Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 19:27:54 Player: 0x90 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (7) 35 Value Destroyed (282) 282 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 3867 Bonus ------- Pacifist 270 Aligned with FarCom 300 Cogmind --------- Core Integrity 537/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Small Storage Unit Advanced Terrain Scan Processor 0b10 Alert Chip Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Titanium Leg Thermal Converter Particle Cannon Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scan Processor 0b10 Alert Chip Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Titanium Leg Assault Rifle Improved Datajack Improved Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Parts Attached 33 | 8 . . 1 . 12 12 . Power 5 | 2 . . . . 2 1 . Engine 5 | 2 . . . . 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . . . 4 5 . Treads 2 | . . . . . 1 1 . Leg 5 | 2 . . . . 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Utility 5 | 1 . . 1 . 2 1 . Device 1 | . . . . . 1 . . Storage 1 | 1 . . . . . . . Processor 2 | . . . 1 . . 1 . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 3 . . . . 4 5 . Energy Gun 5 | 2 . . . . 1 2 . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 3 | 1 . . . . 1 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 15 | . . . . . 7 3 5 Power 1 | . . . . . . 1 . Propulsion 8 | . . . . . 3 1 4 Utility 1 | . . . . . 1 . . Weapon 5 | . . . . . 3 1 1 Highest Loss Streak 4 | . . . . . 4 3 4 Average Slot Usage (%) 78 | . 85 85 91 100 82 60 78 Engine 13 | . 14 14 14 14 14 12 7 Treads 2 | . . . . . 1 6 6 Leg 18 | . 28 28 28 28 25 6 . Flight 2 | . . . . . . 1 25 Device 1 | . . . . . 5 . . Storage 9 | . 14 14 14 14 9 7 7 Processor 9 | . . . 6 14 9 11 15 Hackware 3 | . . . . . 1 7 7 Energy Gun 7 | . 14 14 14 14 7 3 . Ballistic Gun 6 | . 14 14 14 14 6 . . Naked Turns . | . . . . . . . . Heaviest Build 26 | 13 11 11 11 11 26 20 19 Greatest Support 40 | 20 20 20 20 20 40 20 20 Greatest Overweight (x) 3 | 1 . . . . 1 3 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 Most Carried 6 | 2 3 3 3 3 6 5 5 Average Carried 3 | 1 2 3 3 3 4 4 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 Final Carried 5 | 2 3 3 3 3 5 4 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 534 | 267 . . . . 162 88 17 Remotely . | . . . . . . . . Salvage Created 296 | . . . . . 162 88 46 Parts 16 | . . . . . 6 6 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 7 | . . . . . 3 3 1 Guns 2 | . . . . . 2 . . Cannons 5 | . . . . . 1 3 1 Classes Destroyed 2 | . . . . . 1 1 . Swarmer 3 | . . . . . . 3 . Grunt 4 | . . . . . 3 . 1 Best Kill Streak 3 | . . . . . 1 3 1 Combat Bots Only 3 | . . . . . 1 3 1 Max Kills in Single Turn 1 | . . . . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 1906 | . . . . 70 1119 281 436 Core 377 | . . . . 17 197 77 86 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . . . 93 64 . . Volleys Fired 35 | . . . . . 26 4 5 Largest 2 | . . . . . 2 1 1 Hottest 94 | . . . . . 94 69 69 Shots Fired 61 | . . . . . 52 4 5 Gun 41 | . . . . . 41 . . Cannon 20 | . . . . . 11 4 5 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 26 | . . . . . 26 . . Thermal 14 | . . . . . 14 . . Explosive . | . . . . . . . . Electromagnetic 21 | . . . . . 12 4 5 Robot Hit Streak 9 | . . . . . 9 1 2 Robot Miss Streak 4 | . . . . . 4 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 41 | . . . . . 37 2 2 Core Hits 17 | . . . . . 12 3 2 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 642 | . . . . 4 497 83 58 Guns 338 | . . . . . 338 . . Cannons 262 | . . . . . 121 83 58 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 42 | . . . . 4 38 . . Kinetic 221 | . . . . . 221 . . Thermal 125 | . . . . . 125 . . Explosive . | . . . . . . . . Electromagnetic 254 | . . . . . 113 83 58 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 7 | . . . . 2 5 . . Shots . | . . . . . . . . Rammed 16 | . . . . 1 15 . . Targets Rammed 18 | . . . . 1 17 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 294 | . . . . . 294 48 87 Average Temperature 83 | . . . . . 98 26 35 Received Heat Transfer 747 | . . . . 36 639 . 72 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . . . . . 370 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 83 | . . . . . 66 60 83 Average Influence 16 | . . . . . 19 12 44 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . . 2 . 2 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . . . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 5 . . 7 19 3 18 Peak Tracking Total 13 | . 6 . . 6 9 3 13 Tactical Retreats 3 | . . . . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . . 1 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 7 | . . . . . 2 1 4 Terminals 6 | . . . . . 2 . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . . . . . 6 4 14 Successful 16 | . . . . . 5 4 7 Failed 8 | . . . . . 1 . 7 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 8 | . . . 1 . . . 7 Terminals 20 | . . . . . 6 . 14 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . . . . 5 . 7 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . . . . 1 Locate Traps 2 | . . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . 1 Recall Extermination 1 | . . . . . . . 1 Zone Layout 5 | . . . . . 2 . 3 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 2 1 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 77 | . . . . . . 77 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 1572 | 54 73 44 265 54 519 422 141 Spaces Moved 1083 | 35 61 36 220 45 293 217 176 Core 6 | 3 . . . . . . 3 Treads 234 | . . . . . 24 180 30 Legs 663 | 32 61 36 220 45 269 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 180 | . . . . . . 37 143 Fastest Speed 50 | 50 120 120 120 120 120 51 51 Average Speed 118 | 116 120 120 120 120 124 144 72 Slowest Speed 300 | 120 120 120 120 120 180 300 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 32 13 62 23 30 4 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . . 4 . . Melee . | . . . . . . . . Projectile 4 | . . . . . 4 . . AOE . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 1290 | 44 61 37 220 45 381 317 185 Wait 108 | . . . . . 25 83 . Move 1074 | 34 60 35 219 44 292 216 174 Hop 1 | . . . . . . . 1 Pick Up 12 | 2 1 . . . 5 1 3 Fast Attach 19 | 6 . . 1 . 5 7 . Attach 6 | . . . . . 3 3 . Detach 2 | . . . . . 1 1 . Swap 8 | 2 . . . . 4 2 . Drop 3 | . . . . . 1 . 2 Fire 35 | . . . . . 26 4 5 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick 6 | . . . . 1 5 . . Crush 12 | . . . . . 12 . . Escape Stasis . | . . . . . . . . Rewire 2 | . . 2 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 7) 128 | -10/Materials | Entered Mines 168 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 168 | -10/Mines | Discovered new exit (range 5) 172 | -10/Mines | Entered Exiles 188 | -10/Exiles | Discovered new exit (range 15) 201 | -10/Exiles | Met 8R-AWN 223 | -10/Exiles | Met EX-HEX 258 | -10/Exiles | Met EX-BIN 274 | -10/Exiles | Aligned with FarCom system 276 | -10/Exiles | Given EX-Vault access code 304 | -10/Exiles | Build established: Mutant 304 | -10/Exiles | Opened EX-Vault 310 | -10/Exiles | Found Prototype Processor 310 | -10/Exiles | Identified 0b10 Alert Chip 338 | -10/Exiles | Warned to stay clear of 0b10 Research branches 379 | -10/Exiles | Met EX-DEC 427 | -10/Exiles | Discovered new exit (range 10) 437 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 437 | -10/Exiles | Entered Mines 451 | -9/Mines | Discovered new exit (range 12) 483 | -9/Mines | Discovered new exit (range 10) 491 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 491 | -9/Mines | Entered Materials 491 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 909 | -8/Materials | Discovered new exit (range 15) 992 | -8/Materials | Lost 4 parts (3n1w) 1010 | -8/Materials | Entered Factory 1010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -7/Factory | Repaired Lgt. Treads 1203 | -7/Factory | Repaired Hvy. Ion Engine 1270 | -7/Factory | Discovered new exit (range 9) 1421 | -7/Factory | Lost 3 parts (1p1n1w) 1432 | -7/Factory | Entered Storage 1540 | -7/Storage | Discovered new exit (range 9) 1573 | -7/Storage | Self-destructed Last Messages --------------- >>Recall(Extermination) Establishing remote squad link... No tasked extermination squads found. Connecting with Terminal... >>Open Sealed Heavy Doors opened. EXIT=FOUND >>Layout(Zone) Retrieving Zone 6Y layout... Downloaded map data. ALERT: Suspicious activity at Terminal S007. Dispatching Investigation squad. VTOL Module destroyed. Imp. EM Pulse Cannon destroyed. VTOL Module destroyed. Lgt. Treads destroyed. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2V layout... Downloaded map data. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????######??????????? | | ?????????????##########??????????? | | ?????????##### + [##??????????? | | ???#####?# T #T####??????????? | | ???#"""#?# ### #########???????? | | ???#"R"#?# #?## ##?????#####?????? | | ??##" "### #??#Y####???# #?????? | | ??# # #??# #???# < #?????? | | ??# """ # #??# #???# ##????? | | ??# "T" + #??# #???#""""#????? | | ??# # #??# #???## ##????? | | ??# # #??# #???#T@ #?????? | | ??# ! # ####+##Y######ls#?????? | | ??######## ## ggY# #?????? | | ??# # ## g/ #?????? | | ??# = / ## g # #?????? | | ??# ] #Y## # #?????? | | ??# ]! # ## # #?????? | | ??# # ## # #?????? | | ??# [??# ## # #?????? | | ####+#???# ########/##### #?????? | | ??????# == #??##Y ##????? | | ??????#*%[ ##### #??# #????? | | ?????# ##+##### #### #????? | | ?????# # # Y #????? | | ????# # # #### #????? | | ##### # """ # #####+#####??? | | + """ # # ??????? | | ######## # """ # #"""" ??????? | | # #??????# # # #"""" ??????? | | # #??????# ######## #"""" ??????? | | # #??????# #??????# #"""" ??????? | | # ########/####???# # ??????? | | # + #???# # ??????? | | # # """ """#???# # ??????? | | # # """ Y"#???# ##"" ""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Evasion (%) 59 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedMicroFacilitator Manual? 0 Play Time 00:38:08 Cumulative 8.6 hours Start 2020.05.18 @ 18:51:39 End 2020.05.18 @ 19:27:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 580eba4f-d8d1-47aa-8f56-3f1292b7c118