Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.25 @ 22:25:15 Player: 7604 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (230) 1150 Value Destroyed (8517) 8517 Prototype IDs (296) 5920 Alien Tech Used (2) 400 Bonus (30175) 30175 TOTAL SCORE: 58262 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 487 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -322 Cogmind --------- Core Integrity 293/1600 Matter 300/300 Energy 395/420 System Corruption 13% Temperature Cool (12) Movement Treading (150) Location 0b11 Command Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Quantum Reactor > --- PROPULSION (7) --- Medium Treads Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Core Shielding Improved Medium Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield Advanced Force Field > --- WEAPON (2) ------- Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY (25) --- Reinforced Antimatter Reactor Light Quantum Reactor Armored Heavy Treads Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Improved Kinecellerator Quantum Capacitor Quantum Capacitor Advanced Phase Shifter Improved Core Shielding Improved Medium Armor Plating Centrium Light Armor Plating Graphene Brace Improved Force Field High-powered Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Multitool Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Phase Shifter Centrium Medium Armor Plating Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Advanced Heavy Treads Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Matter Compressor Improved Particle Charger Improved Core Shielding Layered Heavy Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Advanced Focal Shield Experimental Force Field High-powered Tractor Beam Enhanced Nova Cannon Multirail Linear Accelerator Graviton Cannon [Rating: 223] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Diametric Drive Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Diametric Drive Utility Advanced Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Multirail Ballistic Cannon Graviton Cannon Launcher Micro-nuke Launcher Special Weapon Multitool Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Slots Evolved 18 | . . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Utility 13 | . . . . 3 . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 2 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 421 | 7 7 1 17 27 6 3 43 . 12 . 3 2 1 17 . 10 2 . 5 . 21 2 . 4 . 5 1 11 . 1 12 . 8 13 53 . 28 99 Power 51 | 1 . 1 4 2 1 1 6 . 2 . 1 . . 1 . . . . . . . . . 1 . 1 . 1 . . 2 . 3 2 6 . 2 13 Engine 13 | 1 . 1 3 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . Core 15 | . . . 1 1 . 1 4 . 2 . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 6 . . 13 Propulsion 87 | 2 . . 2 6 2 1 12 . 2 . 1 . . 4 . 2 . . . . 4 1 . . . 1 1 . . . 3 . 1 6 14 . 9 13 Treads 26 | 2 . . 2 3 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 11 Leg 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Wheel 11 | . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Hover 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 43 | . . . . . . . 6 . 2 . 1 . . 3 . 2 . . . . 4 1 . . . 1 1 . . . 3 . 1 1 8 . 9 . Utility 203 | 2 3 . 4 13 1 1 16 . 7 . 1 1 1 10 . 7 2 . 1 . 12 1 . 3 . 1 . 10 . . 5 . 3 3 24 . 13 58 Device 94 | 1 . . 2 7 . . 6 . 2 . 1 . . 2 . 4 1 . 1 . 2 1 . 2 . . . 5 . . 3 . 2 1 10 . 9 32 Storage 17 | 1 3 . . 1 . . 3 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 5 Processor 21 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . 7 . 3 7 Hackware 37 | . . . 1 . . 1 5 . 4 . . 1 1 4 . 2 . . . . 7 . . . . 1 . 4 . . . . . 1 1 . 1 3 Protection 34 | . . . 1 5 1 . 2 . 1 . . . . 2 . . 1 . . . 1 . . 1 . . . 1 . . 1 . . 1 5 . . 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 4 . 7 6 2 . 9 . 1 . . 1 . 2 . 1 . . 4 . 5 . . . . 2 . . . 1 2 . 1 2 9 . 4 15 Energy Gun 16 | 1 3 . 3 2 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 . . . Energy Cannon 12 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 Ballistic Gun 11 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 2 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 4 Launcher 8 | . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 Special Weapon 8 | . 1 . . . . . 2 . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 8 | . . . . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . 4 . . 5 . . . . . . . . . . . 1 . 1 . . 5 . . . 1 . 1 8 . 2 1 12 . . 11 Corrupted Parts 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 System Corruption 10 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Parts Lost 149 | . . 1 3 11 4 4 5 . 2 . 2 . 3 7 . . . . . 1 3 1 . . . . . . . . 2 . 7 20 11 1 36 25 Power 16 | . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 2 1 . 4 3 Propulsion 48 | . . . 2 3 1 2 1 . 1 . 1 . 2 2 . . . . . . 1 1 . . . . . . . . 1 . 6 6 2 . 13 3 Utility 63 | . . . 1 4 2 2 2 . . . . . 1 3 . . . . . . 1 . . . . . . . . . . . . 10 4 1 16 16 Weapon 22 | . . . . 4 . . 1 . 1 . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . . 2 4 . 3 3 Highest Loss Streak 20 | . . 1 1 5 3 3 4 . 1 . 2 . 3 2 . . . . . 1 2 1 . . . . . . . . 2 . 5 15 9 1 20 8 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 13 14 14 12 13 12 10 9 9 10 10 9 8 10 9 10 10 10 10 9 13 13 14 14 14 14 14 15 15 15 14 14 12 6 10 8 17 Power 1 | . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 . 1 1 . . . . . 1 . 1 Propulsion 1 | . . 1 1 . . 2 2 1 . 1 . . . . 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 2 1 . . 1 . 1 Utility 7 | . 5 7 7 5 4 4 3 5 6 7 7 8 7 4 6 5 7 7 7 7 6 5 5 5 6 6 8 9 9 9 9 7 6 6 3 6 5 11 Weapon 2 | 1 3 4 5 4 5 5 3 2 1 . . . . . 1 1 1 1 1 1 1 1 2 2 1 1 1 1 2 2 1 3 3 3 . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 1 . 1 4 . . 7 . 3 . 1 . . 1 . 4 . . . . 2 . . . . 2 1 1 . . 1 . . 3 4 . 2 21 Power 6 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Propulsion 9 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 3 Utility 30 | . . . 1 3 . . 3 . 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . 1 1 . 2 14 Weapon 8 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . . 2 Tool/Special 6 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 99 100 98 85 99 96 95 100 97 99 95 92 84 87 93 97 100 100 100 99 91 92 88 91 88 99 100 100 100 99 98 95 90 78 68 79 75 82 Engine 2 | . 14 14 9 6 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 5 4 6 . . . . Core 2 | . . . 2 2 5 8 4 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 2 6 Treads 10 | . 27 28 27 14 26 24 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 13 Wheel 1 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Flight 9 | . . . . . . . 11 30 29 30 30 30 23 20 26 26 26 26 26 26 25 29 29 29 29 31 31 31 31 30 30 30 26 10 8 16 15 . Device 15 | . 14 14 12 18 18 15 11 15 14 15 15 15 15 11 13 14 11 13 13 13 11 11 11 11 11 10 10 11 10 10 9 10 14 16 10 8 8 22 Storage 6 | . 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 3 1 4 2 3 Processor 7 | . . . . . . . . . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 10 9 9 14 20 25 16 Hackware 10 | . . . . 9 5 8 19 23 23 23 23 23 22 23 20 20 20 20 20 20 21 25 23 23 23 25 26 26 26 25 24 20 18 17 12 12 10 . Protection 5 | . . . 1 6 12 11 5 . . . . . . 2 6 4 7 6 6 6 4 3 5 5 5 5 5 3 5 4 2 4 4 3 3 7 2 8 Energy Gun 4 | . 22 28 16 11 17 18 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 2 | . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 1 | . . . . 1 . . 5 7 3 . . . . . . . . . 5 6 4 3 . . . 4 5 5 5 4 5 5 . . . . . . Peak Build Rating 223 | 7 8 10 16 31 31 29 53 46 56 58 61 62 62 77 74 86 87 85 90 86 106 106 95 101 97 119 120 133 127 126 146 126 146 117 183 178 194 223 Average Rating 99 | 5 7 8 11 25 29 28 43 45 49 56 57 60 57 65 74 79 85 85 85 85 90 97 90 92 92 117 119 122 124 124 131 124 131 103 135 173 149 198 On Entrance 76 | . 7 8 10 16 29 28 28 46 46 49 58 56 62 53 74 74 85 85 85 86 83 100 90 90 92 92 119 120 133 124 124 124 124 99 60 176 173 65 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 14 28 28 44 48 44 44 44 22 22 21 21 20 20 23 23 24 25 24 25 25 34 41 30 32 37 36 36 37 36 43 45 30 46 49 93 50 55 207 Greatest Support 278 | 40 40 40 40 60 60 60 82 23 23 22 22 26 22 28 24 26 28 26 26 26 34 39 33 33 33 39 39 45 37 37 41 35 41 32 175 50 58 278 Greatest Overweight (x) 16 | . . . 