Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.27 @ 10:30:34 Player: Chad Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (123) 615 Value Destroyed (4953) 4953 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 12853 Bonus ------- High Alert Combat Kills 465 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 69/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Light Quantum Reactor Superbattery (2000) Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Biometal Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Improved Core Analyzer Improved Medium Armor Plating Thermal Shield > --- WEAPON ----------- Guided Plasma Cannon KE Penetrator Hellfire Missile Launcher Hellfire Missile Launcher > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Flexi-carbon Leg Biometal Leg Advanced Coolant Injector Superbattery Kinecellerator Tesla Rifle Tesla Rifle Wave Gun XL Autogun Array Tiamat Missile Launcher [Rating: 134] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun XL Autogun Array Launcher Hellfire Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . . Utility 9 | . . . . . . . 2 1 1 1 . . 2 2 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 135 | 6 4 . 5 . 8 7 12 16 10 5 1 . 27 34 Power 15 | 1 1 . . . . 1 2 6 1 . . . 2 1 Engine 9 | 1 . . . . . 1 2 4 1 . . . . . Core 4 | . 1 . . . . . . 2 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 34 | 2 . . . . . 2 2 3 4 2 . . 6 13 Treads 9 | . . . . . . . . . . . . . . 9 Leg 18 | . . . . . . . 2 3 3 . . . 6 4 Wheel 7 | 2 . . . . . 2 . . 1 2 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 43 | 1 1 . 1 . 2 1 4 3 5 2 . . 14 9 Device 23 | . 1 . . . 1 . 3 2 3 . . . 9 4 Storage 8 | 1 . . 1 . 1 1 . . 1 1 . . . 2 Processor 4 | . . . . . . . . . . 1 . . 1 2 Hackware 2 | . . . . . . . . . . . . . 2 . Protection 6 | . . . . . . . 1 1 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 2 . 4 . 6 3 4 4 . 1 1 . 5 11 Energy Gun 22 | 1 2 . 3 . 4 . . 4 . 1 . . 4 3 Energy Cannon 8 | . . . 1 . 1 1 4 . . . . . . 1 Ballistic Gun 10 | 1 . . . . 1 2 . . . . 1 . 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 . . 2 . . . . . 3 Parts Lost 44 | . . . . . . 5 1 1 1 1 . . 10 25 Power 5 | . . . . . . 1 . . . . . . 1 3 Propulsion 13 | . . . . . . 1 1 . . . . . 2 9 Utility 13 | . . . . . . . . . 1 1 . . 4 7 Weapon 13 | . . . . . . 3 . 1 . . . . 3 6 Highest Loss Streak 8 | . . . . . . 5 1 1 1 1 . . 3 8 Average Slot Usage (%) 86 | . 87 100 100 100 96 81 95 96 89 82 64 64 73 80 Engine 3 | . 10 . . . . 4 9 5 . 5 5 5 3 . Core 4 | . 3 14 11 11 11 2 . 1 6 5 5 5 5 3 Treads 2 | . . . . . . . . . . . . . . 11 Leg 5 | . . . . . . . 8 20 12 . . . 4 2 Wheel 9 | . 28 28 22 22 22 22 6 . 3 11 11 11 7 . Device 14 | . 1 14 11 11 10 2 11 23 19 16 11 11 17 11 Storage 11 | . 14 14 11 11 11 19 14 7 7 9 11 11 10 13 Processor 4 | . . . . . . . . . . 1 5 5 5 15 Protection 5 | . . . . . . . 9 7 11 5 5 5 4 4 Energy Gun 13 | . 16 28 44 44 40 20 6 12 26 23 . . 4 . Energy Cannon 4 | . . . . . . 1 15 17 . . . . . 1 Ballistic Gun 3 | . 11 . . . . 7 13 . . . 4 5 3 3 Launcher 1 | . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 123 | 11 16 16 34 34 40 38 61 62 57 88 87 87 92 123 Greatest Support 135 | 26 26 26 26 26 26 32 32 45 45 56 56 56 95 135 Greatest Overweight (x) 3 | . . . 1 1 1 2 2 2 1 1 1 1 3 1 Average Overweight (x) . | . . . . 1 . . 1 1 1 . 1 1 1 . Largest Inventory Capacity 18 | 6 6 6 10 10 10 10 10 10 10 18 18 18 18 18 Average Capacity 12 | 5 6 6 9 10 10 10 10 10 10 14 18 18 18 17 Most Carried 18 | 4 6 6 9 9 10 10 10 10 10 11 11 9 18 18 Average Carried 10 | . 2 5 5 9 9 8 8 9 9 9 9 9 11 16 Final Capacity 18 | 6 6 6 10 10 10 10 10 10 10 18 18 18 18 4 Final Carried 18 | . 5 6 9 9 10 7 10 10 9 11 9 9 18 4 Class Distribution -------------------- 25% | Gunner 17% | Mutant 16% | Scavenger-Mutant 15% | Scavenger-Tank 14% | Tank 5% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 3203 | 189 126 30 50 . . 