Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 23:46:11 Player: morimori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1552) 1552 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 5133 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hybrid Deuterium Engine Improved Heat Sink Improved Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Leg Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Hybrid Deuterium Engine Improved Heat Sink Improved Terrain Scanner Advanced ECM Suite [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 88 | 8 25 36 5 4 10 Power 14 | 1 3 8 . . 2 Engine 13 | 1 3 7 . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 29 | 3 5 12 4 2 3 Treads 1 | . . . . . 1 Leg 19 | 2 5 11 . . 1 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 8 | . . 1 4 2 1 Utility 22 | 2 4 8 1 2 5 Device 8 | 1 . 5 . 1 1 Storage 4 | 1 2 . 1 . . Processor 2 | . . . . . 2 Hackware 4 | . . 2 . . 2 Protection 4 | . 2 1 . 1 . Artifact . | . . . . . . Weapon 23 | 2 13 8 . . . Energy Gun 9 | . 5 4 . . . Energy Cannon 3 | . 2 1 . . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon 2 | . 2 . . . . Launcher 4 | . 2 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . 3 4 . 3 6 Power 4 | . 1 2 . 1 . Propulsion 7 | . 2 . . 2 3 Utility 5 | . . 2 . . 3 Weapon . | . . . . . . Highest Loss Streak 4 | . 3 1 . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 99 90 83 66 Engine 9 | . 14 9 9 6 . Leg 19 | . 28 22 . . . Flight 4 | . . . 35 29 11 Device 10 | . . 20 9 15 5 Storage 11 | . 14 11 9 7 4 Hackware 5 | . . 3 18 15 24 Protection 10 | . 13 8 . 7 6 Energy Gun 6 | . 3 14 . . . Energy Cannon 5 | . 9 4 . . . Ballistic Gun 3 | . 6 2 9 . . Ballistic Cannon 3 | . 8 . . . . Naked Turns . | . . . . . . Heaviest Build 44 | 11 38 44 16 16 9 Greatest Support 20 | 20 20 20 17 18 11 Greatest Overweight (x) 3 | 3 1 2 . . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 Average Capacity 12 | 7 11 15 8 8 7 Most Carried 15 | 8 15 15 15 8 8 Average Carried 11 | 5 11 14 8 7 6 Final Capacity 15 | 8 15 15 8 8 5 Final Carried 15 | 8 14 15 8 7 5 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 1245 | 378 460 399 . 8 . Remotely . | . . . . . . Salvage Created 2536 | 345 973 1218 . . . Parts 154 | 30 53 71 . . . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 6 | . 6 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 14 27 . . . Guns 32 | . 12 20 . . . Cannons 5 | . 1 4 . . . AOE 2 | . 1 1 . . . Classes Destroyed 10 | 3 6 1 . . . Worker 8 | 4 1 3 . . . Builder 2 | . 1 1 . . . Tunneler 8 | 8 . . . . . Hauler 2 | . 1 1 . . . Recycler 6 | 1 4 1 . . . Operator 2 | . 1 1 . . . Watcher 6 | . 3 3 . . . Swarmer 11 | . 3 8 . . . Grunt 22 | . 11 11 . . . Sentry 8 | . . 8 . . . Best Kill Streak 4 | 3 4 4 . . . Combat Bots Only 4 | . 3 4 . . . Max Kills in Single Turn 2 | 1 1 2 . . . Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 4145 | . 1070 1173 66 233 1603 Core 1406 | . 220 219 10 98 859 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . . . . 66 Regen/Repaired (Parts) 13 | . . 13 . . . Core Remaining (%) 68 | 100 12 45 98 86 . Volleys Fired 248 | 49 100 99 . . . Largest 2 | 2 2 2 . . . Hottest 136 | 40 136 136 . . . Shots Fired 495 | 98 199 198 . . . Gun 447 | 98 172 177 . . . Cannon 43 | . 24 19 . . . Launcher 5 | . 3 2 . . . Special . | . . . . . . Kinetic 260 | 98 153 9 . . . Thermal 230 | . 43 187 . . . Explosive 5 | . 3 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 9 10 14 . . . Robot Miss Streak 7 | 3 7 7 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 286 | 61 114 111 . . . Core Hits 115 | 24 45 46 . . . Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 1 5 6 . . . Burn 10 | . 4 6 . . . Destroy 1 | 1 . . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3657 | 499 1303 1855 . . . Guns 3016 | 499 925 1592 . . . Cannons 434 | . 229 205 . . . Explosions 207 | . 149 58 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1372 | 499 789 84 . . . Thermal 2078 | . 365 1713 . . . Explosive 207 | . 149 58 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . 1 Average Corruption 1 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 1 . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 79 | . 