Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.04 @ 19:45:21 Player: Lyra Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (3729) 3729 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 8902 Bonus ------- High Alert Combat Kills 356 Follower Combat Kills 100 Met Data Miner 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 324/325 System Corruption 14% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Focal Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (20) --- Improved Cooling System Improved Cooling System Large Storage Unit Advanced Energy Well Advanced Weight Redist. System Improved Signal Interpreter Core Analyzer Advanced Particle Charger Cloaking Device Insulated Plating Thermal Shield Long-range Tractor Beam Lightning Gun EM Pulse Cannon Proton Cannon Advanced Assault Cannon Mini Assault Cannon Bore Cannon Maul Great Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Layered Medium Armor Plating Focal Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Improved Cooling System Improved Cooling System Large Storage Unit Advanced Energy Well Advanced Weight Redist. System Improved Signal Interpreter Core Analyzer Advanced Particle Charger Cloaking Device Insulated Plating Thermal Shield Long-range Tractor Beam Lightning Gun EM Pulse Cannon Proton Cannon Advanced Assault Cannon Mini Assault Cannon Bore Cannon Maul Great Maul [Rating: 49] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 4 | . . 1 1 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 126 | 5 11 7 27 40 . 27 2 . 1 6 Power 11 | 1 2 . 3 3 . 1 . . . 1 Engine 6 | 1 2 . 2 1 . . . . . . Core 4 | . . . 1 2 . 1 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 36 | 2 1 3 9 13 . 6 . . . 2 Treads . | . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 34 | 2 1 3 9 13 . 6 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 3 2 10 15 . 12 1 . . 3 Device 19 | . . 1 2 8 . 7 . . . 1 Storage 4 | 1 2 . 1 . . . . . . . Processor 6 | . 1 . . 4 . 1 . . . . Hackware . | . . . . . . . . . . . Protection 18 | . . 1 7 3 . 4 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 32 | 1 5 2 5 9 . 8 1 . 1 . Energy Gun 7 | 1 4 . . . . 1 . . 1 . Energy Cannon 6 | . 1 2 2 1 . . . . . . Ballistic Gun 3 | . . . 3 . . . . . . . Ballistic Cannon 7 | . . . . 6 . 1 . . . . Launcher 2 | . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . 2 . 4 . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 3 . 1 . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 10 | . . . . . . 10 . . . . Parts Lost 41 | . 1 4 16 4 1 13 . . . 2 Power 4 | . . . 2 1 . 1 . . . . Propulsion 21 | . 1 2 7 2 1 7 . . . 1 Utility 11 | . . . 5 1 . 4 . . . 1 Weapon 5 | . . 2 2 . . 1 . . . . Highest Loss Streak 6 | . 1 2 6 3 1 5 . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 82 84 78 99 91 83 69 69 61 66 Engine 2 | . 14 11 5 2 . . . . . . Core 2 | . . . 2 5 7 4 . . . . Wheel 20 | . 26 26 26 29 24 22 7 7 7 6 Device 5 | . . 5 8 12 . 3 . . . 2 Storage 7 | . 14 11 8 7 7 7 7 7 7 7 Processor 16 | . 2 8 . 17 23 24 23 23 23 23 Protection 9 | . . 2 14 7 12 8 15 15 15 11 Energy Gun 2 | . 14 2 . . . . 7 7 . 1 Energy Cannon 2 | . 10 16 7 . . . . . . . Ballistic Cannon 2 | . . . . 12 7 . . . . . Impact Weapon 2 | . . . . 1 7 9 4 . . . Slashing Weapon 1 | . . . . . . . 2 7 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 23 29 61 72 69 68 58 57 57 68 Greatest Support 64 | 20 20 32 46 64 52 60 10 10 10 28 Greatest Overweight (x) 18 | . 2 1 9 2 2 18 5 5 5 6 Average Overweight (x) 1 | . . . . . 1 . 5 5 5 5 Largest Inventory Capacity 20 | 8 15 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 9 10 14 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 20 20 20 20 19 20 20 20 Average Carried 16 | 2 7 7 12 19 20 17 15 19 20 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 20 20 20 15 19 20 20 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 2690 | 166 189 65 635 787 . 457 . 98 . 293 Remotely 306 | . . . . 306 . . . . . . Salvage Created 4732 | . 440 406 1570 808 . 1380 . . . 128 Parts 248 | . 29 36 93 37 . 46 . . . 7 Haulers Intercepted 5 | . . 1 2 1 . 1 . . . . Recyclers Shooed 7 | . 1 1 1 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 98 | . 8 15 32 15 . 25 . . . 3 Melee 8 | . . . . . . 5 . . . 3 Guns 25 | . 6 . 19 . . . . . . . Cannons 45 | . 2 15 12 15 . 1 . . . . AOE 15 | . . . . . . 15 . . . . Classes Destroyed 15 | . 5 3 1 . . 6 . . . . Worker 17 | . 2 . 4 1 . 10 . . . . Builder 3 | . . . 1 1 . 1 . . . . Tunneler 3 | . 1 . . . . 2 . . . . Hauler 5 | . . 1 2 1 . 1 . . . . Recycler 12 | . 1 . 1 6 . 4 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . . 1 1 . . . . . . . Swarmer 36 | . 3 11 10 8 . 3 . . . 1 Grunt 45 | . 5 3 16 6 . 13 . . . 2 Duelist 1 | . . . . . . 1 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 10 | . . 1 6 1 . 2 . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 13 | . 4 4 13 6 . 9 . . . 2 Combat Bots Only 13 | . 3 4 13 4 . 9 . . . 2 Max Kills in Single Turn 4 | . 1 1 2 1 . 4 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Damage Taken 5687 | . 191 433 2200 743 24 1663 . . . 433 Core 1152 | . 40 111 291 140 . 422 . . . 148 Absorbed by Shields 12 | . . . . . . 12 . . . . Core Remaining (%) 75 | 100 84 72 47 . . . . . . . Volleys Fired 285 | . 28 61 119 49 1 27 . . . . Largest 2 | . 2 2 2 2 1 1 . . . . Hottest 136 | . 108 136 136 96 48 55 . . . . Shots Fired 382 | . 41 72 162 75 1 27 1 2 . 1 Gun 141 | . 25 1 110 . . 1 1 2 . 1 Cannon 228 | . 16 71 52 75 1 13 . . . . Launcher 13 | . . . . . . 13 . . . . Special . | . . . . . . . . . . . Kinetic 199 | . . . 110 75 1 13 . . . . Thermal 139 | . 16 71 52 . . . . . . . Explosive 13 | . . . . . . 13 . . . . Electromagnetic 31 | . 25 1 . . . 1 1 2 . 1 Robot Hit Streak 45 | . 19 10 45 18 . 29 . 30 . 31 Robot Miss Streak 5 | . 2 5 2 3 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 367 | . 33 55 144 57 . 70 . 1 . 7 Core Hits 165 | . 17 17 58 33 . 37 . . . 3 Critical Kills 5 | . . . 2 . . 3 . . . . Critical Parts Destroyed 14 | . . . . 1 . 13 . . . . Critical Strikes 24 | . 1 . 2 4 . 17 . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Blast 3 | . . . . 3 . . . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 18 | . . . . 1 . 17 . . . . Melee Attacks 58 | . . . . 2 2 47 . . . 7 Impact 51 | . . . . 2 2 47 . . . . Slashing 7 | . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . 1 . 15 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 4 | . . . . . . 4 . . . . Damage Inflicted 11007 | . 553 1137 2963 1380 . 4723 . 20 . 231 Guns 2359 | . 276 22 1994 . . 22 . 20 . 25 Cannons 3984 | . 246 1115 959 1310 . 354 . . . . Explosions 1765 | . 31 . . . . 1734 . . . . Melee 2889 | . . . . 70 . 2613 . . . 206 Ramming 10 | . . . 10 . . . . . . . Kinetic 3658 | . . . 1994 1310 . 354 . . . . Thermal 2731 | . 277 1115 959 . . 380 . . . . Explosive 1354 | . . . . . . 1354 . . . . Electromagnetic 365 | . 