Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 11:15:33 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2389) 2389 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 5863 Bonus ------- Follower Combat Kills 76 Aligned with FarCom 300 Friendly Fire -132 Cogmind --------- Core Integrity 359/550 Matter 168/300 Energy 12/280 System Corruption 5% Temperature Cool (0) Movement Treading (242) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine (fused) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Improved Shield Generator (fused) > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (25) --- Cooled Ion Engine Large Matter Pod (150) Structural Scanner Machine Analyzer Improved Terrain Scan Processor Modified TNC Heavy Armor Plating Hardlight Generator Improved Shield Generator Hacking Suite Hacking Suite YOLO Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Rocket Launcher Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Large Matter Pod Structural Scanner Machine Analyzer Improved Terrain Scan Processor Modified TNC Improved Shield Generator Hacking Suite Heavy Particle Cannon YOLO Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Advanced EMP Blaster Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Remote Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 54 | 6 3 17 . . . 28 Power 6 | 1 . 2 . . . 3 Engine 6 | 1 . 2 . . . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 5 . . . 8 Treads 13 | 2 . 3 . . . 8 Leg . | . . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 3 4 . . . 9 Device 6 | . . . . . . 6 Storage 4 | 1 2 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 3 . . . 3 Artifact . | . . . . . . . Weapon 16 | 2 . 6 . . . 8 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . 5 . . . 4 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 1 . . . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 3 Parts Lost 17 | . . 9 . . . 8 Power 4 | . . 2 . . . 2 Propulsion 6 | . . 3 . . . 3 Utility 5 | . . 2 . . . 3 Weapon 2 | . . 2 . . . . Highest Loss Streak 4 | . . 4 . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 90 82 100 100 100 98 Engine 10 | . 14 9 11 11 11 9 Treads 31 | . 28 23 33 33 33 35 Device 4 | . . . . . . 15 Storage 10 | . 14 11 11 11 11 9 Protection 14 | . 4 14 22 22 22 10 Ballistic Gun 21 | . 28 21 22 22 22 17 Naked Turns . | . . . . . . . Heaviest Build 107 | 14 32 103 103 103 103 107 Greatest Support 82 | 40 40 60 60 60 60 82 Greatest Overweight (x) 9 | . . 9 1 1 1 2 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 22 | 7 11 20 25 25 25 25 Most Carried 25 | 5 10 16 16 20 22 25 Average Carried 16 | 2 7 10 15 17 20 23 Final Capacity 25 | 8 15 25 25 25 25 25 Final Carried 24 | 2 10 15 16 20 22 24 Class Distribution -------------------- 54% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2351 | 205 123 864 . 6 36 1117 Remotely . | . . . . . . . Salvage Created 3441 | . 444 893 . . 237 1867 Parts 207 | . 39 52 . . 8 108 Haulers Intercepted 10 | . 2 3 . . . 5 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 65 | . 13 16 . . 2 34 Guns 56 | . 13 14 . . 2 27 AOE 9 | . . 2 . . . 7 Classes Destroyed 13 | . 4 6 . . 1 2 Worker 6 | . . 3 . . . 3 Builder 2 | . . 2 . . . . Hauler 10 | . 2 3 . . . 5 Recycler 4 | . . . . . 1 3 Mechanic 1 | . . 1 . . . . Operator 6 | . 1 1 . . . 4 Watcher 3 | . . 1 . . . 2 Swarmer 21 | . 6 3 . . . 12 Grunt 32 | . 7 9 . . 3 13 Brawler 1 | . . 1 . . . . Sentry 8 | . . 3 . . . 5 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . . 2 Best Kill Streak 7 | . 4 5 . . 2 7 Combat Bots Only 5 | . 3 5 . . 2 5 Max Kills in Single Turn 4 | . 2 2 . . 1 4 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 419 | . 45 101 . . 1 272 Missed 108 | . 9 21 . . . 78 Damage Taken 3245 | . 379 979 . . 