Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 16:03:47 Player: Robin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (351) 351 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 861 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Large Battery (200) Small Laser Small Laser Assault Rifle Grenade Launcher Datajack Datajack Datajack Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Large Battery Small Laser Small Laser Assault Rifle Grenade Launcher Datajack Datajack Datajack Datajack Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 9 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 9 | 1 9 13 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 3 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 9 | . . 9 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special 3 | . . 3 Average Slot Usage (%) 99 | . 98 100 Engine 14 | . 14 14 Leg 27 | . 27 28 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 13 | . 9 23 Ballistic Gun 10 | . 13 4 Launcher 3 | . 5 . Peak Build Rating 9 | 6 8 9 Average Rating 7 | 4 7 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 48 | 11 48 47 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 17 | 5 13 17 Average Carried 9 | 1 9 13 Final Capacity 20 | 8 20 20 Final Carried 14 | 1 11 14 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 476 | 234 156 86 Remotely . | . . . Salvage Created 386 | . 300 86 Parts 27 | . 21 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 8 2 Guns 8 | . 6 2 AOE 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 2 | . 2 . Builder 1 | . 1 . Recycler 1 | . 1 . Swarmer 2 | . 2 . Grunt 8 | . 6 2 Best Kill Streak 5 | . 5 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 65 23 Missed 23 | . 19 4 Hits 65 | . 46 19 Projectile 65 | . 46 19 Critical Strikes 1 | . 1 . Damage Taken 766 | . 513 253 Core 259 | . 157 102 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 33 7 Largest 2 | . 2 2 Hottest 105 | . 60 105 Shots Fired 69 | . 55 14 Gun 61 | . 47 14 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 33 | . 27 6 Thermal 28 | . 20 8 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | . 34 9 Core Hits 22 | . 17 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 814 | . 707 107 Guns 442 | . 335 107 Cannons . | . . . Explosions 372 | . 372 . Melee . | . . . Ramming . | . . . Kinetic 259 | . 212 47 Thermal 183 | . 123 60 Explosive 372 | . 372 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 66 | . 48 66 Average Temperature 30 | . 21 40 Received Heat Transfer 384 | . 234 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 412 | . 275 137 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 81 | . 81 56 Initial 6 | . . 6 Average 17 | . 21 10 Influence Increases 341 | . 291 50 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 40 | . 30 10 Successful Hack 9 | . 9 . Disable Machine 30 | . 30 . Destroy Structure 27 | . 27 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 341 | . 273 68 Entered New Map 12 | . . 12 Time Decay 299 | . 243 56 Lost Part 30 | . 30 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 14 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 5 | . 5 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1222 | 82 835 305 Spaces Moved 506 | 68 336 102 Core 17 | 17 . . Treads . | . . . Legs 489 | 51 336 102 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 204 | 102 207 260 Slowest Speed 400 | 120 400 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 64 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 627 | 80 417 130 Wait 33 | . 24 9 Move 504 | 67 335 102 Hop . | . . . Pick Up 27 | 7 14 6 Fast Attach . | . . . Attach 13 | 6 5 2 Detach 1 | . 1 . Swap 6 | . 5 1 Drop 3 | . . 3 Fire 40 | . 33 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 13) 701 | -10/Materials | Discovered new exit (range 13) 803 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Lost 3 parts (1p1n1w) 918 | -10/Materials | Entered Mines 1103 | -10/Mines | Discovered new exit (range 14) 1206 | -10/Mines | Core integrity fell below 20% 1223 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Sml. Laser. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired Particle Gun. K-01 Serf collects debris. Acquired Aluminum Leg. Dropped Aluminum Leg. K-01 Serf collects debris. Dropped Aluminum Leg. K-01 Serf collects debris. Dropped Aluminum Leg. K-01 Serf collects debris. EXIT=FOUND Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. Map ----- +----------------------------------------------------+ | ?????????????????# #??????????? | | ?????????????????# ####???????? | | ?????????????????# #???????? | | ?????????????????#### #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ???????????????###### #???????? | | ??????????????## #???????? | | ??????????????# ####???????? | | ??????????????# ##?????????? | | ??????????????## ##????????? | | ???????????????## ##???????? | | ????????????????## ##??????? | | ?????????????????## ##?????? | | ??????????????????## ##????? | | ???????????????????## #????? | | ????????????????????## #????? | | ?????????????????????# #????? | | ?????????????????????# ##????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ????????????????????##gg##????? | | ???????????????????## ###??? | | ???????????????????# ##?? | | ???????????????????# #?? | | ???????????????????## @ ##? | | ????????????????????#### #? | | ???????????????????????## #? | | ????????????????????????# ##? | | ???????????????????????## ##?? | | ????????????????????#### #??? | | ???????????????????## #??? | | ???????????????????# #??? | | ???????????????????# ##??? | | ???????????????????## ####???? | | ???????????????????# #?????? | | ???????????????????# #?????? | | ???????????????????# #?????? | | ??????????????????#< #?????? | | ??????????????????## #?????? | | ???????????????????######?????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- There's More Where That Came From Challenges ------------ None Game ------ Seed ConceptFlakLattice Manual? 0 Play Time 00:13:03 Cumulative 3.4 hours Start 2026.07.05 @ 23:08:51 End 2026.07.06 @ 16:03:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0b9a6a2-1a76-41f8-a0cd-661fc0b9030c