Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 22:24:26 Player: StaticNoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (360) 1800 Value Destroyed (20496) 20496 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6732) 6732 TOTAL SCORE: 37968 Bonus ------- High Alert Combat Kills 3278 Follower Combat Kills 372 Entered Garrisons 1000 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (33) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Spectral Analyzer Improved Target Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Heat Sink Graphene Brace Plasma Cutter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Spectral Analyzer Improved Particle Charger Advanced Transmission Jammer Improved Light Armor Plating Improved Thermal Shield System Restoration Module > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun Matter Neutralizer > --- INVENTORY -------- Light Quantum Reactor Improved Heavy Treads Advanced Heat Sink Advanced Energy Well Energy Filter Improved Light Armor Plating Phase Gun Vortex Shotgun Proton Cannon Long-range Missile Launcher Vortex Catalyst Activator Advanced Remote Datajack Plasma Cutter [Rating: 137] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/NC] Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Slots Evolved 14 | . . 2 2 . 2 . . . . 2 . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 8 | . . 1 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 266 | 8 . 16 25 5 19 4 4 . 20 21 10 8 2 4 8 2 18 21 . 43 5 . 14 9 Power 32 | 1 . 4 2 . 1 1 1 . 2 . . . 1 . 2 . 1 2 . 8 . . 4 2 Engine 8 | 1 . 3 2 . 1 . . . 1 . . . . . . . . . . . . . . . Core 14 | . . 1 . . . 1 1 . . . . . 1 . 1 . . 1 . 4 . . 4 . Reactor 10 | . . . . . . . . . 1 . . . . . 1 . 1 1 . 4 . . . 2 Propulsion 65 | 3 . 3 6 1 8 . 1 . 6 4 3 2 . . 4 1 2 3 . 11 2 . 3 2 Treads 43 | 2 . 3 6 1 8 . 1 . 2 3 2 2 . . 3 1 2 3 . 2 . . . 2 Leg 21 | . . . . . . . . . 4 1 1 . . . 1 . . . . 9 2 . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 . 5 8 3 4 2 1 . 7 9 5 4 1 3 2 . 9 9 . 15 3 . 4 3 Device 50 | . . 2 4 2 2 . . . . 3 1 2 . 2 1 . 7 7 . 10 3 . 2 2 Storage 7 | 1 . 1 1 . . . . . 3 . . . . . . . . . . . . . 1 . Processor 14 | . . . 1 . 1 1 . . 1 3 . 1 . 1 1 . . 2 . . . . 1 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Protection 26 | . . 2 2 1 1 1 1 . 3 3 3 1 1 . . . 2 . . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 3 . 4 9 1 6 1 1 . 5 8 2 2 . 1 . 1 6 7 . 9 . . 3 2 Energy Gun 37 | 1 . 2 7 . 3 1 . . 1 1 . 2 . . . . 6 3 . 9 . . 1 . Energy Cannon 16 | . . . . . 3 . . . . 7 1 . . 1 . 1 . 3 . . . . . . Ballistic Gun 7 | 2 . 1 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . 1 . . . 2 1 . . . 1 3 . 2 . . 1 . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . Parts Lost 131 | . . 6 6 2 6 3 3 . 19 1 3 2 3 3 . . 11 7 . 24 . 1 14 17 Power 17 | . . 3 . . . . 1 . 2 . . 1 . . . . . 1 . 2 . . 5 2 Propulsion 27 | . . . 3 1 1 . 1 . 6 1 1 . 1 . . . . 1 . 4 . . 3 4 Utility 46 | . . 2 1 1 1 2 . . 6 . 1 . 1 2 . . 8 3 . 8 . 1 3 6 Weapon 41 | . . 1 2 . 4 1 1 . 5 . 1 1 1 1 . . 3 2 . 10 . . 3 5 Highest Loss Streak 17 | . . 2 3 1 3 3 3 . 10 1 1 2 2 2 . . 6 5 . 9 . 1 5 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 5 7 13 14 14 14 14 15 11 12 12 13 13 13 12 13 12 12 14 13 14 12 3 3 Power 1 | . 1 . 1 1 1 2 2 2 . 1 1 . . 1 1 2 1 . . 1 3 2 . . Propulsion . | . 2 1 2 2 1 . . . . . . . . . . . . 1 2 2 3 2 . . Utility 4 | . 1 2 4 7 6 7 7 8 6 5 6 6 6 6 4 4 3 2 3 2 3 2 . . Weapon 3 | . . 2 4 2 3 3 3 3 2 4 3 3 3 3 4 5 5 6 7 5 4 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 1 . 3 . 3 1 . . . 3 . 1 . . 1 . . 2 . 1 . 2 . 1 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 5 | . 1 . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . Weapon 8 | . . . 3 . 2 . . . . 1 . . . . 1 . . 1 . . . . . . Tool/Special 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 71 85 99 99 98 99 90 65 85 98 93 83 87 87 88 94 81 90 94 95 100 99 93 80 Engine 2 | . 14 4 9 9 7 4 . . 4 . . 2 3 . . . . . . . . . . . Core 1 | . . 4 . . . 2 7 7 1 . . . 1 5 4 . . 3 5 2 5 5 7 . Reactor 2 | . . . . . . . . . . 5 6 2 . . . 5 5 5 5 6 5 5 . 7 Treads 16 | . . 24 26 26 22 22 17 15 11 12 12 13 17 17 17 23 12 14 15 3 . . 1 11 Leg 3 | . . . . . . . . . 7 5 . . . . 3 . . . . 15 21 21 18 5 Device 16 | . . 10 12 18 15 15 15 15 11 11 13 16 17 16 17 17 24 26 26 22 21 21 25 24 Storage 6 | . 14 11 9 9 7 7 7 7 8 6 6 5 5 5 5 5 5 5 5 5 5 4 2 4 Processor 7 | . . . 4 . 7 6 7 7 8 14 13 11 11 11 5 5 5 9 10 10 10 10 11 14 Protection 7 | . . 5 9 9 6 7 7 7 6 12 12 5 5 5 6 11 8 5 5 7 10 10 4 . Energy Gun 10 | . . 7 21 26 15 17 17 2 6 1 . 2 4 5 5 2 6 12 14 14 21 21 14 3 Energy Cannon 9 | . . . . . 13 12 7 1 4 19 25 20 17 17 17 19 13 6 5 4 . . . . Ballistic Gun 1 | . 28 13 5 . . . 1 . 1 . . . . . . . . . . . . . 2 3 Peak Build Rating 137 | 10 10 17 37 38 43 45 49 47 52 67 79 92 92 78 99 100 137 135 130 130 113 113 111 100 Average Rating 62 | 6 9 13 29 36 40 42 45 32 36 62 75 85 85 76 88 98 125 130 130 111 109 111 93 91 On Entrance 68 | . 