72 128 185 120 30 21 . 1502 750 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6161 | . 198 . 297 . . 72 590 912 220 319 . . 2004 1549 Parts 257 | . 14 . 12 . . 7 36 32 8 7 . . 84 57 Haulers Intercepted 2 | . . . . . . . . 1 . . . . . 1 Recyclers Shooed 8 | . . . . . . 1 . 2 . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 90 | . 6 . 5 . . 4 16 8 3 4 . . 23 21 Guns 54 | . 4 . 5 . . 4 2 1 2 4 . . 23 9 Cannons 25 | . . . . . . . 14 7 . . . . . 4 AOE 5 | . 2 . . . . . . . . . . . . 3 Classes Destroyed 11 | . 3 . 1 . . . . 4 . . . . 2 1 Worker 8 | . . . . . . . . 2 . . . . 4 2 Builder 5 | . . . . . . . . . . . . . 2 3 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 2 | . . . . . . . . 1 . . . . . 1 Recycler 9 | . . . . . . . . 4 . . . . 3 2 Watcher 8 | . 1 . 1 . . . 3 1 . . . . 2 . Swarmer 21 | . 3 . . . . 4 10 . . . . . 4 . Grunt 36 | . 3 . 3 . . . 3 4 3 2 . . 11 7 Sentry 14 | . . . 2 . . . 3 3 . 2 . . 2 2 Hunter 10 | . . . . . . . . . . . . . 2 8 Programmer 9 | . . . . . . . . 1 . . . . 4 4 Best Kill Streak 10 | . 5 . 5 . . 3 7 7 3 2 . . 10 8 Combat Bots Only 7 | . 4 . 4 . . 3 7 4 3 2 . . 7 7 Max Kills in Single Turn 3 | . 2 . 1 . . 1 1 2 1 1 . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Damage Taken 10676 | . 209 . 38 . . 436 224 993 241 579 54 . 1881 6021 Core 1942 | . 85 . 12 . . 44 16 163 18 111 13 . 172 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 66 . . . 86 97 76 97 . . 87 85 . Volleys Fired 323 | . 15 . 9 . . 19 45 26 11 14 . . 106 78 Largest 4 | . 2 . 4 . . 4 4 4 4 4 . . 4 3 Hottest 260 | . 60 . 180 . . 180 260 260 232 246 . . 259 125 Shots Fired 588 | . 30 . 36 . . 40 55 99 44 56 . . 147 81 Gun 415 | . 30 . 36 . . 38 12 16 44 56 . . 147 36 Cannon 165 | . . . . . . 2 43 83 . . . . . 37 Launcher 8 | . . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . Kinetic 145 | . 15 . . . . . 10 . . . . . 85 35 Thermal 246 | . . . . . . 2 43 91 22 28 . . 23 37 Explosive 8 | . . . . . . . . . . . . . . 8 Electromagnetic 189 | . 15 . 36 . . 38 2 8 22 28 . . 39 1 Robot Hit Streak 21 | . 6 . 9 . . 3 14 16 5 16 . . 21 21 Robot Miss Streak 6 | . 2 . 1 . . 6 1 4 3 3 . . 5 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 2 1 . 1 . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . . . 1 . Shots Hit Robots 387 | . 19 . 22 . . 13 27 56 26 40 . . 122 62 Core Hits 261 | . 10 . 8 . . 4 21 23 7 15 . . 101 72 Critical Hits 8 | . . . . . . . 4 2 . . . . 1 1 Critical Kills 4 | . . . . . . . 3 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 1 . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15299 | . 298 . 356 . . 147 1487 1531 371 830 . . 5270 5009 Guns 9305 | . 197 . 356 . . 147 65 236 371 825 . . 5261 1847 Cannons 4117 | . . . . . . . 1422 1295 . . . . . 1400 Explosions 1851 | . 101 . . . . . . . . . . . . 1750 Melee . | . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . 5 . . 9 12 Kinetic 6447 | . 75 . . . . . 39 . . . . . 4508 1825 Thermal 5121 | . 101 . . . . . 1422 1395 80 342 . . 381 1400 Explosive 1733 | . . . . . . . . . . . . . . 1733 Electromagnetic 1972 | . 122 . 356 . . 147 26 136 291 483 . . 372 39 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . 3 . 1 1 1 8 31 Average Corruption 5 | . . . . . . . . 2 . 1 1 1 7 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . 8 . 1 1 . 25 29 Message Errors 13 | . . . . . . . . 3 . . 1 . 4 5 Matter Fused 10 | . . . . . . . . . . . . . 5 5 Heat Flow Errors 5 | . . . . . . . . . . . . . 3 2 Energy Discharges 3 | . . . . . . . . 1 . . . . 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . . 2 . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Targeting Errors 13 | . . . . . . . . 2 . 1 . . 6 4 Weapon Failures 4 | . . . . . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 165 | . . . . . . . 