276 22 . . . 22 . 20 . 25 Impact 2683 | . . . . 70 . 2613 . . . . Slashing 206 | . . . . . . . . . . 206 Piercing . | . . . . . . . . . . . Highest Corruption 18 | . 1 . . 5 16 18 14 14 14 14 Average Corruption 11 | . 1 . . 4 9 12 14 14 14 14 Corruption Purged 15 | . . . . . . 15 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 135 | . . . . 17 6 49 14 19 5 25 Message Errors 33 | . . . . 4 2 12 2 3 1 9 Matter Fused 40 | . . . . 6 3 14 5 6 1 5 Heat Flow Errors 24 | . . . . 1 . 9 4 4 2 4 Energy Discharges 12 | . . . . 1 . 7 . 1 . 3 Data Loss (minor) 14 | . . . . 4 . 4 2 1 1 2 Data Loss (major) 3 | . . . . . . 1 . 2 . . Misfires 6 | . . . . 1 . 1 1 2 . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1372 | . 1 10 1 96 . 1264 . . . . Projectiles 38 | . 1 10 1 26 . . . . . . Explosions 32 | . . . . . . 32 . . . . Melee 1302 | . . . . 70 . 1232 . . . . Knockbacks 40 | . . . 1 23 . 16 . . . . Impact 13 | . . . 1 . . 12 . . . . Kinetic 27 | . . . . 23 . 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 211 | . 24 . 5 . . 182 . . . . Shots 10 | . 1 . . . . 9 . . . . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 460 | . 243 382 222 460 6 285 241 256 216 268 Average Temperature 118 | . 109 133 100 163 4 99 105 84 99 110 Received Heat Transfer 2501 | . 75 99 1359 324 . 554 . . . 90 Effects 9 | . . 3 1 5 . . . . . . Shutdowns 2 | . . 1 . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 5 | . . 2 1 2 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 17 | . . . . 1 . 16 . . . . Impact Corruptions 42 | . . . . 2 . 40 . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 7 | . 1 2 4 . . . . . . . Heat Transferred 4431 | . 444 1998 1739 . . 250 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Peak Influence 774 | . 224 428 774 610 169 487 . . . . Initial 234 | . . 8 153 234 152 98 . . . . Average 339 | . 84 246 472 494 162 245 . . . . Maximum Alert Level 3 | . 1 2 3 2 . 2 . . . . Low Security (%) 32 | 100 91 38 14 . 100 46 . . . . Level 1 20 | . 8 55 18 5 . 32 . . . . Level 2 42 | . . 5 48 94 . 20 . . . . Level 3 3 | . . . 18 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 1 9 5 . 4 . . . 1 Investigation 7 | . 1 1 2 3 . . . . . . Extermination 3 | . . . . 1 . 2 . . . . Reinforcement 6 | . . . 3 1 . 2 . . . . Assault 2 | . . . 1 . . . . . . 1 Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 12 | . . 3 8 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 8 21 53 18 6 37 . . . 13 Peak Tracking Total 13 | . 3 6 13 4 6 9 . . . 10 Tactical Retreats 7 | . . 1 2 1 . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . 2 1 1 2 . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 7 | . . . . 1 . 6 . . . . Max in Single Turn 5 | . . . . 1 . 5 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . 7 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 22 | . 2 1 3 6 . 4 2 . 4 . Terminals 12 | . 1 1 3 3 . 3 1 . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 66 | . 6 2 8 15 . 6 2 . 27 . Successful 45 | . 2 2 4 5 . 3 2 . 27 . Failed 21 | . 4 . 4 10 . 3 . . . . Catastrophic 6 | . . . 1 4 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . 2 6 9 . 1 . . . . Terminals 26 | . 3 2 8 7 . 5 1 . . . Fabricators 5 | . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 3 . 1 . . . . Terminal Hacks 35 | . 1 . 3 . . 2 2 . 27 . Record 12 | . . . . . . . 1 . 11 . Part Schematic 14 | . . . 2 . . 1 . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 7 | . . 