1 2 . 1 1 . . . . . 3 2 . . . . 1 . 1 1 . . 1 . 1 . . 1 1 . 13 2 . 16 . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 25 Average Capacity 14 | 7 11 15 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 13 6 10 9 20 Most Carried 25 | 6 12 15 15 15 14 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 13 15 15 15 15 15 15 15 15 14 15 15 10 10 10 25 Average Carried 14 | 3 10 13 14 14 12 13 12 9 9 9 9 9 9 8 10 9 10 10 10 10 9 13 12 14 14 14 14 14 15 15 14 14 14 12 6 10 8 19 Final Capacity 25 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 5 25 Final Carried 25 | 6 12 15 15 15 11 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 13 13 15 15 14 15 15 15 15 15 14 13 4 10 10 5 25 Class Distribution -------------------- 45% | Scavenger-Mutant 11% | Mutant 10% | Hacker-Scout 9% | Hacker-Sprinter 6% | Hacker-Mutant 4% | Wizard-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Assassin | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Assassin | -4/Upper Caves Wizard-Scout | -4/Warlord Hacker-Assassin | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Assassin | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Garrison Scavenger-Sprinter | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Matter Collected 11428 | 289 187 17 386 600 174 75 917 . 238 40 40 . 65 136 . 130 146 . 120 . 399 87 95 100 151 45 116 27 96 81 83 128 53 184 1272 116 511 4324 Remotely 420 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 Salvage Created 10955 | 58 593 116 554 1511 394 232 1106 . 150 . 40 22 50 181 . 73 . . . . 401 55 . 100 . 45 . 27 . . 47 12 68 407 776 253 899 2785 Parts 589 | 9 52 5 32 73 19 12 81 . 16 2 5 2 4 12 . 4 . . . . 27 4 . 10 . 4 . 2 . . . . 8 29 36 10 55 76 Haulers Intercepted 13 | . 2 . . 3 . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . 10 . . . . . . . 3 . 3 . . . . . . . . 4 . 9 . . . . . . . 1 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Combat Hostiles Destroyed 138 | . 13 2 11 23 13 4 16 . 2 1 1 . 1 2 . . . . . . 4 4 . . . . . . . . 1 1 . 4 6 4 13 12 Melee 21 | . . . . 5 . . 7 . 2 1 1 . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Guns 53 | . 13 2 4 9 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 2 3 Cannons 29 | . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 5 9 AOE 31 | . . . 4 . 4 . 9 . . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . 6 . Classes Destroyed 24 | 1 6 . 3 5 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . 2 Worker 17 | . 3 . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 6 Builder 10 | . . . . 1 . . 3 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 1 . . 1 . Tunneler 12 | 3 . 1 . 1 . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hauler 13 | . 2 . . 3 . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . Recycler 13 | . . . . 1 . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . 5 Operator 8 | . 2 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 17 | . 1 . . 3 . 1 1 . 1 . . . . . . 2 . . . . 3 . . . . 1 . . . . . . 1 . . . 1 2 Swarmer 41 | . 6 . . 3 4 . 7 . . . . . . 1 . . . . . . 4 4 . . . . . . . . . . . . 1 . 7 4 Cutter 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 34 | . 7 2 2 12 5 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 18 | . . . 1 5 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 Hunter 7 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Programmer 14 | . . . . . . . 4 . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . 3 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 4 2 2 9 9 1 5 . 2 1 1 1 1 1 . 2 . . . . 7 4 . . . 1 . 1 . . 1 1 1 4 2 2 6 4 Combat Bots Only 9 | . 4 2 2 6 9 1 3 . 1 1 1 . 1 1 . . . . . . 4 4 . . . . . . . . 1 1 . 3 2 2 5 3 Max Kills in Single Turn 6 | 1 2 1 2 1 3 1 4 . 1 1 1 1 1 1 . 1 . . . . 4 3 . . . 1 . 1 . . 1 1 1 1 1 1 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 3 . 3 . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . 5 . Melee 1 | . . . . 1 . . 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Hostile Shots Fired 2159 | . 44 16 38 136 82 43 155 . 52 16 6 1 14 79 . 14 8 . . 1 40 15 6 . 2 10 . 22 . . 35 2 66 119 196 61 485 395 Missed 932 | . 13 2 13 28 19 9 57 . 38 12 1 . 3 35 . 9 1 . . . 25 9 4 . 1 7 . 17 . . 18 1 20 42 85 36 303 124 Damage Taken 25160 | . 332 176 611 1582 797 506 1195 . 179 178 74 46 163 567 . 84 136 . . 16 585 136 41 . 24 77 . 100 . . 288 25 851 2316 2815 599 3686 6975 Core 4673 | . 38 44 102 376 62 32 172 . 51 80 29 . 74 155 . 72 33 . . . 286 51 41 . . 24 . . . . 124 . 227 829 418 46 811 496 Absorbed by Shields 1648 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 25 198 1385 Reduced by Siege Mode 430 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . 378 Redirected to Shielding 360 | . . . . . . . . . . . . . . 29 . 3 24 . . . 82 . . . . 5 . . . . . . 147 21 . . . 49 Ignored by Resistances 1963 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1963 Regen/Repaired (Parts) 901 | . 42 . . 141 . 162 239 . . . . . . 55 . 66 . . . . 126 . . . . . 37 . . . 33 . . . . . . . Core Remaining (%) 50 | 100 . . 26 . . 14 . . . . . . 42 . . . . . . 69 . . . . 62 . . . . . . 87 . 18 . 68 . 18 Volleys Fired 790 | 21 72 10 42 79 61 20 9 . 3 2 . 3 2 1 . . . . . . 4 4 . 10 2 1 . . . 1 . 1 . 11 50 16 37 328 Largest 2 | 1 2 2 2 2 2 2 2 . 1 1 . 1 1 1 . . . . . . 1 1 . 1 1 1 . . . 1 . 1 . 1 2 1 2 2 Hottest 240 | 20 100 80 160 160 110 110 110 . 30 30 . 5 5 5 . . . . . . 39 39 . 30 39 39 . . . 49 . 60 . 60 88 60 81 240 Shots Fired 1128 | 21 143 20 70 142 91 40 16 . 3 2 . 3 2 1 . . . . . . 4 4 . 10 2 1 . . . 1 . 1 . 11 74 15 55 396 Gun 639 | 21 142 20 42 90 86 40 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 60 . 18 104 Cannon 347 | . . . 9 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 15 32 228 Launcher 74 | . . . 18 3 5 . 11 . 3 2 . . . . . . . . . . 3 4 . . 2 1 . . . 1 . . . . . . 5 16 Special 68 | . 1 . 1 . . . 1 . . . . 3 2 1 . . . . . . 1 . . 10 . . . . . . . . . . . . . 48 Kinetic 362 | 21 30 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 15 50 180 Thermal 616 | . 95 20 51 128 86 40 4 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 3 . . 179 Explosive 74 | . . . 18 3 5 . 11 . 3 2 . . . . . . . . . . 3 4 . . 2 1 . . . 1 . . . . . . 5 16 Electromagnetic 59 | . 18 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 . . 21 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . Robot Hit Streak 48 | 4 11 8 20 11 15 16 3 . . . . 1 3 4 . . . . . . 2 . . 12 . . . . . . . . . 13 12 8 6 48 Robot Miss Streak 6 | 3 4 3 1 6 3 2 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 4 3 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 5 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Shots Hit Robots 893 | 12 88 12 45 104 37 29 56 . 9 2 3 2 5 21 . 3 . . 4 . 14 . . 12 . 3 . 3 . . 12 1 5 15 50 11 31 304 Core Hits 449 | 6 36 7 26 45 18 10 40 . 3 2 2 1 2 5 . 1 . . . . 15 4 . 5 . 1 . 1 . . . 1 4 13 21 16 37 127 Critical Kills 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 Critical Strikes 36 | . . . 1 1 4 1 2 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 2 . 1 3 9 9 Burn 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 6 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 495 | . . . . 20 1 . 112 . 43 7 6 22 6 42 . 26 8 2 4 . 85 2 2 2 1 26 1 29 1 2 14 3 17 11 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 299 | . . . . 20 1 . 108 . 17 . . . . . . . . . . . 84 2 2 2 1 24 1 29 1 2 1 3 1 . . . . . Piercing 168 | . . . . . . . . . 25 7 6 22 6 41 . 24 8 2 . . . . . . . . . . . . . . 16 11 . . . . Sneak Attacks 51 | . . . . 1 . . 14 . 2 . . 1 . 5 . . . . 4 . 3 . . . . 1 . 1 . . 11 . 4 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29562 | 105 1028 150 1392 2718 1052 606 3227 . 418 117 80 60 75 702 . 137 . . . . 1490 244 . 211 . 99 . 170 . . . 61 333 1010 1495 614 1811 10157 Guns 8696 | 103 966 147 508 1097 739 606 36 . . . . . . . . . . . . . . . . . . . . . . . . . . 