Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 09:55:16 // Winter2019/RPGLIKE Player: Delirus Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1674) 1674 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2836 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 600/600 Matter 272/300 Energy 245/265 System Corruption 5% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Scraptown Parts ------- > --- POWER (2+1) ------ Improved Ion Engine Subdweller Power Source > --- PROPULSION (2+1) - Light Treads Wheel > --- UTILITY (4+1) ---- Structural Scanner Seismic Detector (+) Scrap Shield Rainbow Chip > --- WEAPON (3+1) ----- Subdweller Beam Cannon Subdweller Machine Gun Enhanced Flamer (+) Mace > --- INVENTORY (2) ---- Subdweller Machine Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Subdweller Power Source > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Seismic Detector Recoil Stabilizer Scrap Shield Rainbow Chip > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun Enhanced Flamer Mace > --- INVENTORY -------- Subdweller Machine Gun Subdweller Shrapnel Launcher [Rating: 36] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Seismic Detector Device Seismic Detector Processor Rainbow Chip Protection Scrap Shield Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 7 | 1 1 1 4 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 3 | . 1 1 1 . Weapon 2 | 1 . . 1 . Parts Attached 35 | 5 9 15 6 . Power 4 | . . 3 1 . Engine 4 | . . 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 1 1 3 1 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 4 | 1 1 2 . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 9 | 1 2 3 3 . Device 7 | 1 2 1 3 . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | 3 6 6 1 . Energy Gun 6 | 2 4 . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon 3 | . 2 1 . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . 1 1 . . System Corruption 3 | . 2 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 97 75 75 80 Engine 12 | . 16 11 10 13 Wheel 11 | . 16 9 7 6 Device 20 | . 30 18 10 13 Processor 4 | . . 6 7 6 Protection 3 | . . 4 7 6 Energy Gun 12 | . 32 4 . . Energy Cannon 4 | . . 6 7 6 Ballistic Gun 4 | . . 6 7 6 Ballistic Cannon 2 | . . 3 . . Special Weapon 1 | . . . 7 6 Peak Build Rating 36 | 7 11 28 36 34 Average Rating 19 | 4 10 21 30 34 On Entrance 16 | 3 7 11 28 34 Naked Turns . | . . . . . Heaviest Build 48 | 10 13 38 48 48 Greatest Support 20 | 10 12 20 20 20 Greatest Overweight (x) 6 | . 1 6 2 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 2 | 1 2 2 2 2 Average Capacity 1 | . 1 2 2 2 Most Carried 2 | 1 2 2 2 2 Average Carried 1 | . 1 1 2 2 Final Capacity 2 | 1 2 2 2 2 Final Carried 2 | 1 2 2 2 2 Class Distribution -------------------- 44% | Mutant 22% | Subdweller-Mutant 19% | Subdweller-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Gunner | -8/Recycling Subdweller-Gunner | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 926 | 256 144 420 75 31 Remotely 10 | . 10 . . . Salvage Created 1507 | 220 1023 254 10 . Parts 133 | 11 74 30 18 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 37 | . 20 13 4 . Guns 18 | . 13 3 2 . Cannons 8 | . . 6 2 . AOE 9 | . 5 4 . . Classes Destroyed 12 | 2 7 3 . . Worker 5 | . 5 . . . Builder 2 | . 1 . 1 . Tunneler 5 | 5 . . . . Hauler 2 | . 2 . . . Recycler 4 | 1 3 . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 3 . . Grunt 17 | . 17 . . . Sentry 5 | . . 1 4 . Subdweller 9 | . . 9 . . Best Kill Streak 5 | 5 4 5 1 . Combat Bots Only 4 | . 4 3 1 . Max Kills in Single Turn 2 | 2 2 2 1 . Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 153 | . 59 80 14 . Missed 45 | . 19 22 4 . Damage Taken 1569 | 30 588 819 132 . Core 1188 | 24 504 578 82 . Absorbed by Shields . | . . . . . Redirected to Core 797 | 24 298 406 69 . Ignored by Resistances 175 | . 84 71 20 . Core Remaining (%) 96 | 96 . . . . Volleys Fired 128 | 13 56 48 11 . Largest 3 | 2 2 2 3 . Hottest 190 | 80 90 110 190 . Shots Fired 239 | 24 112 77 25 1 Gun 178 | 24 112 30 12 . Cannon 55 | . . 43 11 1 Launcher 4 | . . 4 . . Special 2 | . . . 2 . Kinetic 51 | 2 . 37 12 . Thermal 37 | . . 23 13 1 Explosive . | . . . . . Electromagnetic 151 | 22 112 17 . . Robot Hit Streak 19 | 5 13 19 12 . Robot Miss Streak 4 | 3 4 3 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 148 | 15 82 31 20 . Core Hits 101 | 5 61 28 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . 2 . Impact 2 | . . . 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3547 | 335 1620 1091 501 . Guns 1719 | 200 1191 155 173 . Cannons 789 | . . 485 304 . Explosions 1013 | 135 427 451 . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 879 | 20 . 686 173 . Thermal 1218 | 135 427 328 328 . Explosive . | . . . . . Electromagnetic 1448 | 180 1191 77 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 4 5 5 5 Average Corruption 4 | . 3 4 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 107 | . 31 62 10 4 Message Errors 25 | . 7 16 1 1 Matter Fused 22 | . 6 12 3 1 Heat Flow Errors 17 | . 2 13 2 . Energy Discharges 13 | . 3 9 1 . Parts Fused 1 | . . 1 . . Data Loss (minor) 12 | . 5 4 2 1 Data Loss (major) 4 | . 1 3 . . Misfires 8 | . 2 4 1 1 Alerts 3 | . 3 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 34 | 32 . 2 . . Projectiles . | . . . . . Explosions 34 | 32 . 2 . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 206 | 31 166 9 . . Shots 6 | 1 4 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 263 | 72 263 250 252 . Average Temperature 73 | 31 69 92 91 . Received Heat Transfer 528 | . 231 243 54 . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Fried 4 | 1 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 . . 2 . Heat Transferred 1463 | 150 400 383 530 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | 3 5 1 . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 531 | 30 531 . 300 . Initial 25 | . 19 . 25 . Average 229 | 8 274 . 166 . Maximum Alert Level 2 | . 2 . 1 . Low Security (%) 49 | 100 40 . 61 . Level 1 24 | . 18 . 38 . Level 2 26 | . 41 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 7 . . . Investigation 6 | . 6 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 27 17 4 . Peak Tracking Total 6 | . 4 6 1 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 7 | . 3 4 . . Max in Single Turn 2 | . 2 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 3 | . 1 . 2 . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 23 | . 5 3 15 . Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 2 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 12 8 28 . Successful 34 | . 4 8 22 . Failed 14 | . 8 . 6 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 27 | . 9 . 18 . Terminals 21 | . 8 . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 4 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . . 8 10 . Record 13 | . . 6 7 . Open Door 1 | . . 1 . . Zone Layout 2 | . . . 2 . Release Object 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 3 . 12 . Terminals 6 | . 1 . 5 . Botnet 3 | . . . 3 . Sabotage 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 2 . 7 . Tunnel 9 | . 2 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5007 | 75 1409 2670 736 117 Spaces Moved 3921 | 25 945 2185 660 106 Core 47 | . . 47 . . Treads . | . . . . . Legs 2 | 2 . . . . Wheels 3639 | 23 945 1905 660 106 Hover . | . . . . . Flight 233 | . . 233 . . Fastest Speed 80 | 80 80 80 95 110 Average Speed 105 | 83 100 109 99 110 Slowest Speed 350 | 120 105 350 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 95 94 99 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 11 | . 2 2 7 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 6 . 1 Spaces Dug 2 | . . 1 1 . Terrain Destroyed 134 | 7 63 60 3 1 Melee 1 | . . . 1 . Projectile 8 | . . 5 2 1 AOE 125 | 7 63 55 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 4560 | 54 1293 2399 708 106 Wait 369 | 8 245 113 3 . Move 3917 | 24 944 2184 659 106 Hop . | . . . . . Pick Up 9 | 1 4 4 . . Fast Attach 26 | 5 2 13 6 . Attach . | . . . . . Detach . | . . . . . Swap 9 | . 7 2 . . Drop 27 | 3 7 15 2 . Fire 128 | 13 56 48 11 . Melee 2 | . . . 2 . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 72 | . 