Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.11 @ 11:25:55 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (21) 105 Value Destroyed (226) 226 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (10918) 10918 TOTAL SCORE: 20049 Bonus ------- Follower Combat Kills 41 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 7077 Cogmind --------- Core Integrity 1600/1600 Matter 237/300 Energy 149/150 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Antigrav Array Antigrav Array Nuclear Pulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Transmission Jammer Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Hardened Light Armor Plating Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Antigrav Array Antigrav Array Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Medium Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Backup Laser I Force Lance > --- INVENTORY -------- Light Antimatter Reactor Hardened Light Armor Plating Advanced Corruption Screen Heavy Phase Cannon [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 4 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 2 . . . . 1 . . 1 . 1 . . 1 . 1 Utility 10 | . . . . . . . 2 1 . . 2 . 1 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 71 | 2 2 . 5 . . 9 5 6 3 . 2 5 5 1 15 6 4 1 Power 4 | . . . 1 . . 1 . 1 . . . . . . . . 1 . Engine 1 | . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 21 | 2 . . 2 . . 3 1 2 2 . . . 1 1 5 2 . . Treads 3 | 2 . . . . . . 1 . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . Flight 14 | . . . . . . 3 . 2 2 . . . 1 1 5 . . . Utility 30 | . . . . . . . 4 2 . . 1 4 4 . 8 3 3 1 Device 10 | . . . . . . . 1 . . . . 1 1 . 3 2 1 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 1 . . 1 2 2 . . . 1 . Hackware 8 | . . . . . . . 1 1 . . . 1 1 . 4 . . . Protection 4 | . . . . . . . 1 . . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 16 | . 2 . 2 . . 5 . 1 1 . 1 1 . . 2 1 . . Energy Gun 5 | . 1 . 1 . . 2 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . 1 . . . . 1 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . . . . 1 1 . . Parts Lost 21 | . . . 1 . . 2 1 . . . 2 3 2 3 3 . 4 . Power 3 | . . . . . . . . . . . . . . 1 . . 2 . Propulsion 8 | . . . 1 . . 2 . . . . 1 1 1 . 1 . 1 . Utility 7 | . . . . . . . . . . . 1 2 . 2 2 . . . Weapon 3 | . . . . . . . 1 . . . . . 1 . . . 1 . Highest Loss Streak 5 | . . . 1 . . 2 1 . . . 2 3 2 5 3 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 53 57 64 55 55 62 79 87 97 100 75 68 75 45 54 83 74 67 Core 3 | . . . . . . 3 9 7 7 7 5 5 . . . 6 5 . Treads 4 | . 28 28 22 22 22 . 7 . . . . . . . . . . . Leg 2 | . . . 19 11 11 11 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 4 8 8 Flight 18 | . . . . . . 26 27 32 35 38 26 18 15 5 10 19 13 12 Device 4 | . . . . . . . 2 7 7 7 5 2 4 5 5 7 6 7 Processor 9 | . . . . . . . 8 7 15 15 12 17 18 15 13 9 8 12 Hackware 11 | . . . . . . . 3 13 15 15 11 12 17 13 18 23 21 20 Protection 1 | . . . . . . . 3 6 . . . . . . . 1 . . Energy Gun 5 | . 12 14 10 11 11 9 9 7 7 7 1 . 4 . . 3 3 . Ballistic Gun 3 | . 12 14 11 11 11 11 8 . . . 3 3 . . . . . . Impact Weapon 1 | . . . . . . . . 2 7 7 5 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 5 3 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 24 | . 