Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.25 @ 23:21:21 Player: Wisdomtree Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (1616) 1616 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3374) 3374 TOTAL SCORE: 12850 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1505/1600 Matter 210/300 Energy 231/240 System Corruption 0% Temperature Cool (18) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Light Particle Reactor > --- PROPULSION (8) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (14) ----- Experimental Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Micro-nuke Launcher Longsword +1 > --- INVENTORY (10) --- Light Quantum Reactor Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Structural Scanner ECM Suite Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Longsword +1 > --- INVENTORY -------- Light Particle Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Medium Storage Unit Hacking Suite [Rating: 135] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . 2 . 1 1 1 1 . Utility 12 | . 1 . . . 4 . 2 1 . 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 95 | 9 6 1 . 3 29 5 12 4 5 8 3 10 Power 7 | 1 . . . . 2 . 1 . 1 1 . 1 Engine 2 | 1 . . . . 1 . . . . . . . Core 3 | . . . . . 1 . 1 . 1 . . . Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 30 | 2 2 . . . 7 2 5 2 2 4 1 3 Treads 8 | 2 2 . . . 4 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 22 | . . . . . 3 2 5 2 2 4 1 3 Utility 46 | 4 3 . . 2 16 3 5 1 2 2 2 6 Device 12 | 1 . . . . 8 1 . . 1 1 . . Storage 5 | 1 1 . . . . 1 . . . . . 2 Processor . | . . . . . . . . . . . . . Hackware 10 | . . . . . 2 . 2 1 . . 2 3 Protection 19 | 2 2 . . 2 6 1 3 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 1 1 . 1 4 . 1 1 . 1 . . Energy Gun 5 | 2 1 . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 4 | . . . . . 1 . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 1 1 . . . Parts Lost 6 | . . . . 2 1 . . . . . . 3 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . . 1 1 . . . . . . 3 Weapon 1 | . . . . 1 . . . . . . . . Highest Loss Streak 2 | . . . . 2 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 95 90 98 91 100 98 90 91 90 Engine 7 | . 12 12 12 12 7 . . . . . . . Core 1 | . . . . . . 7 6 5 10 5 4 3 Treads 15 | . 24 25 25 25 15 . . . . . . . Flight 6 | . . . . . . 28 24 27 28 22 25 22 Device 3 | . . . . . . 20 16 11 10 13 12 11 Storage 9 | . 12 12 12 12 8 7 6 5 5 4 4 4 Hackware 5 | . . . . . . 14 19 27 25 22 25 24 Protection 25 | . 23 25 25 25 40 6 11 11 10 9 8 9 Energy Gun 8 | . 25 13 12 7 3 . . . . . . . Ballistic Gun 5 | . . 10 12 12 7 . . . . . . . Ballistic Cannon 1 | . . . . . 4 . . . . . . . Slashing Weapon 1 | . . . . . . 7 6 5 5 4 4 3 Peak Build Rating 135 | 7 8 11 11 14 37 44 54 66 81 115 127 135 Average Rating 30 | 5 7 9 11 11 23 43 49 65 77 110 125 130 On Entrance 44 | . 7 8 11 11 14 36 44 54 66 81 115 127 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 20 91 92 92 96 115 24 24 26 33 42 42 58 Greatest Support 60 | 40 40 40 40 40 40 24 24 30 39 52 58 60 Greatest Overweight (x) 8 | 2 6 2 2 2 8 . 1 . . . . . Average Overweight (x) . | . 1 2 2 2 2 . . . . . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 8 8 8 8 8 10 Average Capacity 20 | 8 23 25 25 25 25 8 8 8 8 8 8 8 Most Carried 25 | 5 9 18 18 19 25 8 8 8 8 8 8 8 Average Carried 14 | 2 8 15 17 17 23 6 7 7 7 7 7 5 Final Capacity 25 | 10 25 25 25 25 25 8 8 8 8 8 8 10 Final Carried 19 | 5 9 18 18 19 9 8 8 8 8 8 8 4 Class Distribution -------------------- 72% | Hacker-Mutant 14% | Wizard-Sprinter 10% | Hacker-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1566 | 204 136 20 . 23 440 15 390 60 20 124 67 67 Remotely . | . . . . . . . . . . . . . Salvage Created 2379 | . 434 118 . . 864 15 410 39 20 177 80 222 Parts 149 | . 29 11 . . 49 2 19 3 4 6 10 16 Haulers Intercepted 8 | . 1 . . . 3 . 2 . . 1 . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 28 | . 10 2 . 1 12 . . . . . . 3 Guns 18 | . 9 2 . 1 6 . . . . . . . Cannons 6 | . . . . . 