 156 73 544 22 174 60 50 18 667 . 1486 Remotely . | . . . . . . . . . . . . Salvage Created 6569 | . 173 41 893 53 . 75 . 982 893 . 3459 Parts 250 | . 16 7 49 . . 3 . . 42 . 133 Haulers Intercepted 7 | . 1 . 5 . . . . . . . 1 Recyclers Shooed 2 | . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 1 2 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Combat Hostiles Destroyed 126 | . 5 3 21 6 . 1 . 4 14 . 72 Guns 32 | . 1 . . . . . . . 9 . 22 Cannons 40 | . 3 3 14 6 . 1 . . 4 . 9 AOE 47 | . 1 . 7 . . . . 4 . . 35 Classes Destroyed 21 | . 3 1 3 1 . 1 . 1 4 . 7 Worker 7 | . . 1 3 . . . . . . . 3 Builder 3 | . . . . . . . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . Hauler 7 | . 1 . 5 . . . . . . . 1 Recycler 1 | . . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . 1 . 1 Watcher 5 | . . . . . . . . . 4 . 1 Swarmer 22 | . 3 3 4 . . . . . . . 12 Grunt 35 | . 2 . 12 . . . . . 1 . 20 Brawler 5 | . . . . . . . . . . . 5 Duelist 2 | . . . 1 . . . . . . . 1 Protector 3 | . . . . . . . . . . . 3 Sentry 9 | . . . 4 . . . . . 4 . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 15 | . . . . . . . . . 3 . 12 Programmer 23 | . . . . . . . . . 6 . 17 Behemoth 1 | . . . . . . 1 . . . . . Compactor 4 | . . . . . . . . 4 . . . Assembled 6 | . . . . 6 . . . . . . . Best Kill Streak 12 | . 3 4 8 6 . 1 . 4 4 . 12 Combat Bots Only 8 | . 3 3 5 6 . 1 . 4 3 . 8 Max Kills in Single Turn 8 | . 1 1 4 1 . 1 . 2 1 . 8 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 5 | . 1 . 3 . . . . 2 . . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Damage Taken 9389 | . 169 116 706 428 . 38 . 166 659 . 7107 Core 1424 | . 46 24 56 63 . . . . 77 . 1158 Absorbed by Shields 142 | . . . . . . . . . . . 142 Redirected to Shielding 13 | . . 9 4 . . . . . . . . Core Remaining (%) 86 | 100 . 72 . . . 70 . . 90 100 . Volleys Fired 254 | . 15 8 55 18 . 3 . 13 26 . 116 Largest 6 | . 2 2 3 3 . 3 . 1 4 . 6 Hottest 471 | . 75 95 165 165 . 161 . . 331 . 471 Shots Fired 689 | . 30 16 117 35 . 7 . 13 103 . 368 Gun 386 | . 15 . 2 1 . 6 . . 76 . 286 Cannon 250 | . 15 16 109 34 . . . . 27 . 49 Launcher 13 | . . . 6 . . . . . . . 7 Special 40 | . . . . . . 1 . 13 . . 26 Kinetic 205 | . 15 8 47 24 . . . . 9 . 102 Thermal 321 | . . 8 62 10 . 6 . . 81 . 154 Explosive 53 | . . . 6 . . 1 . 13 . . 33 Electromagnetic 110 | . 15 . 2 1 . . . . 13 . 79 Robot Hit Streak 27 | . 4 5 11 2 . 3 . 9 27 . 17 Robot Miss Streak 6 | . 5 4 6 3 . 2 . 1 4 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 454 | . 15 9 66 12 . 3 . 6 83 . 260 Core Hits 300 | . 6 4 42 8 . 3 . 9 50 . 178 Critical Kills 2 | . . . . . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Critical Strikes 18 | . 1 . . . . . . 1 1 . 15 Burn 2 | . . . . . . . . . . . 2 Destroy 5 | . . . . . . . . . 1 . 4 Blast 1 | . 1 . . . . . . . . . . Sever 10 | . . . . . . . . 1 . . 9 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23001 | . 257 168 1943 256 . 68 . 2150 2015 . 16144 Guns 6382 | . 91 . 34 . . 35 . . 1377 . 4845 Cannons 3743 | . 144 168 1164 256 . . . . 591 . 1420 Explosions 11929 | . 22 . 745 . . . . 2014 47 . 9101 Melee . | . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . 15 Kinetic 2204 | . 144 99 481 203 . . . . 51 . 1226 Thermal 7623 | . 22 69 716 53 . 35 . . 1620 . 5108 Explosive 10401 | . . . 712 . . . . 2014 . . 7675 Electromagnetic 1826 | . 91 . 34 . . . . . 344 . 1357 Impact . | . . . . . . . . . . . . Slashing 932 | . . . . . . 33 . 136 . . 763 Piercing . | . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . 1 2 . 36 Average Corruption 6 | . . . . . . . . 1 1 . 8 Corruption Purged 6 | . . . . . . . . . 2 . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 112 | . . . . . . . . 1 12 . 99 Message Errors 24 | . . . . . . . . . 2 . 22 Matter Fused 28 | . . . . . . . . 1 4 . 23 Heat Flow Errors 18 | . . . . . . . . . 2 . 16 Energy Discharges 6 | . . . . . . . . . 1 . 5 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . 2 . 9 Data Loss (major) 4 | . . . . . . . . . . . 4 Misfires 3 | . . . . . . . . . 1 . 2 Alerts 5 | . . . . . . . . . . . 5 Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 551 | . . . 7 . . . . . 30 . 514 Projectiles 138 | . . . 7 . . . . . 30 . 101 Explosions 413 | . . . . . . . . . . . 413 Melee . | . . . . . . . . . . . . Knockbacks 6 | . 1 . 4 1 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . 1 . 4 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 56 | . 30 . . . . . . . . . 26 Shots 2 | . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 396 | . 117 264 296 337 . 99 . . 289 . 396 Average Temperature 108 | . 42 133 90 188 . 53 . . 95 . 121 Received Heat Transfer 1385 | . 18 . 243 120 . 18 . . 57 . 929 Effects 8 | . . . . . . . . . . . 8 Shutdowns 2 | . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . 5 Parts Fried 9 | . . . . . . . . . 3 . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . 1 . 1 Parts Melted 15 | . . . . . . . . . 11 . 4 Heat Transferred 9594 | . 50 148 1443 111 . 74 . . 2550 . 5218 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Peak Influence 1698 | . 148 85 577 202 . . 75 41 160 44 1698 Initial 201 | . . . 33 201 . . . 26 . 44 21 Average 394 | . 89 62 271 194 . . 12 26 68 44 826 Maximum Alert Level 5 | . . . 2 1 . . . . . . 5 Low Security (%) 64 | 100 100 100 47 38 . . 100 100 100 100 30 Level 1 3 | . . . 8 61 . . . . . . 4 Level 2 7 | . . . 43 . . . . . . . 6 Level 3 5 | . . . . . . . . . . . 12 Level 4 17 | . . . . . . . . . . . 43 Level 5 1 | . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . . . 3 . . . . . 5 1 22 Investigation 1 | . . . 1 . . . . . . . . Extermination 13 | . . . . . . . . . 4 1 8 Reinforcement 6 | . . . 2 . . . . . 1 . 3 Assault 8 | . . . . . . . . . . . 8 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Distress Signals 11 | . . . 5 1 . . . . 1 . 4 Communications Jammed 61 | . . . . . . . . . . . 61 Distress Signals 61 | . . . . . . . . . . . 61 Times Spotted 235 | . 7 3 34 11 . 2 2 6 21 . 149 Peak Tracking Total 18 | . 4 3 7 5 . 1 1 5 2 1 18 Tactical Retreats 17 | . . . 2 2 . . . . . . 13 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Traps Triggered 7 | . . . 1 . . . 1 . . . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Machines Disabled 20 | . 1 . 3 . . . . . 2 . 14 Max in Single Turn 4 | . 1 . 1 . . . . . 2 . 4 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Machines Accessed 43 | . 6 . 9 . 1 . 2 . 10 1 14 Terminals 24 | . 4 . 5 . . . 2 . 5 . 8 Fabricators 3 | . . . . . . . . . 2 . 1 Repair Stations 4 | . 1 . 1 . . . . . . . 2 Recycling Units 5 | . 1 . 1 . . . . . 3 . . Scanalyzers 6 | . . . 2 . . . . . . 1 3 Garrison Access . | . . . . . . . . . . . . Total Hacks 98 | . 17 . 20 . 6 . 2 . 27 1 25 Successful 34 | . 7 . 6 . 6 . . . 9 1 5 Failed 64 | . 10 . 14 . . . 2 . 18 . 20 Catastrophic 15 | . 1 . 4 . . . 2 . 3 . 5 Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 5 . 15 . 2 . 1 . 17 . 11 Terminals 62 | . 10 . 15 . . . 