3 3 3 3 3 8 12 13 14 14 15 17 10 6 11 21 24 16 Greatest Support 27 | 3 3 3 3 3 3 12 12 23 23 23 23 18 14 14 21 27 27 20 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 6 4 5 4 5 4 5 5 4 4 5 5 4 5 5 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 34% | Hacker-Scout 26% | Hacker-Mutant 16% | Mutant 12% | Scavenger-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Scout | -7/Recycling Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Matter Collected 828 | 200 12 . . 19 78 60 3 16 96 90 2 . . . 135 117 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 580 | . 12 . 12 . . 38 3 16 . 90 117 . 36 . 139 117 . . Parts 32 | . 2 . 4 . . 12 . 1 . 1 1 . 4 . 5 2 . . Haulers Intercepted 2 | . . . . . . . . . . . 1 . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 12 | . . . 4 . . 8 . . . . . . . . . . . . AOE 12 | . . . 4 . . 8 . . . . . . . . . . . . Classes Destroyed 5 | . 1 . 1 . . . . 1 . . 1 . . . . 1 . . Worker 4 | . . . . . . . . 1 . . . . 2 . 1 . . . Hauler 2 | . . . . . . . . . . . 1 . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . Swarmer 12 | . . . 4 . . 8 . . . . . . . . . . . . Best Kill Streak 4 | . 1 . 4 . . 4 1 1 . . 1 . 2 . 1 1 . . Combat Bots Only 4 | . . . 4 . . 4 . . . . . . . . . . . . Max Kills in Single Turn 4 | . 1 . 2 . . 4 1 1 . . 1 . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 4 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Damage Taken 2292 | . 77 2 447 . . 115 66 . 101 . 159 178 136 78 333 21 579 . Core 364 | . 11 . 41 . . 17 . . 37 . . . . 68 129 . 61 . Absorbed by Shields 37 | . . . . . . . . . . . . 37 . . . . . . Regen/Repaired (Parts) 194 | . . . . . . . . . 32 . . . . . . 162 . . Core Remaining (%) 95 | 100 . 95 . . . 85 100 . . 94 . 100 . . 82 100 95 100 Volleys Fired 25 | . 6 . 2 . . 5 2 1 . 9 . . . . . . . . Largest 2 | . 2 . 1 . . 1 2 1 . 1 . . . . . . . . Hottest 70 | . 70 . 30 . . 30 70 50 . 65 . . . . . . . . Shots Fired 33 | . 12 . 2 . . 5 4 1 . 9 . . . . . . . . Gun 26 | . 12 . . . . . 4 1 . 9 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 2 . . 5 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 6 . . . . . 2 . . . . . . . . . . . Thermal 18 | . 6 . . . . . 2 1 . 9 . . . . . . . . Explosive 7 | . . . 2 . . 5 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . 4 . 2 . . . 2 1 . 2 . . . . . . . . Robot Miss Streak 2 | . 2 . . . . 1 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 26 | . 8 . 1 . . . 2 1 . 2 1 . 3 . 3 3 2 . Core Hits 19 | . 3 . 4 . . 5 2 1 . . . . 2 . 1 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . 2 . . 1 . . Impale 3 | . . . . . . . . . . . . . 2 . . 1 . . Melee Attacks 65 | . . . . . . . . 5 18 3 12 . 4 . 6 7 3 7 Impact 38 | . . . . . . . . 5 18 3 12 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . 4 . 6 7 3 7 Sneak Attacks 7 | . . . . . . . . . . . 1 . 2 . 2 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1903 | . 89 5 350 . . 513 50 13 . 114 68 . 168 . 202 195 136 . Guns 148 | . 89 . . . . . 20 13 . 26 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 893 | . . . 350 . . 513 30 . . . . . . . . . . . Melee 857 | . . . . . . . . . . 88 68 . 168 . 202 195 136 . Ramming 5 | . . 5 . . . . . . . . . . . . . . . . Kinetic 33 | . 25 . . . . . 8 . . . . . . . . . . . Thermal 145 | . 64 . . . . . 42 13 . 26 . . . . . . . . Explosive 863 | . . . 350 . . 513 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 156 | . . . . . . . . . . 88 68 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 701 | . . . . . . . . . . . . . 168 . 202 195 136 . Highest Corruption 8 | . . . . . . . . . . . 8 8 . . . . . . Average Corruption 8 | . . . . . . . . . . . 8 8 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 . . . . . . . Message Errors 2 | . . . . . . . . . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 399 | . . . . . . 49 8 . . 58 48 . 65 . 48 123 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 57 | . . . . . . 49 8 . . . . . . . . . . . Melee 342 | . . . . . . . . . . 58 48 . 65 . 48 123 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . 2 63 . . 67 66 . . . . . . . . . . . Shots 5 | . . . 2 . . 2 1 . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 172 | . 20 . . . . . 71 75 5 96 172 . . . . . . . Average Temperature 45 | . 15 . . . . . 38 32 4 56 111 . . . . . . . Received Heat Transfer 234 | . 42 . 108 . . . . . 30 . . . . . 27 . 27 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 2 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . Heat Transferred 346 | . 185 . . . . . 87 37 . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Peak Influence 495 | . 41 15 195 75 . 220 180 217 196 168 495 346 235 90 118 127 105 101 Initial 479 | . . 15 5 75 . . 85 81 98 76 479 346 165 75 42 16 2 62 Average 120 | . 21 15 120 75 . 179 92 112 137 97 487 324 194 67 67 61 26 88 Maximum Alert Level 2 | . . . . . . 1 . 1 . . 2 1 1 . . . . . Low Security (%) 86 | 100 100 100 100 100 . 30 100 96 100 100 . . 65 100 100 100 100 100 Level 1 7 | . . . . . . 69 . 3 . . . 100 34 . . . . . Level 2 5 | . . . . . . . . . . . 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . . . . . 1 1 1 . . . 2 . 1 . 1 . Investigation 2 | . 1 . . . . . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . . 1 . 1 . . . 2 . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Distress Signals 5 | . . . 1 . . . 1 . . . . . . . . 1 2 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . Times Spotted 77 | . 8 . 10 . . 6 6 3 4 2 . 1 7 2 7 5 11 5 Peak Tracking Total 11 | . 8 . 7 . . 4 4 2 3 1 . 1 4 2 6 3 11 2 Tactical Retreats 7 | . . . . . . . 1 . 1 . . . 2 . 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Traps Triggered 4 | . 1 . . . . . . . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . 12 . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Machines Disabled 3 | . . . . . . . 2 . . . . . . . 1 . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Machines Accessed 36 | . 1 . 2 . 1 . 1 4 3 7 2 . 1 . 5 6 1 2 Terminals 24 | . 1 . 2 . . . 1 2 2 4 2 . . . 4 3 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . 1 . . 2 . . Recycling Units 5 | . . . . . . . . 1 . 3 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 84 | . 4 . 4 . 1 . 3 6 8 16 3 . 2 . 16 14 3 4 Successful 56 | . 2 . 2 . 1 . 1 3 7 10 1 . 1 . 12 12 1 3 Failed 28 | . 2 . 2 . . . 2 3 1 6 2 . 1 . 4 2 2 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . 4 . 1 . 1 . 1 2 3 7 2 . . . 6 2 3 2 Terminals 60 | . 4 . 4 . . . 3 4 4 8 3 . . . 15 8 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . 4 . . . 2 . . 4 . . Recycling Units 10 | . . . . . . . . 1 . 8 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . 2 . . Terminal Hacks 31 | . 2 . 2 . 1 . 1 1 2 5 1 . . . 9 5 . 2 Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 1 . . . . 1 1 . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . . . . 1 . . . . . 1 1 . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . 1 . . . . 2 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 3 | . . . . . . . . . . . . . . . 3 . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . 1 . . . . . . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . 4 . . . 1 . . 4 . . Scan Component 3 | . . . . . . . . . 2 . . . . . . 1 . . Repair 3 | . . . . . . . . . 2 . . . . . . 1 . . Refit 3 | . . . . . . . . . . . . . 1 . . 2 . . Recycling Unit Hacks 5 | . . . . . . . . 1 . 3 . . . . 1 . . . Retrieve Components 5 | . . . . . . . . 1 . 3 . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . . . . . . 1 2 . . . . 2 2 1 1 Terminals 7 | . . . . . . . . . 1 . . . . . 2 2 1 1 Assimilate 3 | . . . . . . . . . . . . . . . . 2 . 1 Botnet 2 | . . . . . . . . . . . . . . . 1 . 1 . Disrupt 2 | . . . . . . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . Tunnel 2 | . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 2 . . . 1 2 1 7 1 . . . 3 4 1 2 Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 2 . . . . . . 1 . . Time 62 | . . . . . . . . . 52 . . . . . . 10 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 3 . 3 . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Total Allies 5 | . . . . . . . . 1 . . . . 1 . . 2 . 1 Largest Group 2 | . . . . . . . . 1 . . . . 1 . . 2 . 1 Highest-Rated Group 52 | . . . . . . . . 32 . . . . 42 . . 52 . 26 Highest-Rated Ally 42 | . . . . . . . . 32 . . . . 42 . . 26 . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 2 . . . . 1 . . . . . Total Damage 106 | . . . . . . . . 72 . . . . 34 . . . . . Kills 2 | . . . . . . . . 1 . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Turns Passed 2483 | 6 79 12 128 40 134 147 272 214 157 139 127 34 120 36 397 227 88 126 Spaces Moved 3872 | 1 116 22 219 61 262 265 228 349 179 386 281 59 243 68 419 290 207 217 Core 846 | 1 116 22 219 61 262 13 . . . . . . . 29 123 . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3026 | . . . . . . 252 228 349 179 386 281 59 243 39 296 290 207 217 Fastest Speed 26 | 50 50 50 50 50 50 44 34 27 27 27 27 31 30 26 34 31 31 34 Average Speed 38 | 50 50 50 50 50 50 44 46 29 27 27 28 37 33 47 55 31 33 34 Slowest Speed 114 | 50 50 50 50 50 50 50 54 34 27 27 31 114 37 100 100 37 34 34 Overloaded Moves 2 | . . . . . . . . . . . . . . 2 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 1 1 4 . 5 . . 2 2 1 1 4 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 29 | 2 25 8 30 23 68 69 23 12 44 72 11 66 8 62 13 11 9 7 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . Spaces Dug 86 | . . . 12 . . 28 . 4 17 9 7 . . . 2 3 1 3 Terrain Destroyed 155 | . . . 24 . . 58 27 4 17 9 7 . . . 2 3 1 3 Melee 38 | . . . . . . . . 4 17 1 7 . . . 2 3 1 3 Projectile 8 | . . . . . . . . . . 8 . . . . . . . . AOE 109 | . . . 24 . . 58 27 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Was Fac Res Res Acc Total 4642 | 6 125 22 236 70 265 283 386 445 254 400 305 69 268 69 563 409 214 253 Wait 565 | . 1 . . 8 . 5 151 73 52 8 10 . 8 1 116 100 2 30 Move 3811 | . 115 21 218 60 261 262 225 340 178 375 280 58 239 64 416 287 198 214 Hop 21 | . . . . . . 1 1 4 . 5 . . 2 1 1 1 4 1 Pick Up 23 | . 1 . 6 1 2 . . 5 1 . . 1 . . 3 3 . . Fast Attach 44 | . 1 . . . . 4 5 2 3 . 2 3 5 1 12 4 2 . Attach 13 | . 1 . 4 . . . . 2 . . . 1 . . 1 1 2 1 Detach 11 | 2 . . 1 . . . . . . . . 1 3 1 2 . 1 . Swap 14 | 2 . . 1 . . 5 . 2 . . . 1 . . 2 1 . . Drop 33 | 2 . . 4 1 2 1 2 3 2 . 1 1 2 1 4 5 2 . Fire 25 | . 6 . 2 . . 5 2 1 . 9 . . . . . . . . Melee 65 | . . . . . . . . 5 18 3 12 . 4 . 6 7 3 7 Ram 1 | . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 . . . . . . Rewire 13 | . . . . . . . . 8 . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 86 | -10/Materials | Entered Mines 95 | -10/Mines | Discovered new exit (range 5) 98 | -10/Mines | Entered Materials 98 | -9/Materials | Evolved 2 slots: Propulsion x2 217 | -9/Materials | Discovered new exit (range 7) 226 | -9/Materials | Entered Mines 233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 264 | -9/Mines | Discovered new exit (range 5) 266 | -9/Mines | Entered Exiles 281 | -9/Exiles | Met 8R-AWN 289 | -9/Exiles | Met EX-HEX 307 | -9/Exiles | Met EX-DEC 316 | -9/Exiles | Build established: Mutant 319 | -9/Exiles | Met EX-BIN 326 | -9/Exiles | Aligned with FarCom system 327 | -9/Exiles | Given EX-Vault access code 339 | -9/Exiles | Opened EX-Vault 342 | -9/Exiles | Found Trap Reconfigurator 353 | -9/Exiles | Warned to stay clear of 0b10 Research branches 394 | -9/Exiles | Discovered new exit (range 14) 400 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 400 | -9/Exiles | Entered Mines 542 | -8/Mines | Discovered new exit (range 12) 547 | -8/Mines | Entered Materials 547 | -8/Materials | Evolved 2 slots: Utility x2 709 | -8/Materials | Build established: Scavenger-Mutant 818 | -8/Materials | Discovered new exit (range 5) 819 | -8/Materials | Identified exit to Factory 819 | -8/Materials | Entered Factory 819 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -7/Factory | Identified exit to Storage 1025 | -7/Factory | Identified exit to Lower Caves 1033 | -7/Factory | Entered Storage 1064 | -7/Storage | Repaired Flight Unit 1091 | -7/Storage | Repaired Flight Unit 1123 | -7/Storage | Identified exit to Factory 1152 | -7/Storage | Build established: Hacker-Scout 1188 | -7/Storage | Used back door to open Recycling access 1188 | -7/Storage | Discovered new exit (range 5) 1189 | -7/Storage | Identified exit to Recycling 1190 | -7/Storage | Entered Recycling 1246 | -7/Recycling | Spotter reported a threat 1306 | -7/Recycling | Spotter reported a threat 1328 | -7/Recycling | Discovered new exit (range 5) 1328 | -7/Recycling | Identified exit to Factory 1329 | -7/Recycling | Entered Factory 1329 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1407 | -5/Factory | Crushed by falling debris 1456 | -5/Factory | Identified exit to DSF 1456 | -5/Factory | Entered DSF 1475 | -5/DSF | Additional patrols routed to DSF 1480 | -5/DSF | Discovered new exit (range 11) 1490 | -5/DSF | Identified exit to Factory 1490 | -5/DSF | Entered Factory 1490 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -4/Factory | Lost 3 parts (1n2u) 1560 | -4/Factory | Discovered new exit (range 6) 1561 | -4/Factory | Identified exit to Upper Caves 1610 | -4/Factory | Manually triggered Chute Trap 1610 | -4/Factory | Sucked down chute 1610 | -4/Factory | Entered Waste 1620 | -4/Waste | Spotted C-40 Crusher 1622 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1622 | -4/Waste | Spotted C-40 Crusher 1625 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1638 | -4/Waste | Discovered new exit (range 15) 1645 | -4/Waste | Identified exit to Factory 1646 | -4/Waste | Entered Factory 1656 | -4/Factory | Lost 5 parts (1p1n2u1w) 1701 | -4/Factory | Found Prototype Device 1701 | -4/Factory | Identified Exp. Shield Generator 1741 | -4/Factory | Spotted B-86 Titan 1774 | -4/Factory | Build established: Hacker-Mutant 1790 | -4/Factory | Lost 3 parts (1n2u) 1941 | -4/Factory | Identified exit to Research 2043 | -4/Factory | Entered Research 2043 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -3/Research | Identified exit to Research 2119 | -3/Research | Repaired Hrd. Light Armor Plating 2269 | -3/Research | Discovered new exit (range 18) 2270 | -3/Research | Entered another Research area 2270 | -2/Research | Evolved 2 slots: Utility x2 2348 | -2/Research | Spotted B-90 Cyclops 2352 | -2/Research | Discovered new exit (range 15) 2357 | -2/Research | Identified exit to Access 2358 | -2/Research | Entered Access 2358 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2409 | -1/Access | Identified exit to Surface 2484 | *** | Escaped! Last Messages --------------- 02358_ Receiving FarCom transmissions... 02388_ U-05 Engineer builds a Wall. 02405_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02408_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 02408_ O-24 Administrator accesses terminal... 02408_ O-24 Administrator IFF database reprogrammed. 02409_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (87,89) Map updated. 02420_ Administrator 10a reveals location of hidden door. 02478_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02479_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????#???????????? | | ?????????? ????? ??#?BB????BB??????#?????????????? | | ???????????????"????? ????????#???#??????????????? | | ?????????"???? ?"??????????"???????? ????????????? | | ????????????????"???????""??"???? ???????????????? | | ????????????????????????"??????????????????#?????? | | ???????????????"?#?#""""""""""#???? ?????????#?#?? | | ?????????? ? ??????# #????????????#?????? | | ??????? ??? ?h?????# #??????????? ????#?? | | ?????????????????#?# ### ?????? ?###???# | | ??????????? ??? ?#?# "" #?? ?? ?? ? ?? ??#? | | ???????????? h ????# "@ #?????? ?? ?? #??? | | ???????????#???????# #?#?? ????# ##?? | | ???#??#?????????#?## #???????? ?# #??? | | ???????#???????#??## #?#????? ????# #??? | | ????????????????#### ###?? ? ?????# #??# | | ?????????? ?? ???## o ##? ??? ??# #??? | | ?????#????#? ?????##"" ##? ? ? ????# #??? | | ?? ?? ?????????????#"" #?????##??##?# #??? | | ???????? ??? ????#?#"" #??#??????#??# #??? | | ????????? ? ?#?#??#T #?##?????##?## #??? | | ????????? ??????#??#"" ##??#???#????# #??# | | ???????? ??????????#"" #?#??##?##???# #??? | | ??????????? ???#?###"" ############## #### | | ????????? # u | | ??????????# | | ?????#???######################################### | | ????#??????????????#?????#?#?#????? ??????? ????## | | ??????????? ??? ????? ??????? ?? ????????? ???#? | | ???????????????? ???????? ??? ??#???? ????????#?? | | ??????????????????##???????????????????? ""? #?##? | | ???????????? ???????? ? ?? ?" ?????? ?? ?????????? | | ???????????? ????#??? ???????????? ??????""??##### | | ????????? ??????#???? ???"??"?????? ????""??# | | ???????????? ????#????? ?"?"?"? ?????? ???? ?# | | ???????? ????????##?? ?? ?????????? ??????"??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 14 Corruption Containment 12 Corruption Block 20 Armor Coverage 150 Resistance: EM 15 Evasion (%) 64 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ H-55 Commando | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoPhysicsFirepult Manual? 0 Play Time 00:30:50 Cumulative 1178.1 hours Start 2022.09.11 @ 10:56:23 End 2022.09.11 @ 11:25:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 824 Rogue 820 Adventurer 4 Explorer 0 Win Type 0 Total 129 Types 99/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cae2b031-9e4e-4290-aa4c-07a4d56d9e88