Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 18:43:15 Player: Akl Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (882) 882 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2802 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 22/100 System Corruption 0% Temperature Cool (27) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (2) ------- Medium Laser Mining Laser > --- INVENTORY (5) ---- Wheel Advanced ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced ECM Suite > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Wheel Propulsion Shielding Light Armor Plating Mining Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 48 | 6 14 17 11 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 5 8 4 Treads 2 | 1 . . 1 Leg 3 | . 1 1 1 Wheel 5 | 1 1 3 . Hover . | . . . . Flight 9 | . 3 4 2 Utility 12 | 1 4 3 4 Device 4 | . 1 . 3 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 1 3 1 Artifact . | . . . . Weapon 12 | 2 4 3 3 Energy Gun 8 | 1 3 1 3 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 7 3 11 Power 3 | . 2 . 1 Propulsion 10 | . 2 3 5 Utility 4 | . 1 . 3 Weapon 4 | . 2 . 2 Highest Loss Streak 11 | . 2 2 11 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 7 Power . | . . 1 . Propulsion 2 | . 2 2 2 Utility 1 | . 1 2 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 8 | . 2 3 3 Power 3 | . . 2 1 Propulsion 3 | . 1 1 1 Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 78 93 83 Engine 7 | . 4 10 8 Treads 2 | . 5 . . Leg 9 | . 5 14 6 Wheel 9 | . 9 11 7 Flight 11 | . 4 14 19 Device 2 | . 2 . 8 Storage 11 | . 14 11 8 Processor 2 | . 1 5 . Protection 5 | . 2 5 7 Energy Gun 12 | . 15 11 10 Ballistic Gun 9 | . 10 10 6 Peak Build Rating 18 | 6 9 12 18 Average Rating 9 | 4 6 11 13 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) 11 | 11 11 12 9 Naked Turns . | . . . . Heaviest Build 20 | 12 12 19 20 Greatest Support 20 | 10 10 20 16 Greatest Overweight (x) 4 | 1 2 4 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 7 8 3 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 851 | 266 271 262 52 Remotely . | . . . . Salvage Created 1341 | 136 542 412 251 Parts 81 | 13 29 30 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 12 13 4 Guns 28 | . 12 13 3 Classes Destroyed 7 | 2 3 1 1 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Swarmer 10 | . 4 6 . Grunt 15 | . 8 4 3 Sentry 4 | . . 3 1 Best Kill Streak 4 | 4 4 4 3 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 306 | . 101 94 111 Missed 84 | . 32 24 28 Hits 222 | . 69 70 83 Projectile 222 | . 69 70 83 Critical Strikes 7 | . . 4 3 Actively Blocked 1 | . . . 1 Damage Taken 2690 | 34 660 701 1295 Core 881 | . 155 170 556 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . 15 . 34 Regen/Repaired (Parts) 83 | . 83 . . Core Remaining (%) 65 | 100 38 57 . Volleys Fired 110 | 7 42 31 30 Largest 2 | 2 2 2 2 Hottest 100 | 60 80 100 100 Shots Fired 201 | 14 80 61 46 Gun 200 | 14 80 60 46 Cannon . | . . . . Launcher . | . . . . Special 1 | . . 1 . Kinetic 74 | 7 33 30 4 Thermal 102 | . 29 31 42 Explosive . | . . . . Electromagnetic 25 | 7 18 . . Robot Hit Streak 18 | 6 16 13 18 Robot Miss Streak 6 | 1 3 3 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 138 | 10 53 42 33 Core Hits 66 | 5 24 21 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 8 | 2 . 2 4 Burn 6 | . . 2 4 Destroy 1 | 1 . . . Corrupt 1 | 1 . . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1720 | 145 618 509 448 Guns 1696 | 124 618 506 448 Cannons . | . . . . Explosions 21 | 21 . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 513 | 56 247 197 13 Thermal 1005 | 21 240 309 435 Explosive . | . . . . Electromagnetic 199 | 68 131 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | 35 . . . Shots 1 | 1 . . . Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 520 | 12 13 239 520 Average Temperature 108 | 12 5 74 222 Received Heat Transfer 879 | . 210 228 441 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 3 1 1 Heat Transferred 3080 | 50 550 926 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 172 | 15 172 130 50 Initial 39 | . . 39 26 Average 57 | 3 86 63 9 Influence Increases 851 | 20 380 319 132 Destroy 0b10 Robot/C 580 | . 240 260 80 Destroy 0b10 Robot/NC 35 | 20 10 . 5 Destroy Leader 132 | . 52 50 30 Successful Hack 44 | . 18 9 17 Lose Combat Pursuer 60 | . 60 . . Influence Decreases 831 | 20 286 351 174 Entered New Map 91 | . . 55 36 Time Decay 625 | 20 236 266 103 Lost Part 115 | . 50 30 35 Squads Dispatched 7 | . 3 . 4 Investigation 6 | . 3 . 3 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 22 17 9 Peak Tracking Total 7 | . 7 5 5 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 3 3 Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 44 | . 23 10 11 Successful 27 | . 14 7 6 Failed 17 | . 9 3 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 25 | . 10 7 8 Terminals 38 | . 20 7 11 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 13 | . 8 2 3 Prototype ID Bank 5 | . 4 1 . Level Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Scanalyzer Index 2 | . 1 1 . Locate Traps 2 | . 1 . 1 Recall Investigation 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 2 3 Terminals 8 | . 3 2 3 Botnet 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 3 3 Full Trace Events 8 | . 3 2 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 625 | . 53 245 327 Optics 298 | . 53 245 . Terrain 327 | . . . 327 ECM 2 | . . . 2 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1665 | 81 614 601 369 Spaces Moved 1061 | 58 523 351 129 Core 34 | 20 7 5 2 Treads . | . . . . Legs 52 | . . 8 44 Wheels 817 | 38 370 338 71 Hover . | . . . . Flight 158 | . 146 . 12 Fastest Speed 37 | 50 37 80 95 Average Speed 88 | 77 72 97 128 Slowest Speed 360 | 95 200 250 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 78 28 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | 4 . . . Melee . | . . . . Projectile . | . . . . AOE 4 | 4 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1585 | 79 675 546 285 Wait 285 | . 65 123 97 Move 1058 | 57 522 350 129 Hop . | . . . . Pick Up 32 | 9 12 9 2 Fast Attach 23 | . 9 5 9 Attach 23 | 6 6 4 7 Detach 5 | . 2 . 3 Swap 20 | . 7 10 3 Drop 26 | . 9 12 5 Fire 110 | 7 42 31 30 Melee 1 | . 1 . . Ram 1 | . . 1 . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Build established: Mutant 422 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Repaired Assault Rifle 645 | -10/Materials | Discovered new exit (range 18) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x2 825 | -9/Materials | Discovered new exit (range 18) 982 | -9/Materials | Build established: Scavenger-Mutant 1040 | -9/Materials | Discovered new exit (range 16) 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -8/Materials | Identified exit to Factory 1622 | -8/Materials | Core integrity fell below 50% 1661 | -8/Materials | Core integrity fell below 20% 1666 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01625_ Penetrated by Slug. 01626_ Acquired Carbon-fiber Leg. 01627_ Slug penetrates Door. 01628_ Dropped Broken VTOL Module. 01629_ Imp. Terrain Scanner destroyed. 01630_ Critical hit (Burn: +37). 01634_ Acquired Med. Laser. 01640_ G-47 Trooper suffers critical hit (Burn). 01643_ G-47 Trooper heat short circuits Particle Gun. 01648_ Penetrated by Slug. 01651_ Carbon-fiber Leg destroyed. 01652_ Flight Unit destroyed. 01654_ Imp. Heat Sink destroyed. 01654_ Penetrated by Slug. 01654_ Sml. Storage Unit destroyed. 01655_ G-47 Trooper destroyed. 01657_ Penetrated by Slug. 01666_ Critical hit (Burn: +37). 01666_ Penetrated by Slug. 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