Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.01 @ 12:42:29 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (418) 2090 Value Destroyed (18252) 18252 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (4975) 4975 TOTAL SCORE: 35517 Bonus ------- High Alert Combat Kills 1688 Follower Combat Kills 297 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Win 3000 Friendly Fire -1810 Cogmind --------- Core Integrity 1396/1600 Matter 170/300 Energy 673/690 System Corruption 4% Temperature Cool (13) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Experimental Hacking Suite System Shield > --- WEAPON (4) ------- Heavy Disruptor Cannon Railgun Improved Plasma Cutter > --- INVENTORY (20) --- Quantum Reactor Centrium Leg Centrium Leg Matter Compressor (250) Encrypted Comm Array Advanced Recoil Stabilizer Cloaking Device Advanced System Restoration Module Long-range Tractor Beam Improved Recalibrator Enhanced Nova Cannon KE Penetrator KE Penetrator Railgun Railgun Long-range Missile Launcher Improved Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Reaction Control System Graphene Brace Experimental Hacking Suite > --- WEAPON ----------- Railgun Railgun Railgun Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Centrium Leg Centrium Leg Matter Compressor Encrypted Comm Array Cloaking Device Advanced Component Analysis Suite Advanced System Restoration Module Long-range Tractor Beam Improved Recalibrator Heavy Disruptor Cannon Enhanced Nova Cannon KE Penetrator Railgun Railgun Long-range Missile Launcher Improved Datajack Improved Plasma Cutter Makeshift Hammer [Rating: 202] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . 1 . . . . . . . . . . 1 1 . . . Utility 10 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 . 2 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Attached 277 | 7 15 7 25 18 16 10 3 12 12 9 . 4 . 8 8 3 . 2 8 37 8 10 23 32 Power 34 | 1 3 . 2 1 1 . . 1 2 . . . . 2 1 1 . 1 1 6 . 1 3 7 Engine 14 | 1 3 . 2 1 1 . . . 1 . . . . 1 1 1 . 1 1 . . . . . Core 4 | . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . 5 . 1 3 7 Propulsion 88 | 2 5 2 14 4 4 9 1 6 2 3 . 1 . 3 1 . . . 2 12 4 6 4 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 88 | 2 5 2 14 4 4 9 1 6 2 3 . 1 . 3 1 . . . 2 12 4 6 4 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 2 4 . 7 1 5 . . 1 6 2 . 1 . 2 5 1 . 1 3 11 3 . 12 15 Device 37 | 1 1 . 2 . 1 . . . 2 1 . . . 2 4 1 . . 2 5 2 . 7 6 Storage 9 | 1 2 . 1 . 1 . . . 1 . . . . . . . . . . 1 . . 1 1 Processor 9 | . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . 5 Hackware 9 | . . . . . 1 . . . 2 . . . . . . . . . . 3 . . 2 1 Protection 18 | . 1 . 3 1 1 . . 1 . 1 . 1 . . 1 . . 1 1 1 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 5 2 12 6 1 2 4 2 4 . 2 . 1 1 1 . . 2 8 1 3 4 7 Energy Gun 9 | 2 1 1 . 3 . . 1 . . . . . . . . . . . 1 . . . . . Energy Cannon 7 | . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 1 Ballistic Gun 44 | . 2 2 2 5 5 . 1 4 1 2 . 1 . . 1 . . . 1 7 1 3 2 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . 1 1 . . . . 1 . . . 1 . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 5 . . 1 . 1 . . . . . 1 1 . . 2 2 1 . 1 1 Parts Lost 61 | . 2 2 . 4 3 4 2 4 5 . . . . . . . . . 1 9 4 1 14 6 Power 12 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 2 1 . 4 1 Propulsion 13 | . . . . 1 2 3 . 1 2 . . . . . . . . . . 2 2 . . . Utility 23 | . 1 . . 2 . 1 1 1 . . . . . . . . . . . 4 . 1 7 5 Weapon 13 | . . 2 . 1 . . 1 2 2 . . . . . . . . . . 1 1 . 3 . Highest Loss Streak 11 | . 2 1 . 2 2 2 1 3 2 . . . . . . . . . 1 2 3 1 11 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 8 13 16 19 19 19 19 19 17 19 20 19 17 16 16 17 17 17 19 18 19 20 19 18 Power . | . . 2 1 1 . . . . 1 1 1 1 1 1 . . . . . . . . . . Propulsion 1 | . 1 2 2 2 . 1 1 2 1 . 1 1 1 1 1 1 1 1 1 . . . 1 2 Utility 8 | . 2 5 6 7 9 9 9 9 7 10 11 10 8 7 9 10 10 10 10 9 9 10 8 6 Weapon 5 | . 3 3 4 7 8 8 7 6 5 4 4 4 4 4 4 4 5 4 5 5 7 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 3 4 3 3 . . 1 1 3 1 3 . 1 1 . . . 1 5 2 . . 