6 . . . . . . . AOE 4 | . 1 . . . . . . . . . . 3 Classes Destroyed 12 | . 6 1 . 1 2 . 1 . . . . 1 Worker 6 | . 1 . . . . 1 1 . . 2 . 1 Tunneler 2 | . . . . . 1 . . . . 1 . . Hauler 8 | . 1 . . . 3 . 2 . . 1 . 1 Recycler 3 | . 1 . . . 1 . 1 . . . . . Operator 5 | . . . . . . . 1 . 1 . 2 1 Watcher 12 | . 3 . . . 5 . 1 1 . . 1 1 Swarmer 8 | . 8 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . 3 Grunt 6 | . 2 . . . 4 . . . . . . . Sentry 9 | . . 2 . . 7 . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | . 5 2 . 1 3 1 3 1 1 2 1 4 Combat Bots Only 3 | . 2 2 . 1 3 . . . . . . 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 282 | . 34 21 . 3 99 8 27 6 2 4 . 78 Missed 107 | . 9 4 . . 28 2 18 3 1 2 . 40 Damage Taken 1896 | . 143 153 . 73 621 58 41 84 120 31 . 572 Core 214 | . . 17 . . 33 21 12 . 36 . . 95 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 181 | . . 3 . . 6 . . 46 25 . . 101 Ignored by Resistances 1147 | . 99 91 . 41 386 35 27 49 68 18 . 333 Regen/Repaired (Parts) 149 | . 37 . . . . 64 48 . . . . . Core Remaining (%) 97 | 100 . . . 93 94 97 98 100 96 100 100 94 Volleys Fired 106 | . 28 7 . 2 65 . . . . . . 4 Largest 2 | . 2 2 . 2 2 . . . . . . 1 Hottest 90 | . 90 90 . 63 79 . . . . . . 49 Shots Fired 206 | . 56 14 . 3 129 . . . . . . 4 Gun 161 | . 56 14 . 3 88 . . . . . . . Cannon 41 | . . . . . 41 . . . . . . . Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 108 | . . . . 2 106 . . . . . . . Thermal 58 | . 28 7 . . 23 . . . . . . . Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic 36 | . 28 7 . 1 . . . . . . . . Robot Hit Streak 33 | . 19 29 . 5 33 . . . . . . 7 Robot Miss Streak 4 | . 3 1 . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 192 | . 42 12 . 3 101 3 11 1 1 8 3 7 Core Hits 91 | . 19 4 . 2 44 1 4 1 1 3 2 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . 2 . . . 4 . 1 . . . . . Burn 4 | . 2 . . . 2 . . . . . . . Blast 2 | . . . . . 2 . . . . . . . Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 86 | . . . . . . 3 20 11 9 20 9 14 Impact . | . . . . . . . . . . . . . Slashing 86 | . . . . . . 3 20 11 9 20 9 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 3 . . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5509 | . 687 141 . 47 1764 218 737 65 66 595 199 990 Guns 1861 | . 626 141 . 41 1053 . . . . . . . Cannons 711 | . . . . . 711 . . . . . . . Explosions 650 | . 61 . . . . . . . . . . 589 Melee 2281 | . . . . . . 218 737 65 66 595 199 401 Ramming 6 | . . . . 6 . . . . . . . . Kinetic 1519 | . . . . 31 1488 . . . . . . . Thermal 714 | . 363 75 . . 276 . . . . . . . Explosive 589 | . . . . . . . . . . . . 589 Electromagnetic 400 | . 324 66 . 10 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2281 | . . . . . . 218 737 65 66 595 199 401 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 393 | . 10 . . . 20 48 79 . . 163 31 42 Projectiles 20 | . . . . . 20 . . . . . . . Explosions 52 | . 10 . . . . . . . . . . 42 Melee 321 | . . . . . . 48 79 . . 163 31 . Knockbacks 5 | . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . 11 Shots 1 | . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 414 | . 309 327 . 12 414 5 2 . 398 . . . Average Temperature 98 | . 97 167 . 6 85 2 2 . 109 . . . Received Heat Transfer 528 | . 36 72 . . 378 9 12 12 . . . 9 Effects 9 | . . . . . 6 . . . 3 . . . Shutdowns 2 | . . . . . 1 . . . 1 . . . Energy Bleed 3 | . . . . . 3 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . 3 . . . . . . . Heat Transferred 2209 | . 1099 222 . . 888 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 241 | . 158 58 . 82 131 60 90 109 38 86 123 241 Initial 55 | . . 3 . . . . 21 . 12 7 13 55 Average 34 | . 41 13 . 23 40 10 34 33 9 40 48 85 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 100 100 90 Level 1 . | . . . . . . . . . . . . 9 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 1 . 1 1 2 1 . 2 Investigation 2 | . . . . . . . . . 2 . . . Extermination 3 | . . . . . . . . 1 . 1 . 1 Reinforcement 3 | . . . . . 