513 1239 . 303 2439 Cannons 9913 | . . . 144 918 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 614 698 7283 Explosions 3969 | . 51 . 740 66 313 . 894 . . 68 . . . . . . . . . . 724 244 . . . . . . . . . . . . . . 810 59 Melee 6511 | . . . . 629 . . 2297 . 418 49 80 60 75 702 . 137 . . . . 766 . . 138 . 99 . 170 . . . 61 333 497 . . . . Ramming 91 | 2 11 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Kinetic 7921 | 103 140 . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1152 614 1001 4857 Thermal 9680 | . 726 147 637 1961 739 606 36 . . . . . . . . . . . . . . . . 73 . . . . . . . . . . 61 . . 4694 Explosive 3918 | . . . 740 66 313 . 894 . . 68 . . . . . . . . . . 724 244 . . . . . . . . . . . . . . 810 59 Electromagnetic 981 | . 151 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 282 . . 480 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4373 | . . . . 629 . . 2297 . 213 . . . . . . . . . . . 766 . . 138 . 99 . 170 . . . 61 . . . . . . Piercing 2138 | . . . . . . . . . 205 49 80 60 75 702 . 137 . . . . . . . . . . . . . . . . 333 497 . . . . Entropic 460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 460 . . . . Highest Corruption 19 | . 2 2 5 3 3 3 3 3 3 1 1 . 2 . 9 9 4 4 4 . 2 2 . . . . 8 8 3 3 3 1 . 15 9 9 6 19 Average Corruption 7 | . 2 2 2 3 3 3 1 3 2 1 1 . 1 . 9 7 4 4 4 . 1 1 . . . . 8 6 3 3 2 1 . 12 4 9 1 14 Corruption Purged 22 | . . . . . . . . . 3 . 1 . . . . 5 . . . . . 2 . . . . . 5 . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 549 | . 23 4 30 . 13 17 8 . 10 2 . . 2 . . 17 2 3 . . 6 1 . . . . . 22 3 1 . 1 . 8 13 6 3 354 Message Errors 123 | . 7 2 4 . 3 8 2 . 2 2 . . 1 . . 5 1 1 . . . . . . . . . 2 . 1 . 1 . 1 4 4 . 72 Matter Fused 126 | . 6 1 4 . 3 4 1 . 3 . . . . . . 4 . 1 . . 3 . . . . . . 2 2 . . . . 3 4 . . 85 Heat Flow Errors 81 | . . . 8 . 2 1 . . . . . . 1 . . 4 1 . . . . . . . . . . 6 . . . . . . 1 . 1 56 Energy Discharges 66 | . 1 1 5 . 2 1 1 . 4 . . . . . . 2 . . . . 1 . . . . . . 3 1 . . . . . 1 . . 43 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 75 | . 5 . 3 . 2 2 2 . . . . . . . . 2 . 1 . . 2 1 . . . . . 5 . . . . . 2 2 1 . 45 Data Loss (major) 31 | . 2 . 3 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 20 Misfires 18 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Alerts 16 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 8 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1397 | . . . . 81 . . 394 . 85 . 19 . . 56 . 36 . . . . 322 . . . . . . 3 . . . . . 72 . . 14 315 Projectiles 368 | . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 304 Explosions 115 | . . . . . . . 17 . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . . 9 . Melee 914 | . . . . 22 . . 377 . 85 . 19 . . 56 . 36 . . . . 233 . . . . . . 3 . . . . . 72 . . . 11 Knockbacks 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 15 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 14 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . 30 . 72 . 67 . 80 . . 78 . . . . . . . . . . 27 13 . . . 16 . . . . . . . . . . 17 . Shots 16 | . 1 . 3 . 2 . 4 . . 2 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . 1 . Rammed 9 | 1 4 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 11 | 1 5 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 370 | . 72 196 245 345 256 229 25 . 22 . . 60 214 69 . 244 232 . . . 96 85 25 16 . . . 201 . . . . . 18 370 . 178 211 Average Temperature 53 | . 23 86 65 97 56 51 5 . 13 . . 34 110 25 . 111 77 . . . 23 40 7 8 . . . 74 . . . . . 18 186 . 101 89 Received Heat Transfer 2935 | . 60 105 162 729 324 234 267 . 60 . . . . 96 . 6 21 . . . 81 18 . . . 9 . 21 . . 69 . 54 241 108 45 71 154 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Total Turns 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 171 Longest Duration 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 76 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . 3 6 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 11855 | . 1650 325 985 2919 1739 1184 74 . . . . . . . . . . . . . . . . 250 . . . . . . . . . . 74 . . 2655 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Maximum Alert Level 3 | . . . . 1 2 1 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 3 2 Low Security (%) 77 | 100 100 100 . 87 15 49 60 100 83 . . . . 100 100 100 . . . . 66 . . . . 100 100 91 . . . . . 100 100 93 36 74 Level 1 18 | . . . . 12 49 50 34 . 16 . . . . . . . . . . . 33 . . . . . . 8 . . . . 100 . . 6 35 19 Level 2 3 | . . . . . 34 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 906 | 5 164 50 . 224 587 286 448 156 280 . . . . 65 26 107 . . . . 381 . . . . 156 46 338 . . . . 372 135 67 300 906 492 Initial 484 | . . 30 . . 111 286 20 156 95 . . . . . 11 18 . . . . 16 . . . . . 8 18 . . . . 300 135 63 . 180 484 Average 102 | . 57 11 . 78 337 183 150 150 99 . . . . 17 21 41 . . . . 166 . . . . 82 23 60 . . . . 321 34 16 128 327 71 Influence Increases 10670 | 15 479 55 70 781 516 162 935 . 772 75 30 20 30 347 15 276 30 60 . 77 894 195 30 5 . 273 66 558 . . 53 50 510 359 310 350 1491 781 Destroy 0b10 Robot/C 2740 | . 260 40 60 460 260 80 320 . 40 . 20 20 20 80 . . . . . 60 80 80 . . . . . 120 . . 40 . . 80 120 100 260 140 Destroy 0b10 Robot/NC 545 | 15 40 5 . 45 . 5 100 . 15 . . . . 30 . 10 . . . . 45 . . 5 . 5 . 45 . . 5 5 15 20 10 . 35 90 Destroy Leader 604 | . 76 10 10 122 20 32 98 . 22 . 10 . 10 32 . 4 . . . . 18 10 . . . 2 . 14 . . . . 2 10 30 . 58 14 Allied During Kill 47 | . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . 26 . . 8 . . . . 8 . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Successful Hack 693 | . 23 . . 26 24 . 37 . 126 . . . . 39 . 92 . . . . 44 . . . . 12 . 18 . . . . 115 52 . 4 61 20 Select Force Hacks 170 | . . . . . . 30 30 . 30 . . . . . . . . . . . 30 . . . . . . . . . . . . 50 . . . . Disable Machine 225 | . 15 . . 15 15 15 15 . . . . . . . . . . . . . 15 . . . . . . 60 . . . . . . . . . 75 Anti-Garrison Action 300 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 50 Destroy Structure 1311 | . 5 . . 38 67 . 80 . 43 . . . . 29 . 20 . . . . 152 . . . . 74 66 140 . . . . 18 12 15 13 162 377 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 480 | . . . . . . . 30 . 105 . . . . 45 15 . . . . . 120 . . . . 30 . 75 . . . . 30 . . . 30 . Lose Combat Pursuer 3225 | . 60 . . 75 30 . 225 . 390 75 . . . 90 . 150 30 60 . 15 390 105 30 . . 150 . 30 . . . 45 30 135 135 75 885 15 Influence Decreases 8375 | 15 402 85 70 610 40 402 507 20 593 100 110 20 30 314 . 243 46 70 . 50 763 130 60 5 . 248 48 576 . . 25 50 270 381 373 50 914 755 Time Decay 5600 | 15 390 85 70 488 . 362 390 20 369 100 90 20 30 268 . 218 46 70 . 20 416 120 60 5 . 228 28 236 . . 5 50 180 165 278 . 254 524 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Lost Part 1277 | . . . . 100 40 40 50 . 20 . 20 . . 26 . . . . . 10 30 10 . . . . . . . . 10 . 70 155 95 10 360 231 Lost Ally 294 | . 12 . . . . . . . 30 . . . . 20 . 25 . . . 20 17 . . . . 20 20 60 . . 10 . 20 . . 40 . . Purge Threat 1054 | . . . . 22 . . 67 . 174 . . . . . . . . . . . 300 . . . . . . 280 . . . . . 61 . . 150 . Squads Dispatched 90 | . 5 . . 1 . 1 15 . 7 . . . . 8 . 4 . . . . 9 . . . . 3 . 4 . . . . 3 6 2 . 11 11 Investigation 37 | . . . . . . 1 7 . 6 . . . . 2 . 3 . . . . 7 . . . . 1 . 2 . . . . 1 3 . . 3 1 Extermination 21 | . . . . . . . 4 . 1 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . 1 7 Reinforcement 29 | . 5 . . 1 . . 4 . . . . . . 3 . . . . . . . . . . . 1 . 2 . . . . 2 2 2 . 4 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Haulers Reinforced 5 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Distress Signals 65 | . 2 . . 3 . 1 4 . 2 . . . . 2 . 1 . . . . 4 . . . . 1 . 2 . . . . 5 . 15 . 4 19 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 622 | . 35 2 11 43 13 13 45 6 33 12 1 4 1 18 4 20 9 3 . 7 42 7 5 . 1 11 6 14 . . 15 9 14 24 34 15 101 44 Peak Tracking Total 24 | . 4 2 2 6 6 4 5 6 9 7 1 4 1 5 4 6 9 4 . 5 9 5 4 . 1 9 4 6 . . 13 5 6 10 9 10 24 6 Tactical Retreats 93 | . 2 . . 2 1 . 9 . 