Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 14:25:51 Player: Bt-7274 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (398) 398 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 1171 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/250 Matter 216/300 Energy 125/125 System Corruption 0% Temperature Cool (22) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Subdweller Optics > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Sensor Array Improved Terrain Scanner Targeting Computer Small Laser Mining Laser Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Subdweller Optics > --- WEAPON ----------- Particle Gun Makeshift Sword > --- INVENTORY -------- Light Ion Engine Aluminum Leg Sensor Array Improved Terrain Scanner Targeting Computer Small Laser Small Laser Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 4 3 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 1 2 Power 1 | . . . 1 Propulsion 2 | . 1 1 . Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 7 | 3 4 9 9 Power 1 | . 1 1 1 Propulsion 1 | 1 1 2 1 Utility 1 | . 1 1 3 Weapon 2 | . . 2 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 97 95 Engine 13 | . 14 14 13 Treads 8 | . 23 11 . Leg 11 | . . . 21 Wheel 5 | . 3 14 3 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 13 | . 14 14 13 Ballistic Gun 8 | . 14 14 3 Special Weapon 1 | . . . 2 Slashing Weapon 4 | . . . 8 Peak Build Rating 15 | 7 7 9 15 Average Rating 8 | 6 6 8 11 On Entrance 5 | . 7 7 8 Avg Prop Armor Cover (%) 14 | . 14 14 . Naked Turns . | . . . . Heaviest Build 19 | 12 17 18 19 Greatest Support 40 | 40 40 16 25 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 6 10 10 Average Carried 7 | 3 4 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 6 10 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 481 | 241 128 57 55 Remotely . | . . . . Salvage Created 544 | 94 229 143 78 Parts 36 | 9 14 7 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 7 4 3 Guns 13 | . 6 4 3 AOE 1 | . 1 . . Classes Destroyed 6 | 1 4 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 6 | 5 . 1 . Turret 1 | . . . 1 Swarmer 8 | . 3 2 3 Grunt 6 | . 4 2 . Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 190 | . 62 29 99 Missed 81 | . 21 10 50 Hits 109 | . 41 19 49 Projectile 109 | . 41 19 49 Critical Strikes 4 | . 2 1 1 Damage Taken 1121 | . 547 205 369 Core 250 | . 93 67 90 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | 46 31 16 23 Largest 2 | 2 2 2 2 Hottest 105 | 60 60 85 105 Shots Fired 174 | 49 55 32 38 Gun 172 | 49 55 32 36 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 97 | 46 31 16 4 Thermal 70 | . 20 16 34 Explosive . | . . . . Electromagnetic 7 | 3 4 . . Robot Hit Streak 9 | 9 7 7 8 Robot Miss Streak 9 | 6 9 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 97 | 31 25 21 20 Core Hits 40 | 10 11 10 9 Critical Kills 2 | 2 . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 2 . . . Destroy 2 | 2 . . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1489 | 242 765 228 254 Guns 1021 | 242 297 228 254 Cannons . | . . . . Explosions 468 | . 468 . . Melee . | . . . . Ramming . | . . . . Kinetic 443 | 214 131 66 32 Thermal 537 | . 153 162 222 Explosive 468 | . 468 . . Electromagnetic 41 | 28 13 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 72 | . 72 . . Projectiles . | . . . . Explosions 72 | . 72 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 113 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 208 | 40 71 208 45 Average Temperature 46 | 23 31 79 15 Received Heat Transfer 375 | . 123 84 168 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1230 | . 350 372 508 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 132 | 5 132 81 . Initial 31 | . . 31 . Average 34 | . 63 44 . Influence Increases 809 | 25 215 154 415 Destroy 0b10 Robot/C 380 | . 140 80 160 Destroy 0b10 Robot/NC 40 | 25 10 5 . Destroy Leader 50 | . 20 20 10 Allied During Kill 9 | . . 4 5 Successful Hack 3 | . 3 . . Disable Machine 15 | . 15 . . Destroy Structure 27 | . 27 . . Lose Combat Pursuer 285 | . . 45 240 Influence Decreases 628 | 25 133 211 259 Entered New Map 64 | . . 51 13 Time Decay 504 | 25 123 150 206 Lost Part 40 | . 10 10 20 Lost Ally 20 | . . . 20 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 15 7 21 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 . 5 Successful 7 | . 2 . 5 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 5 | . . . 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 51 | . . 51 51 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 12 | . . . 12 Total Damage 226 | . . . 226 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1537 | 114 369 300 754 Optics 220 | . . . 220 Seismic 1317 | 114 369 300 534 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1853 | 399 369 300 785 Spaces Moved 1107 | 185 194 184 544 Core 2 | 2 . . . Treads 294 | 183 111 . . Legs 436 | . . . 436 Wheels 375 | . 83 184 108 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 115 Average Speed 127 | 158 134 114 119 Slowest Speed 160 | 160 160 115 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 8 29 39 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 42 | . 38 . 4 Melee 4 | . . . 4 Projectile . | . . . . AOE 38 | . 38 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1378 | 247 252 245 634 Wait 108 | 6 22 36 44 Move 1104 | 184 193 183 544 Hop . | . . . . Pick Up 12 | 4 2 4 2 Fast Attach 8 | 7 . . 1 Attach 6 | . 2 . 4 Detach . | . . . . Swap 14 | . 2 3 9 Drop 6 | . . 3 3 Fire 116 | 46 31 16 23 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 400 | -11/Scrapyard | Entered Materials 401 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Entered Mines 839 | -10/Mines | Discovered new exit (range 10) 907 | -10/Mines | Core integrity fell below 50% 1069 | -10/Mines | Entered Subcaves 1069 | -10/Subcaves | Accompanied by 2 allies 1074 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1258 | -10/Subcaves | Build established: Scavenger-Mutant 1331 | -10/Subcaves | Visited Clippyterm 1335 | -10/Subcaves | Identified exit to Recycling 1335 | -10/Subcaves | Learned Research machine intel 1367 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1581 | -10/Subcaves | Core integrity fell below 20% 1854 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01571_ Lgt. Ion Engine destroyed. 01571_ S-10 Pest destroyed. 01581_ Lgt. Assault Rifle fries itself beyond repair. 01583_ S-10 Pest destroyed. 01583_ Switching to secondary target: S-10 Pest. 01584_ Flight Unit fries itself beyond repair. 01586_ S-10 Pest destroyed. 01588_ Flight Unit fries itself beyond repair. 01590_ Acquired 10 matter. 01595_ Flight Unit fries itself beyond repair. 01595_ Dropped Aluminum Leg. 01603_ Seismic Detector destroyed. 01604_ Lgt. Assault Rifle fries itself beyond repair. 01608_ Acquired 5 matter. 01614_ Acquired 6 matter. 01649_ The unstable cave ceiling collapses. Machine disabled. Autobeam Turret destroyed. Switching to secondary target: Autobeam Turret. Sub. Optics shoots sparks and powers down. 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