27 20 25 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 14 | -11/Scrapyard | Upgraded with Weapon slot (x1) 76 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Upgraded with Utility slot (x1) 223 | -10/Materials | Discovered new exit (range 10) 226 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Reached level 2 971 | -10/Materials | Reached level 3 1162 | -10/Materials | Discovered new exit (range 16) 1485 | -10/Materials | Entered Subcaves 1487 | -10/Subcaves | Reached level 4 1511 | -10/Subcaves | Discovered new exit (range 15) 1563 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1563 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1819 | -10/Subcaves | Discovered new exit (range 14) 1822 | -10/Subcaves | Learned location of Zion (-7) 1822 | -10/Subcaves | Met a Zionite searching for "candidates" 1872 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1981 | -10/Subcaves | Released subatomizers from SUBCON Basin 2086 | -10/Subcaves | Visited Clippyterm 2089 | -10/Subcaves | Learned location of Deep Caves (-7) 2089 | -10/Subcaves | Learned 40 Factory zone layouts 2110 | -10/Subcaves | Learned Materials terminal intel 2175 | -10/Subcaves | A Subdweller sparked back to life 2175 | -10/Subcaves | A Subdweller sparked back to life 2175 | -10/Subcaves | A Subdweller sparked back to life 2191 | -10/Subcaves | Core integrity fell below 50% 2216 | -10/Subcaves | Found Prototype Processor 2216 | -10/Subcaves | Identified Rainbow Chip 2218 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2533 | -10/Subcaves | Build established: Scavenger-Mutant 2659 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2662 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2953 | -10/Subcaves | Upgraded with Utility slot (x1) 3003 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3242 | -10/Subcaves | Build established: Subdweller-Mutant 3515 | -10/Subcaves | Discovered new exit (range 14) 4155 | -10/Subcaves | Entered Recycling 4157 | -8/Recycling | Reached level 5 4256 | -8/Recycling | Discovered new exit (range 16) 4337 | -8/Recycling | Build established: Subdweller-Gunner 4493 | -8/Recycling | Upgraded with Propulsion slot (x1) 4580 | -8/Recycling | Upgraded with Utility slot (x1) 4611 | -8/Recycling | Upgraded with Power slot (x1) 4611 | -8/Recycling | Upgraded with Weapon slot (x1) 4666 | -8/Recycling | Reached level 6 4863 | -8/Recycling | Scanned before Scraplab entrance 4875 | -8/Recycling | Discovered new exit (range 11) 4878 | -8/Recycling | Entered Scraplab 4891 | -8/Recycling | Entered Scraptown 4911 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5008 | -8/Scraptown | Attacked by Scraptown defenders 5008 | -8/Scraptown | Self-destructed Last Messages --------------- 22 birthing new life to witness 23 our planet swallow old homes 24 for posterity in time 25 PRAISE BE TO GREAT NUT! 04912_ ANNOUNCEMENT: To all visitors: Defacing our home will be considered a hostile act, tread lightly and respect boundaries. 04923_ Searching scrap... 04923_ Found EM Pulse Cannon. 04923_ Found 31 Matter. 04924_ Acquired 31 matter. 04927_ System corrupted: Component data lost. 04938_ The walls of this room are covered in triangle emblems of various sizes and orientations. T0-NE2: I'm looking for magical artifacts. Let me know if you come across any. 04949_ System corrupted: Matter fused (-9). 04989_ <#9MW67CS>C:6:SJ1DHOTRE X6R&4OZLNB#LUJ 05008_ System corrupted: FCS attempts to trigger Sub. Beam Cannon. 05008_ System corrupted: Sub. Beam Cannon misfires. 05008_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 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"###??????????????? | | ######### #########"" ""##"" ""###??????????????? | | @ ????????? | | ????????? | | """ """"######"""" """""###;##""" """##??????????? | | "" """######" "######"? |"##??????????? | | "" $""##??##" "######???????????????????? | | """ "##??##" "##???????????????????????? | | """" "##??##""""" "##???????????????????????? | | """"""""##??##""""""""""##???????????????????????? | | ##########??##############???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 800 Resistance: KI 10 Resistance: TH 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 5 | . 2 1 2 . XP Earned 11568 | 3000 3518 1600 2950 500 XP Spent 8390 | 1650 1140 2700 2900 . Upgrades 20 | 5 4 7 4 . Power Slot 1 | . . . 1 . Propulsion Slot 1 | . . . 1 . Utility Slot 3 | . 1 1 1 . Weapon Slot 2 | 1 . . 1 . Mass Support 2 | . . 2 . . Inventory Capacity 2 | 1 1 . . . Terrain Scan Density 2 | . 2 . . . Ranged Accuracy 1 | 1 . . . . KI Resistance % 2 | . . 2 . . TH Resistance % 2 | 2 . . . . TH Damage % 2 | . . 2 . . Protomatter Created 667 | . 341 145 181 . Integrity Restored 1361 | . 531 293 537 . Core 1188 | . 510 293 385 . Parts 173 | . 21 . 152 . Protomatter Decayed 52 | . 52 . . . Game ------ Seed BiomechanicalScatterMediator Manual? 0 Play Time 00:55:18 Cumulative 177.4 hours Start 2024.10.08 @ 14:18:47 End 2024.10.09 @ 09:55:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23d8bf26-18a1-41dc-9420-46299d93571d