13 2 . . . 4 . 4 2 1 . 1 12 2 1 . 1 3 1 1 . . . 2 4 3 6 1 14 1 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Traps Triggered 19 | . 2 . . . . . 2 . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . 3 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . . . . . . 22 . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . . . 4 . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Machines Disabled 23 | . 1 . . 1 3 1 1 . . . . 1 . . . . . . . . 1 . . . . . . 4 . . 1 . . . . 2 . 7 Max in Single Turn 2 | . 1 . . 1 1 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Garrison Access 12 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . . 1 1 . 1 . Garrison Relay 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Machines Accessed 192 | . 5 . 2 13 1 5 24 . 23 . . 3 . 7 . 16 . 2 . . 28 1 . 5 . 10 . 9 1 1 1 . 9 7 2 2 10 5 Terminals 95 | . 3 . . 7 1 2 10 . 13 . . . . 4 . 9 . . . . 13 . . . . 5 . 5 . . . . 6 3 1 2 6 5 Fabricators 30 | . . . . . . . 5 . 6 . . . . 2 . 3 . . . . 6 . . . . 1 . 2 . . . . 1 2 . . 2 . Repair Stations 14 | . 1 . . 2 . 1 3 . . . . . . 1 . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . Recycling Units 14 | . 1 . . 2 . 1 1 . 2 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . 1 . . . . . Scanalyzers 7 | . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 16 | . . . . 1 . 1 2 . 1 . . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . . 1 1 . 2 . Total Hacks 652 | . 15 . 2 39 3 11 83 . 93 . . 21 . 41 . 54 . 6 . . 95 1 . 18 . 29 . 40 1 1 1 . 40 20 2 4 25 7 Successful 478 | . 11 . 2 26 2 4 55 . 70 . . 21 . 33 . 32 . 6 . . 75 1 . 18 . 21 . 36 1 1 1 . 32 12 1 1 12 4 Failed 170 | . 3 . . 13 1 7 27 . 23 . . . . 8 . 21 . . . . 19 . . . . 8 . 4 . . . . 8 8 1 3 13 3 Catastrophic 21 | . . . . 3 1 . 4 . . . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . 1 1 1 3 1 Database Lockouts 4 | . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Manual 294 | . 12 . . 22 2 4 36 . 48 . . . . 22 . 26 . . . . 52 . . . . 15 . 18 . . 1 . 16 9 . 1 7 3 Terminals 356 | . 12 . . 29 3 4 31 . 63 . . . . 26 . 31 . . . . 54 . . . . 20 . 27 . . . . 19 11 1 4 14 7 Fabricators 119 | . . . . . . . 24 . 19 . . . . 13 . 16 . . . . 20 . . . . 2 . 11 . . . . 2 4 . . 8 . Repair Stations 38 | . 2 . . 4 . 2 12 . . . . . . 2 . 5 . . . . 8 . . . . 3 . . . . . . . . . . . . Recycling Units 26 | . 1 . . 2 . 3 2 . 3 . . . . . . 1 . . . . 10 . . . . 2 . . . . . . 2 . . . . . Scanalyzers 41 | . . . . 3 . . 11 . 7 . . . . . . . . . . . . . . . . . . . . . . . 17 3 . . . . Garrison Access 21 | . . . . 1 . 2 3 . 1 . . . . . . 1 . . . . 3 . . . . 2 . 2 . . . . . 2 1 . 3 . Terminal Hacks 196 | . 2 . 2 11 1 . 9 . 25 . . 21 . 14 . 7 . 6 . . 25 1 . 18 . 10 . 16 1 1 1 . 10 4 . 1 6 4 Record 20 | . . . 1 . . . . . . . . 6 . . . . . 5 . . . . . 6 . . . . . . . . . . . . . 2 Part Schematic 28 | . . . . 1 . . 2 . 1 . . 8 . 1 . 1 . . . . 3 . . 4 . 2 . 2 . . . . 3 . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . 2 . . 3 . . . 1 . . . . 2 . . 4 . . . 1 . . . . . . . . . . Open Door 11 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 1 . . . . 1 3 1 Branch Access Points 10 | . . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Terminal Index 7 | . . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Fabricator Index 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . Unreport Threat 10 | . . . . 1 . . 1 . 2 . . . . . . . . . . . 2 . . . . . . 2 . . . . . 1 . . 1 . Locate Traps 12 | . . . . 1 . . 2 . 2 . . . . 3 . . . . . . 3 . . . . 1 . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 37 | . . . . 4 . . 1 . 9 . . . . 4 . 2 . . . . 6 . . . . 3 . 2 . . . . 3 2 . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 72 | . . . . . . . 14 . 12 . . . . 8 . 9 . . . . 14 . . . . 1 . 8 . . . . 1 2 . . 3 . Network Status 8 | . . . . . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . Load Schematic 41 | . . . . . . . 8 . 7 . . . . 5 . 5 . . . . 7 . . . . 1 . 4 . . . . 1 1 . . 2 . Build 23 | . . . . . . . 4 . 3 . . . . 3 . 3 . . . . 6 . . . . . . 3 . . . . . 1 . . . . Repair Station Hacks 31 | . 2 . . 4 . 2 10 . . . . . . 2 . 4 . . . . 6 . . . . 1 . . . . . . . . . . . . Scan Component 17 | . 1 . . 2 . 1 5 . . . . . . 1 . 2 . . . . 4 . . . . 1 . . . . . . . . . . . . Repair 13 | . 1 . . 2 . 1 4 . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 1 . . 2 . . 1 . 2 . . . . . . 1 . . . . 5 . . . . 1 . . . . . . 1 . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 13 | . 1 . . 2 . . 1 . 2 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . 1 . . . . . Scanalyzer 32 | . . . . 1 . . 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . 16 1 . . . . Insert Component 14 | . . . . 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Analyze 18 | . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Garrison Access Hacks 14 | . . . . 1 . . 1 . 1 . . . . . . 1 . . . . 3 . . . . 2 . 2 . . . . . 1 1 . 1 . Unlock Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 11 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 119 | . 6 . . 7 1 2 12 . 24 . . . . 9 . 10 . . . . 22 . . . . 6 . 10 . . . . 4 4 . . 2 . Terminals 83 | . 6 . . 7 1 1 7 . 18 . . . . 5 . 6 . . . . 15 . . . . 5 . 7 . . . . 3 1 . . 1 . Track 23 | . . . . . . . 2 . 7 . . . . 3 . 1 . . . . 7 . . . . 1 . 2 . . . . . . . . . . Assimilate 14 | . . . . . . . . . 3 . . . . . . 4 . . . . 3 . . . . 2 . . . . . . 2 . . . . . Botnet 23 | . 2 . . 2 1 1 2 . 2 . . . . 2 . 1 . . . . 3 . . . . 2 . 2 . . . . 1 1 . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Skim 17 | . 3 . . 5 . . 2 . 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fabricators 31 | . . . . . . . 4 . 5 . . . . 4 . 4 . . . . 6 . . . . 1 . 3 . . . . 1 2 . . 1 . Prioritize 14 | . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 5 . . . . . . 2 . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 16 | . . . . . . . 3 . 4 . . . . 2 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 130 | . 3 . . 11 1 5 20 . 17 . . . . 3 . 12 . . . . 21 . . . . 7 . 6 . . . . 7 6 1 1 7 2 Full Trace Events 17 | . . . . . . . 3 . 1 . . . . . . 1 . . . . 5 . . . . . . 1 . . . . . 2 . 1 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . 1 . . 6 . 4 . . 8 . 1 . 1 . . . . 3 . . 4 . 2 . 2 . . . . 7 . . . . . Parts Built 24 | . . . . . . . 5 . 3 . . . . 3 . 3 . . . . 6 . . . . . . 3 . . . . . 1 . . . . Authchips 14 | . . . . . . . 3 . 2 . . . . 3 . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . Time 1176 | . . . . . . . 223 . 123 . . . . 279 . 123 . . . . 261 . . . . . . 130 . . . . . 37 . . . . Total Part Build Rating 138 | . . . . . . . 21 . 18 . . . . 21 . 21 . . . . 29 . . . . . . 19 . . . . . 9 . . . . Parts Repaired 13 | . 1 . . 2 . 1 4 . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Time 651 | . 26 . . 174 . 32 216 . . . . . . 70 . 52 . . . . 81 . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 2 . . 18 . . 6 . 5 . . . . . . 2 . . . . 5 . . . . 3 . . . . . . 1 . . . . . Parts Scanalyzed 11 | . . . . 1 . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Part Schematics Acquired 11 | . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Damaged 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . 3 . . . . 1 1 2 . 1 . . 4 . . . . . . 1 . . . . 5 . . . . . . . Non-combat 8 | . . . . . . . 3 . . . . . . 2 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . 1 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Robot Hacks Applied 17 | . . . . . . . 3 . . . . 1 1 2 . 1 . . 4 . . . . . . 1 . . . . 4 . . . . . . . parse_system 11 | . . . . . . . . . . . . 1 1 . . 1 . . 4 . . . . . . . . . . . 4 . . . . . . . find_chute 6 | . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 19 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . . Machine Destruction 19 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Total Allies 45 | . 1 . . . . . . . 3 . . . 1 . . 3 . . 4 . 2 . . . . 2 19 . . . 6 . 2 . . 2 . . Largest Group 19 | . 1 . . . . . . . 3 . . . 1 1 . 2 . . 4 4 1 . . . . 1 19 4 . . 5 . 2 . . 2 . . Highest-Rated Group 702 | . 8 . . . . . . . 78 . . . 85 85 . 52 . . 