Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 09:53:42 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1204) 1204 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2628 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 90 Friendly Fire -56 Cogmind --------- Core Integrity 248/400 Matter 256/300 Energy 265/265 System Corruption 1% Temperature Cool (36) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (15) --- Light Treads Light Treads Signal Interpreter Signal Interpreter Improved Utility Shielding Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Particle Gun Mini Grenade Launcher Datajack Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun Shotgun > --- INVENTORY -------- Light Treads Light Treads Signal Interpreter Signal Interpreter Improved Utility Shielding Hacking Suite Particle Gun Datajack Datajack Datajack Datajack Datajack Explosive Trap Explosive Trap Explosive Trap [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 5 11 6 18 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads 6 | 2 1 . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 . 8 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 1 . 7 Artifact . | . . . . Weapon 19 | 2 6 5 6 Energy Gun 10 | 2 4 2 2 Energy Cannon . | . . . . Ballistic Gun 5 | . 1 1 3 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 2 | . 2 . . Parts Lost 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 97 100 99 Engine 12 | . 12 14 11 Treads 25 | . 28 28 22 Device 2 | . . . 5 Storage 12 | . 14 14 11 Protection 19 | . 12 14 27 Energy Gun 16 | . 26 14 9 Ballistic Gun 8 | . 1 13 11 Naked Turns . | . . . . Heaviest Build 47 | 9 29 28 47 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 1 15 15 15 Average Carried 13 | . 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 944 | 250 175 118 401 Remotely . | . . . . Salvage Created 1645 | 93 388 28 1136 Parts 122 | 2 27 12 81 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 8 | . 4 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 37 | . 8 5 24 Guns 25 | . 5 . 20 AOE 12 | . 3 5 4 Classes Destroyed 11 | 2 5 . 4 Builder 2 | . . . 2 Tunneler 2 | 1 . 1 . Hauler 2 | . 1 . 1 Recycler 3 | 1 . . 2 Operator 3 | . 1 . 2 Watcher 3 | . 3 . . Swarmer 14 | . 3 5 6 Grunt 15 | . 5 . 10 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 4 | 2 4 4 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1291 | . 317 87 887 Core 204 | . 52 . 152 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . 9 . 7 Core Remaining (%) 89 | 100 . 79 . Volleys Fired 112 | 6 36 4 66 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 85 88 Shots Fired 208 | 12 69 9 118 Gun 197 | 12 66 6 113 Cannon . | . . . . Launcher 11 | . 3 3 5 Special . | . . . . Kinetic 82 | . 6 3 73 Thermal 52 | 6 34 3 9 Explosive 11 | . 3 3 5 Electromagnetic 63 | 6 26 . 31 Robot Hit Streak 14 | 9 14 3 11 Robot Miss Streak 5 | 1 2 1 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 152 | 10 50 6 86 Core Hits 85 | 3 21 6 55 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 1 1 Burn 5 | . 3 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2784 | 129 797 452 1406 Guns 1922 | 129 663 30 1100 Cannons . | . . . . Explosions 848 | . 134 422 292 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 708 | . 45 7 656 Thermal 557 | 74 332 23 128 Explosive 810 | . 134 422 254 Electromagnetic 695 | 55 286 . 354 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 1 Average Corruption 1 | . 2 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 49 | . 28 18 3 Message Errors 18 | . 13 4 1 Matter Fused 9 | . 5 4 . Heat Flow Errors 8 | . 4 4 . Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . . . 1 Data Loss (minor) 5 | . 3 2 . Data Loss (major) 3 | . 1 1 1 Misfires 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 79 | . . 40 39 Shots 2 | . . 1 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 343 | 90 343 275 153 Average Temperature 60 | 46 80 84 41 Received Heat Transfer 426 | . 147 . 279 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 3 . . Heat Transferred 1803 | 222 1136 136 309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 460 | 10 179 247 460 Initial 6 | . 6 2 . Average 87 | 1 48 57 135 Maximum Alert Level 2 | . . 1 2 Low Security (%) 87 | 100 100 94 74 Level 1 9 | . . 5 20 Level 2 2 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 13 6 41 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 3 | . . . 3 Triggered 1 | . . . 1 Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 5 . 6 Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 15 . 18 Successful 16 | . 8 . 8 Failed 17 | . 7 . 10 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual 31 | . 14 . 17 Terminals 33 | . 15 . 