Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 14:57:52 Player: Vect Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1779) 1779 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 4462 Bonus ------- Follower Combat Kills 73 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 299/300 System Corruption 12% Temperature Cool (45) Movement Treading (330) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Barrage Gun Missile Launcher > --- INVENTORY (15) --- High-capacity Matter Pod (200) Faulty Experimental Sensor Array Tactical Coordination Suite ECM Suite Makeshift Light Armor Plating Hacking Suite Beamcaster Beamcaster Heavy Beamcaster Makeshift Axe Self-destruct Interrupter (50) Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Beamcaster Heavy Beamcaster > --- INVENTORY -------- High-capacity Matter Pod Experimental Sensor Array ECM Suite Makeshift Light Armor Plating Hacking Suite Beamcaster Heavy Beamcaster EMP Blaster Missile Launcher Makeshift Axe Self-destruct Interrupter Self-destruct Interrupter GAL Module [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Scrap Suit Device Scrap Suit Storage Large Storage Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 51 | 7 5 7 13 5 4 10 Power 7 | 1 . 1 1 2 1 1 Engine 4 | 1 . . . 1 1 1 Core 3 | . . 1 1 1 . . Reactor . | . . . . . . . Propulsion 14 | 3 . 3 4 1 1 2 Treads 1 | . . . . . . 1 Leg 11 | 1 . 3 4 1 1 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . 4 1 1 2 Device 6 | . 1 . 2 1 1 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . . 1 Artifact . | . . . . . . . Weapon 19 | 2 3 3 4 1 1 5 Energy Gun 6 | . 3 . . . . 3 Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 5 | 2 . . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 2 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 16 | . 1 2 1 5 . 7 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . 1 . 2 Utility 5 | . . 1 1 1 . 2 Weapon 6 | . 1 1 . 2 . 2 Highest Loss Streak 4 | . 1 1 1 4 . 3 To Critical Strikes . | . . . . . . . Average Backups 10 | 4 7 7 9 12 12 11 Power . | . 1 1 1 1 . . Propulsion 1 | 2 4 2 2 3 . . Utility 3 | . . . . 2 4 5 Weapon 5 | . 2 2 5 5 7 5 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 . 3 . 5 7 Power 2 | . . . 1 . 1 . Propulsion 3 | . . . 2 . 1 . Utility 5 | . . . . . . 5 Weapon 6 | . 1 . . . 3 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 97 92 83 87 66 51 Engine 8 | . 14 11 . 6 11 4 Core 2 | . . 2 11 3 . . Leg 18 | . . 20 22 21 22 8 Wheel 2 | . 28 7 . . . . Device 16 | . 4 . 14 15 22 16 Storage 11 | . 14 14 11 11 11 11 Protection 2 | . 7 6 2 6 . 1 Energy Gun 4 | . 16 25 . . . 6 Energy Cannon 3 | . . 1 2 18 . . Ballistic Gun 3 | . 10 . 18 3 . . Peak Build Rating 39 | 6 11 11 25 25 31 39 Average Rating 21 | 3 9 10 22 22 24 24 On Entrance 14 | . 6 11 11 25 23 27 Naked Turns . | . . . . . . . Heaviest Build 43 | 13 23 23 36 38 36 43 Greatest Support 28 | 26 26 26 23 23 23 28 Greatest Overweight (x) 7 | . . 1 1 1 1 7 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 11 15 15 15 Most Carried 15 | 6 8 8 14 15 15 15 Average Carried 12 | 4 7 7 9 12 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 14 13 15 13 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1715 | 238 124 148 424 310 114 357 Remotely 45 | . 45 . . . . . Salvage Created 2074 | . 297 332 647 273 . 525 Parts 93 | . 17 12 45 3 . 16 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . . 3 20 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 59 | . 6 9 18 17 . 9 Guns 29 | . 5 3 10 5 . 6 Cannons 6 | . . . 1 5 . . AOE 23 | . 1 6 7 6 . 3 Classes Destroyed 15 | . 6 1 4 3 . 1 Worker 1 | . . . 1 . . . Builder 1 | . 1 . . . . . Tunneler 1 | . . . . 1 . . Hauler 2 | . 1 . 1 . . . Recycler 2 | . . 1 . 1 . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 . 2 . . . Swarmer 5 | . 3 2 . . . . Grunt 28 | . 3 7 12 . . 6 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . 1 . . . Sentry 5 | . . . 4 . . 1 Demolisher 1 | . . . . 1 . . Behemoth 1 | . . . . . . 1 Assembled 16 | . . . . 16 . . Best Kill Streak 7 | . 3 5 7 6 . 2 Combat Bots Only 5 | . 2 4 4 5 . 2 Max Kills in Single Turn 3 | . 2 2 2 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 2 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 289 | . 16 42 84 52 . 95 Missed 95 | . 5 12 37 12 . 29 Hits 194 | . 11 30 47 40 . 66 Melee 24 | . . . 1 17 . 6 Projectile 170 | . 11 30 46 23 . 60 Critical Strikes 5 | . . . . 3 . 2 Actively Blocked 2 | . . . . 2 . . Damage Taken 3336 | . 212 404 594 835 . 1291 Core 532 | . 63 69 137 88 . 175 Absorbed by Shields . | . . . . . . . Redirected to Shielding 21 | . . . 2 19 . . Regen/Repaired (Parts) 446 | . . . 7 . 439 . Core Remaining (%) 73 | 100 . 47 . . . . Volleys Fired 149 | . 20 23 35 29 . 42 Largest 2 | . 2 2 2 2 . 2 Hottest 156 | . 110 110 81 112 . 156 Shots Fired 264 | . 39 38 70 59 . 58 Gun 200 | . 39 33 56 24 . 48 Cannon 36 | . . . 3 33 . . Launcher 28 | . . 5 11 2 . 10 Special . | . . . . . . . Kinetic 129 | . 26 . 56 24 . 23 Thermal 45 | . 2 18 . . . 25 Explosive 27 | . . 5 11 2 . 9 Electromagnetic 63 | . 11 15 3 33 . 1 Robot Hit Streak 11 | . 7 8 9 7 . 11 Robot Miss Streak 5 | . 5 5 3 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 166 | . 23 23 39 37 . 44 Core Hits 120 | . 15 18 32 32 . 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 . 1 Burn 1 | . . . . . . 1 Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5277 | . 478 800 1610 1035 . 1354 Guns 2233 | . 331 306 598 317 . 681 Cannons 423 | . . . 58 365 . . Explosions 2621 | . 147 494 954 353 . 673 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1348 | . 151 . 598 317 . 282 Thermal 860 | . 147 280 . 34 . 399 Explosive 2299 | . . 363 954 319 . 663 Electromagnetic 770 | . 180 157 58 365 . 10 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 4 4 12 Average Corruption 4 | . . . . 4 4 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 108 | . . . . 10 67 31 Message Errors 26 | . . . . 3 14 9 Matter Fused 26 | . . . . . 21 5 Heat Flow Errors 11 | . . . . 2 5 4 Energy Discharges 16 | . . . . 2 10 4 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 19 | . . . . 1 11 7 Data Loss (major) 4 | . . . . . 4 . Misfires 2 | . . . . 1 . 1 Alerts 2 | . . . . 1 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 82 | . 20 2 11 34 . 15 Projectiles 42 | . . . 8 34 . . Explosions 40 | . 20 2 3 . . 15 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 188 | . 91 31 3 . . 63 Shots 7 | . 2 1 2 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | . 127 342 55 230 244 435 Average Temperature 88 | . 54 133 13 52 106 137 Received Heat Transfer 1194 | . 39 171 186 160 . 638 Effects 11 | . . 2 . . 1 8 Shutdowns 2 | . . 1 . . . 1 Energy Bleed 1 | . . 1 . . . . Interference 3 | . . . . . 1 2 Short Circuit 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1410 | . 100 520 . 50 . 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 2 2 . 1 . 1 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 81 | 100 100 100 37 100 . . Level 1 18 | . . . 62 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 321 | . 87 148 321 90 . . Initial 90 | . . 5 44 90 . . Average 67 | . 43 26 185 8 . . Influence Increases 1468 | . 214 274 588 59 . 333 Destroy 0b10 Robot/C 900 | . 120 180 360 20 . 220 Destroy 0b10 Robot/NC 55 | . 20 5 20 10 . . Destroy Leader 200 | . 34 40 86 10 . 30 Allied During Kill 38 | . . . . . . 38 Successful Hack 14 | . 5 . 9 . . . Disable Machine 45 | . 15 . 30 . . . Destroy Structure 126 | . 