10 Power 5 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 24 | . 1 1 2 . 1 . . 1 . 2 1 3 . . 1 . . . 1 5 1 . . 4 Weapon 8 | . 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . 3 Tool/Special 4 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 99 98 98 100 99 99 100 100 100 100 99 99 94 100 100 81 85 94 98 97 88 Engine 6 | . 14 14 11 11 9 9 9 4 1 . . . . 1 6 6 12 13 14 5 2 . . . Core 2 | . . . . . . . . 4 5 7 7 7 7 10 6 6 6 4 . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 6 9 12 11 8 Leg 32 | . 28 28 33 32 35 34 36 36 37 38 38 38 38 33 33 31 31 31 27 29 29 31 29 25 Device 8 | . 2 14 10 2 4 . . . 2 7 7 7 7 12 12 12 12 12 15 18 18 17 18 13 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 4 4 4 3 Processor 5 | . . . . . 4 9 9 9 13 7 7 7 7 6 6 6 6 6 5 5 4 4 4 14 Protection 7 | . 11 . 10 19 9 9 9 9 1 7 7 7 7 6 6 6 6 6 5 3 2 4 5 1 Energy Gun 1 | . 15 9 . . . . . . . . . . . . . . . . 4 3 . . . . Ballistic Gun 17 | . 12 18 21 20 26 24 25 25 21 17 21 18 18 18 19 12 12 17 . 5 16 18 14 14 Peak Build Rating 202 | 7 11 15 27 33 38 44 44 45 62 66 67 70 70 78 84 84 81 87 102 137 155 170 187 202 Average Rating 66 | 4 8 12 22 26 35 33 42 43 54 62 66 66 68 74 79 83 80 85 97 116 147 161 179 179 On Entrance 64 | . 7 11 15 26 30 35 42 43 44 55 60 67 64 70 74 77 80 81 84 93 137 151 164 105 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 30 32 65 73 69 69 69 69 75 76 76 77 77 87 88 98 98 96 106 119 128 137 155 143 Greatest Support 210 | 20 20 20 39 43 60 75 73 73 93 100 100 103 103 103 101 101 101 101 101 140 174 200 210 210 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . 1 . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 8 14 17 19 19 19 19 19 17 19 19 19 20 19 19 19 20 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 15 19 20 19 20 19 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Class Distribution -------------------- 18% | Mutant 15% | Scavenger-Mutant 15% | Skirmisher 13% | Scavenger-Gunner 10% | Scavenger-Skirmisher 10% | Gunner 7% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Commander-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Tank | -3/DSF Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Matter Collected 13083 | 230 297 314 917 813 1043 755 145 911 800 573 47 20 135 703 311 182 . 379 162 816 281 174 1300 1775 Remotely 251 | . . . . . . . . . . . . . . . . . . . . . . . 81 170 Salvage Created 18071 | 48 683 253 1602 1438 1608 907 162 1055 993 521 . . 72 629 339 160 . 360 833 2706 . 174 1833 1695 Parts 909 | 7 36 12 104 88 78 38 19 69 55 22 . . 3 19 12 9 . 14 33 112 . 10 73 96 Haulers Intercepted 22 | . 2 . 6 4 5 . . . 1 . . . . . 1 . . . . 1 . . 2 . Recyclers Shooed 8 | . 1 . . 1 2 . . . . . . . . . . . . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 4 . . 2 . 12 5 . 23 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 316 | . 16 6 29 32 30 22 7 25 22 5 . . 5 9 6 5 . 8 14 30 . 2 18 25 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 220 | . 13 4 29 19 19 15 5 22 12 1 . . 1 4 3 1 . 6 14 22 . 2 11 17 AOE 89 | . 3 2 . 13 11 4 1 3 10 4 . . 4 5 3 4 . 2 . 5 . . 7 8 Classes Destroyed 24 | 1 7 . 4 3 . 1 1 2 . . . . 1 . . 1 . . . 2 . . 1 . Worker 20 | . 1 . . 1 4 . . . 6 . . . . . . . . . . 4 . . 3 1 Builder 14 | . . . 1 . 2 . . . 1 . . . . 2 . . . . 1 3 . . 4 . Tunneler 4 | 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Hauler 22 | . 2 . 6 4 5 . . . 1 . . . . . 1 . . . . 1 . . 2 . Recycler 19 | . . . 2 . 2 . . . . . . . . 3 . . . . 1 4 . . 5 2 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 3 1 1 . . . . . . . . . . . . . 1 1 . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Watcher 6 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 Swarmer 58 | . 3 . 6 . 3 5 5 3 . 4 . . . 2 . 4 . . 5 5 . . 4 9 Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Grunt 130 | . 11 6 12 17 21 14 . 10 13 . . . 2 4 5 . . 3 4 8 . . . . Brawler 6 | . . . . 2 1 . . 1 . . . . . 2 . . . . . . . . . . Duelist 5 | . . . 1 1 1 . . . 1 . . . 1 . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 42 | . . . 10 11 4 2 . 2 3 1 . . . . . . . . 