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Recall Reinforcements 2 | . . . 2 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 6 . 4 Terminals 10 | . 6 . 4 Assimilate 1 | . 1 . . Botnet 7 | . 4 . 3 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 3 Highest-Rated Group 55 | . 10 55 55 Highest-Rated Ally 31 | . 10 31 31 Total Orders 9 | . . 2 7 STAY 5 | . . 1 4 FOLLOW 4 | . . 1 3 Ally Attacks 15 | . . 4 11 Total Damage 210 | . . 22 188 Kills 4 | . . 1 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5362 | 87 1755 1195 2325 Spaces Moved 2283 | 42 703 683 855 Core 5 | 5 . . . Treads 2278 | 37 703 683 855 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 168 | 146 160 160 183 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 3 97 83 67 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 78 | . 16 30 32 Melee . | . . . . Projectile . | . . . . AOE 78 | . 16 30 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3596 | 53 1266 778 1499 Wait 1102 | . 492 79 531 Move 2280 | 41 702 682 855 Hop . | . . . . Pick Up 30 | 1 18 3 8 Fast Attach 16 | 5 5 . 6 Attach 4 | . 2 1 1 Detach 1 | . 1 . . Swap 20 | . 4 5 11 Drop 27 | . 6 4 17 Fire 112 | 6 36 4 66 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . . . 3 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 3) 999 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Discovered new exit (range 12) 1843 | -10/Materials | Entered Mines 1843 | -10/Mines | Accompanied by 1 ally 1897 | -10/Mines | Learned 2 Materials zone layouts 1994 | -10/Mines | Discovered new exit (range 11) 2345 | -10/Mines | Found a hidden stash of uninstalled traps 2371 | -10/Mines | Learned location of Zion (-6) 2385 | -10/Mines | Discovered new exit (range 12) 3038 | -10/Mines | Entered Materials 3038 | -9/Materials | Accompanied by 3 allies 3038 | -9/Materials | Evolved 2 slots: Utility x2 3039 | -9/Materials | Identified exit to Materials 3043 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4480 | -9/Materials | Discovered new exit (range 9) 4756 | -9/Materials | Discovered exit to Materials (range 12) 5054 | -9/Materials | Discovered new exit (range 16) 5213 | -9/Materials | Discovered exit to Materials (range 10) 5263 | -9/Materials | Build established: Scavenger-Mutant 5335 | -9/Materials | Identified exit to Mines 5363 | -9/Materials | Self-destructed Last Messages --------------- 05314_ Dropped Lgt. Armor Plating. 05316_ Acquired 56 matter. 05318_ K-01 Serf collects debris. 05329_ K-01 Serf destroyed. 05331_ R-06 Scavenger collects Lgt. Armor Plating. 05335_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Access(Branch) Found 2 branch access points: (88,90) Mines (12,90) Mines Map updated. 05350_ System corrupted: Shotgun rejected. 05350_ Acquired Shotgun. 05356_ Critical hit (Burn: +37). 05360_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????########????????????????????????? | | #????# ????????????????????????? | | #????# ????????????????????????? | | ###### [ ????????????????????????? | | # ????????????????????????? | | + ????????????????#???????? | | # ??????????????? #??????? | | ### ## ??????????????? #??????? | | ??# ## ????? ???????? ???????? | | ??# #########?????? ??????? ???????? | | ??# #########?????? ?????? #???????? | | ????????????? + """ ## ## #? | | ?????????????### """ ## ## #? | | ???????????????# ## ## #? | | ????????????##########k#### ######### | | ???????????? ## ### # # | | ???????????? + # """ # | | ????????????? # + """ # | | ????????????? # T # """ # | | ??????????# # [[ ## # | | ??????????# #==%!@ ## """ # | | ??????????# +%*=""" ## """ # | | ??????????# # ! """ ## """ # | | ??????????########### [""" + # | | ????????????????????# a ## """ # | | ????????????????????# r ## """ # | | ?????????????####???# ## """ # | | ?????????????" #???# """ ## # | | ????????????? ##???# """ ######### | | ????????????? #????# ] """ # # | | ???????????]? #????# """ # # | | ????????????? #????# # # | | ????????????? #????# # # | | ????????????? #????# + # | | ????????????? #????# ### # # | | ##############+###### #?# # # | | * #?# #??? ?? | | < #?# #????? ? | | % #?# #???????? | | ???###########+###########?# #???????? | | ????????# =%#?????????# #???????? | | ????????# """% #?????????# ####????? | | ????????# """ #?????????# #????? | | ????????# """ #?????????# #????? | | ????????# ########### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedCoolingHumpback Manual? 0 Play Time 00:20:00 Cumulative 343.8 hours Start 2022.06.21 @ 09:36:01 End 2022.06.21 @ 09:53:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 613 Rogue 458 Adventurer 148 Explorer 7 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18379785-bc9f-4b53-93ae-16bf76f7a490