Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 06:21:38 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3095) 3095 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-58) -58 TOTAL SCORE: 5822 Bonus ------- Follower Combat Kills 58 Friendly Fire -116 Cogmind --------- Core Integrity 344/550 Matter 256/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Armored Treads Armored Treads Advanced Treads Huge Storage Unit Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Advanced EMP Blaster Mini Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Treads Armored Treads Advanced Treads Huge Storage Unit Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Powered Hammer [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 107 | 8 24 7 46 1 21 Power 8 | 1 1 1 3 . 2 Engine 8 | 1 1 1 3 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 32 | 2 7 . 15 1 7 Treads 30 | 2 5 . 15 1 7 Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 3 5 1 6 . 4 Device 2 | 2 . . . . . Storage 5 | 1 2 . 2 . . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 10 | . 3 1 4 . 2 Artifact . | . . . . . . Weapon 48 | 2 11 5 22 . 8 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 36 | 2 6 4 17 . 7 Ballistic Cannon . | . . . . . . Launcher 6 | . 3 1 1 . 1 Special Weapon 5 | . 2 . 3 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 5 | . . 1 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 . . 1 Weapon 2 | . . . 1 . 1 Highest Loss Streak 1 | . . 1 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 99 Engine 11 | . 14 14 11 11 9 Treads 32 | . 27 28 32 33 36 Storage 11 | . 14 14 11 11 9 Hackware 2 | . . . . . 10 Protection 10 | . 11 14 11 11 7 Ballistic Gun 29 | . 26 25 31 33 26 Naked Turns . | . . . . . . Heaviest Build 64 | 14 37 37 62 62 64 Greatest Support 82 | 40 40 40 60 60 82 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 13 15 19 20 20 Most Carried 20 | 6 15 15 20 20 20 Average Carried 17 | 3 12 14 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 15 15 20 20 20 Class Distribution -------------------- 42% | Scavenger-Tank 32% | Mutant 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 3950 | 308 604 442 1319 228 1049 Remotely . | . . . . . . Salvage Created 4567 | 119 603 105 1774 357 1609 Parts 249 | 8 37 4 105 14 81 Haulers Intercepted 9 | . 2 . 5 . 2 Recyclers Shooed 9 | . 5 . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 96 | . 12 16 30 11 27 Guns 84 | . 12 4 30 11 27 AOE 12 | . . 12 . . . Classes Destroyed 15 | 2 6 1 5 . 1 Worker 3 | . 1 . 2 . . Builder 2 | . 2 . . . . Tunneler 3 | 2 . 1 . . . Hauler 9 | . 2 . 5 . 2 Recycler 5 | 1 1 . 1 . 2 Mechanic 1 | . . . 1 . . Operator 2 | . . . 1 . 1 Watcher 7 | . 2 . 4 . 1 Swarmer 17 | . 6 . 4 4 3 Grunt 42 | . 6 . 16 6 14 Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 1 . Sentry 18 | . . . 9 . 9 Hunter 1 | . . . . . 1 Assembled 16 | . . 16 . . . Best Kill Streak 6 | 3 3 5 5 4 6 Combat Bots Only 6 | . 3 5 4 4 6 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4311 | . 326 590 1583 269 1543 Core 576 | . 53 77 240 . 206 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 157 | . . . 157 . . Core Remaining (%) 62 | 100 . 48 . 40 . Volleys Fired 361 | 7 82 38 117 19 98 Largest 3 | 2 2 2 3 3 3 Hottest 123 | 40 100 40 123 69 71 Shots Fired 907 | 14 144 53 346 58 292 Gun 858 | 14 124 28 343 58 291 Cannon . | . . . . . . Launcher 32 | . 6 25 . . 1 Special 17 | . 14 . 3 . . Kinetic 858 | 14 124 28 343 58 291 Thermal 17 | . 14 . 3 . . Explosive 32 | . 6 25 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 4 13 7 18 11 12 Robot Miss Streak 6 | 1 3 4 6 2 6 Penetration Max . | . . . . . . Secondary Targets 14 | . 3 1 4 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 562 | 9 87 28 216 40 182 Core Hits 232 | 5 36 30 74 18 69 Critical Kills 4 | . . . 3 . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . . . 3 1 1 Destroy 5 | . . . 3 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8476 | 92 1112 918 2934 639 2781 Guns 7552 | 92 1034 197 2841 636 2752 Cannons . | . . . . . . Explosions 709 | . 15 694 . . . Melee . | . . . . . . Ramming 215 | . 63 27 93 3 29 Kinetic 7552 | 92 1034 197 2841 636 2752 Thermal . | . . . . . . Explosive 709 | . 