5 34 68 19 . . Lose Combat Pursuer 90 | . 15 15 15 . . 45 Influence Decreases 1444 | . 200 172 471 292 . 309 Entered New Map 224 | . . 9 72 143 . . Time Decay 1078 | . 190 153 389 134 . 212 Lost Part 95 | . 10 10 10 15 . 50 Lost Ally 47 | . . . . . . 47 Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 12 11 26 18 . 29 Peak Tracking Total 9 | . 4 3 4 9 . 5 Tactical Retreats 6 | . 1 1 1 2 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 3 . 5 . . . Terminals 8 | . 3 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 11 . 14 . . . Successful 10 | . 5 . 5 . . . Failed 15 | . 6 . 9 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . 1 . . . Terminals 25 | . 11 . 14 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 4 . 5 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 4 | . 2 . 2 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 217 | . . . . . 217 217 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 44 | . . . . . . 44 Total Damage 668 | . . . . . . 668 Kills 2 | . . . . . . 2 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1291 | . . . 313 449 529 . Terrain 978 | . . . . 449 529 . Seismic 313 | . . . 313 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7156 | 57 382 662 942 1189 2864 1060 Spaces Moved 3738 | 45 326 485 443 574 1490 375 Core 75 | 4 . . . . . 71 Treads 93 | . . . . . . 93 Legs 3033 | 4 . 311 443 574 1490 211 Wheels 537 | 37 326 174 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 190 190 190 Average Speed 175 | 89 90 119 178 190 190 250 Slowest Speed 400 | 120 90 190 190 190 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 63 80 45 97 89 49 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 10 | . . 2 . 1 5 2 Spaces Dug . | . . . . . . . Terrain Destroyed 173 | . 4 44 73 21 . 31 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 172 | . 4 44 73 21 . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4086 | 58 378 530 534 618 1528 440 Wait 58 | 1 19 7 12 5 11 3 Move 3730 | 44 325 484 442 573 1487 375 Hop 1 | . . . . . 1 . Pick Up 38 | 5 4 2 13 3 10 1 Fast Attach 23 | 7 4 1 3 2 1 5 Attach 15 | . 1 1 1 4 1 7 Detach 9 | 1 1 . . . 3 4 Swap 28 | . . 7 16 1 2 2 Drop 35 | . 4 5 12 1 12 1 Fire 149 | . 20 23 35 29 . 42 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Discovered new exit (range 11) 265 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 440 | -10/Materials | Entered Mines 608 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 614 | -10/Mines | Found Scrap Suit 625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 626 | -10/Mines | Discovered new exit (range 5) 723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1020 | -10/Mines | Core integrity fell below 50% 1060 | -10/Mines | Discovered new exit (range 7) 1062 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Learned 2 Materials zone layouts 1102 | -10/Mines | Entered Materials 1102 | -9/Materials | Evolved 2 slots: Utility x2 1103 | -9/Materials | Discovered new exit (range 9) 1181 | -9/Materials | Discovered new exit (range 16) 1420 | -9/Materials | Discovered new exit (range 14) 1742 | -9/Materials | Discovered new exit (range 5) 2044 | -9/Materials | Entered Mines 2132 | -9/Mines | Assembled infested the area 2251 | -9/Mines | Core integrity fell below 50% 2267 | -9/Mines | Lost 4 parts (1p1n2w) 2522 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2526 | -9/Mines | Found Prototype Device 2753 | -9/Mines | Discovered new exit (range 15) 3219 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3233 | -9/Mines | Entered Zion 3529 | -7/Zion | Learned location of Warlord (-4) 3962 | -7/Zion | Found GAL Module 4117 | -7/Zion | Gained Derelict followers 4247 | -7/Zion | Visited the Megawrench Repair