9 10 13 36 35 41 45 47 47 45 65 75 92 78 75 97 100 131 130 130 108 113 106 80 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 12 39 54 53 58 57 57 57 64 77 77 89 85 76 89 90 110 102 86 92 78 78 71 72 Greatest Support 150 | 40 12 60 62 62 70 68 76 56 56 68 95 129 129 74 109 109 150 150 129 129 94 94 94 88 Greatest Overweight (x) 17 | 3 . . . 1 . 1 1 1 17 2 1 . 1 1 1 . 1 . . 4 . 1 1 2 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 11 20 Most Carried 15 | 4 7 13 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 6 7 Average Carried 12 | 1 5 7 13 14 14 14 14 15 11 14 14 14 13 13 13 15 13 14 15 14 15 13 4 4 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 20 Final Carried 15 | 4 7 13 15 14 15 13 15 15 10 15 15 15 14 12 15 15 14 15 15 15 15 5 4 5 Class Distribution -------------------- 40% | Scavenger-Tank 18% | Scavenger-Gunner 12% | Tank 12% | Mutant 10% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -4/Garrison Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Matter Collected 5323 | 298 24 234 590 195 205 64 90 . 542 379 292 107 95 40 90 25 310 487 72 767 . . 417 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19558 | 73 195 855 2808 1063 831 874 399 . 853 1008 1734 679 380 83 . 673 1551 1933 127 2148 16 . 1275 . Parts 699 | 3 11 41 131 41 25 30 13 . 26 47 65 17 16 6 . 15 63 54 7 58 1 . 29 . Haulers Intercepted 7 | . 1 . 4 . . . . . . 1 . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . 27 18 . 30 . . . 13 6 . 15 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Combat Hostiles Destroyed 326 | 1 3 15 46 24 16 17 9 . 20 12 27 4 9 1 . 7 24 27 5 32 . . 27 . Melee 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Guns 151 | 1 3 10 45 23 4 5 8 . 6 . . . 1 . . . 6 14 . 10 . . 15 . Cannons 113 | . . 1 . . 11 11 1 . 8 12 20 4 4 . . 5 12 8 2 14 . . . . AOE 30 | . . . . . . . . . 5 . 4 . 2 . . . 4 . 3 2 . . 10 . Classes Destroyed 20 | 2 3 3 7 1 . 1 1 . 1 . . 1 . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 4 . . . . . . 1 . . . . . . 1 . . . . . . . Recycler 11 | 1 . 2 3 . . . . . . 1 . 3 . . . . 1 . . . . . . . Operator 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Watcher 6 | . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . Swarmer 46 | . . . 3 3 . 1 3 . 3 . 4 . 4 . . . 5 5 4 . . . 11 . Grunt 156 | . 3 9 31 12 8 10 3 . 10 3 14 1 1 . . 4 9 13 1 15 . . 9 . Brawler 11 | . . . 2 . . 3 1 . 1 1 1 . . . . . 1 . . 1 . . . . Duelist 13 | . . 2 . . 1 . . . 3 . . . . . . . 2 2 . 2 . . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 44 | . . 4 8 3 4 2 1 . 1 3 5 1 1 . . . 1 4 . 6 . . . . Demolisher 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . 1 3 1 . . . 1 . . . 3 . . . 1 1 . 2 . . . . Programmer 34 | . . . . 2 2 . . . . 5 3 1 . . . 2 6 2 . 5 . . 6 . Heavy 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Behemoth 4 | . . . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 8 13 3 4 7 5 . 6 3 5 3 3 1 . 4 7 4 5 3 1 . 8 . Combat Bots Only 8 | 1 2 6 6 3 4 7 5 . 6 2 5 2 3 1 . 4 6 4 5 3 . . 8 . Max Kills in Single Turn 5 | 1 1 1 2 2 1 2 1 . 2 2 4 1 2 1 . 1 5 2 3 2 1 . 4 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Exploded 4 | . . . . . . . . . 2 . 4 . 1 . . . 4 . 3 1 . . 4 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Hostile Shots Fired 1955 | 6 13 74 172 101 139 49 41 . 94 107 113 31 51 45 . 45 136 109 18 257 . 16 156 182 Missed 558 | . 2 14 40 33 40 15 16 . 18 45 30 10 9 15 . 16 35 43 8 70 . 4 46 49 Hits 1397 | 6 11 60 132 68 99 34 25 . 76 62 83 21 42 30 . 29 101 66 10 187 . 12 110 133 Melee 49 | . . 6 . . 9 8 1 . 12 . . . . . . . 11 1 . 1 . . . . Projectile 1348 | 6 11 54 132 68 90 26 24 . 64 62 83 21 42 30 . 29 90 65 10 186 . 12 110 133 AOE 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 71 | . . 3 11 5 4 1 1 . 3 . 4 2 . 2 . . 7 4 . 6 . . 12 6 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . 2 . 5 . . 12 6 Part Disruptions 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . Damage Taken 25837 | 230 120 924 2040 1019 1407 648 496 . 1899 488 1087 945 687 432 65 593 1957 1803 190 3685 . 130 2187 2805 Core 3898 | 75 77 252 183 129 180 106 14 . 268 55 42 122 33 26 12 36 141 225 9 395 . . 197 1321 Absorbed by Shields 86 | . . . . . . . . . . . . . . . . . . . . 65 . . 21 . Redirected to Shielding 241 | . . . . . . . . . . 51 75 . . . . . 6 27 3 58 . . 21 . Ignored by Resistances 618 | . . . . 10 42 . . . . 34 84 . . . . 92 183 . . 173 . . . . Regen/Repaired (Parts) 223 | . . . . . . . . . . 109 . . . . 114 . . . . . . . . . Core Remaining (%) 48 | 70 39 37 . 43 . . . . 18 . 88 . . . . 77 . . . . . . 15 . Volleys Fired 794 | 9 14 41 129 67 37 27 15 . 58 37 55 15 16 2 . 21 48 55 6 75 1 1 65 . Largest 4 | 2 2 2 3 3 4 4 4 . 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 . Hottest 396 | 40 40 79 185 185 285 291 291 . 249 267 170 216 253 344 . 285 361 386 247 396 300 300 300 . Shots Fired 2419 | 18 28 81 355 187 125 98 52 . 106 111 182 54 57 7 . 84 163 215 9 263 4 4 216 . Gun 1586 | 18 28 81 355 187 59 55 37 . 48 10 . 9 13 2 . 18 72 177 3 194 4 4 212 . Cannon 814 | . . . . . 