15 694 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 71 | . 12 22 20 17 . Message Errors 24 | . 1 9 8 6 . Matter Fused 21 | . 5 4 9 3 . Heat Flow Errors 4 | . 1 2 . 1 . Energy Discharges 10 | . 2 4 1 3 . Data Loss (minor) 4 | . 2 1 . 1 . Misfires 5 | . . 2 1 2 . Alerts 1 | . 1 . . . . Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 25 | . . 25 . . . Projectiles . | . . . . . . Explosions 25 | . . 25 . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . . 187 . . . Shots 8 | . . 8 . . . Rammed 30 | . 9 6 7 2 6 Targets Rammed 34 | . 10 6 9 2 7 Kicked . | . . . . . . Crushed 4 | . 1 . 2 . 1 Highest Temperature 291 | . 258 185 291 212 210 Average Temperature 59 | . 72 46 61 69 50 Received Heat Transfer 1762 | . 120 160 621 123 738 Effects 4 | . 1 . 3 . . Energy Bleed 2 | . 1 . 1 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 381 | 15 208 200 381 165 238 Initial 95 | . 9 . . 95 7 Average 104 | 6 72 28 156 61 131 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 83 | 100 97 99 64 100 77 Level 1 16 | . 2 . 35 . 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 1 . 4 Investigation 4 | . . . 1 . 3 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 8 | . . . 6 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 154 | . 29 16 53 12 44 Peak Tracking Total 8 | . 4 3 8 4 7 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 2 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 30 | . 6 . 13 2 9 Terminals 25 | . 6 . 11 2 6 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 104 | . 22 . 41 4 37 Successful 49 | . 5 . 22 2 20 Failed 53 | . 16 . 18 2 17 Catastrophic 3 | . 2 . 1 . . Database Lockouts 2 | . 1 . 1 . . Manual 63 | . 20 . 21 4 18 Terminals 89 | . 22 . 35 4 28 Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . . . 8 Garrison Access 1 | . . . . . 1 Terminal Hacks 30 | . 3 . 16 2 9 Part Schematic 2 | . . . 1 . 1 Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 4 | . . . 2 2 . Alert Level 5 | . . . 4 . 1 Unreport Threat 7 | . 1 . 3 . 3 Locate Traps 3 | . . . 1 . 2 Hauler Manifests 2 | . . . 1 . 1 Registered Components 1 | . . . 1 . . Zone Layout 3 | . . . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . . . 7 Insert Component 2 | . . . . . 2 Analyze 5 | . . . . . 5 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . 2 . 2 . 3 Terminals 7 | . 2 . 2 . 3 Assimilate 1 | . . . . . 1 Botnet 6 | . 2 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 2 . 1 Used . | . . . . . . Hacking Detections 28 | . 6 . 13 2 7 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 4 | . . 3 . . 1 Largest Group 3 | . . 3 2 . 1 Highest-Rated Group 40 | . . 40 32 . 10 Highest-Rated Ally 16 | . . 16 16 . 10 Total Orders . | . . . . . . Ally Attacks 41 | . . 18 23 . . Total Damage 385 | . . 125 260 . . Kills 5 | . . 2 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 10160 | 136 1726 1245 3187 1534 2332 Spaces Moved 4629 | 65 843 619 1490 610 1002 Core 4 | 4 . . . . . Treads 4618 | 61 836 619 1490 610 1002 Legs . | . . . . . . Wheels 7 | . 7 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 240 156 Average Speed 177 | 153 159 160 176 240 168 Slowest Speed 240 | 160 160 160 240 240 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 76 | 5 96 99 94 93 72 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 30 | . 13 . 3 . 14 Terrain Destroyed 167 | . 37 113 3 . 14 Melee . | . . . . . . Projectile 6 | . 3 . 3 . . AOE 161 | . 34 113 . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 5858 | 85 1065 818 1810 640 1440 Wait 581 | . 65 146 101 . 269 Move 4624 | 64 842 618 1489 609 1002 Hop . | . . . . . . Pick Up 62 | 6 19 1 15 4 17 Fast Attach 15 | 7 1 . 5 . 2 Attach 12 | . . 1 5 . 6 Detach 1 | . 1 . . . . Swap 80 | 1 23 6 36 1 13 Drop 88 | . 22 2 33 5 26 Fire 361 | 7 82 38 117 19 98 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 34 | . 