Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 05:53:02 Player: Player Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (2490) 2490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8880 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Energy Well Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Melee Analysis Suite Advanced Recoil Stabilizer Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Helical Railgun Power Sword > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Improved Thunder Leg [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Gamma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . 2 . . . 1 Utility 8 | . . . 2 1 2 . . . 2 . . 1 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 79 | 7 6 15 9 10 4 . 1 1 3 2 3 18 Power 11 | 1 . 4 2 1 1 . . . . . . 2 Engine 6 | 1 . 4 . 1 . . . . . . . . Core 2 | . . . 2 . . . . . . . . . Reactor 3 | . . . . . 1 . . . . . . 2 Propulsion 24 | 2 1 6 3 3 . . 1 1 . 1 3 3 Treads 15 | 2 . 3 3 3 . . . . . . 3 1 Leg 3 | . . . . . . . . . . 1 . 2 Wheel 5 | . 1 3 . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . Utility 21 | 2 2 1 1 2 2 . . . 2 1 . 8 Device 10 | 1 1 1 . . . . . . 2 . . 5 Storage 3 | 1 1 . . . . . . . . . . 1 Processor 5 | . . . . 2 1 . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . 1 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 3 4 3 4 1 . . . 1 . . 5 Energy Gun 4 | . . . . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 4 2 1 . . . . . . . 1 Ballistic Cannon 2 | . . . 1 1 . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 Parts Lost 41 | . 1 8 . 1 . 11 . . 3 . . 17 Power 4 | . . 1 . 1 . 1 . . . . . 1 Propulsion 12 | . . 4 . . . 1 . . 1 . . 6 Utility 16 | . . 1 . . . 6 . . 2 . . 7 Weapon 9 | . 1 2 . . . 3 . . . . . 3 Highest Loss Streak 11 | . 1 5 . 1 . 11 . . 3 . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 9 17 20 20 20 19 3 4 3 2 3 3 Power . | 1 2 1 . . . . . . . . . . Propulsion 2 | . . 3 5 3 3 3 . . . . 1 1 Utility 7 | 1 4 8 11 13 13 12 2 3 3 2 2 . Weapon 2 | . 2 3 4 3 4 3 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 57 | 2 4 12 7 2 1 16 3 . . . . 10 Power 11 | 1 2 4 . . . . 1 . . . . 3 Propulsion 10 | . . . 1 1 . 3 . . . . . 5 Utility 31 | 1 2 7 5 1 1 11 2 . . . . 1 Weapon 5 | . . 1 1 . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 98 99 90 88 85 78 6 1 9 12 20 42 Engine 4 | . 13 11 3 2 . . . . . . . . Treads 20 | . 25 20 27 30 26 23 5 . . . 7 15 Wheel 2 | . 2 12 . . . . . . . . . . Device 7 | . 14 10 9 7 6 4 . . 4 . . 4 Storage 7 | . 14 11 9 7 6 5 . . . . . 2 Processor 4 | . . . . 6 19 15 . . . 4 5 5 Protection 2 | . . . 9 7 6 4 . . . . . 1 Ballistic Gun 13 | . 26 32 18 8 3 . . . . . . 1 Ballistic Cannon 3 | . . . 8 11 6 4 . . . . . . Impact Weapon 1 | . . . . 2 5 5 . . . . . . Peak Build Rating 100 | 8 8 16 30 43 45 45 5 13 34 21 48 100 Average Rating 26 | 6 7 12 27 36 40 37 3 4 19 18 34 69 On Entrance 18 | . 8 8 16 30 37 45 4 1 13 6 21 48 Naked Turns 301 | . . . . . . . 19 239 8 . . 35 Heaviest Build 120 | 14 90 95 114 120 120 120 . . 8 3 3 63 Greatest Support 245 | 40 40 60 60 96 88 88 10 13 13 3 140 245 Greatest Overweight (x) 9 | . 8 9 1 1 1 1 . . 1 . . . Average Overweight (x) . | . 1 2 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 15 Average Capacity 18 | 7 14 25 25 25 25 22 5 5 5 5 5 10 Most Carried 25 | 8 15 25 25 25 25 25 5 5 5 5 5 9 Average Carried 15 | 4 9 18 24 24 24 22 4 5 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 8 14 25 25 25 25 4 5 5 4 5 5 5 Class Distribution -------------------- 59% | Mutant 26% | Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Matter Collected 2806 | 350 256 804 352 249 56 . . 