45 1842 Core 392 | . 80 121 . . . 191 Absorbed by Shields 552 | . . . . . . 552 Core Remaining (%) 79 | 100 68 . . . 69 . Volleys Fired 283 | . 45 87 1 . 6 144 Largest 2 | . 2 2 2 . 2 2 Hottest 60 | . 40 50 46 . 46 60 Shots Fired 550 | . 90 162 2 . 12 284 Gun 539 | . 90 160 2 . 12 275 Cannon . | . . . . . . . Launcher 11 | . . 2 . . . 9 Special . | . . . . . . . Kinetic 539 | . 90 160 2 . 12 275 Thermal . | . . . . . . . Explosive 11 | . . 2 . . . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 8 15 1 . 7 29 Robot Miss Streak 3 | . 3 3 1 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 3 1 . . . 5 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 377 | . 60 109 1 . 7 200 Core Hits 167 | . 26 46 . . 6 89 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . 2 . . . 2 Critical Strikes 4 | . . 2 . . . 2 Destroy 4 | . . 2 . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6231 | . 743 1608 16 . 138 3726 Guns 5340 | . 743 1482 16 . 138 2961 Cannons . | . . . . . . . Explosions 891 | . . 126 . . . 765 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5340 | . 743 1482 16 . 138 2961 Thermal 114 | . . . . . . 114 Explosive 777 | . . 126 . . . 651 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . . . 5 Average Corruption 4 | . 1 . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 1 . . . . 28 Message Errors 2 | . . . . . . 2 Matter Fused 13 | . 1 . . . . 12 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . . 61 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 78 | . 5 8 . . 8 78 Average Temperature 24 | . 2 3 . . 4 42 Received Heat Transfer 1089 | . 171 390 . . 27 501 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 381 | . 330 381 51 . 115 361 Initial 112 | . . 112 51 . . 44 Average 118 | . 158 230 13 . 49 118 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 75 | 100 51 40 100 . 100 86 Level 1 24 | . 48 59 . . . 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 2 . . . 10 Investigation 5 | . 2 1 . . . 2 Extermination . | . . . . . . . Reinforcement 7 | . 1 1 . . . 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 12 | . 5 1 . . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 23 32 . . 4 54 Peak Tracking Total 8 | . 5 7 . . 3 8 Tactical Retreats 5 | . 1 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . . 6 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 14 | . 4 3 . 2 . 5 Terminals 12 | . 4 3 . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 7 7 . 2 . 11 Successful 12 | . 2 3 . 2 . 5 Failed 15 | . 5 4 . . . 6 Catastrophic 5 | . 2 1 . . . 2 Database Lockouts . | . . . . . . . Manual 14 | . 5 5 . 1 . 3 Terminals 25 | . 7 7 . . . 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 1 . 2 . 5 Record 1 | . . . . 1 . . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . . . . . 1 Alert Level 2 | . . 1 . . . 1 Unreport Threat 2 | . . . . . . 2 Disarm Traps 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 2 . . . 4 Full Trace Events 5 | . 2 1 . . . 2 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 5 | . . . 5 . . . Largest Group 5 | . . . 5 5 2 . Highest-Rated Group 90 | . . . 90 90 32 . Highest-Rated Ally 31 | . . . 31 31 16 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . 18 . Total Damage 243 | . . . . . 243 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 6237 | 66 672 1284 1461 647 174 1933 Spaces Moved 2264 | 39 311 430 592 269 61 562 Core 8 | 8 . . . . . . Treads 2249 | 31 311 423 592 269 61 562 Legs . | . . . . . . . Wheels 7 | . . 7 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 236 Average Speed 222 | 137 160 218 240 240 240 239 Slowest Speed 480 | 160 160 480 240 240 240 325 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 73 37 97 61 15 69 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . 14 . . . 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . . 14 . . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2915 | 52 397 616 631 271 78 870 Wait 219 | . 26 57 38 . 10 88 Move 2258 | 38 310 429 591 268 60 562 Hop . | . . . . . . . Pick Up 75 | 8 11 21 1 3 2 29 Fast Attach . | . . . . . . . Attach 35 | 6 3 13 . . . 13 Detach . | . . . . . . . Swap 20 | . . 4 . . . 16 Drop 25 | . 2 5 . . . 18 Fire 283 | . 45 87 1 . 6 144 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Entered another Materials area 739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Discovered new exit (range 6) 974 | -9/Materials | Lost 4 parts (2p1u1w) 1727 | -9/Materials | Build established: Scavenger-Mutant 2023 | -9/Materials | Entered Mines 2218 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2422 | -9/Mines | Discovered new exit (range 3) 2528 | -9/Mines | Discovered new exit (range 15) 2691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2829 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3454 | -9/Mines | Discovered new exit (range 5) 3484 | -9/Mines | Entered Exiles 3484 | -9/Exiles | Accompanied by 5 allies 3514 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3542 | -9/Exiles | Met 8R-AWN 3580 | -9/Exiles | Met EX-HEX 3657 | -9/Exiles | Met EX-BIN 3765 | -9/Exiles | Aligned with FarCom system 3768 | -9/Exiles | Given EX-Vault access code 3823 | -9/Exiles | Opened EX-Vault 3840 | -9/Exiles | Found Modified TNC 3848 | -9/Exiles | Found YOLO Cannon 3897 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3964 | -9/Exiles | Met EX-DEC 3983 | -9/Exiles | Learned location of Zion (-7) 4111 | -9/Exiles | Discovered new exit (range 10) 4131 | -9/Exiles | Stole two prototypes: Modified TNC, YOLO Cannon 4131 | -9/Exiles | Entered Mines 4131 | -8/Mines | Accompanied by 3 allies 4226 | -8/Mines | Discovered new exit (range 4) 4305 | -8/Mines | Entered Materials 4305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4969 | -8/Materials | Discovered new exit (range 13) 5209 | -8/Materials | Build established: Mutant 5323 | -8/Materials | Discovered new exit (range 8) 6009 | -8/Materials | Garrison activated, responded to threat 6051 | -8/Materials | Discovered new exit (range 3) 6144 | -8/Materials | Lost 3 parts (3n) 6238 | -8/Materials | Self-destructed Last Messages --------------- 06227_ X-57 Shotgunner destroyed. 06229_ K-01 Serf collects debris. 06229_ S-10 Pest destroyed. 06229_ Hrd. Medium Armor Plating destroyed. 06229_ Destroyed Hrd. Medium Armor Plating. 06229_ K-01 Serf destroyed. 06230_ Extracted 100 matter. 06230_ The unstable cave ceiling collapses. 06230_ U-05 Engineer lays Concrete. 06231_ System corrupted: Matter fused (-10). 06231_ U-05 Engineer lays Concrete. 06231_ S-10 Pest destroyed. 06232_ U-05 Engineer builds a Wall. 06232_ U-05 Engineer lays Concrete. 06232_ W-25 Informer sends out distress signal. 06233_ U-05 Engineer lays Concrete. 06236_ R-06 Scavenger collects Sml. Storage Unit. 06236_ U-05 Engineer lays Concrete. 06238_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????? """ ???????????????? | | ????????????????????????????" 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""" "" ????????????????????????????? | | ??# """ T" #??????????????????????????????? | | ??# """ "" #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #???????????#??????????????????? | | ??# #???????????# ################ | | ??# #???????????# | | ??# #???????????+ | | ??# #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronRefineryMace Manual? 0 Play Time 00:34:53 Cumulative 92.7 hours Start 2024.04.15 @ 10:40:26 End 2024.04.15 @ 11:15:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23f1d97b-2e2c-4998-9381-258eea91cd78