1 . 1 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 3 . . . 3 . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 91 | . 14 3 . 4 31 5 5 6 2 3 5 13 Peak Tracking Total 9 | . 3 2 . 2 3 4 5 4 1 4 2 9 Tactical Retreats 15 | . . . . . 2 . 1 3 1 2 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 2 . . . . 1 3 . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . 2 . . . 2 . . . . . . 2 Max in Single Turn 2 | . 1 . . . 1 . . . . . . 2 Garrison Access 5 | . . . . . . 1 2 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 59 | . 9 . 1 . 7 6 17 3 5 1 4 6 Terminals 44 | . 8 . . . 7 2 11 2 4 1 3 6 Fabricators 3 | . . . . . . 1 1 . 1 . . . Repair Stations 6 | . 1 . . . . 2 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 1 . . 1 . Total Hacks 166 | . 30 . 1 . 20 21 47 8 12 3 9 15 Successful 126 | . 22 . 1 . 9 17 36 7 11 3 9 11 Failed 40 | . 8 . . . 11 4 11 1 1 . . 4 Catastrophic 10 | . 2 . . . 2 1 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 92 | . 25 . 1 . 16 6 22 7 2 1 6 6 Terminals 132 | . 28 . . . 20 8 33 7 10 3 8 15 Fabricators 5 | . . . . . . 1 2 . 2 . . . Repair Stations 22 | . 2 . . . . 10 10 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 2 1 . . 1 . Terminal Hacks 95 | . 20 . 1 . 9 5 23 6 9 3 8 11 Record 6 | . 1 . . . . 1 . . 1 . 1 2 Robot Analysis 11 | . 9 . . . . . 2 . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . 1 1 1 1 1 . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . Terminal Index 6 | . 1 . . . 1 1 1 1 . . 1 . Unreport Threat 11 | . 1 . . . 1 . 2 1 2 1 . 3 Locate Traps 16 | . 1 . . . 2 . 6 2 2 1 1 1 Dispatch Records 3 | . 1 . . . 1 1 . . . . . . Maintenance Status 2 | . . . . . . . 1 . . . 1 . Surveillance Status 2 | . 1 . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Assault Status 1 | . . . . . . . 1 . . . . . Intercept Status 1 | . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . 1 . 1 . 1 . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 16 | . 2 . . . 1 1 3 1 2 1 2 3 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 2 . 2 . . . Network Status 3 | . . . . . . 1 1 . 1 . . . Build 2 | . . . . . . . 1 . 1 . . . Repair Station Hacks 21 | . 2 . . . . 10 9 . . . . . Scan Component 11 | . 1 . . . . 5 5 . . . . . Repair 10 | . 1 . . . . 5 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 2 1 . . 1 . Seal Access 5 | . . . . . . 1 2 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . 1 1 Used . | . . . . . . . . . . . . . Hacking Detections 48 | . 8 . . . 6 3 15 2 5 1 2 6 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 93 | . . . . . . . . . 93 . . . Total Robot Build Rating 21 | . . . . . . . . . 21 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . Total Part Build Rating 7 | . . . . . . . 7 . . . . . Parts Repaired 10 | . 1 . . . . 5 4 . . . . . Time 330 | . 26 . . . . 140 164 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . 4 . . . . . . 3 . . . Largest Group 4 | . . 4 4 3 1 . . . 3 . . . Highest-Rated Group 141 | . . 71 71 40 16 . . . 141 . . . Highest-Rated Ally 47 | . . 31 31 16 16 . . . 47 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 53 | . . . . 25 14 . . . 14 . . . Total Damage 787 | . . . . 236 153 . . . 398 . . . Kills 8 | . . . . 5 2 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 11 | . 9 . . . . . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11516 | 76 1905 1306 711 931 3651 378 1031 437 330 278 202 280 Spaces Moved 8880 | 42 616 399 222 287 978 668 1699 908 868 777 563 853 Core 12 | 11 1 . . . . . . . . . . . Treads 2530 | 31 615 399 222 287 976 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6338 | . . . . . 2 668 1699 908 868 777 563 853 Fastest Speed 24 | 50 160 320 320 320 320 31 29 27 24 24 24 24 Average Speed 109 | 141 285 320 320 320 333 31 31 27 25 26 24 25 Slowest Speed 677 | 160 350 320 320 320 677 31 114 28 27 27 24 29 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 98 90 59 59 71 19 38 23 28 18 19 26 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 55 | . . . . . . . 