66 43 15 . 53 101 181 45 41 5 . 66 90 38 3 67 . . . . Launcher 19 | . . . . . . . . . 5 . 1 . 3 . . . 1 . 3 2 . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 295 | 18 28 55 99 . . . 5 . 33 17 . . . . . . . 2 . . . . 38 . Thermal 2076 | . . 26 256 187 125 98 47 . 68 87 181 54 54 7 . 84 153 213 6 248 4 4 174 . Explosive 15 | . . . . . . . . . 5 . 1 . 3 . . . 1 . 3 2 . . . . Electromagnetic 21 | . . . . . . . . . . 7 . . . . . . 9 . . 5 . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . 8 . . 4 . Robot Hit Streak 45 | 6 12 13 24 42 45 11 27 . 28 14 31 18 7 5 . 12 24 23 2 23 5 7 42 . Robot Miss Streak 5 | 2 2 4 5 2 2 1 1 . 3 2 3 3 3 1 . 3 5 5 1 5 . 1 3 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 26 | . 1 2 9 3 . . . . . . . . . . . . 1 2 . 2 . . 6 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . 1 1 . 1 . . 1 . Shots Hit Robots 1692 | 12 24 62 231 136 101 70 34 . 69 63 127 37 35 6 . 52 112 147 4 199 1 3 161 6 Core Hits 705 | 4 11 29 104 49 40 34 14 . 36 26 54 13 12 . . 18 48 56 7 79 1 1 68 1 Critical Kills 14 | . . . . . . . . . 5 3 1 1 . . . 1 1 1 . . . . 1 . Critical Parts Destroyed 14 | . . 2 . . . . . . 9 2 . . . . . . . . . 1 . . . . Critical Strikes 119 | . . 3 17 17 5 4 2 . 17 5 1 1 . . . 2 4 8 1 13 . 2 15 2 Burn 89 | . . 1 17 17 5 4 2 . 3 . . . . . . 1 3 7 1 12 . 2 14 . Meltdown 5 | . . . . . . . . . . . 1 1 . . . 1 1 1 . . . . . . Destroy 20 | . . . . . . . . . 14 5 . . . . . . . . . . . . 1 . Smash 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 29 | . . 12 9 1 . . . . . . . . . . . . . . . . . . . 7 Impact 13 | . . 12 1 . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . 8 1 . . . . . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48247 | 95 203 1098 4535 2596 2219 1603 849 . 2407 1981 4457 1299 1536 263 . 1439 4514 4405 480 6481 21 71 5420 275 Guns 24835 | 95 203 592 4444 2596 1056 827 666 . 685 179 . 218 203 23 . 296 1850 3466 48 3989 21 67 3311 . Cannons 17787 | . . . . . 1163 776 183 . 897 1707 4173 1081 934 240 . 1143 2288 939 80 2183 . . . . Explosions 4721 | . . . . . . . . . 825 95 284 . 399 . . . 363 . 352 300 . . 2103 . Melee 850 | . . 496 80 . . . . . . . . . . . . . . . . . . . . 274 Ramming 54 | . . 10 11 . . . . . . . . . . . . . 13 . . 9 . 4 6 1 Kinetic 2703 | 95 203 369 935 . . . 30 . 503 126 . . . . . . . 18 . . . . 424 . Thermal 39033 | . . 223 3509 2596 2219 1603 819 . 1079 1734 4173 1299 1137 263 . 1439 3909 4387 128 5541 21 67 2887 . Explosive 2433 | . . . . . . . . . 825 . 284 . 399 . . . 363 . 352 210 . . . . Electromagnetic 480 | . . . . . . . . . . 121 . . . . . . 229 . . 130 . . . . Impact 496 | . . 496 . . . . . . . . . . . . . . . . . . . . . . Slashing 354 | . . . 80 . . . . . . . . . . . . . . . . . . . . 274 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2694 | . . . . . . . . . . . . . . . . . . . . 591 . . 2103 . Highest Corruption 35 | . . . . 2 . 2 2 2 2 1 2 2 2 2 2 2 10 11 11 27 27 30 35 . Average Corruption 7 | . . . . 1 . 2 2 2 2 1 1 1 2 2 2 2 4 10 11 16 27 27 33 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 271 | . . . . 6 . 4 6 2 22 . 8 2 6 4 . 6 18 52 2 84 6 2 41 . Message Errors 59 | . . . . 3 . . 2 1 5 . 2 1 2 2 . 3 1 11 . 17 1 . 8 . Matter Fused 52 | . . . . . . 2 1 . 6 . 4 . 1 . . 1 2 9 1 17 1 . 7 . Heat Flow Errors 37 | . . . . 2 . . . 1 3 . . . 1 1 . 1 4 7 . 12 1 1 3 . Energy Discharges 27 | . . . . . . . . . 2 . . . . 1 . . 4 7 1 8 . . 4 . Parts Rejected 5 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Data Loss (minor) 30 | . . . . . . . 1 . 1 . 2 1 1 . . 1 2 3 . 13 2 . 3 . Data Loss (major) 17 | . . . . . . 1 2 . 1 . . . . . . . 1 5 . 3 1 1 2 . Misfires 9 | . . . . 1 . . . . 1 . . . 1 . . . 1 2 . 3 . . . . Alerts 6 | . . . . . . 1 . . 2 . . . . . . . 1 1 . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Weapon Failures 23 | . . . . . . . . . . . . . . . . . 1 6 . 6 . . 10 . Overload Shots 34 | . . . . . . . . . . . . . 4 3 . . 19 8 . . . . . . Effects 5 | . . . . . . . . . . . . . 1 3 . . 1 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 799 | . . 188 50 . 8 1 . . 30 28 54 77 95 . . 26 28 36 . 30 . . 148 . Projectiles 363 | . . . . . 8 1 . . . 28 54 77 75 . . 26 28 36 . 30 . . . . Explosions 198 | . . . . . . . . . 30 . . . 20 . . . . . . . . . 148 . Melee 238 | . . 188 50 . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . 6 . . . . . . 3 2 . . . . . . . . . . . . . . Impact 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . . . . . . . . 242 . . . 60 . . . . . 36 . . . 123 . Shots 8 | . . . . . . . . . 5 . . . 1 . . . . . 1 . . . 1 . Rammed 5 | . . 1 1 . . . . . . . . . . . . . 1 . . 1 . . . 1 Targets Rammed 9 | . . 1 1 . . . . . . . . . . . . . 1 . . 1 . 2 2 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 858 | . 12 233 574 294 419 483 205 10 616 525 . 27 354 145 10 10 162 858 94 789 199 19 209 . Average Temperature 150 | . 7 100 109 101 145 205 81 10 201 172 . 18 122 70 10 10 65 241 51 203 80 19 81 . Received Heat Transfer 5584 | . 66 348 1089 369 519 144 75 . 454 138 492 9 36 24 . 69 183 237 . 