1 3 . . 1 4 Specialist 4 | . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . Hunter 25 | . . . . . . 1 . 3 2 . . . . 1 1 . . 1 2 6 . . 4 4 Programmer 32 | . . . . . . . . 2 3 . . . . . . . . 2 2 6 . . 9 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 2 8 12 12 3 3 10 7 4 . . 3 4 4 4 . 2 5 7 . 1 12 5 Combat Bots Only 10 | . 2 2 4 10 7 3 3 10 4 4 . . 3 3 3 4 . 2 5 6 . 1 5 5 Max Kills in Single Turn 5 | 1 3 2 2 5 3 2 1 2 4 3 . . 1 3 3 2 . 2 2 5 . 1 3 3 Gunslinging 1 | . . . . 1 1 1 . 1 1 . . . . 1 . . . . . . . . . . Exploded 5 | . 2 2 . 4 3 2 1 2 4 3 . . 1 2 2 2 . 2 . 5 . . 2 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Hostile Shots Fired 1888 | . 67 28 125 128 129 77 71 98 112 31 . . 2 54 25 9 . 18 39 215 41 55 277 287 Missed 643 | . 23 8 30 44 39 18 28 29 46 8 . . 2 23 4 6 . 1 12 72 15 16 122 97 Hits 1245 | . 44 20 95 84 90 59 43 69 66 23 . . . 31 21 3 . 17 27 143 26 39 155 190 Melee 5 | . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Projectile 1240 | . 44 20 95 80 90 59 43 68 66 23 . . . 31 21 3 . 17 27 143 26 39 155 190 AOE 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . 2 Critical Strikes 48 | . . . 4 7 4 1 . 3 . . . . . 1 2 . . 1 1 9 1 . 6 8 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . 7 1 . 6 8 Part Disruptions 7 | . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . 3 Damage Taken 22128 | . 633 249 1122 1268 1505 885 497 1127 928 126 . . 47 363 328 43 . 360 724 3194 686 552 3677 3814 Core 1812 | . 92 45 148 239 109 80 130 86 40 1 . . . 37 46 . . 20 36 251 48 12 188 204 Absorbed by Shields 331 | . . . . 17 . 38 . 24 28 92 . . . 64 60 8 . . . . . . . . Ignored by Resistances 115 | . . . 100 . . . . . . . . . . . . . . 15 . . . . . . Regen/Repaired (Parts) 994 | . 54 . 277 240 222 . . . . . . . . 121 . . . . . . . . 80 . Core Remaining (%) 72 | 100 . 45 . 3 . . . 26 . . . . 94 . . . . 87 96 78 . 95 87 87 Volleys Fired 902 | 2 52 16 109 85 92 46 13 69 75 23 . . 9 27 11 40 . 19 21 60 12 9 52 60 Largest 4 | 2 2 2 2 2 3 3 3 3 3 3 . . 3 3 3 3 . 3 1 4 4 4 4 4 Hottest 250 | 80 80 60 56 75 69 69 71 78 81 84 . . 89 89 89 90 . 84 250 250 136 140 140 140 Shots Fired 2022 | 4 104 31 216 156 242 113 35 166 159 54 . . 13 59 29 44 . 55 21 80 46 36 147 212 Gun 1867 | 4 104 30 216 142 227 108 33 164 131 50 . . 6 53 27 6 . 54 21 78 46 36 127 204 Cannon 71 | . . . . 5 . . . . 18 . . . . . . 35 . . . 1 . . 9 3 Launcher 84 | . . 1 . 9 15 5 2 2 10 4 . . 7 6 2 3 . 1 . 1 . . 11 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1715 | . 46 21 216 142 227 108 33 158 128 50 . . 6 53 27 6 . 54 . 27 46 36 127 204 Thermal 222 | 4 58 9 . 5 . . . 6 21 . . . . . . 35 . . 21 52 . . 9 2 Explosive 84 | . . 1 . 9 15 5 2 2 10 4 . . 7 6 2 3 . 1 . 1 . . 11 5 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 26 | 1 13 10 16 11 23 26 15 13 12 14 . . 1 6 18 19 . 8 15 8 9 19 26 23 Robot Miss Streak 16 | 1 4 1 5 4 2 2 2 3 4 1 . . 2 2 1 1 . 2 16 15 2 1 2 3 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . . . . 1 . 1 1 . 1 1 Secondary Targets 25 | . 1 . 2 2 4 3 1 5 1 . . . . 1 . . . . . . . . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 1 . . . . 1 . . . . . . . . 1 1 Shots Hit Robots 1340 | 2 77 23 146 102 166 88 24 105 88 45 . 2 2 32 26 5 1 31 21 67 33 31 81 142 Core Hits 818 | 2 35 12 61 68 92 39 8 47 59 21 . . 10 23 19 8 . 16 39 115 6 6 65 67 Critical Kills 7 | . . . 2 . 1 . 1 1 . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 22 | . . . 3 1 . 1 . 1 2 3 . . . 1 . . . 3 . . . 1 3 3 Critical Strikes 30 | . . . 5 1 1 1 1 2 2 3 . . . 1 . . . 3 . . . 1 5 4 Destroy 27 | . . . 5 1 1 . . 2 2 2 . . . 1 . . . 3 . . . 1 5 4 Smash 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Melee Attacks 80 | . . 1 . 7 . 29 5 7 6 11 . 2 . 3 . 2 1 . 1 4 . . . 1 Impact 76 | . . . . 7 . 29 5 7 6 11 . . . 3 . 2 . . 1 4 . . . 1 Slashing 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 1 . . . . 2 . 1 . 1 1 . . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47312 | 22 1394 374 2926 3065 4376 1840 583 2008 3408 1735 . . 663 2517 961 375 . 