144 144 26 . . . . 26 702 154 . . 347 . 90 . . 76 . . Highest-Rated Ally 136 | . 8 . . . . . . . 26 . . . 85 85 . 26 . . 51 51 26 . . . . 26 50 50 . . 136 . 45 . . 38 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 88 | . 3 . . . . . . . . . . . . 8 . . . . . 14 . . . . . . 19 24 . . 10 . . . . 10 . . Total Damage 5005 | . 11 . . . . . . . . . . . . 335 . . . . . 288 . . . . . . 1499 2188 . . 283 . . . . 401 . . Kills 28 | . . . . . . . . . . . . . . 6 . . . . . 3 . . . . . . 2 14 . . 2 . . . . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Active Infowar (turns) 24211 | 121 1843 342 1827 2080 695 571 1776 41 971 207 186 137 603 1084 17 547 226 145 414 108 1423 247 124 86 180 525 67 615 136 142 279 263 365 704 469 177 551 3917 Optics 3234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468 177 551 2038 Sensors 11837 | . . . . . . . 1123 . 28 164 186 137 603 794 17 541 226 145 414 108 1389 247 124 81 180 516 67 615 136 142 279 263 365 704 349 15 . 1879 Terrain 449 | . . . . 227 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 2 176 . Structural 10289 | . . . . . . . 1335 41 805 207 135 137 603 593 17 547 173 145 412 108 1412 195 124 27 149 525 67 576 136 142 243 263 301 559 312 . . . Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Seismic 9866 | 121 1843 342 1827 2080 695 571 446 41 942 43 . . . 528 . . . . . . 32 . . 54 . . . . . . . . . . . . 301 . Cloaking 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 . 2 . ECM 209 | . . . . . . . . . . . . . . . . . . . . . 23 . . . 31 . . . . . . . 85 70 . . . . Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . . 1 . . 1 . . . 1 1 . 1 . . 3 . 2 . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Turns Passed 30985 | 335 1843 342 2013 2505 695 824 2096 41 975 207 186 137 603 1084 17 547 226 145 414 108 1425 247 124 86 180 525 67 615 136 142 279 263 365 759 1084 177 551 8617 Spaces Moved 34503 | 179 834 180 957 791 314 277 2494 127 2186 393 397 122 595 1364 71 1392 588 543 1331 277 3477 615 320 171 553 1121 173 1330 355 529 1026 445 538 591 1541 193 1060 5053 Core 140 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 73 55 Treads 8751 | 168 834 180 957 738 314 277 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 . . 4913 Legs 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Wheels 1259 | . . . . 53 . . 835 . . . . . . . . . . . . . . . . . . . . . . . . . . 328 . . . 43 Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 24343 | . . . . . . . 1511 127 2186 393 397 122 595 1363 71 1392 588 543 1331 277 3477 615 320 171 553 1121 173 1330 355 529 1026 445 538 263 1310 192 987 42 Fastest Speed 6 | 50 160 160 160 120 160 160 27 28 27 27 27 20 27 18 23 22 20 22 22 22 19 14 20 20 20 17 15 7 15 15 6 16 16 30 31 33 20 25 Average Speed 63 | 153 160 160 176 240 161 186 56 28 27 27 27 25 52 54 23 22 21 22 22 22 24 19 20 20 20 17 17 14 15 16 16 16 19 84 51 37 32 147 Slowest Speed 850 | 160 160 160 240 330 163 240 156 28 28 27 27 27 230 180 23 23 22 22 100 22 100 97 20 20 96 17 96 15 15 85 95 16 172 172 160 850 50 160 Overloaded Moves 237 | . . . . . . . . . . . . 23 1 123 . . 7 . . . 33 12 . . . . . 6 . . 3 . . 29 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 114 | . . . . . . . 13 . 6 1 . . . 6 . 9 . . . . 13 . 1 . 1 9 . 4 5 . 2 . 4 11 4 . 25 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 9 98 28 55 63 43 25 60 80 57 53 58 80 81 37 65 30 77 70 85 48 74 59 52 62 68 33 82 38 54 67 93 62 19 44 51 39 38 85 Regions Visited 38 Branch Regions 20 Pre-discovered Areas 19 | . . . 1 2 . 1 1 . 4 1 . 1 . . . . . . 2 . 1 . . 3 1 . . . 1 . . . . . . . . . Known Exits Taken 21 | . . . . 1 . . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . . . . . . . 3 4 . 1 . . . 8 . 4 1 . . 2 . 3 . . . 2 1 . 2 . . . . . . Spaces Dug 793 | . 1 . 17 18 11 . 73 . 43 10 1 . 1 12 . 20 7 2 . . 70 18 2 . 36 38 1 25 1 33 . 3 9 6 . . 70 265 Terrain Destroyed 1201 | . 4 . 48 32 18 . 95 . 51 10 1 . 1 12 . 20 7 2 . . 75 45 2 . 36 38 1 25 1 33 . 3 9 9 10 1 96 516 Melee 251 | . . . . . 1 . 42 . 28 . 1 . 1 12 . 20 7 2 . . 65 2 2 . 1 22 1 25 1 2 . 1 9 6 . . . . Projectile 94 | . 1 . 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 10 1 5 57 AOE 856 | . 3 . 47 18 17 . 53 . 23 10 . . . . . . . . . . 10 43 . . 35 16 . . . 31 . . . . . . 91 459 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Gar Acc Com Total 41565 | 219 1200 214 1197 1229 404 543 3033 132 2485 479 466 192 873 1619 70 1566 666 563 1450 323 3900 737 376 210 612 1411 208 1696 429 575 1133 628 768 804 1754 280 1177 5944 Wait 4439 | 5 258 19 139 247 12 237 258 4 195 76 54 43 263 177 . 119 65 19 98 47 276 102 52 5 50 254 31 300 77 39 47 175 171 179 36 26 40 244 Move 34257 | 178 833 179 956 791 313 276 2468 126 2174 390 396 121 594 1352 70 1373 587 542 1330 276 3452 614 317 170 550 1105 172 1321 345 528 1021 444 530 570 1534 192 1015 5052 Hop 98 | . . . . . . . 13 . 5 1 . . . 6 . 9 . . . . 11 . 1 . 1 7 . 4 4 . 2 . 3 9 3 . 19 . Pick Up 274 | 7 9 4 9 18 1 5 39 1 10 1 2 . 1 10 . 11 . . . . 17 2 . 2 . 5 2 8 . . 5 . 5 4 22 . 11 63 Fast Attach 287 | 6 2 . 4 23 . . 15 . 3 . 2 . 2 9 . 2 2 . 9 . 10 . . 7 . 1 . 6 . 2 18 . 6 12 44 . 20 82 Attach 171 | 1 . 1 4 8 5 3 18 . 7 1 1 1 2 11 . 5 . . . . 9 6 2 4 2 3 . 3 . . 2 1 6 5 9 . 20 31 Detach 97 | . . . . 4 . . 6 . 5 . 1 1 1 5 . 1 . . . . 5 6 2 4 2 . . 1 . . 1 . 5 . 10 . 7 30 Swap 236 | . 11 . 30 11 11 2 44 . 8 1 1 1 . 2 . 8 2 . . . 19 1 . . 4 4 1 9 2 2 4 4 5 . 9 1 4 35 Drop 313 | . 7 . 13 26 . . 48 1 10 . 3 . 2 4 . 10 2 . 9 . 11 . . 6 . 5 1 10 . 1 19 . 8 3 37 . 4 73 Fire 790 | 21 72 10 42 79 61 20 9 . 3 2 . 3 2 1 . . . . . . 4 4 . 10 2 1 . . . 1 . 1 . 11 50 16 37 328 Melee 495 | . . . . 20 1 . 112 . 43 7 6 22 6 42 . 26 8 2 4 . 85 2 2 2 1 26 1 29 1 2 14 3 17 11 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | 1 5 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 43 . . Rewire 8 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Trap 29 | . . . . . . . . . 22 . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . Miscellaneous 7 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / Gar) -2/Garrison -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 336 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Discovered new exit (range 10) 1207 | -10/Materials | Discovered new exit (range 14) 1263 | -10/Materials | Repaired Lgt. Treads? 1510 | -10/Materials | Discovered new exit (range 6) 1674 | -10/Materials | Discovered new exit (range 9) 1683 | -10/Materials | Central database locked down 2179 | -10/Materials | Entered Mines 2283 | -10/Mines | Discovered new exit (range 10) 2375 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2379 | -10/Mines | Found Prototype Device 2507 | -10/Mines | Discovered new exit (range 9) 2521 | -10/Mines | Entered Subcaves 2522 | -10/Subcaves | Approached by a straggling Scientist 2639 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2749 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2754 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2853 | -10/Subcaves | Learned location of Zion (-6) 2853 | -10/Subcaves | Met a Zionite searching for "candidates" 3353 | -10/Subcaves | Build established: Scavenger-Mutant 3532 | -10/Subcaves | Core integrity fell below 50% 3786 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3892 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4189 | -10/Subcaves | Discovered new exit (range 13) 4193 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4534 | -10/Subcaves | Entered Materials 4534 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4841 | -8/Materials | Lost 5 parts (2n2u1w) 4953 | -8/Materials | Lost 3 parts (2u1w) 5259 | -8/Materials | Identified Exp. Sensor Array 5408 | -8/Materials | Discovered new exit (range 15) 6164 | -8/Materials | Core integrity fell below 50% 6180 | -8/Materials | Repaired Arm. Treads 6662 | -8/Materials | Discovered new exit (range 10) 6905 | -8/Materials | Learned Storage trap positions 6984 | -8/Materials | Repaired Broken Exp. Sensor Array 7029 | -8/Materials | Learned Factory emergency access door positions 7039 | -8/Materials | Identified exit to Garrison 7039 | -8/Materials | Entered Garrison 7123 | -8/Garrison | Triggered checkpoint 7225 | -8/Garrison | Triggered checkpoint 7362 | -8/Garrison | Spotted B-75 Beast 7461 | -8/Garrison | Triggered checkpoint 7525 | -8/Garrison | Lost 3 parts (1p1n1u) 7534 | -8/Garrison | Destroyed 9 combat bots 7652 | -8/Garrison | Garrison Relay disabled 7672 | -8/Garrison | Discovered new exit (range 8) 7734 | -8/Garrison | Entered Materials 7857 | -8/Materials | Repaired Hrd. Light Armor Plating 8328 | -8/Materials | Core integrity fell below 20% 8351 | -8/Materials | Lost 3 parts (1n2u) 8392 | -8/Materials | Discovered new exit (range 10) 8558 | -8/Materials | Entered Factory 8558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9045 | -7/Factory | Build established: Hacker-Mutant 9154 | -7/Factory | Discovered new exit (range 14) 9435 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 9480 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 9518 | -7/Factory | Identified exit to Lower Caves 9518 | -7/Factory | Central database locked down 9595 | -7/Factory | Cargo convoy interrupted 9735 | -7/Factory | Lost 3 allies 9756 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9835 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9978 | -7/Factory | Lost 4 parts (1p2u1w) 10144 | -7/Factory | Build established: Hacker-Sprinter 10154 | -7/Factory | Repaired Hrd. Light Armor Plating 10309 | -7/Factory | Repaired Xenon Bombardment Thruster 10343 | -7/Factory | Repaired Mni. Grenade Launcher? 10470 | -7/Factory | Repaired Exp. Sensor Array 10654 | -7/Factory | Manually triggered Chute Trap 10654 | -7/Factory | Sucked down chute 10654 | -7/Factory | Entered Waste 10658 | -7/Waste | Spotted C-40 Crusher 10673 | -7/Waste | Spotted C-40 Crusher 10673 | -7/Waste | Spotted C-40 Crusher 10675 | -7/Waste | Discovered new exit (range 14) 10675 | -7/Waste | Spotted C-40 Crusher 10680 | -7/Waste | Spotted C-40 Crusher 10685 | -7/Waste | Spotted C-40 Crusher 10695 | -7/Waste | Entered Factory 11085 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 11106 | -7/Factory | Discovered new exit (range 16) 11220 | -7/Factory | Learned 2 Proximity Caves zone layouts 11220 | -7/Factory | Fabricated Adv. Hacking Suite? 11296 | -7/Factory | Learned Extension emergency access door positions 11460 | -7/Factory | Learned location of 2 exits from Proximity Caves 11614 | -7/Factory | Discovered new exit (range 9) 11616 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 11653 | -7/Factory | Learned location of Warlord (-4) 11670 | -7/Factory | Entered Lower Caves 11695 | -7/Lower Caves | Met a Warlord Commander 11697 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11700 | -7/Lower Caves | Found Encrypted Comm Array 11713 | -7/Lower Caves | Learned Factory emergency access door positions 11814 | -7/Lower Caves | Discovered new exit (range 10) 11877 | -7/Lower Caves | Entered another Lower Caves area 12006 | -7/Lower Caves | Encountered a Warlord checkpoint 12012 | -7/Lower Caves | Found DCF Scrap (12 items) 12055 | -7/Lower Caves | Discovered new exit (range 8) 12063 | -7/Lower Caves | Entered Data Miner 12063 | -7/Data Miner | Discovered new exit (range 6) 12069 | -7/Data Miner | Met Data Miner 12074 | -7/Data Miner | Learned location of Section 7 (-2) 12074 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12078 | -7/Data Miner | Received God Mode back door access code from Data Miner 12094 | -7/Data Miner | Destroyed Data Miner 12096 | -7/Data Miner | Found Ghost Barrier 12099 | -7/Data Miner | Data Conduit disabled 12200 | -7/Data Miner | Entered Proximity Caves 12201 | -6/Proximity Caves | Identified exit to Factory 12422 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12552 | -6/Proximity Caves | Core integrity fell below 50% 12579 | -6/Proximity Caves | Lost 3 parts (2n1u) 12633 | -6/Proximity Caves | Spotted B-75 Beast 12773 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 12803 | -6/Proximity Caves | Entered Factory 12803 | -6/Factory | Accompanied by 1 ally 12803 | -6/Factory | Evolved 2 slots: Utility x2 12808 | -6/Factory | Discovered new exit (range 6) 12822 | -6/Factory | Identified exit to Lower Caves 13101 | -6/Factory | Build established: Wizard-Assassin 13157 | -6/Factory | Repaired Cld. VTOL Module? 13491 | -6/Factory | Fabricated Diametric Drive (x1) 13588 | -6/Factory | Fabricated Diametric Drive? 13725 | -6/Factory | Found Powered Armor 13810 | -6/Factory | Fabricated Diametric Drive (x1) 13887 | -6/Factory | Manually triggered Chute Trap 13887 | -6/Factory | Sucked down chute 13887 | -6/Factory | Entered Waste 13890 | -6/Waste | Spotted C-40 Crusher 13891 | -6/Waste | Spotted C-40 Crusher 13893 | -6/Waste | Spotted C-40 Crusher 13900 | -6/Waste | Spotted C-40 Crusher 13901 | -6/Waste | Spotted C-40 Crusher 13902 | -6/Waste | EMP discharged 13902 | -6/Waste | Discovered new exit (range 10) 13902 | -6/Waste | Spotted C-40 Crusher 13903 | -6/Waste | Identified exit to Factory 13904 | -6/Waste | Entered Factory 13963 | -6/Factory | Fabricated Diametric Drive (x1) 14016 | -6/Factory | Fabricated Exp. Sensor Array? 14092 | -6/Factory | Build established: Hacker-Scout 14320 | -6/Factory | Central database locked down 14337 | -6/Factory | Repaired Diametric Drive 14388 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14390 | -6/Factory | Repaired Imp. Utility Shielding? 14451 | -6/Factory | Entered Lower Caves 14483 | -6/Lower Caves | Learned Factory terminal intel 14525 | -6/Lower Caves | Found DCF Scrap (14 items) 14624 | -6/Lower Caves | Spotted B-75 Beast 14675 | -6/Lower Caves | Discovered new exit (range 7) 14676 | -6/Lower Caves | Identified exit to Lower Caves 14677 | -6/Lower Caves | Entered another Lower Caves area 14680 | -6/Lower Caves | Learned Factory emergency access door positions 14690 | -6/Lower Caves | Discovered new exit (range 6) 14808 | -6/Lower Caves | Entered an active Warlord outpost 14809 | -6/Lower Caves | Learned Armory trap positions 14809 | -6/Lower Caves | Learned Extension emergency access door positions 14809 | -6/Lower Caves | Learned Research security intel 14809 | -6/Lower Caves | Learned Extension security intel 14819 | -6/Lower Caves | Discovered new exit (range 11) 14821 | -6/Lower Caves | Identified exit to Zion 14822 | -6/Lower Caves | Entered Zion 14827 | -6/Zion | Given the Hacking Drone Bay 14831 | -6/Zion | System corruption cleaned by Quarantine Array 14885 | -6/Zion | Gained Derelict followers 14916 | -6/Zion | Met Imprinter 14933 | -6/Zion | Found Prototype Special Weapon 14933 | -6/Zion | Identified RU-N14's Throwing Claymores 14992 | -6/Zion | Given A8's code to call for help 15032 | -6/Zion | Discovered new exit (range 16) 15146 | -6/Zion | Identified exit to Proximity Caves 15236 | -6/Zion | Entered Proximity Caves 15236 | -5/Proximity Caves | Accompanied by 4 allies 15237 | -5/Proximity Caves | Identified exit to Factory 15238 | -5/Proximity Caves | Learned location of 1 exit from Factory 15344 | -5/Proximity Caves | Entered Factory 15344 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15345 | -5/Factory | Identified exit to Upper Caves 15347 | -5/Factory | Loaded intel: 26 terminal locations 15484 | -5/Factory | Discovered new exit (range 13) 15496 | -5/Factory | Identified exit to Factory 15611 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15741 | -5/Factory | Fabricated Diametric Drive (x1) 15798 | -5/Factory | Fabricated Adv. System Shield (x1) 15870 | -5/Factory | Discovered exit to Factory (range 5) 15908 | -5/Factory | Fabricated Diametric Drive? 15946 | -5/Factory | Repaired Broken Diametric Drive? 16018 | -5/Factory | Spotted B-75 Beast 16229 | -5/Factory | Repaired Imp. Utility Shielding 16370 | -5/Factory | Fabricated Multitool? 