615 . . 243 474 Effects 56 | . . . 5 4 . 2 1 . 5 6 . . 1 . . . . 8 . 24 . . . . Shutdowns 13 | . . . . . . . . . . . . . 1 . . . . 4 . 8 . . . . Energy Bleed 6 | . . . 2 1 . . 1 . . . . . . . . . . 1 . 1 . . . . Interference 9 | . . . 3 3 . . . . 3 . . . . . . . . . . . . . . . Matter Decay 5 | . . . . . . . . . . 2 . . . . . . . 1 . 2 . . . . Short Circuit 4 | . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . Damage (minor) 7 | . . . . . . 1 . . 1 . . . . . . . . . . 5 . . . . Damage (major) 10 | . . . . . . . . . 1 3 . . . . . . . . . 6 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 3 . . . . 1 . . 1 . . . . . . 2 . . 1 . . . . Impact Corruptions 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 31 | . . . 1 1 1 1 . . 1 . 3 1 2 1 . 2 3 5 . 6 . . 3 . Combat Hostiles 28 | . . . 1 1 1 1 . . 1 . 3 . 2 1 . 2 2 5 . 6 . . 2 . Parts Melted 199 | . . 2 17 14 12 6 3 . 3 3 17 11 4 2 . 5 20 26 2 31 . . 21 . Heat Transferred 65256 | . . 630 7881 5727 3667 2997 1369 . 1833 2256 6123 1564 1485 321 . 2460 4710 6502 261 9072 50 350 5998 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Maximum Alert Level 4 | . . . 2 4 3 . . . . . 3 2 . . . . 1 4 3 4 3 2 4 2 Low Security (%) 39 | 100 100 100 44 . . . . . . 100 18 . . . . . 41 . . . . . . . Level 1 16 | . . . 48 6 . . . . . . 19 72 . . . . 58 15 . . . . 15 7 Level 2 22 | . . . 6 28 95 . . . . . 41 27 . . . . . 46 21 5 . 100 62 92 Level 3 12 | . . . . 43 4 . . . . . 20 . . . . . . 27 78 35 100 . 10 . Level 4 8 | . . . . 21 . . . . . . . . . . . . . 10 . 58 . . 11 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1479 | 30 49 140 514 1322 729 . . . . 132 899 471 . . . . 388 1237 852 1479 781 530 1124 632 Initial 776 | . 5 10 46 332 693 . . . . 68 18 471 . . . . . 284 648 599 776 515 390 632 Average 423 | 1 24 78 243 840 660 . . . . 40 511 370 . . . . 177 675 787 1142 756 518 618 518 Influence Increases 10765 | 35 96 435 1279 1010 451 340 282 . 514 577 911 166 225 30 30 180 794 1063 228 1200 10 15 894 . Destroy 0b10 Robot/C 6700 | 20 60 300 920 540 320 320 240 . 420 240 540 80 180 20 . 140 480 560 100 680 . . 540 . Destroy 0b10 Robot/NC 195 | 5 10 20 65 . . . . . 5 30 10 15 . . . 10 10 . . . 5 . 10 . Destroy Leader 996 | 10 12 84 222 20 90 20 20 . 40 96 30 20 30 10 . 30 92 40 10 60 . . 60 . Allied During Kill 68 | . . . . 8 4 . 22 . 19 . . . . . . . . 7 . 8 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . Successful Hack 240 | . 14 . 30 42 5 . . . . 70 14 8 . . . . 24 . 14 14 5 . . . Disable Machine 360 | . . . 30 30 15 . . . . 30 15 15 . . . . 120 45 60 . . . . . Anti-Garrison Action 1150 | . . . . 300 . . . . . . 250 . . . . . . 350 . 250 . . . . Destroy Structure 641 | . . 1 12 40 2 . . . . 51 37 18 . . . . 68 46 44 83 . . 239 . Lose Combat Pursuer 405 | . . 30 . 30 15 . . . 30 60 15 . 15 . 30 . . 15 . 105 . 15 45 . Influence Decreases 10517 | 27 79 349 879 199 1101 743 472 79 405 660 38 710 440 170 . 210 388 232 609 577 753 231 290 876 Entered New Map 4451 | . 3 15 65 179 629 249 52 79 . 41 8 428 132 27 . 30 . 122 589 257 703 221 130 492 Time Decay 4268 | 27 76 284 604 . 392 464 350 . 178 468 . 262 278 143 . 180 278 . 20 . 50 . . 214 Lost Part 1252 | . . 50 60 20 60 30 30 . 182 . 30 20 30 . . . 110 70 . 240 . 10 140 170 Lost Ally 245 | . . . . . 20 . 40 . 45 . . . . . . . . 40 . 80 . . 20 . Purge Threat 301 | . . . 150 . . . . . . 151 . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 1 11 . 3 . 1 . 1 7 . 2 . . . . 5 . 1 . . 1 . 2 Investigation 8 | . . 1 4 . . . . . . 2 . . . . . . 1 . . . . . . . Extermination 11 | . . . . . 2 . . . . 4 . 1 . . . . 3 . . . . . . 1 Reinforcement 10 | . 1 . 4 . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 Assault 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Distress Signals 8 | . 2 . 5 . . . . . . . . . . . 1 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Times Spotted 399 | 1 4 20 61 27 20 17 13 . 22 19 27 5 9 3 3 7 28 29 6 36 . 3 26 13 Peak Tracking Total 12 | 1 2 6 5 4 5 7 6 . 7 4 4 2 4 2 12 3 4 4 4 7 . 2 6 12 Tactical Retreats 23 | . . 1 . 2 1 . . . 2 3 1 . 1 . 1 . . 1 . 6 . 1 3 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Traps Triggered 14 | . . 1 2 . 1 . . . . 1 . . . . 1 . 2 4 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Machines Disabled 40 | . . . 2 6 1 . . . . 2 4 1 . . . . 8 8 4 3 . . 1 . Max in Single Turn 3 | . . . 1 1 1 . . . . 1 1 1 . . . . 3 1 2 1 . . 1 . Garrison Relay 17 | . . . . 4 . . . . . . 4 . . . . . . 5 . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 20 | . . . . 6 . . . . . . 3 . . . . . . 8 . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Machines Accessed 57 | . 1 3 8 5 2 . . 4 . 13 1 2 1 . 4 1 5 1 1 2 1 . . 2 Terminals 37 | . 1 2 7 5 1 . . . . 9 1 1 1 . . 1 3 1 . 2 1 . . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 Total Hacks 157 | . 2 9 23 11 4 . . 30 . 41 2 2 1 . 5 1 11 2 2 5 3 . . 3 Successful 85 | . 1 5 12 4 1 . . 30 . 18 1 1 1 . 5 1 2 . 1 1 1 . . . Failed 72 | . 1 4 11 7 3 . . . . 23 1 1 . . . . 9 2 1 4 2 . . 3 Catastrophic 20 | . . 