911 1654 6636 1020 940 5161 4743 Guns 31923 | 22 952 270 2833 1847 2394 1152 333 1840 1608 1111 . . 42 607 419 92 . 717 1623 6023 1010 940 2455 3633 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 13574 | . 428 93 . 1194 1954 302 102 163 1800 395 . . 621 1784 542 158 . 194 . 490 . . 2408 946 Melee 1056 | . . . . . . 386 148 . . 229 . . . 126 . 125 . . . . . . . 42 Ramming 759 | . 14 11 93 24 28 . . 5 . . . . . . . . . . 31 123 10 . 298 122 Kinetic 24256 | . 420 224 2833 1847 2394 1152 333 1840 1608 1111 . . 42 607 419 92 . 717 . 579 1010 940 2455 3633 Thermal 9091 | 22 532 46 . . . . . . 605 . . . . 706 . . . . 1623 5557 . . . . Explosive 12106 | . 428 93 . 1194 1910 302 102 163 1195 395 . . 621 1078 542 158 . 194 . 377 . . 2408 946 Electromagnetic 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . Impact 1056 | . . . . . . 386 148 . . 229 . . . 126 . 125 . . . . . . . 42 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 1 4 1 1 . . . . . . . 2 . 5 . . 14 4 Average Corruption 2 | . . . . . 1 1 1 3 1 1 . . . . . . . 1 . 3 . . 6 2 Corruption Purged 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . 7 9 1 23 5 . . . . . . . . 8 . 21 . . 24 12 Message Errors 26 | . . . . . 2 1 1 3 1 . . . . . . . . 3 . 5 . . 7 3 Matter Fused 22 | . . . . . 1 1 . 3 1 . . . . . . . . 1 . 5 . . 7 3 Heat Flow Errors 13 | . . . . . . 2 . 4 . . . . . . . . . 2 . 1 . . 2 2 Energy Discharges 17 | . . . . . . 2 . 5 2 . . . . . . . . . . 6 . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 12 | . . . . . 1 . . 5 . . . . . . . . . . . 2 . . 1 3 Data Loss (major) 10 | . . . . . 3 . . 2 . . . . . . . . . 2 . . . . 3 . Misfires 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1173 | . 33 . 4 . 21 65 64 . 204 123 . . 10 188 . 107 . . . 41 . . 204 109 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 700 | . 33 . . . 21 1 58 . 204 . . . 10 102 . . . . . 38 . . 151 82 Melee 473 | . . . 4 . . 64 6 . . 123 . . . 86 . 107 . . . 3 . . 53 27 Knockbacks 8 | . . . . . 1 1 . . . 1 . . . 1 . . . . . 1 1 . 2 . Impact 8 | . . . . . 1 1 . . . 1 . . . 1 . . . . . 1 1 . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 683 | . . . . 40 98 63 . 23 146 29 . . 49 . . . . 21 . 65 . . 149 . Shots 21 | . . . . 1 4 1 . 1 3 1 . . 2 . . . . 1 . 2 . . 5 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 59 | . 7 1 16 3 4 . . 1 . . . . . . . . . . 2 9 1 . 8 7 Kicked 59 | . 7 1 16 3 4 . . 1 . . . . . . . . . . 2 9 1 . 8 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 18 189 4 14 182 107 206 88 319 129 126 . . 48 276 297 260 . 261 153 364 7 25 220 191 Average Temperature 64 | 12 55 3 8 46 34 40 31 81 36 58 . . 26 70 122 92 . 95 64 99 4 15 25 29 Received Heat Transfer 3947 | . 171 141 432 469 729 414 90 183 178 23 . . . 117 126 . . 36 27 397 72 72 189 81 Effects 12 | . . . . . . . . 5 . . . . . . 1 . . 1 . 5 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . Interference 7 | . . . . . . . . 4 . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . 3 . . . . . . . 1 . . . . . . . . 2 . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 4 1 . . . . . . 2 . . . . . . . . 2 . Impact Corruptions 25 | . . . 1 . . 3 1 . . 5 . . . 4 . 5 . . . 1 . . 4 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Melted 39 | . 3 . . . . . . . . . . . . . . . . 2 10 24 . . . . Heat Transferred 11475 | 50 1150 100 . . . . . . 400 . . . . 400 . . . . 2325 7050 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Maximum Alert Level 4 | . 1 . 1 2 2 4 2 4 4 . . . . 2 . . . . . 2 1 . 2 2 Low Security (%) 47 | 100 99 100 86 5 50 . . . . . . . . 12 . . . . 100 67 89 100 89 5 Level 1 20 | . . . 13 41 35 17 . 2 . . . . . 60 . . . . . 6 10 . 9 88 Level 2 13 | . . . . 53 13 14 100 14 6 . . . . 26 . . . . . 26 . . 1 6 Level 3 13 | . . . . . . 53 . 33 91 . . . . . . . . . . . . . . . Level 4 4 | . . . . . . 14 . 49 1 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1524 | 5 200 89 333 569 452 1136 657 1524 1104 . . . . 476 . . . . 156 445 215 100 452 576 Initial 800 | . . 39 . 137 147 282 553 383 800 . . . . 150 . . . . . 68 215 60 50 236 Average 336 | 1 80 9 96 402 212 748 590 1070 874 . . . . 