9 10 8 12 6 10 Terrain Destroyed 129 | . 2 . . . 4 . 9 10 8 12 6 78 Melee 55 | . . . . . . . 9 10 8 12 6 10 Projectile 4 | . . . . . 4 . . . . . . . AOE 70 | . 2 . . . . . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10376 | 55 707 416 225 296 1260 835 2182 1086 969 826 619 900 Wait 1003 | . 51 1 1 1 112 150 382 159 80 14 43 9 Move 8867 | 41 615 398 221 286 977 667 1698 907 867 776 562 852 Hop . | . . . . . . . . . . . . . Pick Up 69 | 3 5 8 1 2 23 7 7 3 3 1 2 4 Fast Attach 37 | 9 5 1 . 1 7 2 5 1 1 2 . 3 Attach 39 | . 1 . . 2 16 2 4 3 2 2 2 5 Detach 29 | 2 1 1 . 1 16 . 2 1 2 2 . 1 Swap 19 | . . . . . 6 1 3 . 2 4 1 2 Drop 65 | . 1 . 1 . 38 3 7 1 3 5 . 6 Fire 106 | . 28 7 . 2 65 . . . . . . 4 Melee 86 | . . . . . . 3 20 11 9 20 9 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 54 | . . . . . . . 54 . . . . . Rewire 1 | . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 131 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Discovered exit to Materials (range 5) 306 | -10/Materials | Build established: Hacker-Mutant 879 | -10/Materials | Discovered exit to Materials (range 4) 1421 | -10/Materials | Repaired Lgt. Armor Plating 1605 | -10/Materials | Discovered exit to Materials (range 16) 1982 | -10/Materials | Entered Mines 1989 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2393 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2659 | -10/Mines | Found a hidden stash of uninstalled traps 2790 | -10/Mines | Discovered exit to Materials (range 10) 2876 | -10/Mines | Learned 4 Materials zone layouts 3033 | -10/Mines | Discovered exit to Materials (range 5) 3158 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3181 | -10/Mines | Received a Mining Laser from a helpful Derelict 3272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3275 | -10/Mines | Identified exit to Exiles 3275 | -10/Mines | Discovered exit to Exiles (range 5) 3288 | -10/Mines | Entered Exiles 3288 | -10/Exiles | Accompanied by 4 allies 3366 | -10/Exiles | Met 8R-AWN 3423 | -10/Exiles | Met EX-HEX 3537 | -10/Exiles | Met EX-BIN 3595 | -10/Exiles | Aligned with FarCom system 3598 | -10/Exiles | Given EX-Vault access code 3675 | -10/Exiles | Opened EX-Vault 3691 | -10/Exiles | Found Longsword +1 3759 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3805 | -10/Exiles | Exiles lab attacked by MAIN.C 3967 | -10/Exiles | Identified exit to Mines 3967 | -10/Exiles | Discovered exit to Mines (range 12) 3999 | -10/Exiles | Left Exiles lab with Longsword +1 3999 | -10/Exiles | Entered Mines 3999 | -9/Mines | Accompanied by 3 allies 4000 | -9/Mines | Assembled infested the area 4005 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4022 | -9/Mines | Met a Derelict bent on vengeance 4133 | -9/Mines | Lost 3 allies 4182 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4189 | -9/Mines | Found Prototype Device 4888 | -9/Mines | Identified exit to Materials 4888 | -9/Mines | Discovered exit to Materials (range 14) 4930 | -9/Mines | Entered Materials 4930 | -8/Materials | Accompanied by 1 ally 4930 | -8/Materials | Evolved 4 slots: Utility x4 4931 | -8/Materials | Identified exit to Factory 4931 | -8/Materials | Identified Exp. Sensor Array 8581 | -8/Materials | Entered Factory 8581 | -7/Factory | Evolved 2 slots: Propulsion x2 8616 | -7/Factory | Repaired Lgt. Armor Plating 8655 | -7/Factory | Repaired Lgt. Nuclear Core 8694 | -7/Factory | Repaired Lgt. Deuterium Engine 8815 | -7/Factory | Identified exit to Factory 8815 | -7/Factory | Discovered exit to Factory (range 9) 8850 | -7/Factory | Build established: Hacker-Ninja 8862 | -7/Factory | Repaired Imp. Heat Sink 8882 | -7/Factory | Repaired Imp. Terrain Scanner 8940 | -7/Factory | Identified exit to Lower Caves 8940 | -7/Factory | Discovered exit to Lower Caves (range 12) 8959 | -7/Factory | Entered another Factory area 8959 | -6/Factory | Evolved 2 slots: Utility x2 9040 | -6/Factory | Identified exit to Lower Caves 9040 | -6/Factory | Discovered exit to Lower Caves (range 16) 9146 | -6/Factory | Identified exit to Factory 9202 | -6/Factory | Repaired Xenon Bombardment Thruster 9272 | -6/Factory | Fabricated Hvy. Siege Treads? 