1 4 2 1 . . . . 4 . 1 . . . . 4 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 2 5 18 3 3 . . . . 19 2 2 . . 1 . 8 . . 1 . . . 2 Terminals 98 | . 2 5 22 11 3 . . . . 32 2 1 1 . . 1 6 2 . 5 3 . . 2 Fabricators 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Repair Stations 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . . . . . 2 . . . . . . 2 . 2 . . . . 1 Terminal Hacks 59 | . . . 8 3 . . . 30 . 9 . . 1 . 5 1 . . . 1 1 . . . Record 17 | . . . . . . . . 11 . . . . 1 . 4 1 . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . Unlock Access 4 | . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . Unauthorized Hacks 13 | . 1 1 3 1 1 . . . . 3 1 1 . . . . 1 . . . . . . . Terminals 12 | . 1 1 3 1 1 . . . . 3 1 . . . . . 1 . . . . . . . Botnet 12 | . 1 1 3 1 1 . . . . 3 1 . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 3 8 4 2 . . . . 12 1 1 . . . . 5 1 1 2 1 . . 2 Full Trace Events 5 | . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 2 . . . . . 13 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . 1 3 . 1 . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . 1 3 . 1 . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 74 | . . . . 18 . . . . . . 18 . . . . . . 19 . 19 . . . . Machine Destruction 74 | . . . . 18 . . . . . . 18 . . . . . . 19 . 19 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 3 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . 1 3 . 1 . . 1 . Robots Rewired 10 | . . . . . . 2 2 . 2 . . . . . . . . . . 4 . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Total Allies 18 | . . . . 1 . 2 2 . 3 . . . . . . . 1 3 . 5 . . 1 . Largest Group 4 | . . . . 1 1 2 2 2 2 . . . . . . . . 1 . 4 . . 1 . Highest-Rated Group 176 | . . . . 20 20 62 62 36 96 . . . . . . . . 56 . 176 . . 12 . Highest-Rated Ally 96 | . . . . 20 20 32 32 20 96 . . . . . . . . 56 . 47 . . 12 . Initial Warlord ECA Mod 329 | . . . . . 9 9 9 9 8 8 8 15 15 15 15 14 14 14 24 24 30 30 30 29 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . 11 . . 16 . 25 . . . . . . . 1 8 . 23 . . 2 . Total Damage 2425 | . . . . 403 . . 572 . 529 . . . . . . . . 177 . 744 . . . . Kills 11 | . . . . 3 . . 3 . 2 . . . . . . . . 1 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Active Infowar (turns) 12125 | . . . . . . . . . . 1957 1514 576 608 450 1012 708 1152 1339 42 1632 116 52 526 441 Optics 12125 | . . . . . . . . . . 1957 1514 576 608 450 1012 708 1152 1339 42 1632 116 52 526 441 Jamming 2056 | . . . . . . . . . . . . . . . . . 617 1176 42 221 . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 1 3 . 2 . . . 1 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Turns Passed 23731 | 2353 174 641 1943 1502 939 1160 783 177 1932 1959 1514 576 608 450 1012 708 1152 1339 42 1632 116 52 526 441 Spaces Moved 10536 | 773 138 277 845 716 454 575 376 104 641 723 740 306 276 212 522 376 508 603 17 790 90 36 190 248 Core 19 | 14 . . . . . . . . 5 . . . . . . . . . . . . . . . Treads 8888 | 661 . 201 845 716 454 575 376 104 485 539 740 306 276 212 522 376 508 603 17 149 . . . 223 Legs 1317 | . . . . . . . . . 151 184 . . . . . . . . . 641 90 36 190 25 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 312 | 98 138 76 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 158 158 158 160 160 160 190 160 160 160 166 166 166 167 160 160 166 116 117 116 116 120 Average Speed 174 | 149 80 138 161 160 160 181 189 164 258 233 166 161 189 206 190 167 175 165 166 153 117 120 121 149 Slowest Speed 900 | 200 80 160 163 237 163 240 240 240 900 320 240 166 246 246 246 167 247 166 166 400 117 179 183 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 72 23 28 77 84 13 70 58 75 68 28 70 7 58 41 88 62 16 67 1 75 6 52 44 12 Regions Visited 24 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . . 1 1 . 1 . . . 1 1 . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 . . . . 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . 2 . . 1 . . . 1 1 . 3 . . . . . . . . Spaces Dug 28 | . . . 8 . . . . . . 9 . . . . . . . . . 11 . . . . Terrain Destroyed 417 | . . . 8 . . . . . 24 61 16 9 41 . . 13 29 12 23 42 . . 139 . Melee 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . Projectile 108 | . . . . . . . . . 6 28 . 9 12 . . 13 18 12 . 10 . . . . AOE 301 | . . . . . . . . . 18 33 16 . 29 . . . 11 . 23 32 . . 139 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Gar Res Total 14076 | 1956 179 441 1135 878 584 627 415 111 830 920 883 353 326 221 543 404 656 763 25 1048 99 41 336 302 Wait 1853 | 1162 23 78 82 50 47 11 9 . 24 97 51 6 22 . . 4 44 17 . 50 . 3 45 28 Move 10518 | 772 137 277 845 715 453 574 375 103 640 723 739 305 275 211 521 375 508 602 17 789 89 36 189 248 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 2 4 10 16 2 10 1 1 . 1 9 1 8 5 2 4 . 6 7 . 9 . . . 1 Fast Attach 158 | 8 . 7 7 1 7 3 2 4 17 18 7 2 . . 5 1 14 12 . 22 . . 13 8 Attach 101 | . . 5 11 3 6 2 1 . 11 4 1 5 3 3 1 . 10 8 . 15 . . 10 2 Detach 40 | 2 . 1 1 . 1 . . . 5 6 . 1 . . . . 6 5 . 4 . . 7 1 Swap 132 | . . 5 13 16 9 . 3 . . 2 12 4 3 1 3 1 7 19 2 23 5 . 2 2 Drop 156 | 1 1 5 21 3 14 2 2 4 3 19 8 7 2 2 9 2 12 9 . 20 4 . 2 4 Fire 794 | 9 14 41 129 67 37 27 15 . 58 37 55 15 16 2 . 21 48 55 6 75 1 1 65 . Melee 29 | . . 12 9 1 . . . . . . . . . . . . . . . . . . . 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Crush 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Escape Stasis 11 | . . . . . . . . . . 5 . . . . . . . . . 6 . . . . Rewire 111 | . . . . . . 7 7 . 71 . . . . . . . . . . 25 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 67 | . . . . 20 . . . . . . 9 . . . . . . 29 . 9 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -4/Garrison -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 1572 | -11/Scrapyard | Assembled infested the area 2354 | -11/Scrapyard | Entered Materials 2355 | -10/Materials | Build established: Mutant 2355 | -10/Materials | Met a group of wandering Federalists 2473 | -10/Materials | Core integrity fell below 50% 2498 | -10/Materials | Discovered new exit (range 14) 2528 | -10/Materials | Entered another Materials area 2528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2982 | -9/Materials | Build established: Scavenger-Mutant 3059 | -9/Materials | Discovered new exit (range 16) 3087 | -9/Materials | Core integrity fell below 50% 3169 | -9/Materials | Entered another Materials area 3169 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3604 | -8/Materials | Build established: Scavenger-Gunner 3686 | -8/Materials | Identified exit to Factory 3949 | -8/Materials | Build established: Gunner 4056 | -8/Materials | Garrison activated, responded to threat 4394 | -8/Materials | Lost 3 parts (2n1w) 4522 | -8/Materials | Build established: Tank 5112 | -8/Materials | Identified exit to Garrison 5112 | -8/Materials | Entered Garrison 5256 | -8/Garrison | Triggered checkpoint 5290 | -8/Garrison | Garrison Relay disabled 5332 | -8/Garrison | Triggered checkpoint 5479 | -8/Garrison | Discovered exit to Factory (range 13) 5542 | -8/Garrison | Triggered checkpoint 5659 | -8/Garrison | Garrison Relay disabled 5838 | -8/Garrison | Triggered checkpoint 5936 | -8/Garrison | Garrison Relay disabled 5976 | -8/Garrison | Rescued a captive Derelict 6032 | -8/Garrison | Discovered exit to Factory (range 12) 6090 | -8/Garrison | Triggered checkpoint 6157 | -8/Garrison | Discovered exit to Factory (range 10) 6226 | -8/Garrison | Triggered checkpoint 6271 | -8/Garrison | Garrison Relay disabled 6323 | -8/Garrison | Core integrity fell below 50% 6614 | -8/Garrison | Entered Factory 6614 | -7/Factory | Accompanied by 1 ally 6614 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6910 | -7/Factory | Build established: Gunner 7014 | -7/Factory | First assault squad dispatched 7266 | -7/Factory | Lost 3 parts (1u2w) 7317 | -7/Factory | Discovered new exit (range 15) 7551 | -7/Factory | Build established: Scavenger-Gunner 7553 | -7/Factory | Entered Lower Caves 7626 | -7/Lower Caves | Met a Warlord Commander 7627 | -7/Lower Caves | Learned location of Warlord (-5) 7628 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7632 | -7/Lower Caves | Found Encrypted Comm Array 7894 | -7/Lower Caves | Encountered a Warlord checkpoint 8058 | -7/Lower Caves | Discovered new exit (range 7) 8135 | -7/Lower Caves | Learned Factory trap positions 8180 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8296 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8368 | -7/Lower Caves | Lost 3 parts (2u1w) 8371 | -7/Lower Caves | Destroyed 7 combat bots 8713 | -7/Lower Caves | Entered another Lower Caves area 8713 | -7/Lower Caves | Accompanied by 2 allies 8838 | -7/Lower Caves | Learned Factory interactive machine intel 8910 | -7/Lower Caves | Spotted B-75 Beast 8931 | -7/Lower Caves | Destroyed B-75 Beast 8958 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9286 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9433 | -7/Lower Caves | Discovered new exit (range 15) 9452 | -7/Lower Caves | Learned Factory trap positions 9453 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9496 | -7/Lower Caves | Entered Data Miner 9496 | -7/Data Miner | Accompanied by 2 allies 9499 | -7/Data Miner | Discovered new exit (range 6) 9529 | -7/Data Miner | Met Data Miner 9575 | -7/Data Miner | Learned location of Section 7 (-3) 9575 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9602 | -7/Data Miner | Received God Mode back door access code from Data Miner 9673 | -7/Data Miner | Entered Proximity Caves 9673 | -6/Proximity Caves | Accompanied by 2 allies 10069 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10075 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10120 | -6/Proximity Caves | Lost 3 allies 10130 | -6/Proximity Caves | Core integrity fell below 50% 10170 | -6/Proximity Caves | Lost 10 parts (2p3n3u2w) 10498 | -6/Proximity Caves | Build established: Scavenger-Mutant 10902 | -6/Proximity Caves | Lost 6 parts (1n2u3w) 11159 | -6/Proximity Caves | Identified exit to Factory 11378 | -6/Proximity Caves | Escorted by Enhanced Grunt 11546 | -6/Proximity