2 1 4 . . . . . . Terminals 5 | . . 2 1 2 . . . . . . Track 1 | . . . . 1 . . . . . . Botnet 3 | . . 1 1 1 . . . . . . Disrupt 1 | . . 1 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . Overload 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 1 2 6 . 3 1 . . . Full Trace Events 4 | . 2 . 1 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . 1 . . 11 . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 Total Damage 190 | . . . . . . . . . . 190 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 5833 | 10 412 367 852 1188 141 1362 341 440 140 580 Spaces Moved 3775 | 4 342 228 483 884 119 889 216 283 90 237 Core 12 | . . . 6 . . 6 . . . . Treads . | . . . . . . . . . . . Legs 3 | . . . . . . . . . . 3 Wheels 3760 | 4 342 228 477 884 119 883 216 283 90 234 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 80 80 80 82 97 107 97 155 155 155 140 Average Speed 115 | 80 89 89 99 105 112 112 155 155 155 160 Slowest Speed 950 | 80 110 100 500 130 125 950 155 155 155 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 59 25 39 26 88 28 34 56 68 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . . . 4 . 3 Spaces Dug 3 | . . . . 1 2 . . . . . Terrain Destroyed 87 | . 6 . . 6 2 73 . . . . Melee 3 | . . . . 1 2 . . . . . Projectile 5 | . . . . 5 . . . . . . AOE 79 | . 6 . . . . 73 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 4774 | 10 408 317 691 1067 121 1133 222 284 91 430 Wait 393 | . 10 17 32 42 . 122 . 1 . 169 Move 3766 | 3 341 227 482 884 118 888 215 282 89 237 Hop . | . . . . . . . . . . . Pick Up 75 | 2 10 4 19 21 . 8 5 1 . 5 Fast Attach 49 | 1 4 3 16 9 . 12 . . 1 3 Attach 40 | 4 4 4 8 7 . 11 1 . . 1 Detach 6 | . 2 . . . . 4 . . . . Swap 37 | . 3 . 3 24 . 4 1 . . 2 Drop 60 | . 6 1 10 29 . 7 . . 1 6 Fire 285 | . 28 61 119 49 1 27 . . . . Melee 53 | . . . . 2 2 42 . . . 7 Ram 2 | . . . 2 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 6) 254 | -10/Materials | Discovered new exit (range 12) 256 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 6) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Discovered new exit (range 9) 754 | -9/Materials | Discovered new exit (range 15) 790 | -9/Materials | Entered another Materials area 790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -8/Materials | Garrison activated, responded to threat 1008 | -8/Materials | Lost 3 parts (2n1u) 1087 | -8/Materials | Lost 5 parts (1p2n1u1w) 1111 | -8/Materials | Destroyed 13 combat bots 1433 | -8/Materials | Core integrity fell below 50% 1459 | -8/Materials | Lost 6 parts (1p2n2u1w) 1462 | -8/Materials | Destroyed 7 combat bots 1473 | -8/Materials | Build established: Scavenger-Mutant 1516 | -8/Materials | Discovered new exit (range 5) 1590 | -8/Materials | First assault squad dispatched 1642 | -8/Materials | Entered Factory 1642 | -7/Factory | Evolved 2 slots: Utility x2 1741 | -7/Factory | Fabricated Flak Gun? 2013 | -7/Factory | Lost 3 parts (2n1u) 2584 | -7/Factory | Build established: Mutant 2688 | -7/Factory | Discovered new exit (range 12) 2745 | -7/Factory | Identified exit to Factory 2830 | -7/Factory | Sucked down chute 2830 | -7/Factory | Entered Waste 2839 | -7/Waste | Spotted C-40 Crusher 2845 | -7/Waste | EMP discharged 2854 | -7/Waste | Spotted C-40 Crusher 2854 | -7/Waste | Spotted C-40 Crusher 2855 | -7/Waste | Spotted C-40 Crusher 2917 | -7/Waste | Spotted C-40 Crusher 2925 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2928 | -7/Waste | Spotted C-40 Crusher 2945 | -7/Waste | EMP discharged 2945 | -7/Waste | System corruption reached 10% 2960 | -7/Waste | Discovered new exit (range 10) 2970 | -7/Waste | Identified exit to Factory 2971 | -7/Waste | Entered Factory 3826 | -7/Factory | Cargo convoy interrupted 3836 | -7/Factory | Core integrity fell below 50% 3866 | -7/Factory | Lost 5 parts (2n3u) 3877 | -7/Factory | Destroyed 9 combat bots 3908 | -7/Factory | Destroyed 7 combat bots 4093 | -7/Factory | Discovered new exit (range 16) 4219 | -7/Factory | Lost 3 parts (2n1u) 4327 | -7/Factory | Core integrity fell below 20% 4331 | -7/Factory | Identified exit to Lower Caves 4333 | -7/Factory | Entered Lower Caves 4660 | -7/Lower Caves | Discovered new exit (range 11) 4673 | -7/Lower Caves | Identified exit to Lower Caves 4674 | -7/Lower Caves | Entered another Lower Caves area 4721 | -7/Lower Caves | Discovered exit to Factory (range 16) 4730 | -7/Lower Caves | Encountered a Warlord checkpoint 4755 | -7/Lower Caves | Learned location of 2 exits from Factory 5062 | -7/Lower Caves | Learned 12 Factory zone layouts 5100 | -7/Lower Caves | Discovered new exit (range 10) 5112 | -7/Lower Caves | Identified exit to Data Miner 5114 | -7/Lower Caves | Entered Data Miner 5115 | -7/Data Miner | Discovered new exit (range 6) 5121 | -7/Data Miner | Identified exit to Proximity Caves 5148 | -7/Data Miner | Met Data Miner 5174 | -7/Data Miner | Learned location of Section 7 (-3) 5174 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5200 | -7/Data Miner | Received God Mode back door access code from Data Miner 5254 | -7/Data Miner | Entered Proximity Caves 5416 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5606 | -6/Proximity Caves | Escorted by Enhanced Grunt 5606 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5815 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5834 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05726_ 4GM8:0FTD:CVZ2TGDLK& N,CMIQ 05754_ System corrupted: Matter fused (-8). 05795_ BQ4Q7|CY C,U=TEV&SVME4,JO9PS0S 05814_ Penetrated by Slug. 05815_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05815_ B-48 Gladiator springs to life. 05817_ System corrupted: Matter fused (-9). 05819_ Y-64 Sentinel: "REQUESTING BACKUP." 05822_ G-50 Soldier destroyed. 05823_ Penetrated by Slug. 05824_ Critical hit (Burn: +37). 05824_ G-50 Soldier destroyed. 05825_ Acquired 17 matter. 05827_ Wheel destroyed. 05829_ Adv. Heat Sink fries itself beyond repair. 05832_ Carbon-fiber Leg fries itself beyond repair. 05833_ Lyr. Medium Armor Plating severed. 05833_ Acquired Carbon-fiber Leg. 05833_ S-27 Virus destroyed. 05834_ Penetrated by Slug. 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""""????????????????????????????????????????? | | #???"???????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 9 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Cargo Storage Unit | -8/Materials | Hacked Core Analyzer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Flak Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceSiegeBeamcaster Manual? 0 Play Time 01:07:40 Cumulative 141.7 hours Start 2022.06.04 @ 18:18:03 End 2022.06.04 @ 19:45:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 57 Adventurer 3 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 68 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 2d181fe0-1465-4cd8-8c3a-2d019601b330