10 6 9 2 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 11) 984 | -10/Materials | Discovered new exit (range 13) 1339 | -10/Materials | Discovered new exit (range 16) 1531 | -10/Materials | Discovered new exit (range 6) 1606 | -10/Materials | Central database locked down 1616 | -10/Materials | Discovered new exit (range 16) 1863 | -10/Materials | Entered Mines 1915 | -10/Mines | Assembled infested the area 1920 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2254 | -10/Mines | Core integrity fell below 50% 2548 | -10/Mines | Discovered new exit (range 15) 2575 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2740 | -10/Mines | Discovered new exit (range 3) 2796 | -10/Mines | Found a hidden stash of uninstalled traps 2897 | -10/Mines | Learned location of Storage (-8) 3048 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3048 | -10/Mines | Discovered new exit (range 5) 3108 | -10/Mines | Entered Materials 3108 | -9/Materials | Accompanied by 2 allies 3108 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3729 | -9/Materials | Build established: Scavenger-Tank 4208 | -9/Materials | Core integrity fell below 50% 4336 | -9/Materials | Central database locked down 4392 | -9/Materials | Discovered new exit (range 3) 4744 | -9/Materials | Discovered new exit (range 9) 5195 | -9/Materials | Discovered new exit (range 12) 5523 | -9/Materials | Discovered new exit (range 10) 5984 | -9/Materials | Repaired Hvy. Assault Rifle 6018 | -9/Materials | Repaired Hvy. Assault Rifle 6295 | -9/Materials | Entered Mines 6345 | -9/Mines | Met a Derelict bent on vengeance 6783 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7061 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7071 | -9/Mines | Found Prototype Device 7357 | -9/Mines | Discovered new exit (range 3) 7487 | -9/Mines | Discovered new exit (range 7) 7829 | -9/Mines | Entered Materials 7829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8485 | -8/Materials | Build established: Tank 8766 | -8/Materials | Identified Exp. Sensor Array 8945 | -8/Materials | Discovered new exit (range 8) 8959 | -8/Materials | Build established: Hacker-Gunner 8977 | -8/Materials | Discovered new exit (range 10) 9188 | -8/Materials | Discovered new exit (range 8) 9260 | -8/Materials | Build established: Tank 9913 | -8/Materials | Discovered new exit (range 16) 10161 | -8/Materials | Self-destructed Last Messages --------------- 10132_ Acquired 14 matter. 10134_ Acquired 13 matter. 10136_ K-01 Serf collects debris. 10146_ Acquired 56 matter. 10147_ K-01 Serf collects debris. 10161_ Connecting with Scanalyzer... >>Insert(Exp. Sensor Array) Scanning Exp. Sensor Array... Ready to analyze. >>Scanalyze Scanning: Exp. Sensor Array... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Exp. Sensor Array... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Exp. Sensor Array... Scan incomplete, additional scanning required. 10161_ ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | """"" / """""#?????# """ #?????????# | | ""T"" # """""#?????# """ #?????????# | | # """""#?????# """ #?????##### | | + """""#?????# """ +? | | !] # """""#?????# ##??####### | | !] # """""#?????########?????????#######+# | | !] + """""#??????????????????????????????? | | ##"T"##### #??????????????????????????????? | | ##"""#???######+###??????????????????????????????? | | ######????????# ######################???????????? | | #????????????## ???????????? | | ############## ????????????? | | ????????????? | | ############## !! """" !/! """?????????????? | | # #????????# ! """" !/ """????????????? | | # ######???# ! """" // """ #?????????? | | #** ##### * ! #?????????? | | #** = !!=[! #?????????? | | #// %![[ !%[ =! +?????????? | | #// ### #### ########+#########?????????????? | | ###### ####+####+##### [ #????????????????????? | | ?????# # % [ ## o #????????????????????? | | ?????# + """ ""## #????????????????????? | | ????????? """" ! T"## "" #????????????????????? | | ????????? """" ""## """#????????????????????? | | ?????????? # @S"#????????????????????? | | ?????????############## #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceBiocellFlail Manual? 0 Play Time 00:53:53 Cumulative 435.1 hours Start 2022.03.26 @ 03:35:58 End 2022.03.26 @ 06:21:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/2/1/0/0/2/0/0/0 Lore% 65 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00cbf89d-88a3-4a89-aa18-c9d1cced26bd