68 22 . . . . . 75 Projectiles 95 | . . . . . . . 68 22 . . . . . 5 Explosions 70 | . . . . . . . . . . . . . . 70 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . 40 . . . . . . . . 2 . . 4 41 Shots 2 | . 1 . . . . . . . . . . . . 1 Rammed 3 | . . . . . . . . . . 1 . . 1 1 Targets Rammed 3 | . . . . . . . . . . 1 . . 1 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 390 | . 30 . 199 . . 190 390 295 332 299 . . 348 84 Average Temperature 106 | . 13 . 68 . . 56 147 104 156 103 . . 128 38 Received Heat Transfer 1287 | . 42 . 15 . . . 9 360 126 132 . . 237 366 Effects 7 | . . . . . . . 5 . 2 . . . . . Shutdowns 2 | . . . . . . . 1 . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried 21 | . . . 5 . . 2 . . 2 8 . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . 5 Parts Melted 22 | . . . . . . . 6 3 . 4 . . . 9 Heat Transferred 9369 | . 150 . . . . . 3114 1887 148 629 . . 481 2960 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 745 | . 195 75 229 88 . 51 459 429 180 148 . . 571 745 Average Influence 232 | . 134 75 124 88 . 38 220 249 140 104 . . 178 510 Maximum Alert Level 3 | . . . 1 . . . 2 2 . . . . 2 3 Low Security (%) 55 | 100 100 100 79 100 . 100 31 30 100 100 . . 65 . Level 1 24 | . . . 20 . . . 67 57 . . . . 18 26 Level 2 18 | . . . . . . . 1 12 . . . . 16 72 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 . . . 2 1 3 3 . . 4 5 Investigation 2 | . . . . . . . . . 2 . . . . . Extermination 5 | . . . . . . . . 1 . 1 . . . 3 Reinforcement 9 | . 1 . 2 . . . . . 1 1 . . 3 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . 2 . . 1 . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 6 | . 1 . 1 . . . . 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 9 . 10 . . 3 18 14 4 10 7 . 34 36 Peak Tracking Total 9 | . 4 . 5 . . 3 4 7 2 5 7 . 6 9 Tactical Retreats 14 | . 2 . 1 . . . 2 2 . 2 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 4 | . . . . . . . . 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 9 | . . . 1 . . . . 2 2 . . . 3 1 Max in Single Turn 1 | . . . 1 . . . . 1 1 . . . 1 1 Garrison Access 4 | . . . . . . . 1 1 . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 22 | . 1 . 2 . . . 3 2 5 4 . . 4 1 Terminals 16 | . 1 . 2 . . . 2 1 4 3 . . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 1 1 . . 1 . Total Hacks 38 | . 1 . 3 . . . 7 3 12 6 . . 5 1 Successful 14 | . 1 . 1 . . . 3 1 2 5 . . 1 . Failed 24 | . . . 2 . . . 4 2 10 1 . . 4 1 Catastrophic 6 | . . . 1 . . . . . 3 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 1 . 3 . 1 . 2 1 4 1 . . 2 1 Terminals 29 | . 1 . 3 . . . 3 2 11 5 . . 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 4 1 1 1 . . 1 . Terminal Hacks 10 | . 1 . 1 . . . 2 . 2 4 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . Alert Level 3 | . . . . . . . 1 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . 1 . . 1 . Seal Access 4 | . . . . . . . 1 1 . 1 . . 1 . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 2 . . . 3 1 5 2 . . 3 1 Full Trace Events 2 | . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . 8 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 5618 | 43 290 328 171 33 263 117 642 662 540 430 277 22 786 1014 Spaces Moved 3765 | 41 239 341 114 33 241 51 360 315 376 337 244 21 484 568 Core 71 | 14 . . . . . . . . . . . . . 57 Treads 416 | . . . . . . . . . . . . . . 416 Legs 803 | . . . . . . . 154 315 154 . . . 85 95 Wheels 2475 | 27 239 341 114 33 241 51 206 . 222 337 244 21 399 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 90 100 110 150 110 100 110 110 110 50 Average Speed 118 | 76 90 90 98 100 99 102 136 159 126 107 110 110 114 142 Slowest Speed 189 | 90 90 90 100 100 100 120 180 180 150 110 110 110 150 189 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 42 72 17 11 60 19 36 15 16 11 38 6 19 26 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 . Terrain Destroyed 131 | . 