Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 15:44:09 Player: derk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1932) 1932 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 3908 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 140/160 System Corruption 3% Temperature Cool (30) Movement Treading (180) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Fission Core Light Fission Core Wheel Improved Heat Sink Disposable Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod (150) Improved Targeting Computer Light Armor Plating Light Armor Plating Shield Generator System Shield Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Battle Cannon Great Maul > --- INVENTORY -------- Fission Core Light Fission Core Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod Improved Targeting Computer Light Armor Plating Light Armor Plating Shield Generator Assault Rifle Heavy Assault Rifle Shotgun Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 66 | 8 11 29 6 3 9 Power 7 | 1 1 3 1 . 1 Engine 5 | 1 . 3 1 . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 5 . . 1 Treads 7 | 2 . 4 . . 1 Leg . | . . . . . . Wheel 3 | . 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 4 9 1 3 2 Device 5 | . 1 3 1 . . Storage 11 | 2 3 3 . 3 . Processor 5 | . . 3 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 28 | 3 4 12 4 . 5 Energy Gun 8 | 3 3 1 1 . . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 6 | . . 3 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . 2 2 . . Special Weapon 2 | . . 2 . . . Impact Weapon 5 | . . 3 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 7 9 2 . 5 Power 4 | . . 2 1 . 1 Propulsion 6 | . 2 3 . . 1 Utility 2 | . 1 1 . . . Weapon 11 | . 4 3 1 . 3 Highest Loss Streak 4 | . 2 4 2 . 2 Average Slot Usage (%) 97 | . 97 97 90 100 97 Engine 8 | . 10 9 1 11 5 Core 2 | . 3 1 . . 5 Treads 21 | . 25 17 22 22 20 Wheel 1 | . 2 3 . . . Device 7 | . 4 3 10 11 11 Storage 23 | . 23 26 22 22 22 Processor 8 | . . 13 11 11 10 Energy Gun 9 | . 23 1 10 11 2 Energy Cannon 1 | . 2 1 . . . Ballistic Gun 3 | . . 9 6 . 1 Ballistic Cannon 1 | . . . . . 8 Launcher 3 | . . . 4 11 5 Special Weapon 1 | . . 4 . . . Impact Weapon 1 | . . 4 . . 3 Naked Turns . | . . . . . . Heaviest Build 50 | 14 44 50 45 45 45 Greatest Support 43 | 40 40 43 43 43 43 Greatest Overweight (x) 4 | 2 4 3 1 1 1 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 18 | 8 16 18 16 16 16 Average Capacity 14 | 6 10 16 16 16 16 Most Carried 17 | 7 9 17 16 16 16 Average Carried 12 | 4 7 12 14 15 15 Final Capacity 16 | 8 16 16 16 16 16 Final Carried 16 | 7 8 16 14 16 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1334 | 280 95 589 89 . 281 Remotely . | . . . . . . Salvage Created 2042 | 78 956 676 131 . 201 Parts 117 | 2 55 42 7 . 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 56 | . 18 19 7 . 12 Melee 1 | . . 1 . . . Guns 28 | . 13 9 4 . 2 Cannons 7 | . 3 3 . . 1 AOE 20 | . 2 6 3 . 9 Classes Destroyed 11 | 1 6 2 1 . 1 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 1 . . . . Operator 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 15 | . 3 4 4 . 4 Grunt 31 | . 15 9 2 . 5 Brawler 2 | . . 1 . . 1 Duelist 2 | . . . 1 . 1 Sentry 5 | . . 5 . . . Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 5 4 4 . 4 Combat Bots Only 4 | . 4 4 4 . 4 Max Kills in Single Turn 3 | 1 2 3 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 3 . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 3082 | . 916 1358 186 . 622 Core 655 | . 245 248 16 . 146 Absorbed by Shields 37 | . 37 . . . . Core Remaining (%) 51 | 100 2 . . . . Volleys Fired 142 | 1 65 39 12 . 25 Largest 2 | 2 2 2 2 . 2 Hottest 90 | 80 90 88 88 . 89 Shots Fired 229 | 2 104 69 19 . 35 Gun 168 | 2 88 50 17 . 11 Cannon 25 | . 16 1 . . 8 Launcher 22 | . . 4 2 . 16 Special 14 | . . 14 . . . Kinetic 67 | . . 42 10 . 15 Thermal 51 | 1 16 23 7 . 4 Explosive 22 | . . 4 2 . 16 Electromagnetic 89 | 1 88 . . . . Robot Hit Streak 15 | 2 8 15 14 . 9 Robot Miss Streak 3 | . 3 2 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 163 | 2 61 58 13 . 29 Core Hits 100 | 2 34 29 11 . 24 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 26 | . . 19 2 . 5 Impact 26 | . . 19 2 . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 1 . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4843 | 25 1354 1391 470 . 1603 Guns 1863 | 25 870 632 224 . 112 Cannons 380 | . 285 21 . . 74 Explosions 2100 | . 189 396 246 . 1269 Melee 371 | . . 223 . . 148 Ramming 20 | . 10 10 . . . Kinetic 825 | . . 527 154 . 144 Thermal 1053 | 12 474 235 70 . 262 Explosive 1691 | . . 396 246 . 1049 Electromagnetic 883 | 13 870 . . . . Impact 371 | . . 223 . . 148 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 3 3 3 3 Average Corruption 2 | . 1 2 3 3 3 Corruption Purged . | . . . . . . Effects 41 | . . 