16491 | -5/Factory | Discovered exit to Factory (range 16) 16605 | -5/Factory | Fabricated Lrg. Storage Unit? 16735 | -5/Factory | Central database locked down 16769 | -5/Factory | Entered Upper Caves 16850 | -5/Upper Caves | Spotted B-75 Beast 17015 | -5/Upper Caves | Discovered new exit (range 6) 17016 | -5/Upper Caves | Identified exit to Upper Caves 17016 | -5/Upper Caves | Entered another Upper Caves area 17018 | -5/Upper Caves | Discovered exit to Factory (range 5) 17057 | -5/Upper Caves | Encountered a Warlord checkpoint 17076 | -5/Upper Caves | Learned Factory garrison access intel 17099 | -5/Upper Caves | Learned Factory terminal intel 17138 | -5/Upper Caves | Discovered new exit (range 11) 17140 | -5/Upper Caves | Identified exit to Zhirov 17140 | -5/Upper Caves | Entered Zhirov 17140 | -5/Zhirov | Discovered new exit (range 3) 17150 | -5/Zhirov | Learned location of Quarantine (-2) 17150 | -5/Zhirov | Learned location of Command (-1) 17157 | -5/Zhirov | Found Alien Artifact 17157 | -5/Zhirov | Identified Integrated Dissipator 17157 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17162 | -5/Zhirov | Found Alien Artifact 17226 | -5/Zhirov | Identified exit to Proximity Caves 17226 | -5/Zhirov | Entered Proximity Caves 17305 | -4/Proximity Caves | Learned Research garrison access intel 17334 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17405 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17406 | -4/Proximity Caves | Entered Factory 17406 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17407 | -4/Factory | Identified exit to Extension 17408 | -4/Factory | Loaded intel: 27 terminal locations 17409 | -4/Factory | Loaded intel: 4 garrison access locations 17508 | -4/Factory | Identified exit to Upper Caves 17508 | -4/Factory | Identified exit to Armory 17703 | -4/Factory | Discovered new exit (range 5) 17706 | -4/Factory | Identified exit to Research 17882 | -4/Factory | Noticed a derelict Sapper rigging charges 17886 | -4/Factory | Build established: Wizard-Scout 17931 | -4/Factory | Sucked down chute 17931 | -4/Factory | Entered Waste 17936 | -4/Waste | Spotted C-40 Crusher 17936 | -4/Waste | Spotted C-40 Crusher 17937 | -4/Waste | Spotted C-40 Crusher 17937 | -4/Waste | Spotted C-40 Crusher 17942 | -4/Waste | Spotted C-40 Crusher 17944 | -4/Waste | Discovered new exit (range 10) 17945 | -4/Waste | Identified exit to Factory 17946 | -4/Waste | EMP discharged 17954 | -4/Waste | Met Warlord forces unprepared to attack 17983 | -4/Waste | Spotted C-40 Crusher 17998 | -4/Waste | Entered Factory 17998 | -4/Factory | Accompanied by 4 allies 18148 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 18167 | -4/Factory | Discovered exit to Research (range 16) 18293 | -4/Factory | Spotted B-86 Titan 18453 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 18500 | -4/Factory | Fabricated Exp. Hacking Suite? 18589 | -4/Factory | Spotted B-86 Titan 18613 | -4/Factory | Entered Upper Caves 18623 | -4/Upper Caves | Learned Research non-interactive machine intel 18638 | -4/Upper Caves | Encountered a Warlord checkpoint 18643 | -4/Upper Caves | Learned location of 1 exit from Research 18651 | -4/Upper Caves | Learned location of Armory (-4) 18745 | -4/Upper Caves | Discovered new exit (range 10) 18746 | -4/Upper Caves | Identified exit to Upper Caves 18749 | -4/Upper Caves | Entered another Upper Caves area 18772 | -4/Upper Caves | Spotted B-86 Titan 18871 | -4/Upper Caves | Discovered new exit (range 9) 18872 | -4/Upper Caves | Identified exit to Warlord 18878 | -4/Upper Caves | Found Alien Artifact 18878 | -4/Upper Caves | Identified Core Expander 18878 | -4/Upper Caves | Installed Core Expander, added new Power slot 18891 | -4/Upper Caves | Entered Warlord 18899 | -4/Warlord | Discovered new exit (range 14) 18907 | -4/Warlord | System corruption cleaned by Quarantine Array 19010 | -4/Warlord | Opened Warlord's prototype stash 19019 | -4/Warlord | Found Prototype Processor 19019 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19021 | -4/Warlord | Found Prototype Device 19021 | -4/Warlord | Identified Thermal Barrier 19026 | -4/Warlord | Found Prototype Device 19026 | -4/Warlord | Identified Exp. Phase Shifter 19030 | -4/Warlord | Found Prototype Reactor 19030 | -4/Warlord | Identified Vortex Chain Reactor 19041 | -4/Warlord | Warlord's base attacked by MAIN.C 19051 | -4/Warlord | Met Warlord 19072 | -4/Warlord | Found Prototype Energy Gun 19072 | -4/Warlord | Identified Vortex Shotgun 19133 | -4/Warlord | Found Vortex Shotgun 19152 | -4/Warlord | Spotted B-90 Cyclops 19161 | -4/Warlord | Befriended a Behemoth using the annoying Tinkerer's hack 19170 | -4/Warlord | Identified exit to Proximity Caves 19170 | -4/Warlord | Entered Proximity Caves 19226 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19235 | -3/Proximity Caves | Spotter reported a threat 19382 | -3/Proximity Caves | Spotter reported a threat 19430 | -3/Proximity Caves | Discovered exit to Research (range 10) 19433 | -3/Proximity Caves | Entered Research 19433 | -3/Research | Evolved 2 slots: Utility x2 19434 | -3/Research | Identified exit to Research 19436 | -3/Research | Loaded intel: 54 non-interactive machine locations 19437 | -3/Research | Loaded intel: 4 garrison access locations 19452 | -3/Research | Identified exit to Testing 19493 | -3/Research | Identified Transdimensional Reconstructor 19695 | -3/Research | Found Prototype Device 19695 | -3/Research | Identified Exp. Thermal Shield 19798 | -3/Research | Entered Testing 19827 | -3/Testing | Lost 5 parts (5n) 19984 | -3/Testing | Build established: Hacker-Assassin 20057 | -3/Testing | Fabricated Imp. Q-thruster? 20388 | -3/Testing | Lost 5 parts (3n2u) 20421 | -3/Testing | System corruption reached 10% 20431 | -3/Testing | Spotted PL-BY2E8TZM6L 20438 | -3/Testing | Core integrity fell below 50% 20535 | -3/Testing | Lost 15 parts (2p3n8u2w) 20535 | -3/Testing | Discovered exit to Research (range 11) 20550 | -3/Testing | Core integrity fell below 20% 20557 | -3/Testing | Entered Research 20557 | -2/Research | Warlord forces began assault on 0b10 20557 | -2/Research | Evolved 2 slots: Utility x2 20662 | -2/Research | Build established: Hacker-Mutant 20667 | -2/Research | Research machine network offline 20690 | -2/Research | Met up with Warlord 20938 | -2/Research | Borebot progress halted 20964 | -2/Research | Discovered new exit (range 12) 20968 | -2/Research | Lost 3 allies 20987 | -2/Research | Identified exit to Access 21047 | -2/Research | Spotted Striker 21055 | -2/Research | Borebot progress halted 21089 | -2/Research | Destroyed Striker 21119 | -2/Research | Borebot progress halted 21143 | -2/Research | Lost 9 parts (1p1n4u3w) 21144 | -2/Research | Found Prototype Processor 21144 | -2/Research | Identified Exp. Melee Analysis Suite 21148 | -2/Research | Found Prototype Processor 21148 | -2/Research | Identified Exp. Core Analyzer 21175 | -2/Research | Found Exp. Core Analyzer 21199 | -2/Research | Spotted Striker 21203 | -2/Research | Spotted Striker 21210 | -2/Research | Spotted Striker 21216 | -2/Research | Destroyed 21-DJG(K) 21222 | -2/Research | Destroyed Striker 21247 | -2/Research | Lost 3 allies 21320 | -2/Research | Spotted B-90 Cyclops 21349 | -2/Research | Discovered exit to Access (range 19) 21369 | -2/Research | Found Exp. Core Analyzer 21414 | -2/Research | Build established: Scavenger-Sprinter 21430 | -2/Research | Found Prototype Device 21430 | -2/Research | Identified Beam Splitter 21448 | -2/Research | Found Prototype Device 21448 | -2/Research | Identified Exp. Force Field 21456 | -2/Research | Found Exp. Force Field 21554 | -2/Research | Spotted B-90 Cyclops 21641 | -2/Research | Identified exit to Garrison 21641 | -2/Research | Entered Garrison 21648 | -2/Garrison | Garrison Relay disabled 21711 | -2/Garrison | Garrison Relay disabled 21789 | -2/Garrison | Spotted B-90 Cyclops 21791 | -2/Garrison | Triggered checkpoint 21811 | -2/Garrison | Discovered exit to Access (range 13) 21818 | -2/Garrison | Entered Access 21818 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21909 | -1/Access | Lost 3 parts (1n1u1w) 21935 | -1/Access | Garrison activated, responded to threat 22027 | -1/Access | Spotted B-99 Colossus 22027 | -1/Access | Allied Derelicts emerged from ambush trap array 22072 | -1/Access | Lost 7 