9829 | -6/Factory | Repaired Imp. Light Armor Plating 9868 | -6/Factory | Repaired Lgt. Nuclear Core 9913 | -6/Factory | Repaired Xenon Bombardment Thruster 9990 | -6/Factory | Entered another Factory area 9990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10049 | -5/Factory | Identified exit to Factory 10049 | -5/Factory | Discovered exit to Factory (range 7) 10223 | -5/Factory | Build established: Wizard-Sprinter 10427 | -5/Factory | Entered another Factory area 10427 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10480 | -4/Factory | Spotted B-86 Titan 10540 | -4/Factory | Fabricated G-67 Veteran? 10643 | -4/Factory | Identified exit to Research 10757 | -4/Factory | Entered Research 10757 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10856 | -3/Research | Identified exit to Research 10856 | -3/Research | Discovered exit to Research (range 15) 11035 | -3/Research | Entered another Research area 11035 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11066 | -2/Research | Identified exit to Access 11072 | -2/Research | Identified exit to Testing 11072 | -2/Research | Discovered exit to Testing (range 7) 11106 | -2/Research | Spotted B-90 Cyclops 11237 | -2/Research | Entered Access 11237 | -1/Access | Evolved 2 slots: Utility x2 11308 | -1/Access | Identified exit to Surface 11370 | -1/Access | Spotted B-99 Colossus 11517 | *** | Escaped! Last Messages --------------- 11458_ Sneak attack on K-01 Serf. 11458_ K-01 Serf destroyed. 11460_ Acquired 29 matter. 11481_ Acquired Lgt. Quantum Reactor. 11487_ ALERT: Rogue bot located, Programmers report to Access Zone 2U. 11502_ Penetrated by Slug. 11502_ Imp. Propulsion Shielding destroyed. 11502_ Slug penetrates Wall. 11506_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9K layout... Downloaded map data. 11511_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11513_ Main Access Shell breached. 11513_ Terminal disabled. 11516_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????####?????????##""" ## ##???????## | | ??????? #?????????## ## ##???????## """ | | ??????? ############ ## ########### """ | | ??????? ################+##### ################ | | ??????? # | | ## ???? # | | ## ????" # ##################################### | | ## ??? # ################################### | | ??? ? # # ##?????????????????? | | ## # # ##?????????????????? | | #######/### # ##????????????????? | | # ##????????????????? | | # ##????????????????? | | +########## # ##????????????????? | | ######## + ##????????????????? | | ?????????## # """"T"""" ##????????????????? | | ?????????## # """"""""""" ##?????????????????# | | ?????????## ###################????????????????? | | ?????????## ###################?????????????????? | | ?????????## ##### #################???????????? | | ?????????## """T"" """" ???????????? | | ?????????## """ "" """" BB ???????????? | | ?????????## """" BB ???????????? | | ?????????## """" ???????????? | | ?????????##R "" """" ???????????? | | ?????????## @" """" ???????????? | | ?????????## """" ???????????? | | ?????????## """" BB ???????????? | | ?????????## """" BB ???????????? | | ?????????## """" ???????????? | | ?????????## ####### #################???????????? | | ?????????## ###################?????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 36 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 98 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x1 | -6/Factory | Preloaded G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed StealthCompositeStatue Manual? 0 Play Time 03:07:29 Cumulative 39.3 hours Start 2024.09.25 @ 15:10:50 End 2024.09.25 @ 23:21:21 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 1 Adventurer 3 Explorer 13 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c16f74d4-b264-4be8-81c6-00bfeb561b4b