12 5 11 13 Message Errors 15 | . . 4 4 3 4 Matter Fused 8 | . . 3 . 1 4 Heat Flow Errors 6 | . . 1 . 2 3 Energy Discharges 4 | . . . 1 2 1 Data Loss (minor) 5 | . . 1 . 3 1 Targeting Errors 1 | . . 1 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 162 | . 49 13 12 . 88 Projectiles 1 | . 1 . . . . Explosions 148 | . 48 . 12 . 88 Melee 13 | . . 13 . . . Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 346 | . 112 123 41 . 70 Shots 14 | . 3 4 1 . 6 Rammed 4 | . 3 1 . . . Targets Rammed 4 | . 3 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | 18 226 156 15 242 266 Average Temperature 61 | 12 59 53 8 116 63 Received Heat Transfer 1138 | . 403 504 6 . 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2055 | 25 818 666 185 . 361 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 481 | 5 481 474 296 . 225 Initial 194 | . 3 194 141 . . Average 291 | 2 308 384 273 . 165 Maximum Alert Level 2 | . 2 2 1 . 1 Low Security (%) 31 | 100 23 2 4 . 85 Level 1 41 | . 41 50 95 . 14 Level 2 27 | . 34 47 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 7 3 . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 7 | . 4 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 7 | . 3 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 40 41 7 . 14 Peak Tracking Total 7 | . 5 7 4 . 4 Tactical Retreats 7 | . 5 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 5 | . 3 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 8 | . 1 4 . . 3 Max in Single Turn 3 | . 1 2 . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 11 | . 2 4 . 4 1 Terminals 6 | . 1 4 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 4 14 . 4 2 Successful 12 | . 2 5 . 4 1 Failed 12 | . 2 9 . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 3 . . . Terminals 19 | . 3 14 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 4 . 4 1 Record 4 | . . . . 4 . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Dispatch Records 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 4 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 4276 | 75 1131 1214 235 792 829 Spaces Moved 2124 | 40 570 567 114 436 397 Core 13 | 13 . . . . . Treads 1906 | 27 478 454 114 436 397 Legs . | . . . . . . Wheels 205 | . 92 113 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 160 180 160 Average Speed 166 | 136 152 164 163 180 179 Slowest Speed 200 | 160 180 200 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 60 52 28 91 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 36 | . . 7 14 . 15 Terrain Destroyed 262 | . 10 75 26 . 151 Melee 11 | . . 7 2 . 2 Projectile 1 | . . . . . 1 AOE 250 | . 10 68 24 . 148 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2552 | 54 728 718 139 446 467 Wait 127 | . 62 37 4 . 24 Move 2119 | 39 569 566 113 435 397 Hop . | . . . . . . Pick Up 43 | 6 9 19 1 4 4 Fast Attach 18 | 7 1 8 . . 2 Attach 21 | . 5 9 3 . 4 Detach 1 | . . 1 . . . Swap 27 | 1 5 12 3 3 3 Drop 24 | . 9 7 1 4 3 Fire 142 | 1 65 39 12 . 25 Melee 26 | . . 19 2 . 5 Ram 3 | . 3 . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 6) 667 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Core integrity fell below 50% 1149 | -10/Materials | Core integrity fell below 20% 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Utility x2 1394 | -9/Materials | Lost 4 parts (1p1n1u1w) 2058 | -9/Materials | Build established: Scavenger-Mutant 2090 | -9/Materials | Discovered new exit (range 16) 2154 | -9/Materials | Identified exit to Materials 2299 | -9/Materials | Core integrity fell below 50% 2398 | -9/Materials | Discovered new exit (range 14) 2419 | -9/Materials | Identified exit to Mines 2421 | -9/Materials | Entered Mines 2596 | -9/Mines | Build established: Mutant 2604 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2649 | -9/Mines | Discovered new exit (range 5) 2656 | -9/Mines | Entered Exiles 2656 | -9/Exiles | Found Exiles lab abandoned 2696 | -9/Exiles | Discovered new exit (range 14) 3426 | -9/Exiles | Discovered new exit (range 14) 3448 | -9/Exiles | Entered Mines 3825 | -8/Mines | Core integrity fell below 20% 4277 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04182_ U-05 Engineer builds a Wall. 04185_ Acquired 43 matter. 04187_ U-05 Engineer lays Concrete. 04189_ U-05 Engineer builds a Wall. 04211_ Acquired 2 matter. 04220_ Acquired 16 matter. 04221_ System corrupted: Energy discharge (-49). 04241_ K-01 Serf collects debris. 04250_ Searching scrap... 04250_ Found Weight Redist. System. 04250_ Found System Shield. 04250_ Found Hvy. Assault Rifle. 04250_ Found Imp. Terrain Scan Processor. 04250_ Found 21 Matter. 04251_ Acquired 21 matter. 04254_ Discarded Terrain Scan Processor. 04262_ Dropped Shotgun. 04263_ Acquired System Shield. 04268_ R-06 Scavenger collects Shotgun. 04275_ Battle Cannon destroyed. 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