2 . 20 . 15 Fabricators 5 | . . . . . . . . . 4 . 1 Repair Stations 7 | . 3 . 1 . . . . . . . 3 Recycling Units 8 | . 4 . 1 . . . . . 3 . . Scanalyzers 10 | . . . 3 . . . . . . 1 6 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 5 . 3 . 6 . . . 4 . 1 Record 2 | . 2 . . . . . . . . . . Part Schematic 6 | . . . . . 6 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 4 | . 1 . 2 . . . . . 1 . . Security Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 1 | . 1 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . 1 . . Retrieve Components 3 | . 1 . 1 . . . . . 1 . . Scanalyzer 5 | . . . 2 . . . . . . 1 2 Insert Component 4 | . . . 1 . . . . . . 1 2 Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . 2 . 2 Terminals 4 | . . . . . . . . . 2 . 2 Assimilate 2 | . . . . . . . . . 1 . 1 Operators 2 | . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . 2 Used 2 | . . . . . . . . . 1 . 1 Hacking Detections 39 | . 5 . 8 . . . 2 . 10 . 14 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . 21 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . 1 . . Time 42 | . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 2 . 2 . . . . . 1 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 2 2 2 . . . Highest-Rated Group 192 | . . . . . 192 192 192 185 . . . Highest-Rated Ally 96 | . . . . . 96 96 96 96 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . 13 3 15 . . . Total Damage 1093 | . . . . . . 537 96 460 . . . Kills 3 | . . . . . . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Turns Passed 11591 | 63 417 146 1106 155 1623 871 221 470 2544 338 3637 Spaces Moved 7702 | 48 287 101 645 36 1322 709 171 358 1501 263 2261 Core 274 | 8 . . . . . . . . . . 266 Treads . | . . . . . . . . . . . . Legs 7428 | 40 287 101 645 36 1322 709 171 358 1501 263 1995 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 50 Average Speed 116 | 108 120 120 120 125 120 120 120 120 120 120 109 Slowest Speed 190 | 120 120 120 120 190 120 120 120 190 190 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 53 24 58 20 89 90 7 82 33 5 58 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 6 | . . . . . 3 3 . . . . . Spaces Dug 20 | . . . . . . . . . . . 20 Terrain Destroyed 523 | . 2 . 34 5 . 9 . 148 2 . 323 Melee . | . . . . . . . . . . . . Projectile 37 | . . . 1 5 . . . 6 2 . 23 AOE 486 | . 2 . 33 . . 9 . 142 . . 300 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Total 9721 | 56 329 109 870 111 1364 721 187 383 2152 286 3153 Wait 1354 | . 8 . 128 48 19 1 7 . 533 15 595 Move 7691 | 47 286 100 644 35 1321 708 171 356 1500 262 2261 Hop . | . . . . . . . . . . . . Pick Up 86 | 3 8 . 10 . 9 1 3 2 8 3 39 Fast Attach 56 | 5 2 . 3 . 1 2 2 3 12 1 25 Attach 56 | 1 . . 4 . 2 2 3 3 1 2 38 Detach 19 | . 1 . 1 1 2 1 . 2 2 . 9 Swap 117 | . 4 1 11 8 . 2 . 2 48 . 41 Drop 85 | . 5 . 14 1 10 1 1 1 22 3 27 Fire 254 | . 15 8 55 18 . 3 . 13 26 . 116 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 481 | -10/Materials | Entered Mines 574 | -10/Mines | Discovered new exit (range 7) 627 | -10/Mines | Entered Materials 627 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1208 | -9/Materials | Discovered new exit (range 6) 1624 | -9/Materials | Build established: Gunner 1733 | -9/Materials | Entered Mines 1752 | -9/Mines | Assembled infested the area 1880 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1888 | -9/Mines | Entered Zion 1951 | -7/Zion | Discovered new exit (range 11) 2112 | -7/Zion | Build established: Mutant 2133 | -7/Zion | Given A8's code to call for help 2334 | -7/Zion | Learned Factory security intel 2388 | -7/Zion | Learned location of Warlord (-5) 2713 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2721 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2761 | -7/Zion | Learned 8 Factory zone layouts 2772 | -7/Zion | Learned Factory fabricator intel 2848 | -7/Zion | Received a hallucinogenic algorithm 3120 | -7/Zion | Found Prototype Special Weapon 3121 | -7/Zion | Identified RU-N14's Throwing Claymores 3125 | -7/Zion | Found RU-N14's Throwing Claymores 3127 | -7/Zion | Found RU-N14's Throwing Claymores 3130 | -7/Zion | Found RU-N14's Throwing Claymores 3511 | -7/Zion | Entered Proximity Caves 3511 | -6/Proximity Caves | Accompanied by 2 allies 4047 | -6/Proximity Caves | Spotted B-75 Beast 4058 | -6/Proximity Caves | Destroyed B-75 Beast 4194 | -6/Proximity Caves | Identified exit to Factory 4306 | -6/Proximity Caves | Build established: Gunner 4382 | -6/Proximity Caves | Entered Factory 4382 | -6/Factory | Accompanied by 2 allies 4382 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4383 | -6/Factory | Identified exit to Factory 4385 | -6/Factory | Loaded intel: 6 fabricator locations 4603 | -6/Factory | Sucked down chute 4603 | -6/Factory | Entered Waste 4612 | -6/Waste | Spotted C-40 Crusher 4620 | -6/Waste | 2 allies followed down the chute 4633 | -6/Waste | Spotted C-40 Crusher 4636 | -6/Waste | Spotted C-40 Crusher 4637 | -6/Waste | Spotted C-40 Crusher 4689 | -6/Waste | Crushed by falling debris 4698 | -6/Waste | Spotted C-40 Crusher 4706 | -6/Waste | Spotted C-40 Crusher 4734 | -6/Waste | Discovered new exit (range 16) 4753 | -6/Waste | Destroyed C-40 Crusher 4753 | -6/Waste | Destroyed C-40 Crusher 4755 | -6/Waste | Destroyed C-40 Crusher 4764 | -6/Waste | Destroyed C-40 Crusher 4831 | -6/Waste | Found Adv. Powered Armor 5073 | -6/Waste | Entered Factory 5607 | -6/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 6135 | -6/Factory | Build established: Scavenger-Gunner 6379 | -6/Factory | Identified exit to Lower Caves 6987 | -6/Factory | Build established: Skirmisher 7446 | -6/Factory | Discovered exit to Factory (range 6) 7617 | -6/Factory | Entered another Factory area 7617 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7792 | -5/Factory | Discovered new exit (range 5) 7931 | -5/Factory | Build established: Scavenger-Gunner 7955 | -5/Factory | Entered another Factory area 7955 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8252 | -4/Factory | Build established: Scavenger-Executioner 9015 | -4/Factory | Lost 3 parts (1n2u) 9099 | -4/Factory | Destroyed 7 combat bots 9237 | -4/Factory | Cargo convoy interrupted 9253 | -4/Factory | Found Prototype Device 9253 | -4/Factory | Identified Exp. Shock Absorption System 9260 | -4/Factory | Found Prototype Device 9266 | -4/Factory | Destroyed 8 combat bots 9278 | -4/Factory | Lost 3 parts (1u2w) 9733 | -4/Factory | First assault squad dispatched 9736 | -4/Factory | Lost 9 parts (1p2n3u3w) 10021 | -4/Factory | Identified Exp. Shield Generator 10502 | -4/Factory | Lost 5 parts (1p1n1u2w) 10646 | -4/Factory | Garrison activated, responded to threat 11052 | -4/Factory | Build established: Scavenger-Tank 11093 | -4/Factory | System corruption reached 10% 11166 | -4/Factory | Lost 4 parts (1p1n2u) 11353 | -4/Factory | Lost 3 parts (1n1u1w) 11413 | -4/Factory | System corruption reached 30% 11459 | -4/Factory | Released all parts (3) 11464 | -4/Factory | Core integrity fell below 50% 11489 | -4/Factory | Lost 13 parts (2p2n4u5w) 11564 | -4/Factory | Core integrity fell below 20% 11592 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11555_ Slug penetrates Wall. 11557_ Terminal disabled. 