5 . . . . 2 1 8 . . . . 16 99 Melee . | . . . . . . . . . . . . . . . Projectile 27 | . . . . . . 2 1 8 . . . . 16 . AOE 104 | . 5 . . . . . . . . . . . . 99 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total 4559 | 52 283 362 148 32 267 80 463 411 414 370 254 20 673 730 Wait 137 | . 14 19 14 . . . 28 30 5 4 4 . 9 10 Move 3752 | 40 238 340 113 32 240 50 359 314 375 337 243 20 483 568 Hop . | . . . . . . . . . . . . . . . Pick Up 112 | 6 9 2 6 . 7 3 10 6 6 6 2 . 32 17 Fast Attach 21 | . . . . . 2 . 4 8 2 1 . . . 4 Attach 75 | 6 1 . 2 . 4 5 3 2 5 3 1 . 17 26 Detach 6 | . . . . . 1 . 1 . . 1 . . 1 2 Swap 39 | . 3 . 3 . 2 2 5 6 3 1 . . 10 4 Drop 82 | . 3 1 1 . 11 1 8 13 7 3 4 . 10 20 Fire 323 | . 15 . 9 . . 19 45 26 11 14 . . 106 78 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . 5 . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 3) 229 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 436 | -10/Mines | Learned location of 1 exit from Materials 511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 641 | -10/Mines | Discovered new exit (range 15) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Evolved 2 slots: Weapon x2 663 | -9/Materials | Identified exit to Mines 726 | -9/Materials | Identified exit to Storage 833 | -9/Materials | Entered Mines 862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -9/Mines | Discovered new exit (range 5) 866 | -9/Mines | Entered Exiles 890 | -9/Exiles | Met 8R-AWN 908 | -9/Exiles | Met EX-HEX 936 | -9/Exiles | Met EX-BIN 955 | -9/Exiles | Build established: Gunner 964 | -9/Exiles | Aligned with FarCom system 965 | -9/Exiles | Given EX-Vault access code 988 | -9/Exiles | Opened EX-Vault 996 | -9/Exiles | Found Prototype Ballistic Gun 997 | -9/Exiles | Identified XL Autogun Array 1001 | -9/Exiles | Found Prototype Storage 1002 | -9/Exiles | Identified Superbattery 1005 | -9/Exiles | Found Prototype Energy Cannon 1007 | -9/Exiles | Identified Gui. Plasma Cannon 1050 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1080 | -9/Exiles | Met EX-DEC 1114 | -9/Exiles | Discovered new exit (range 14) 1129 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, Superbattery, XL Autogun Array 1129 | -9/Exiles | Entered Mines 1208 | -8/Mines | Lost 5 parts (1p1n3w) 1223 | -8/Mines | Discovered new exit (range 8) 1246 | -8/Mines | Entered Materials 1246 | -8/Materials | Evolved 2 slots: Utility x2 1324 | -8/Materials | Garrison activated, responded to threat 1412 | -8/Materials | Destroyed 7 combat bots 1680 | -8/Materials | Identified exit to Factory 1888 | -8/Materials | Entered Factory 1888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -7/Factory | Discovered new exit (range 15) 1890 | -7/Factory | FarCom data flow suspended 2421 | -7/Factory | Build established: Scavenger-Tank 2513 | -7/Factory | Discovered new exit (range 5) 2550 | -7/Factory | Entered another Factory area 2550 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3085 | -6/Factory | Discovered new exit (range 4) 3090 | -6/Factory | Entered another Factory area 3090 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3243 | -5/Factory | Identified exit to Upper Caves 3243 | -5/Factory | Identified exit to Extension 3243 | -5/Factory | Identified exit to Factory 3280 | -5/Factory | Garrison activated, responded to threat 3520 | -5/Factory | Entered Upper Caves 3685 | -5/Upper Caves | Build established: Gunner 3788 | -5/Upper Caves | Discovered new exit (range 9) 3797 | -5/Upper Caves | Entered another Upper Caves area 3807 | -5/Upper Caves | Discovered exit to Factory (range 13) 3819 | -5/Upper Caves | Entered Factory 3819 | -4/Factory | Evolved 2 slots: Utility x2 3974 | -4/Factory | Discovered new exit (range 40) 4168 | -4/Factory | Lost 3 parts (2u1w) 4408 | -4/Factory | Discovered new exit (range 11) 4451 | -4/Factory | Identified exit to Upper Caves 4502 | -4/Factory | Destroyed 7 combat bots 4570 | -4/Factory | Discovered new exit (range 15) 4572 | -4/Factory | Garrison activated, responded to threat 4591 | -4/Factory | Identified exit to Research 4605 | -4/Factory | Entered Research 4605 | -3/Research | Evolved 2 slots: Utility x2 4667 | -3/Research | Found Prototype Launcher 4669 | -3/Research | Identified Hellfire Missile Launcher 4677 | -3/Research | Found Hellfire Missile Launcher 5075 | -3/Research | Build established: Scavenger-Mutant 5288 | -3/Research | Lost 5 parts (1p3u1w) 5380 | -3/Research | First assault squad dispatched 5407 | -3/Research | Lost 4 parts (2n1u1w) 5441 | -3/Research | Destroyed 7 combat bots 5478 | -3/Research | System corruption reached 10% 5525 | -3/Research | Lost 7 parts (2p3n2u) 5585 | -3/Research | Core integrity fell below 50% 5594 | -3/Research | System corruption reached 30% 5605 | -3/Research | Core integrity fell below 20% 5619 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05580_ Flexi-carbon Leg destroyed. 05581_ Wave Gun destroyed. 05584_ Tesla Rifle destroyed. 05584_ System corrupted: Coil Gun jammed. 05584_ Slug penetrates L-61 Swordsman. 05587_ Critical hit. 05587_ Coil Gun destroyed. 05589_ Dropped Hcp. Storage Unit. 05589_ Tesla Rifle destroyed. 05589_ Dropped Exp. Energy Well. 05590_ Dropped Coil Gun. 05590_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 05590_ Dropped Coil Gun. 05591_ FSQ/:W2M>/QWIGN| BCAS |WJTT4L:X8AR 05591_ Extracted 11 energy. 05605_ ALERT: Rogue bot located, Programmers report to Research Zone 5B. 05606_ System corrupted: Matter fused (-5). 05615_ K-01 Serf destroyed. 05615_ R-10 Processor collects Sml. Matter Pod. 05618_ R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ????????????# ??# #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# + +?????????????????????? | | ????????????+ # #?????????????????????? | | ????????????# ??# #?????????????????????? | | ????????????# ????# #?????????????????????? | | ????????????####??????# p#?????????????????????? | | ??????????????????????# ##########????????????? | | ??????????????????????# p# ! #????????????? | | ??????????????????????# + #????????????? | | ??????????????????????# k# """ #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# s#? """ ] / ???????????? | | ??????????????????????# s #?? ?????????????? | | ??????????????????????# #??? ?????????????? | | ??????????????????????# #????!! #????????????? | | ??????????????????????# #????? #????????????? | | ??????????????????????# #?????####????????????? | | ??????????????????????# #??########???????????? | | ??????????????????????# #? #???????????? | | ??????????????????????#= #? #???????????? | | ??????? ????????????# # """ #???????????? | | ??????? #########R # """" #???????????? | | ?????? + """" #???????????? | | ??????????# # """ #???????????? | | ??????????# @ # #???????????? | | ??????????# #? #???????????? | | ??????????# ##### ###?#########???????????? | | ??????????# ????# ????????????????????????? | | ??????????# ?????# ????????????????????????? | | ??????????# =??????# ????????????????????????? | | ??????????# ???????#+????????????????????????? | | ??????????? ???????? ????????????????????????? | | ??????????? ????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 36 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Heat Shielding 100 Armor Coverage 450 Resistance: TH 20 Evasion (%) 50 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniHelicalReactor Manual? 0 Play Time 01:17:22 Cumulative 46.8 hours Start 2020.04.26 @ 14:34:16 End 2020.04.27 @ 10:30:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 36 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4dcf603d-7fa8-4356-b566-69bf0697c558