189 126 . . 424 Remotely . | . . . . . . . . . . . . . Salvage Created 3417 | 180 693 1094 450 223 71 . . . . . . 706 Parts 209 | 16 34 77 32 11 7 . . . . . . 32 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 8 | . 2 4 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 62 | . 9 24 12 5 5 . . . . . . 7 Melee 1 | . . . . . . . . . . . . 1 Guns 46 | . 9 24 7 1 . . . . . . . 5 Cannons 10 | . . . 5 4 1 . . . . . . . AOE 4 | . . . . . 4 . . . . . . . Classes Destroyed 15 | 3 2 6 2 2 . . . . . . . . Worker 2 | 1 1 . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 10 | 1 3 2 2 1 . . . . . . . 1 Mechanic 2 | . . 2 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 5 | . 2 2 . . . . . . . . . 1 Swarmer 22 | . . 11 7 . 4 . . . . . . . Grunt 24 | . 9 8 . 2 . . . . . . . 5 Brawler 4 | . . 1 2 1 . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . Sentry 6 | . . 4 1 . 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 3 | . . . . 1 . . . . . . . 2 Best Kill Streak 8 | 5 4 7 8 3 4 . . . . . . 4 Combat Bots Only 7 | . 2 7 6 2 4 . . . . . . 2 Max Kills in Single Turn 3 | 1 2 2 1 1 3 . . . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Hostile Shots Fired 710 | . 44 108 39 22 77 3 . 27 73 . 16 301 Missed 242 | . 8 30 12 4 31 . . 16 37 . 7 97 Hits 468 | . 36 78 27 18 46 3 . 11 36 . 9 204 Melee 15 | . . . 1 3 . 3 . . . . . 8 Projectile 453 | . 36 78 26 15 46 . . 11 36 . 9 196 AOE 2 | . . . . . . . . . 2 . . . Critical Strikes 15 | . 1 3 1 . . . . . 1 . . 9 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 9616 | . 493 845 250 329 531 1427 . 217 737 . 198 4589 Core 2542 | . 91 79 34 17 12 231 . 173 519 . 72 1314 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 31 | . . . . . . . . . . . . 31 Regen/Repaired (Parts) 272 | . 157 115 . . . . . . . . . . Core Remaining (%) 79 | 100 63 80 93 97 . . 71 82 . . 48 . Volleys Fired 252 | 20 60 61 24 17 10 . . . . . . 60 Largest 3 | 2 2 3 3 3 3 . . . . . . 3 Hottest 213 | 40 100 63 85 105 105 . . . . . . 213 Shots Fired 553 | 40 117 183 67 47 19 . . . . . . 80 Gun 478 | 40 115 183 43 14 3 . . . . . . 80 Cannon 69 | . . . 24 33 12 . . . . . . . Launcher 4 | . . . . . 4 . . . . . . . Special 2 | . 2 . . . . . . . . . . . Kinetic 506 | 40 115 183 67 47 15 . . . . . . 39 Thermal 39 | . 2 . . . . . . . . . . 37 Explosive 4 | . . . . . 4 . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 13 | 9 13 13 8 9 9 . . . . . . 13 Robot Miss Streak 7 | 2 3 4 7 2 2 . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 8 | . 1 7 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . . . . . Shots Hit Robots 369 | 27 83 110 34 31 16 . . . . . . 68 Core Hits 164 | 11 36 51 19 10 11 . . . . . . 26 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . Critical Strikes 10 | . . 1 1 3 . . . . . . . 5 Burn 4 | . . . . . . . . . . . . 4 Destroy 3 | . . 1 . 1 . . . . . . . 1 Blast 3 | . . . 1 2 . . . . . . . . Melee Attacks 67 | . . . . 7 13 32 . . 1 . . 14 Impact 52 | . . . . 7 13 32 . . . . . . Slashing 15 | . . . . . . . . . 1 . . 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6610 | 275 896 1514 677 657 618 . . . . . . 1973 Guns 4791 | 275 896 1514 365 135 59 . . . . . . 1547 Cannons 1165 | . . . 312 522 331 . . . . . . . Explosions 228 | . . . . . 228 . . . . . . . Melee 424 | . . . . . . . . . . . . 