Caves | Core integrity fell below 20% 11566 | -6/Proximity Caves | Lost 3 parts (2n1u) 11605 | -6/Proximity Caves | Entered Factory 11605 | -6/Factory | Evolved 2 slots: Utility x2 11606 | -6/Factory | Identified exit to Lower Caves 11607 | -6/Factory | Loaded intel: 87 trap records 11608 | -6/Factory | Loaded intel: 54 interactive machine locations 11939 | -6/Factory | Build established: Scavenger-Gunner 12270 | -6/Factory | Build established: Scavenger-Tank 12576 | -6/Factory | Repaired Cryofiber Web 12950 | -6/Factory | Discovered new exit (range 4) 13038 | -6/Factory | Discovered new exit (range 10) 13200 | -6/Factory | Repaired Antimatter Reactor 13564 | -6/Factory | Identified exit to Garrison 13564 | -6/Factory | Entered Garrison 13710 | -6/Garrison | Triggered checkpoint 13754 | -6/Garrison | Garrison Relay disabled 13826 | -6/Garrison | Triggered checkpoint 13884 | -6/Garrison | Triggered checkpoint 13935 | -6/Garrison | Garrison Relay disabled 14001 | -6/Garrison | Discovered new exit (range 8) 14060 | -6/Garrison | Triggered checkpoint 14268 | -6/Garrison | Triggered checkpoint 14268 | -6/Garrison | Garrison Relay disabled 14452 | -6/Garrison | Discovered new exit (range 11) 14502 | -6/Garrison | Triggered checkpoint 14711 | -6/Garrison | Discovered new exit (range 16) 14778 | -6/Garrison | Triggered checkpoint 14852 | -6/Garrison | Garrison Relay disabled 15078 | -6/Garrison | Entered Factory 15078 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15079 | -5/Factory | Loaded intel: 80 trap records 15363 | -5/Factory | Discovered new exit (range 16) 15466 | -5/Factory | Identified exit to Upper Caves 15654 | -5/Factory | Entered Upper Caves 15811 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16240 | -5/Upper Caves | Discovered new exit (range 8) 16262 | -5/Upper Caves | Entered another Upper Caves area 16282 | -5/Upper Caves | Learned Factory stockpile data 16316 | -5/Upper Caves | Build established: Scavenger-Gunner 16494 | -5/Upper Caves | Spotted B-75 Beast 16528 | -5/Upper Caves | Destroyed B-75 Beast 16571 | -5/Upper Caves | Learned 8 Factory zone layouts 16586 | -5/Upper Caves | Discovered new exit (range 4) 16712 | -5/Upper Caves | Entered Warlord 16770 | -5/Warlord | System corruption cleaned by Quarantine Array 16886 | -5/Warlord | Build established: Scavenger-Tank 16951 | -5/Warlord | Opened Warlord's prototype stash 16958 | -5/Warlord | Found Prototype Reactor 16976 | -5/Warlord | Found Prototype Processor 16976 | -5/Warlord | Identified Spectral Analyzer 17083 | -5/Warlord | Met Warlord 17095 | -5/Warlord | Found Prototype Device 17095 | -5/Warlord | Identified Minesniffer Drone Bay 17107 | -5/Warlord | Warlord's base attacked by MAIN.C 17447 | -5/Warlord | Found Prototype Launcher 17457 | -5/Warlord | Warlord forces counterattacked 17458 | -5/Warlord | Found Prototype Energy Gun 17708 | -5/Warlord | Discovered new exit (range 12) 17724 | -5/Warlord | Entered Proximity Caves 17725 | -4/Proximity Caves | Identified exit to Factory 17781 | -4/Proximity Caves | Spotted B-86 Titan 17803 | -4/Proximity Caves | Destroyed B-86 Titan 17938 | -4/Proximity Caves | Learned Research garrison access intel 18432 | -4/Proximity Caves | Entered Factory 18432 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18435 | -4/Factory | Identified Vortex Chain Reactor 18960 | -4/Factory | Build established: Tank 19028 | -4/Factory | Lost 3 parts (1u2w) 19395 | -4/Factory | Lost 6 parts (6u) 19408 | -4/Factory | System corruption reached 10% 19584 | -4/Factory | Identified exit to Garrison 19584 | -4/Factory | Entered Garrison 19606 | -4/Garrison | Triggered checkpoint 19608 | -4/Garrison | Triggered checkpoint 19630 | -4/Garrison | Garrison Relay disabled 19673 | -4/Garrison | Build established: Scavenger-Tank 19682 | -4/Garrison | Heavy support dispatched to Factory 19726 | -4/Garrison | Lost 5 parts (3u2w) 19737 | -4/Garrison | H-XX Assembler disabled 19872 | -4/Garrison | Triggered checkpoint 20013 | -4/Garrison | Garrison Relay disabled 20042 | -4/Garrison | Triggered checkpoint 20076 | -4/Garrison | Triggered checkpoint 20079 | -4/Garrison | Local machine network offline 20106 | -4/Garrison | Triggered checkpoint 20273 | -4/Garrison | Discovered new exit (range 22) 20412 | -4/Garrison | Triggered checkpoint 20548 | -4/Garrison | Discovered new exit (range 10) 20560 | -4/Garrison | Triggered checkpoint 20622 | -4/Garrison | Garrison Relay disabled 20646 | -4/Garrison | Garrison Relay disabled 20750 | -4/Garrison | Triggered checkpoint 20821 | -4/Garrison | Discovered new exit (range 8) 20838 | -4/Garrison | Triggered checkpoint 20882 | -4/Garrison | Garrison Relay disabled 20923 | -4/Garrison | Entered Factory 20938 | -4/Factory | Garrison activated, responded to threat 20965 | -4/Factory | Identified exit to Garrison 20965 | -4/Factory | Entered Garrison 21009 | -4/Garrison | Triggered checkpoint 21055 | -4/Garrison | Garrison Relay disabled 21135 | -4/Garrison | Spotted B-86 Titan 21175 | -4/Garrison | Spotted B-86 Titan 21182 | -4/Garrison | Identified Vortex Shotgun 21201 | -4/Garrison | Destroyed B-86 Titan 21234 | -4/Garrison | Lost 9 parts (2p2n2u3w) 21273 | -4/Garrison | Triggered checkpoint 21358 | -4/Garrison | Core integrity fell below 50% 21421 | -4/Garrison | Lost 3 parts (1n1u1w) 21541 | -4/Garrison | Triggered checkpoint 21643 | -4/Garrison | Garrison Relay disabled 21782 | -4/Garrison | Discovered new exit (range 8) 21795 | -4/Garrison | Triggered checkpoint 21844 | -4/Garrison | Triggered checkpoint 21914 | -4/Garrison | Lost 3 allies 22013 | -4/Garrison | Triggered checkpoint 22051 | -4/Garrison | Garrison Relay disabled 22116 | -4/Garrison | Discovered new exit (range 12) 22140 | -4/Garrison | Discovered new exit (range 5) 22141 | -4/Garrison | Triggered checkpoint 22230 | -4/Garrison | Discovered new exit (range 18) 22357 | -4/Garrison | Triggered checkpoint 22390 | -4/Garrison | Garrison Relay disabled 22406 | -4/Garrison | Lost 5 parts (1n1u3w) 22597 | -4/Garrison | Entered Factory 22713 | -4/Factory | Identified exit to DSF 22713 | -4/Factory | Entered DSF 22721 | -4/DSF | Discovered new exit (range 23) 22739 | -4/DSF | Additional patrols routed to DSF 22764 | -4/DSF | System corruption reached 30% 22765 | -4/DSF | Entered Garrison 22837 | -4/Garrison | Triggered checkpoint 23001 | -4/Garrison | Lost 4 parts (2n1u1w) 23060 | -4/Garrison | Triggered checkpoint 23074 | -4/Garrison | Core integrity fell below 20% 23174 | -4/Garrison | Identified Vortex Catalyst Activator 23212 | -4/Garrison | Lost 5 parts (3p1n1w) 23229 | -4/Garrison | Destroyed 8 combat bots 23245 | -4/Garrison | Spotted B-86 Titan 23246 | -4/Garrison | Spotted B-86 Titan 23277 | -4/Garrison | Discovered new exit (range 10) 23291 | -4/Garrison | Entered Research 23291 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23292 | -3/Research | Loaded intel: 3 garrison access locations 23459 | -3/Research | Build established: Scavenger-Mutant 23724 | -3/Research | Core integrity fell below 50% 23730 | -3/Research | Core integrity fell below 20% 23732 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 23713_ Vortex Catalyst Activator destroyed. 23713_ Adv. Cooling System destroyed. 23715_ Mic. Antimatter Reactor destroyed. 23716_ S-43 Plague destroyed. 23718_ Adv. Heat Sink destroyed. 23718_ R-10 Processor collects Hvy. Machine Gun. 23719_ Adv. Cooling System destroyed. 23720_ Mic. Antimatter Reactor destroyed. 23721_ Ionic Axe destroyed. 23723_ R-10 Processor collects Flexi-carbon Leg. 23726_ G-67 Veteran Lgt. Antimatter Reactor severed. 23726_ Ionic Axe destroyed. 23726_ R-10 Processor collects Lgt. Antimatter Reactor. 23728_ Imp. Melee Analysis Suite destroyed. 23728_ Slammed into G-67 Veteran. 23730_ S-43 Plague destroyed. 23730_ R-10 Processor collects Hvy. Machine Gun. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#?? ??????????????????????????????????????? | | ??? #?# ??????????????????????????????????????? | | ?? #?# ??????????????????????????????????????? | | ? #?# ??????????????????????????????????????? | | #?# ??????????????????????????????????????? | | #?# ??????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ????# #?????????????????????????????#####???? | | ?????# #???????????????????????????? #???? | | ??????# #?????????????????????????? #???? | | ??????# #????????????????????????? #???? | | ????? # #################+####?? #???? | | ???? + #? ?????? | | # # ?????????? | | ! # + ?????????????? | | ??????# "" g!! #????????????????? | | ??????# "" #??# g=sg #????????????????? | | ??????# Y" #??# g%su #????????????????? | | ??????# "" #??# Rsg* #????????????????? | | ??????# "" #??# @##### #????????????????? | | ??????# #??# g #?????#????????????????? | | ??????# ####;##g#####??????????????????? | | ??????# # #??????????????????? | | ??????# ### # #??????????????????? | | ??????# #?# # #??????????????????? | | ####### #?# # #??????????????????? | | #?# + #??????????????????? | | #?# # #??????????????????? | | #?# + A #??????????????????? | | #?# # #??????????????????? | | ############# # #??????????????????? | | # """" #??# # #??????????????????? | | # """" #??# # #??????????????????? | | + """" #??# # #??????????????????? | | # """" #??# # #??????????????????? | | # #??# ##+##########??????????????????? | | # #??# #???????????????????????????? | | ##### #??# ####????????????????????????? | | ????# #??# #????????????????????????? | | ????# ####+#####+####?????????????????????? | | ????########## # #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 750 Resistance: TH 25 Resistance: EX 25 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cryofiber Web | 13% | -6/Factory Antimatter Reactor | 17% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Pyromaniac Torch Challenges ------------ None Game ------ Seed TachyonInterceptNukerbomber Manual? 0 Play Time 02:45:59 Cumulative 98.5 hours Start 2025.07.08 @ 18:24:28 End 2025.07.08 @ 22:24:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebdca8f5-f128-4a2d-870d-7062756320ea