11559_ Slug penetrates Wall. 11559_ Slug penetrates U-05 Engineer. 11561_ C-30 ARC bursts open, deploying its payload. 11561_ G-73 Enforcer unfolds itself. 11561_ B-60 Warrior unfolds itself. 11561_ G-67 Veteran unfolds itself. 11561_ I-47 Archangel unfolds itself. 11563_ System corrupted: Component data lost. 11564_ K-01 Serf collects debris. 11566_ U-05 Engineer destroyed. 11567_ K-01 Serf collects debris. 11567_ Triggered Shock Trap. 11567_ The floor emits a surge of raw power. 11567_ System corrupted (+2). 11568_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 11580_ OI%8#JQ/I9ZKA=V&GG,KQ,5SL<%ZJABUK| J N 11584_ Subcomponent Replicator disabled. 11587_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ###### # "F "" ??????????????????????? | | ?????# # """"" ???????????????????????? | | ?????# # ???????????????????????? | | ?????# % #############???????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ###### ##########??????????????????????????? | | # #??????????????????????????? | | "" # #??????????????????????????? | | # #??????????????????????????? | | "" # ^ ###????????????????????????? | | + """"" """"" ""#????????????????????????? | | "" # """"" """"" ""#????????????????????????? | | # """ """ G#????????????????????????? | | "" # ""#????????????????????????? | | # """ """"" ""#????????????????????????? | | # """ """"" #####??????????????????????? | | #+#### """ """ ### ##########?????????????? | | # Y !! #?????????????? | | """"" """"" # """ ! #?????????????? | | """"" """ " # """ ! #?????????????? | | """ """ # """ #?????????????? | | # #?????????????? | | R # """ #?????????????? | | g """ #?????????????? | | ############ # @""" #?????????????? | | #??????????# # l """ #?????????????? | | #??????????# # T" #?????????????? | | #??????????# # ! """ #?????????????? | | """ #??????????# # ! #?????????????? | | """ #??????????# ##############?????????????? | | """ #??????????# #??????????????????????????? | | #??????????# #??????????????????????????? | | #??????????# #??????????????????????????? | | !!] #????????### ###????????????????????????? | | !]] ########## #????????????????????????? | | !] ! #########????????????????? | | ^ ????????????????? | | ????????????????? | | ???????????????? | | ! ^ ???????????????? | | ????????????????? | | #######??????????????????? | | ############### ###?? ?????????????????? | | ?????????????#### ### #? ????????????????? | | ?????????????# # ""?????????????????? | | ????????????## ""?????????????????? | | ????????????# # """????????????????? | | ???????????## # ??????????????? | | ???????????# [ ] """????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 31 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 450 Resistance: EX 75 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 55 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Gauss Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed InsulationCoolantExoskeleton Manual? 0 Play Time 05:03:12 Cumulative 193.2 hours Start 2024.02.13 @ 00:18:49 End 2024.02.14 @ 20:15:44 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 59 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80f4f5d4-0849-4187-9980-5455b04602c2