424 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 5330 | 275 896 1514 677 657 390 . . . . . . 921 Thermal 541 | . . . . . . . . . . . . 541 Explosive 228 | . . . . . 228 . . . . . . . Electromagnetic 85 | . . . . . . . . . . . . 85 Impact . | . . . . . . . . . . . . . Slashing 424 | . . . . . . . . . . . . 424 Piercing . | . . . . . . . . . . . . . Highest Corruption 61 | . . . . . 3 61 61 1 3 13 15 23 Average Corruption 18 | . . . . . 2 26 61 1 1 9 13 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 65 | . . . . . 4 16 19 . . 1 7 18 Message Errors 17 | . . . . . 2 4 1 . . 1 2 7 Matter Fused 6 | . . . . . 1 2 2 . . . . 1 Heat Flow Errors 10 | . . . . . 1 3 5 . . . 1 . Energy Discharges 5 | . . . . . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . 2 5 . . . 1 2 Data Loss (major) 3 | . . . . . . 2 1 . . . . . Alerts 4 | . . . . . . 1 2 . . . . 1 Misdirections 7 | . . . . . . 2 2 . . . 2 1 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 74 | . . . . . 12 . . . . . . 62 Projectiles 12 | . . . . . 12 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 62 | . . . . . . . . . . . . 62 Knockbacks 5 | . . . 2 2 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . 2 2 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 382 | . 27 24 327 382 90 201 230 . . . 194 42 Average Temperature 83 | . 10 9 128 140 26 94 100 . . . 108 19 Received Heat Transfer 1372 | . 294 234 18 99 60 . . 81 33 . 27 526 Effects 3 | . . . 1 2 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . . 11 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . . . 5 Heat Transferred 1477 | . . . . . . . . . . . . 1477 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Maximum Alert Level 1 | . . 1 1 . . . . 1 1 . . . Low Security (%) 97 | 100 100 97 85 100 100 100 100 99 98 100 100 100 Level 1 2 | . . 2 14 . . . . . 1 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 231 | 10 73 209 231 97 105 12 15 225 201 66 57 194 Initial 109 | . . 9 57 6 . 11 . . 109 66 32 18 Average 67 | . 17 139 124 22 25 . . 67 147 59 31 106 Influence Increases 3111 | 35 330 687 325 190 178 6 15 327 242 . 75 701 Destroy 0b10 Robot/C 1240 | . 180 480 240 100 100 . . . . . . 140 Destroy 0b10 Robot/NC 140 | 35 30 40 15 5 . . . . . . . 15 Destroy Leader 272 | . 54 96 50 30 20 . . . . . . 22 Successful Hack 47 | . 18 7 . . 10 . . 12 . . . . Disable Machine 105 | . . 60 15 . 15 . . . . . . 15 Destroy Structure 62 | . 3 4 5 10 18 6 . . 2 . . 14 Partial Spotted 120 | . . . . . . . 15 . 15 . 45 45 Lose Combat Pursuer 1125 | . 45 . . 45 15 . . 315 225 . 30 450 Influence Decreases 2924 | 35 306 573 449 204 146 38 15 102 276 145 84 551 Entered New Map 399 | . . 15 81 8 . 21 . . 116 125 14 19 Time Decay 2223 | 35 296 478 368 186 146 15 15 102 130 20 70 362 Lost Part 302 | . 10 80 . 10 . 2 . . 30 . . 170 Squads Dispatched 17 | . 1 1 3 1 2 . . . 2 . 1 6 Investigation 1 | . . 1 . . . . . . . . . . Extermination 7 | . . . . 1 2 . . . 1 . 1 2 Reinforcement 6 | . 1 . . . . . . . 1 . . 4 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Distress Signals 9 | . 3 . . . . . . . 1 . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 16 30 13 7 6 8 1 22 18 5 4 61 Peak Tracking Total 23 | . 3 4 4 5 5 6 1 9 11 5 4 23 Tactical Retreats 32 | . 3 . . 2 1 1 . 8 5 . 1 11 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Traps Triggered 10 | . 1 1 . . 2 . 1 . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Machines Disabled 7 | . . 4 1 . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 1 . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Machines Accessed 15 | . 5 3 3 . 2 . 1 1 . . . . Terminals 11 | . 3 2 3 . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . 10 5 6 . 5 . 1 2 . . . . Successful 18 | . 9 3 2 . 3 . . 1 . . . . Failed 11 | . 1 2 4 . 2 . 1 1 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 2 5 . 3 . 1 2 . . . . Terminals 18 | . 4 2 6 . 5 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . 5 3 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 3 1 1 . 2 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 2 . . . . . . . . . . Scan Component 3 | . 2 1 . . . . . . . . . . Repair 3 | . 2 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . 1 . . 1 . . . . Terminals 3 | . 1 . 1 . 1 . . . . . . . Botnet 3 | . 1 . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 2 2 . 2 . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 2 1 . . . . . . . . . . Time 78 | . 52 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Active Infowar (turns) 5150 | 106 1081 1227 858 911 662 305 . . . . . . Seismic 5150 | 106 1081 1227 858 911 662 305 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Turns Passed 7286 | 229 1085 1231 858 913 662 395 299 337 266 44 144 823 Spaces Moved 4826 | 98 417 441 296 299 233 117 560 684 538 80 252 811 Core 2289 | 3 1 . . . . 50 550 446 252 80 250 657 Treads 1669 | 95 375 218 296 299 233 67 . . . . 2 84 Legs 70 | . . . . . . . . . . . . 70 Wheels 274 | . 41 223 . . . . 10 . . . . . Hover . | . . . . . . . . . . . . . Flight 524 | . . . . . . . . 238 286 . . . Fastest Speed 40 | 50 160 115 240 242 242 50 50 40 40 50 50 50 Average Speed 114 | 156 187 188 241 242 242 160 50 46 46 50 50 67 Slowest Speed 480 | 160 480 240 243 243 242 243 80 50 100 50 160 156 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 4 . . . Potential Cave-ins 36 | . . . . . . 36 . . . . . . Cave-ins Triggered 4 | . . . . . . 4 . . . . . . Exploration Rate (%) 32 | 5 69 42 26 11 7 77 21 19 21 79 8 31 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 54 | . 2 . . 4 11 32 . . 1 . . 4 Terrain Destroyed 80 | . 2 . 7 8 18 32 . . 1 . . 12 Melee 52 | . . . . 4 11 32 . . 1 . . 4 Projectile 21 | . 2 . 7 4 . . . . . . . 8 AOE 7 | . . . . . 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Total 6031 | 138 608 723 403 441 292 268 576 700 545 82 266 989 Wait 621 | . 102 143 47 92 18 119 8 17 7 . 11 57 Move 4806 | 97 416 440 295 298 233 115 559 681 531 79 251 811 Hop 4 | . . . . . . . . 1 3 . . . Pick Up 106 | 12 12 35 12 7 6 . 5 . . 1 . 16 Fast Attach 37 | 5 6 3 2 3 1 . 1 1 2 1 3 9 Attach 36 | 2 2 12 1 3 4 . . . 1 1 . 10 Detach 4 | . . 3 . . . . . . . . . 1 Swap 23 | . 3 3 6 6 5 . . . . . . . Drop 71 | 2 7 23 16 8 2 1 3 . . . 1 8 Fire 252 | 20 60 61 24 17 10 . . . . . . 60 Melee 67 | . . . . 7 13 32 . . 1 . . 14 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 3) 557 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Discovered new exit (range 5) 1148 | -10/Materials | Repaired Lgt. Treads 1182 | -10/Materials | Repaired Ion Engine 1315 | -10/Materials | Entered another Materials area 1315 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1399 | -9/Materials | Destroyed 7 combat bots 1523 | -9/Materials | Repaired Lgt. Treads 1609 | -9/Materials | Build established: Gunner 1779 | -9/Materials | Lost 5 parts (1p1n1u2w) 2320 | -9/Materials | Identified exit to Mines 2320 | -9/Materials | Identified exit to Storage 2332 | -9/Materials | Discovered new exit (range 16) 2546 | -9/Materials | Entered another Materials area 2546 | -8/Materials | Evolved 2 slots: Utility x2 2647 | -8/Materials | Garrison activated, responded to threat 2858 | -8/Materials | Build established: Tank 3276 | -8/Materials | Discovered new exit (range 15) 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4187 | -7/Factory | Build established: Gunner 4279 | -7/Factory | Discovered new exit (range 15) 4316 | -7/Factory | Identified exit to Factory 4317 | -7/Factory | Entered another Factory area 4317 | -6/Factory | Evolved 2 slots: Utility x2 4548 | -6/Factory | Build established: Mutant 4979 | -6/Factory | Sucked down chute 4979 | -6/Factory | Entered Waste 4994 | -6/Waste | EMP discharged 4994 | -6/Waste | System corruption reached 10% 5094 | -6/Waste | EMP discharged 5133 | -6/Waste | Spotted C-40 Crusher 5156 | -6/Waste | Spotted C-40 Crusher 5194 | -6/Waste | EMP discharged 5215 | -6/Waste | Spotted C-40 Crusher 5219 | -6/Waste | Spotted C-40 Crusher 5259 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5263 | -6/Waste | Crushed by Compactor (1 part destroyed) 5284 | -6/Waste | Crushed by falling debris 5284 | -6/Waste | System corruption reached 30% 5294 | -6/Waste | EMP discharged 5303 | -6/Waste | Spotted C-40 Crusher 5308 | -6/Waste | Crushed by falling debris 5319 | -6/Waste | Spotted C-40 Crusher 5324 | -6/Waste | Crushed by falling debris 5328 | -6/Waste | Crushed by falling debris 5353 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5369 | -6/Waste | Discovered new exit (range 10) 5374 | -6/Waste | Entered Factory 5384 | -6/Factory | Lost 11 parts (1p1n6u3w) 5486 | -6/Factory | Spotted B-75 Beast 5665 | -6/Factory | Discovered new exit (range 16) 5673 | -6/Factory | Entered another Factory area 5673 | -5/Factory | Evolved 2 slots: Propulsion x2 6003 | -5/Factory | Discovered new exit (range 16) 6010 | -5/Factory | Entered another Factory area 6010 | -4/Factory | Evolved 2 slots: Utility x2 6018 | -4/Factory | Found Quantum Capacitor 6189 | -4/Factory | Lost 3 parts (1n2u) 6212 | -4/Factory | Spotted B-86 Titan 6276 | -4/Factory | Sucked down chute 6276 | -4/Factory | Entered Waste 6288 | -4/Waste | Spotted C-40 Crusher 6291 | -4/Waste | EMP discharged 6291 | -4/Waste | System corruption reached 10% 6299 | -4/Waste | Spotted C-40 Crusher 6302 | -4/Waste | Spotted C-40 Crusher 6302 | -4/Waste | Spotted C-40 Crusher 6306 | -4/Waste | Spotted C-40 Crusher 6312 | -4/Waste | Discovered new exit (range 14) 6320 | -4/Waste | Entered Factory 6418 | -4/Factory | Core integrity fell below 50% 6454 | -4/Factory | Discovered new exit (range 11) 6464 | -4/Factory | Entered Research 6464 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6949 | -3/Research | System corruption reached 10% 7017 | -3/Research | Lost 8 parts (1p1n3u3w) 7242 | -3/Research | Spotted B-86 Titan 7272 | -3/Research | Core integrity fell below 50% 7278 | -3/Research | Spotted B-86 Titan 7283 | -3/Research | Lost 7 parts (4n3u) 7284 | -3/Research | Core integrity fell below 20% 7287 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07242_ Knocked back. 07247_ Slug penetrates Garrison Access. 07248_ Myomer Leg destroyed. 07251_ Adv. Heat Sink destroyed. 07251_ Adv. Melee Analysis Suite destroyed. 07252_ Adv. Target Analyzer destroyed. 07252_ Imp. Thunder Leg destroyed. 07252_ System corrupted by crushing effect (+4). 07252_ System corrupted by crushing effect (+3). 07252_ Knocked back. 07253_ System corrupted: Component data lost. 07269_ %: