Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 11:01:09 Player: AntinDisguise Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1350) 1350 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3300 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 17/160 System Corruption 0% Temperature Critical (770) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (15) --- Armored Treads Armored Treads Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Armored Treads Armored Treads Advanced Weight Redist. System Plasma Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 56 | 6 9 16 25 Power 9 | 1 1 4 3 Engine 7 | 1 1 4 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 21 | 2 2 5 12 Treads 19 | . 2 5 12 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 3 | . . 2 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 3 5 9 Energy Gun 7 | 2 2 . 3 Energy Cannon 5 | . . . 5 Ballistic Gun 3 | . . 3 . Ballistic Cannon 2 | . 1 . 1 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 3 9 12 Power 6 | . . 3 3 Propulsion 10 | . 1 2 7 Utility 1 | . . 1 . Weapon 7 | . 2 3 2 Highest Loss Streak 8 | . 2 5 8 To Critical Strikes 2 | . . 2 . Average Slot Usage (%) 96 | . 97 96 94 Engine 14 | . 14 19 12 Treads 14 | . 1 21 34 Leg 14 | . 26 . . Device 4 | . . 11 9 Storage 12 | . 14 11 9 Processor 11 | . 13 11 8 Energy Gun 10 | . 15 6 5 Energy Cannon 2 | . . . 9 Ballistic Gun 2 | . . 9 2 Ballistic Cannon 6 | . 11 . . Launcher 1 | . . 5 . Naked Turns . | . . . . Heaviest Build 51 | 14 31 38 51 Greatest Support 89 | 20 40 46 89 Greatest Overweight (x) 16 | 3 2 1 16 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 15 | 6 10 6 15 Average Carried 5 | 3 5 3 7 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 3 7 3 3 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 984 | 260 195 169 360 Remotely . | . . . . Salvage Created 1435 | 49 627 385 374 Parts 101 | 7 35 36 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 14 13 5 Guns 15 | . 6 7 2 Cannons 10 | . 7 . 3 AOE 7 | . 1 6 . Classes Destroyed 11 | 1 7 2 1 Worker 3 | . . 2 1 Builder 4 | . 1 2 1 Tunneler 4 | 3 . 1 . Hauler 1 | . 1 . . Recycler 4 | . 2 1 1 Operator 2 | . 1 1 . Watcher 6 | . 3 2 1 Swarmer 11 | . 3 8 . Grunt 14 | . 11 1 2 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 9 | 3 5 9 2 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 4 | 1 4 3 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 299 | . 58 115 126 Missed 56 | . 13 23 20 Damage Taken 3732 | 38 523 1167 2004 Core 965 | . 78 264 623 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 68 34 . Volleys Fired 133 | 4 60 42 27 Largest 2 | 2 2 2 2 Hottest 160 | 90 100 105 160 Shots Fired 227 | 8 107 61 51 Gun 138 | 8 71 41 18 Cannon 69 | . 36 . 33 Launcher 20 | . . 20 . Special . | . . . . Kinetic 61 | . 36 20 5 Thermal 109 | 4 58 11 36 Explosive 20 | . . 20 . Electromagnetic 37 | 4 13 10 10 Robot Hit Streak 11 | 7 11 7 5 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 140 | 7 58 44 31 Core Hits 89 | 3 28 37 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 . 1 Burn 3 | . 3 . . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3448 | 127 1333 1284 704 Guns 1150 | 89 498 391 172 Cannons 956 | . 424 . 532 Explosions 1342 | 38 411 893 . Melee . | . . . . Ramming . | . . . . Kinetic 660 | . 424 159 77 Thermal 1127 | 76 367 160 524 Explosive 1267 | . 374 893 . Electromagnetic 394 | 51 168 72 103 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 126 | . 73 53 . Projectiles . | . . . . Explosions 126 | . 73 53 . Melee . | . . . . Knockbacks 8 | . 3 . 5 Impact . | . . . . Kinetic 8 | . 3 . 5 Secondary . | . . . . Self-Inflicted Damage 245 | 38 34 173 . Shots 10 | 1 1 8 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 925 | 114 201 481 925 Average Temperature 156 | 60 57 181 310 Received Heat Transfer 1443 | . 222 276 945 Effects 42 | . . 9 33 Shutdowns 8 | . . 1 7 Energy Bleed 4 | . . . 4 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 6 | . . 1 5 Damage (minor) 4 | . . . 4 Damage (major) 11 | . . 7 4 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 2 . . 1 Heat Transferred 2800 | 211 1197 370 1022 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 506 | 15 391 506 305 Initial 141 | . 9 89 141 Average 228 | 1 245 295 166 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 36 | 100 17 28 73 Level 1 58 | . 82 45 26 Level 2 5 | . . 26 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 . 3 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 25 23 16 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 6 | . 6 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 3 1 3 Max in Single Turn 2 | . 2 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 4 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 9 | . 8 . 1 Successful 9 | . 8 . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Alert Level 3 | . 3 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2703 | 66 1391 537 709 Spaces Moved 1351 | 35 737 243 336 Core 19 | 18 . . 1 Treads 616 | . 38 243 335 Legs 716 | 17 699 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 157 | 114 155 161 162 Slowest Speed 850 | 200 260 240 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 78 27 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 124 | 8 15 94 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 117 | 8 15 94 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1709 | 53 879 326 451 Wait 89 | . 56 15 18 Move 1348 | 34 736 242 336 Hop . | . . . . Pick Up 62 | 9 13 9 31 Fast Attach . | . . . . Attach 42 | 6 6 12 18 Detach . | . . . . Swap 14 | . 3 4 7 Drop 21 | . 5 2 14 Fire 133 | 4 60 42 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Discovered new exit (range 12) 1431 | -10/Materials | Discovered new exit (range 18) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1648 | -9/Materials | Lost 3 parts (1p1n1w) 1729 | -9/Materials | Core integrity fell below 50% 1803 | -9/Materials | Lost 5 parts (2p1u2w) 1853 | -9/Materials | Discovered new exit (range 3) 1909 | -9/Materials | Build established: Scavenger-Mutant 1995 | -9/Materials | Entered another Materials area 1995 | -8/Materials | Evolved 2 slots: Propulsion x2 2632 | -8/Materials | Identified exit to Garrison 2643 | -8/Materials | Garrison activated, responded to threat 2685 | -8/Materials | Core integrity fell below 50% 2697 | -8/Materials | Core integrity fell below 20% 2705 | -8/Materials | Core destroyed Last Messages --------------- Terminal disabled. U-05 Engineer builds a Wall. Overheating: Core damaged (-60). Plasma Cannon destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-15). Acquired Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Overheating: Matter decay (-24). Power failure, Lgt. Nuclear Core shutdown. Discarded Broken Visual Processing Unit. Overheating: Arm. Treads damaged (-104). U-05 Engineer lays Concrete. Overheating: Energy bleed (-4). U-05 Engineer lays Concrete. Overheating: System interference. Adv. Weight Redist. System temporarily disabled. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Overheating: Core damaged (-104). 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[=+ # ####### ??????????????????? | | ! ########+######## ??????????????????? | | #######+#+## ### # ??????????????????? | | # # + """ """"" # ??????????????????? | | """ # # ### """ ""T"" + ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingRelayProtection Manual? 0 Play Time 00:21:25 Cumulative 11.6 hours Start 2024.04.09 @ 10:39:41 End 2024.04.09 @ 11:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e85a2963-b76e-48ba-8f3a-f6443c31f75b