parts (3n4u) 22083 | -1/Access | Found Fusion Bomb Launcher 22219 | -1/Access | Lost 6 parts (1p1n2u2w) 22281 | -1/Access | Spotted B-99 Colossus 22318 | -1/Access | Search patrols dispatched 22363 | -1/Access | Core integrity fell below 50% 22366 | -1/Access | Discovered new exit (range 7) 22367 | -1/Access | Lost 20 parts (3p8n9u) 22369 | -1/Access | Entered Command 22390 | -1/Command | Disengaged cave seal 22390 | -1/Command | Derelicts emerged from the dark tunnel 22390 | -1/Command | Welcomed Warlord to Command 22471 | -1/Command | Lost 4 allies 22504 | -1/Command | Spotted B-99 Colossus 22528 | -1/Command | Lost 4 allies 22554 | -1/Command | Lost 6 parts (1p4u1w) 22612 | -1/Command | Found Quantum Capacitor 22653 | -1/Command | Lost 3 allies 22760 | -1/Command | Build established: Scavenger-Mutant 22886 | -1/Command | Found Exp. Thermal Shield 23005 | -1/Command | Spotted M Guard 23007 | -1/Command | Spotted M Guard 23013 | -1/Command | Warlord commented on Warlord statues 23028 | -1/Command | Combat Programmer assimilated allied 6T-KV2(L) 23030 | -1/Command | Spotted 6T-KV2(L) 23030 | -1/Command | Spotted Combat Programmer 23030 | -1/Command | Spotted Combat Programmer 23033 | -1/Command | Combat Programmer assimilated allied TJ-FJV(g) 23052 | -1/Command | System corruption reached 10% 23071 | -1/Command | Lost 11 allies 23085 | -1/Command | Lost 3 parts (1p1n1w) 23139 | -1/Command | All MAIN.C guards destroyed 23150 | -1/Command | Found Prototype Device 23150 | -1/Command | Identified AEGIS Remote Shield 23176 | -1/Command | Found Prototype Reactor 23176 | -1/Command | Identified Zero-point Reactor 25314 | -1/Command | Spotted Alpha 7 25319 | -1/Command | Warlord destroyed during the assault 25328 | -1/Command | Spotted Striker 25338 | -1/Command | Spotted Executioner 25344 | -1/Command | Destroyed Striker 25358 | -1/Command | Destroyed Executioner 25370 | -1/Command | Found Exp. Core Analyzer 25456 | -1/Command | Destroyed Alpha 7 25492 | -1/Command | Found Prototype Ballistic Gun 25492 | -1/Command | Identified Multirail 25668 | -1/Command | Met MAIN.C 25686 | -1/Command | 0b10 Conduit disabled 25723 | -1/Command | Destroyed MAIN.C Shell 25724 | -1/Command | MAIN.C activated Command garrisons 25770 | -1/Command | Lost 4 parts (4u) 25797 | -1/Command | Core integrity fell below 20% 25822 | -1/Command | Destroyed MAIN.C 25833 | -1/Command | Lost 8 parts (1p1n5u1w) 25852 | -1/Command | Found Prototype Protection 25852 | -1/Command | Identified Centrium Heavy Armor Plating 25867 | -1/Command | Discovered new exit (range 39) 25867 | -1/Command | Discovered new exit (range 91) 25867 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26100 | -1/Command | Identified exit to Surface 26676 | -1/Command | Found Quantum Capacitor 26732 | -1/Command | Found Quantum Capacitor 29331 | -1/Command | Phase Generator disabled 30986 | *** | Establishing 0b11! Last Messages --------------- 30825_ System corrupted: Energy discharge (-130). 30832_ The unstable cave ceiling collapses. 30850_ System corrupted: Energy discharge (-109). 30851_ The unstable cave ceiling collapses. 30869_ System corrupted: Heat flow error (+240). 30872_ Acquired 65 matter. 30877_ Acquired 20 matter. 30883_ Acquired 21 matter. 30884_ Acquired 31 matter. 30895_ System corrupted: Energy discharge (-117). 30925_ System corrupted: Substantial component data lost. 30955_ Acquired 20 matter. 30959_ DQMNM2YOF#ZK3FFGM0VOL:6%93WLU 30980_ TBOIUHJFXYZT A KZEFV=DVDOS,&K8 VAJB [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????##################+####???????? | | ???????????????????#"""""""""""#????# #??????????? | | ?????????????????### """"T"""" ###### #??????????? | | ?????????????????# ## ###????????? | | ?????????????????# # ########## | | ################?# = # " | | ## #?# # "T | | ## ### # ##+######" | | "" ## + + ## ## #####" | | "" [## ### ## ## ##[]] | | "" ## #?#######"###+######## ## ##]]] | | "" ## #???????# #??????# ## ##!!! | | ## #???????# #??????# ## ##!!!* | | ## ######### #??????# ## ###### | | ############+### ## ###????# ## #????? | | ## #"####?# ######????? | | ! ### #?????????? | | * ===%!! #"" #?????????? | | [%= % =%=*[ =% " #"T #?????????? | | ############+#"#%=! ######" =! ### #?????????? | | # ##"+##########= ! ;## #?????????? | | #! # #?# !* #?????????? | | =# "" # = #?# ! #?????????? | | "" [%# """" # #?# @ ##### #?????????? | | "" =!=+% """" # =% #?# #???# [ = #?????????? | | "" ==#* "" [ # [%* #?#####???# = #?????????? | | "Y =# % # ! #?????????# #?????????? | | "" # # =#???????### #?????????? | | "" + = # #???????#"" #######???? | | "" ########## #???????#"" %= # #???? | | #????????# #???????#"" % % # #???? | | #????????# #???????#T % # #???? | | #######????????# #???????#"" % # #???? | | ####???????????####"##???????#"" # #???? | | ##########?????# #????????#"" # #?### | | # !!#?????# #????????### # #?#?? | | # ! #?????# #??????????# # #?#?# | | + ! #?????# #??????????# + #?#?# | | # #?????# #????###??######+#"# #?#?# | | # #######+###### #### # #?#?# | | # + + =## # #?#?# | | # ## # ## ""####"####?# | | # ## # """ ## """# "##?# | | " % ## # ""T"" ## R"# ###?# | | #####"##### " "" "" ## """# #?#?# | | ###### # ## ""# #?#?# | | [ # ## # #?#?# | | + !! ## ## ##?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 100 Energy Generation 88 Energy Capacity 1530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Power Amplification 90 Additional Mass Support 12 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 13 Melee Accuracy 12 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 7 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 60 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Multitool | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Seismic Detector | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Diametric Drive | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Adv. Target Analyzer | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Hacking Suite | -4/Factory | Hacked Adv. Surge Thruster | -4/Factory | Hacked Enh. Force Lance | -4/Factory | Hacked Hvy. Shield Leg | -4/Factory | Hacked Quantum Capacitor | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Scanalyzed Exp. Phase Shifter | -3/Research | Scanalyzed Adv. Reaction Control System | -3/Research | Scanalyzed Neutron Missile Launcher | -3/Research | Scanalyzed Imp. Q-thruster | -3/Research | Hacked Adv. Particle Accelerator | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Xenon Bombardment Thruster | x2 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory Diametric Drive | x1 | -6/Factory | Authchip Diametric Drive | x1 | -6/Factory | Authchip Diametric Drive | x1 | -6/Factory | Authchip Diametric Drive | x1 | -6/Factory | Authchip Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Preloaded Diametric Drive | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory Diametric Drive | x1 | -5/Factory | Authchip Multitool | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Imp. Q-thruster | x1 | -3/Testing Repaired ---------- Lgt. Treads | 70% | -10/Materials Arm. Treads | 56% | -8/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Hrd. Light Armor Plating | 10% | -8/Materials Hrd. Light Armor Plating | 15% | -7/Factory Xenon Bombardment Thruster | 13% | -7/Factory Mni. Grenade Launcher | 34% | -7/Factory Exp. Sensor Array | 3% | -7/Factory Cld. VTOL Module | 8% | -6/Factory Diametric Drive | 43% | -6/Factory Imp. Utility Shielding | 68% | -6/Factory Diametric Drive | 41% | -5/Factory | Broken Imp. Utility Shielding | 9% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- Commander 0b11 Corridor Of Doom Sniper Woof! void main() Challenges ------------ None Game ------ Seed MetafiberExpertLeg Manual? 0 Play Time 08:41:50 Cumulative 311.8 hours Start 2025.02.25 @ 10:53:36 End 2025.02.25 @ 22:25:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 91 Adventurer 63 Explorer 0 Win Type 1 Total 9 Types 7/1/0/1/0/0/0/0/0 Lore% 81 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39d24505-9833-436d-986d-f192ce7c71da