79 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 322 | . 322 267 . . 81 Average Temperature 76 | . 85 59 . . 44 Received Heat Transfer 1050 | . 546 459 27 . 18 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 15 | . 3 12 . . . Heat Transferred 5624 | . 1221 4403 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 528 | 55 241 528 366 254 315 Initial 180 | . 6 . 180 165 29 Average 157 | 23 81 272 206 174 70 Maximum Alert Level 2 | . 1 2 1 1 1 Low Security (%) 66 | 100 88 36 64 37 94 Level 1 21 | . 11 30 35 62 5 Level 2 12 | . . 33 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 3 1 4 5 Investigation 7 | . 2 . 1 3 1 Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 3 . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 26 50 11 6 41 Peak Tracking Total 17 | . 6 4 10 5 17 Tactical Retreats 19 | . 4 4 3 . 8 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 7 | . 2 2 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 4 | . 3 1 . . . Max in Single Turn 1 | . 1 1 . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 32 | . 7 12 3 6 4 Terminals 20 | . 6 7 1 4 2 Fabricators 2 | . . . . 1 1 Repair Stations 3 | . . 2 . 1 . Recycling Units 3 | . 1 1 . . 1 Scanalyzers 3 | . . 2 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 93 | . 23 37 7 14 12 Successful 52 | . 9 21 5 9 8 Failed 41 | . 14 16 2 5 4 Catastrophic 8 | . 4 1 . 2 1 Database Lockouts . | . . . . . . Manual 33 | . 14 10 4 2 3 Terminals 59 | . 22 20 4 10 3 Fabricators 5 | . . . . 2 3 Repair Stations 5 | . . 3 . 2 . Recycling Units 10 | . 1 3 . . 6 Scanalyzers 13 | . . 11 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 24 | . 8 8 2 6 . Part Schematic 6 | . 4 2 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 4 | . 2 2 . . . Level Access Points 2 | . . . 1 1 . Branch Access Points 2 | . . 1 1 . . Machine Index 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 2 | . . 1 . 1 . Recall Investigation 2 | . . . . 2 . Recall Extermination 1 | . . . . 1 . Fabricator Hacks 4 | . . . . 2 2 Load Schematic 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks 3 | . . 2 . 1 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . 1 . . . Recycling Unit Hacks 9 | . 1 2 . . 6 Recycle Component 3 | . . . . . 3 Process 1 | . . . . . 1 Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . . . . 1 Retrieve Components 3 | . 1 1 . . 1 Scanalyzer 11 | . . 9 2 . . Insert Component 6 | . . 5 1 . . Analyze 5 | . . 4 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 6 10 2 6 3 Full Trace Events 5 | . . 1 . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . 4 6 1 . . Parts Built 2 | . . . . 1 1 Authchips . | . . . . . . Time 98 | . . . . 49 49 Total Part Build Rating 4 | . . . . 2 2 Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 3 | . . . . . 3 Recycled Matter 98 | . . . . . 98 Retrieved Matter 98 | . . . . . 98 Retrieved Components 15 | . 3 10 . . 2 Parts Scanalyzed 5 | . . 4 1 . . Part Schematics Acquired 5 | . . 4 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 7015 | 498 2516 2670 126 521 684 Spaces Moved 4306 | 286 1187 1093 369 611 760 Core 104 | 16 . . . . 88 Treads . | . . . . . . Legs 2549 | 269 1187 1093 . . . Wheels 1 | 1 . . . . . Hover . | . . . . . . Flight 1652 | . . . 369 611 672 Fastest Speed 31 | 50 120 190 31 31 37 Average Speed 124 | 121 178 201 31 31 51 Slowest Speed 260 | 200 190 260 31 37 57 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 35 | . . . 5 9 21 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 14 95 95 33 15 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . 12 16 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . 12 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 5499 | 357 1420 1379 377 933 1033 Wait 727 | 2 48 97 . 305 275 Move 4236 | 285 1186 1092 360 593 720 Hop 30 | . . . 3 8 19 Pick Up 68 | 9 28 21 2 2 6 Fast Attach 23 | 8 6 5 . . 4 Attach 24 | . 4 9 4 3 4 Detach 5 | 1 . 1 . 1 2 Swap 41 | . 15 22 1 1 2 Drop 79 | 3 33 33 7 2 1 Fire 248 | 49 100 99 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . 18 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 499 | -11/Junkyard | Entered Materials 500 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Core integrity fell below 50% 948 | -10/Materials | Lost 3 parts (1p2n) 1070 | -10/Materials | Discovered new exit (range 3) 1331 | -10/Materials | Core integrity fell below 20% 1493 | -10/Materials | Discovered new exit (range 5) 1509 | -10/Materials | Discovered new exit (range 16) 3015 | -10/Materials | Entered another Materials area 3015 | -9/Materials | Evolved 2 slots: Utility x2 3051 | -9/Materials | Identified exit to Mines 3051 | -9/Materials | Identified exit to Storage 3323 | -9/Materials | Build established: Scavenger-Mutant 4569 | -9/Materials | Discovered new exit (range 3) 5002 | -9/Materials | Core integrity fell below 50% 5562 | -9/Materials | Discovered new exit (range 14) 5654 | -9/Materials | Repaired Flight Unit 5685 | -9/Materials | Entered another Materials area 5685 | -8/Materials | Evolved 2 slots: Propulsion x2 5779 | -8/Materials | Identified exit to Factory 5811 | -8/Materials | Entered Factory 5811 | -7/Factory | Evolved 2 slots: Utility x2 5935 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6241 | -7/Factory | Build established: Hacker-Sprinter 6287 | -7/Factory | Identified exit to Factory 6332 | -7/Factory | Entered another Factory area 6332 | -6/Factory | Evolved 2 slots: Utility x2 6359 | -6/Factory | Lost 3 parts (1p2n) 6618 | -6/Factory | Build established: Hacker-Mutant 6888 | -6/Factory | Lost 4 parts (2n2u) 6897 | -6/Factory | Fabricated Imp. Flight Unit? 6981 | -6/Factory | Core integrity fell below 50% 7006 | -6/Factory | Core integrity fell below 20% 7016 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06958_ S-27 Virus knocked back. 06959_ Knocked back. 06960_ Slug penetrates Wall. 06960_ >> Machine Analyzer network decryption results: 06960_ Terminal x2 06965_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06967_ Arm. Leg severed. 06969_ O-16 Technician uses terminal to summon reinforcements. 06969_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 06969_ O-16 Technician locks terminal. 06971_ Nuclear Pulse Thruster severed. 06977_ >> Machine Analyzer network decryption results: 06977_ Garrison Access x2 06999_ Hacking Suite destroyed. 07006_ System corrupted: Heat flow error (+118). 07008_ C-17 Slicer knocked back. 07008_ C-17 Slicer destroyed. 07008_ Knocked back. 07008_ C-17 Slicer knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????? ??????????????????????????? | | ?#######???????? ???????????????????????? | | ?# #???????? #??????????????????????? | | ?# #???????# #??????????????????????? | | ?# #???????# #??????????????????????? | | ?# #???? ??# #??????????????????????? | | ?# #???????# #???????????????????"?"? | | ?# #???????# #???????????????????"?" | | ?# #???????# ^^ #?????????????????? " " | | ?# #?? ????# #?????????????????? " " | | ?# ######### R# ????????????????# " " | | ?# #? ???????????????# " " | | ?# s #?????????????????# " " | | ?# +?????????????????# " " | | ?# #?????????????????# " " | | ?# s s #?????????????????# | | ?#####+###+##### @#????? ???????????# | | ??# # #??????????????######### | | ??# "" # k cc#????? ????????# | | ??# " " Y" # c#???#??????????# | | ??# " " "" # #??????????????# | | ??# " ! " # c #??????????????# | | ??# " ! " # c ###????????????# | | ??# " " # #??#???????????# ### | | ??# " " # ################ # | | ??# " " # # | | ??# " " # # | | ??# " " # / # | | ??# =# =% # | | ??############## * # | | ?###???????????######## # # #+########## | | ?#????????????????????? ## | | ??????????#????????????## """ """ """ #### | | ?????????????????????#??# """ """ """ ?#??? | | ????????????????#?#?????# """ """ """ ???? | | ?????##?#???????????????# #??? | | ?????????????#??????????# """ """ """ ?? ???? | | ????????????????????????# """ """ """ ?????? | | ????????????????????????# """ """ """???????? | | ????????????????????????? ? ?? ????????? | | ?????????????????????????#??###???#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 63 Offensive Hacking 40 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Hacked Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeGlidesysFacilitator Manual? 0 Play Time 01:07:57 Cumulative 87.0 hours Start 2023.09.17 @ 22:39:52 End 2023.09.17 @ 23:46:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f996af71-00d5-4d5b-927f-9b5b8f9aa306