Shop 4247 | -7/Zion | Megawrench repaired 4 parts 4434 | -7/Zion | Learned Factory emergency access door positions 5006 | -7/Zion | Met Imprinter 5043 | -7/Zion | Imprinted 5046 | -7/Zion | Declared Zion's savior 5702 | -7/Zion | Discovered new exit (range 16) 5844 | -7/Zion | Found CR-A16's Pointy Stick 6097 | -7/Zion | Entered Proximity Caves 6097 | -6/Proximity Caves | Accompanied by 6 allies 6202 | -6/Proximity Caves | Spotter reported a threat 6249 | -6/Proximity Caves | Lost 4 allies 6280 | -6/Proximity Caves | Spotter reported a threat 6329 | -6/Proximity Caves | Spotted B-75 Beast 6353 | -6/Proximity Caves | Spotter reported a threat 6357 | -6/Proximity Caves | Destroyed B-75 Beast 6382 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6540 | -6/Proximity Caves | Core integrity fell below 20% 6544 | -6/Proximity Caves | Spotter reported a threat 6597 | -6/Proximity Caves | Spotter reported a threat 6618 | -6/Proximity Caves | System corruption reached 10% 6648 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7139 | -6/Proximity Caves | Learned Factory security intel 7147 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7157 | -6/Proximity Caves | Destroyed self with Missile Launcher Last Messages --------------- 07072_ System corrupted: Energy discharge (-72). 07090_ System corrupted: Component data lost. 07122_ System corrupted: Energy discharge (-84). 07131_ Searching scrap... 07131_ Found Gravmag System. 07131_ Found EM Disruption Field. 07131_ Found 45 Matter. 07132_ Acquired 20 matter. 07139_ Acquired derelict log, extracted data. Data stored: Factory security intel. 07147_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07151_ Y-54 Guardian destroyed. 07155_ Imp. Light Armor Plating fries itself beyond repair. 07156_ Gatling Laser fries itself beyond repair. 07157_ Imp. Heat Sink fries itself beyond repair. 07157_ Scrap Suit destroyed. 07157_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ???????????????????????????????????????????## ## | | ??????????????????????????????###???????#### | | ?????????????????????? ?????## ??????# | | ?????????????????????! ????## ?????# ### | | ??????????????????$ =% ???## #?#### ##### | | ?????????????????# ??## ## #### ## | | ?????????????? ## ??# #? | | ?????????????? ??# = =%### ##? | | ??????????????? # %#?## ## %%[%!### #?? | | ???????????????? g ###### ???## [% %## #?? | | ????????????????? ###?#??????### !% %#?? | | ?????????????????? #??????????## # ##=#?? | | ??????????????????? *% #??????###??### ## ##? | | ????????????????????#%= % #?????## ###### ## ## | | ????????????????????# g #????## % # | | ????????????????????## #????# #### ## | | ????????????????????# b ?????# ##?## #? | | ????????????????######## @ ??????# ##### #? | | ????????????????# #????####### #?######? | | ????????????????# %! #????# #??# ! #???????? | | ????????????????# =########????# #### #???????? | | ????????????????# ##?????????## ## ##??????## | | ????????????????# #????????## ### #???##### | | ????????????????# #????????# ##??# | | ????????????????# #????????# #?# | | ???????????###### #####?????# ### #?# | | ??????????## ### ####### ### #?# | | ?????????## ## ## #??# | | ?????????# ### #??# | | ?????????# ##?# #?# | | ?????????## ### #### ## ### | | ??????????## ##?## #??????## | | ???????????#### #???### #???????# | | ??????????????## #?????## #######???????# | | ???????????????###??????## ###### #?????????????? | | ?????????????????????????####????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed RiotVortexDrillbomb Manual? 0 Play Time 01:03:23 Cumulative 44.9 hours Start 2025.05.24 @ 13:12:45 End 2025.05.24 @ 14:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41a07b70-1d4d-49bf-9235-8c9967a49e8c