290 . . . . 59 174 140 90 94 287 Influence Increases 12018 | 10 534 155 1029 981 990 914 267 1181 1220 120 . . 80 738 135 90 . 288 368 1072 6 40 892 908 Destroy 0b10 Robot/C 6340 | . 280 120 580 640 600 440 160 540 440 100 . . 60 180 120 80 . 200 280 600 . 40 380 500 Destroy 0b10 Robot/NC 530 | 10 30 . 65 45 80 . . 10 45 10 . . 10 25 5 . . 10 15 70 . . 80 20 Destroy Leader 1304 | . 66 30 184 180 142 10 30 30 112 10 . . 10 30 10 10 . 30 50 142 . . 116 112 Allied During Kill 78 | . . . . 9 . . 3 6 8 . . . . . . . . 48 . . . . 4 . Trap Triggered on 0b10 50 | . . . 30 . . . . . 20 . . . . . . . . . . . . . . . Successful Hack 241 | . 12 . 24 21 2 14 14 35 31 . . . . . . . . . . 37 . . 51 . Disable Machine 750 | . 60 . 15 15 90 15 15 45 255 . . . . 105 . . . . . 75 . . . 60 Anti-Garrison Action 1150 | . . . . . . 350 . 450 150 . . . . 200 . . . . . . . . . . Destroy Structure 960 | . 11 5 11 71 76 85 30 65 144 . . . . 48 . . . . 8 58 6 . 201 141 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 435 | . 60 . 120 . . . 15 . 15 . . . . . . . . . 15 90 . . 60 60 Influence Decreases 11448 | 10 432 257 702 958 905 213 813 247 1648 852 364 . 80 334 485 72 72 288 228 801 336 31 587 733 Entered New Map 3321 | . . 63 . 190 203 153 583 207 724 406 70 . . . 151 11 72 . . 72 196 21 40 159 Time Decay 6529 | 10 412 174 620 538 522 . 190 . 534 446 294 . 80 334 334 61 . 277 218 489 100 . 382 514 Lost Part 600 | . 20 20 . 40 30 40 20 40 50 . . . . . . . . . 10 90 40 10 130 60 Lost Ally 166 | . . . . 40 . 20 20 . 40 . . . . . . . . 11 . . . . 35 . Purge Threat 832 | . . . 82 150 150 . . . 300 . . . . . . . . . . 150 . . . . Squads Dispatched 57 | . 3 1 4 4 6 . 3 . 10 . . . . 3 . . . . 4 5 . . 9 5 Investigation 15 | . 1 1 1 1 1 . . . 2 . . . . 2 . . . . . 1 . . 4 1 Extermination 13 | . . . . . . . . . 2 . . . . 1 . . . . 1 2 . . 4 3 Reinforcement 18 | . 2 . 3 1 3 . 2 . 1 . . . . . . . . . 3 1 . . 1 1 Assault 6 | . . . . 2 . . . . 4 . . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 . 1 . 1 . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Distress Signals 30 | . 5 . 2 3 8 . . . 2 . . . . 1 . . . . . 3 . . 3 3 Communications Jammed 85 | . . . . . . . . . . . . . . 19 . . . . . 32 1 3 30 . Distress Signals 80 | . . . . . . . . . . . . . . 19 . . . . . 30 1 . 30 . Times Spotted 482 | . 29 6 55 42 53 25 16 28 33 5 . . 4 15 5 2 . 13 19 49 5 5 41 32 Peak Tracking Total 15 | . 8 3 7 10 6 4 8 6 4 4 . . 3 5 4 4 . 5 4 8 4 3 15 7 Tactical Retreats 23 | . 4 . 6 . . . 1 . 1 . . . . . . . . . 1 2 . . 4 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Traps Triggered 19 | . . . . 3 1 7 . 5 1 . . . . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . Triggered 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . 2 2 . . . . . . . . . . . . . . . Objects Rigged 7 | . 5 . . . . . . . 2 . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Machines Disabled 67 | . 4 . 1 1 6 6 1 10 18 3 . . . 7 . 1 . . . 5 . . . 4 Max in Single Turn 6 | . 2 . 1 1 3 1 1 2 6 1 . . . 4 . 1 . . . 3 . . . 1 Garrison Access 6 | . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . 1 Garrison Relay 10 | . . . . . . 5 . 5 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Machines Accessed 113 | . 8 1 14 13 9 2 2 4 13 2 1 1 . 6 . 1 3 . 1 15 2 . 9 6 Terminals 61 | . 6 . 9 10 4 2 1 4 7 . 1 . . 2 . . . . . 6 2 . 4 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Repair Stations 12 | . 1 . 2 2 1 . . . 1 . . . . 1 . . . . . 2 . . 2 . Recycling Units 9 | . 1 . 1 1 2 . . . . . . . . 2 . . . . . 1 . . . 1 Scanalyzers 11 | . . . 2 . 1 . . . 3 . . . . . . . . . 1 2 . . 1 1 Garrison Access 9 | . . . . . 1 . 1 . 2 . . . . 1 . . . . . 2 . . 1 1 Total Hacks 297 | . 20 1 40 43 26 5 5 8 28 5 1 5 . 14 . 1 25 . 2 30 4 . 23 11 Successful 144 | . 8 1 19 19 13 1 3 3 10 5 1 5 . 7 . 1 25 . . 9 1 . 12 1 Failed 151 | . 12 . 20 24 13 4 2 5 18 . . . . 7 . . . . 2 20 3 . 11 10 Catastrophic 31 | . 4 . 2 2 2 2 . 2 5 . . . . 1 . . . . . 5 1 . 2 3 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Manual 99 | . 14 . 14 14 13 1 4 . 13 . . . . 5 . . . . . 9 2 . 6 4 Terminals 148 | . 16 . 21 31 9 5 4 8 17 . 1 . . 4 . . . . . 14 4 . 8 6 Fabricators 9 | . . . . . . . . . . . . . . . . . . . . 5 . . 4 . Repair Stations 42 | . 2 . 11 9 3 . . . 2 . . . . 6 . . . . . 5 . . 4 . Recycling Units 18 | . 2 . 2 3 5 . . . . . . . . 3 . . . . . 1 . . . 2 Scanalyzers 28 | . . . 6 . 5 . . . 6 . . . . . . . . . 2 3 . . 4 2 Garrison Access 15 | . . . . . 4 . 1 . 3 . . . . 1 . . . . . 2 . . 3 1 Terminal Hacks 75 | . 5 1 5 11 2 . 1 3 4 5 1 5 . . . 1 25 . . 2 1 . 3 . Record 11 | . . . . . . . . . . 4 1 . . . . . 6 . . . . . . . Part Schematic 17 | . . . . . . . . . 1 . . 5 . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 5 | . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 1 . . . . . . . . . . . . 3 . . . . . . . Open Door 7 | . . 1 . 3 . . . 1 . 1 . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 1 1 . . . 2 . . . . . . . . . . 1 . . . . Locate Traps 8 | . 2 . 1 2 1 . . . . . . . . . . . . . . 1 . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 23 | . 2 . 9 5 2 . . . . . . . . 3 . . . . . 1 . . 1 . Scan Component 14 | . 1 . 5 3 1 . . . . . . . . 2 . . . . . 1 . . 1 . Repair 9 | . 1 . 4 2 1 . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . Retrieve Components 4 | . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . Scanalyzer 14 | . . . 2 . 4 . . . 4 . . . . . . . . . . 1 . . 3 . Insert Component 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . 4 . . . 3 . . . . . . . . . . 1 . . 3 . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . . . . . . . . . . 2 . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 Unauthorized Hacks 18 | . 1 . 3 3 3 1 1 . 1 . . . . 2 . . . . . 1 . . 2 . Terminals 10 | . 1 . 2 2 1 1 1 . 1 . . . . . . . . . . . . . 1 . Botnet 6 | . . . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . Detonate 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . Reject 4 | . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 8 . 13 11 7 2 1 3 12 . . . . 3 . . . . 1 12 1 . 8 5 Full Trace Events 12 | . 1 . 2 1 1 . . 1 1 . . . . 1 . . . . . 1 . . 2 1 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . 56 . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . Part Schematics Acquired 17 | . . . . . . . . . 1 . . 5 . . . . 11 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . Part Studies Acquired 11 | . . . . . 4 . . . 3 . . . . . . . . . . 1 . . 3 . Parts Repaired 9 | . 1 . 4 2 1 . . . . . . . . 1 . . . . . . . . . . Time 483 | . 26 . 279 70 38 . . . . . . . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 1 . . . . . . . . 2 . . . . . 4 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . parse_system 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Relay Couplers Released 48 | . . . . . . 21 . 20 1 . . . . . . . . . . 2 . . 4 . Machine Destruction 44 | . . . . . . 21 . 20 1 . . . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Total Allies 13 | . . 1 . 2 1 1 . 2 . . . . . . . 4 . . . . . . 2 . Largest Group 4 | . . 1 . 2 . 1 1 2 2 . . . . . . 4 4 4 . . . . 2 . Highest-Rated Group 116 | . . 31 . 62 . 18 18 51 51 . . . . . . 116 116 116 . . . . 108 . Highest-Rated Ally 54 | . . 31 . 31 . 18 18 31 31 . . . . . . 29 29 29 . . . . 54 . Initial Warlord ECA Mod 18 | . . . . . . . 9 9 18 18 18 18 17 17 16 16 16 15 15 14 13 12 11 9 Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 3 Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Muscle 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 13 | . . . . . . . 2 . . . . . . . . . . 4 . . . . . 7 STAY 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 62 | . . . . 8 . . 5 2 6 . . . . . . . . 35 . . . . 6 . Total Damage 1305 | . . . . 168 . . 138 47 42 . . . . . . . . 651 . . . . 259 . Kills 11 | . . . . 1 . . 1 2 1 . . . . . . . . 4 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Active Infowar (turns) 12821 | 8 50 . . . . . . . 407 971 762 912 374 752 754 2575 108 1167 482 1404 203 127 1018 747 Optics 129 | . . . . . . . . . . . . . . . . . . . . . . . . 129 Sensors 9282 | . . . . . . . . . 407 971 762 912 374 489 586 2315 . 540 322 576 . . 411 617 Seismic 58 | 8 50 . . . . . . . . . . . . . . . . . . . . . . . Jamming 8483 | . . . . . . . . . . . . . . 738 745 2575 108 1167 482 1320 203 127 1018 . ECM 51 | . . . . . . . . . . . . . . . . . . . . . . . 50 1 Robot Analysis Total 5 | . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . 1 1 1 1 . 3 1 . 2 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Turns Passed 26803 | 80 1185 1333 3027 1538 1443 1516 380 1212 1515 1114 764 927 449 752 754 2575 108 1167 587 1585 203 127 1044 1418 Spaces Moved 14389 | 52 656 652 1173 546 584 695 170 592 1071 875 619 772 351 444 537 670 90 854 286 996 134 66 625 879 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14385 | 48 656 652 1173 546 584 695 170 592 1071 875 619 772 351 444 537 670 90 854 286 996 134 66 625 879 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 175 116 116 112 105 110 118 118 118 113 116 116 116 116 116 105 102 107 105 105 Average Speed 132 | 114 122 190 190 190 178 171 118 119 108 111 118 118 118 115 116 116 116 116 143 110 105 110 109 106 Slowest Speed 190 | 120 190 190 190 190 190 186 120 186 111 118 118 118 118 118 116 116 116 116 186 116 107 115 120 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 98 93 91 45 86 19 74 31 92 73 84 50 11 68 58 74 74 11 32 6 67 21 26 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . . . . . . . 1 . 2 . . 2 . 1 1 . . . . . . Known Exits Taken 17 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . . 4 3 4 2 . 4 2 . 3 . . . . . . Spaces Dug 306 | . . 1 . 32 26 43 12 8 9 7 . . 48 7 . 34 . 19 1 3 . . 29 27 Terrain Destroyed 1097 | . 14 5 7 90 98 79 32 80 179 46 . . 95 55 35 63 . 20 1 25 8 . 93 72 Melee 40 | . . 1 . 3 . 16 3 . 5 7 . . . 1 . 1 . . 1 2 . . . . Projectile 123 | . . . 7 10 . . . . 16 1 . . 1 5 1 34 . 1 . 3 8 . 19 17 AOE 930 | . 14 4 . 77 98 63 29 80 158 38 . . 94 49 34 28 . 19 . 20 . . 73 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Total 20164 | 65 936 713 1750 872 796 867 310 987 1298 955 653 788 372 628 643 2418 93 984 401 1302 166 98 870 1199 Wait 3632 | 2 182 12 365 155 62 21 108 265 96 6 28 . 9 118 62 1613 2 96 52 116 2 2 116 142 Move 14366 | 51 655 651 1172 545 583 694 170 591 1070 874 618 771 350 443 536 669 89 853 285 995 133 65 625 878 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 3 13 14 23 14 14 5 2 9 12 10 2 3 . 9 5 1 . 2 7 16 3 2 6 8 Fast Attach 127 | 7 1 1 7 8 3 2 . 3 . 3 . . . 1 5 4 . 1 7 28 6 7 11 22 Attach 72 | . 3 2 2 5 4 3 3 5 7 . . . . 3 1 . . . 2 13 2 . 6 11 Detach 34 | . 1 . 1 3 1 . . 1 . 2 . . . . . . . . 4 10 2 . 2 7 Swap 304 | . 11 7 21 21 22 23 7 12 24 16 3 6 4 17 12 8 1 10 7 22 1 3 27 19 Drop 236 | . 11 8 31 17 11 8 2 9 6 10 2 6 . 7 11 3 . 3 13 29 4 10 13 22 Fire 902 | 2 52 16 109 85 92 46 13 69 75 23 . . 9 27 11 40 . 19 21 60 12 9 52 60 Melee 80 | . . 1 . 7 . 29 5 7 6 11 . 2 . 3 . 2 1 . 1 4 . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 58 | . 7 1 16 3 4 . . 1 . . . . . . . . . . 2 9 1 . 7 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . 9 . 33 . 15 . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . 3 . . . . . . . . . 78 . . . . . . . . Trap 10 | . . . 3 . . . . . 2 . . . . . . . . . . . . . 5 . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Repaired Aluminum Leg 518 | -10/Materials | Discovered new exit (range 7) 686 | -10/Materials | Discovered new exit (range 9) 829 | -10/Materials | Discovered new exit (range 11) 881 | -10/Materials | Derelicts attacked the area 1134 | -10/Materials | Discovered new exit (range 9) 1266 | -10/Materials | Entered Mines 1342 | -10/Mines | Met a Derelict bent on vengeance 1375 | -10/Mines | Build established: Scavenger-Mutant 1376 | -10/Mines | Discovered new exit (range 8) 1389 | -10/Mines | Learned location of Storage (-9) 1602 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1608 | -10/Mines | Found Prototype Device 1717 | -10/Mines | Discovered new exit (range 9) 1741 | -10/Mines | Met a Derelict shopkeep closing up shop 1745 | -10/Mines | Core integrity fell below 50% 1919 | -10/Mines | Received a Mining Laser from a helpful Derelict 2067 | -10/Mines | Discovered new exit (range 8) 2182 | -10/Mines | Found a hidden stash of uninstalled traps 2323 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2599 | -10/Mines | Entered Materials 2599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2931 | -9/Materials | Discovered new exit (range 7) 3014 | -9/Materials | Central database locked down 3014 | -9/Materials | Identified Exp. Sensor Array 3138 | -9/Materials | Discovered new exit (range 12) 3266 | -9/Materials | Discovered new exit (range 14) 3676 | -9/Materials | Repaired Reactive Plating? 3750 | -9/Materials | Repaired Broken Hvy. Battle Rifle? 3778 | -9/Materials | Discovered new exit (range 10) 4420 | -9/Materials | Build established: Mutant 4594 | -9/Materials | Repaired Broken Exp. Sensor Array? 4959 | -9/Materials | Discovered new exit (range 3) 5286 | -9/Materials | Discovered new exit (range 12) 5340 | -9/Materials | Identified exit to Storage 5554 | -9/Materials | Repaired Hvy. Battle Rifle 5626 | -9/Materials | Entered Storage 5638 | -9/Storage | Met a pair of Derelict thieves 5776 | -9/Storage | Core integrity fell below 50% 5781 | -9/Storage | Destroyed 10 combat bots 5889 | -9/Storage | Core integrity fell below 20% 6788 | -9/Storage | Repaired Hrd. Medium Armor Plating 6821 | -9/Storage | Repaired Imp. Aluminum Leg 7056 | -9/Storage | Discovered new exit (range 16) 7164 | -9/Storage | Entered Materials 7164 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7488 | -8/Materials | Build established: Scavenger-Tank 8153 | -8/Materials | Build established: Gunner 8366 | -8/Materials | Garrison activated, responded to threat 8440 | -8/Materials | Destroyed 7 combat bots 8440 | -8/Materials | Discovered new exit (range 16) 8478 | -8/Materials | Repaired Hrd. Medium Armor Plating? 8482 | -8/Materials | Identified exit to Garrison 8607 | -8/Materials | Entered Garrison 8607 | -8/Garrison | Accompanied by 1 ally 8699 | -8/Garrison | Triggered checkpoint 8763 | -8/Garrison | Garrison Relay disabled 8848 | -8/Garrison | Triggered checkpoint 9003 | -8/Garrison | Garrison Relay disabled 9057 | -8/Garrison | Triggered checkpoint 9096 | -8/Garrison | Garrison Relay disabled 9179 | -8/Garrison | Discovered new exit (range 10) 9461 | -8/Garrison | Discovered new exit (range 14) 9484 | -8/Garrison | Triggered checkpoint 9546 | -8/Garrison | Garrison Relay disabled 9735 | -8/Garrison | Triggered checkpoint 9831 | -8/Garrison | Triggered checkpoint 9904 | -8/Garrison | Garrison Relay disabled 10102 | -8/Garrison | Discovered new exit (range 9) 10117 | -8/Garrison | Triggered checkpoint 10123 | -8/Garrison | Entered Materials 10123 | -8/Materials | Accompanied by 1 ally 10427 | -8/Materials | Garrison activated, responded to threat 10496 | -8/Materials | Core integrity fell below 50% 10503 | -8/Materials | Identified exit to Garrison 10503 | -8/Materials | Entered Garrison 10553 | -8/Garrison | Triggered checkpoint 10560 | -8/Garrison | Garrison Relay disabled 10653 | -8/Garrison | Triggered checkpoint 10695 | -8/Garrison | Triggered checkpoint 10755 | -8/Garrison | Destroyed 10 combat bots 10762 | -8/Garrison | Lost 3 parts (1n2w) 10795 | -8/Garrison | Triggered checkpoint 10826 | -8/Garrison | Garrison Relay disabled 10883 | -8/Garrison | Garrison Relay disabled 10944 | -8/Garrison | Discovered new exit (range 12) 11039 | -8/Garrison | Discovered new exit (range 12) 11114 | -8/Garrison | Phase Generator disabled 11249 | -8/Garrison | Triggered checkpoint 11258 | -8/Garrison | Garrison Relay disabled 11267 | -8/Garrison | Rescued a captive Derelict 11269 | -8/Garrison | Rescued a captive Derelict 11370 | -8/Garrison | Discovered new exit (range 10) 11396 | -8/Garrison | Garrison Relay disabled 11460 | -8/Garrison | Build established: Scavenger-Gunner 11715 | -8/Garrison | Entered Factory 11715 | -7/Factory | Accompanied by 2 allies 11715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12115 | -7/Factory | First assault squad dispatched 12432 | -7/Factory | Discovered new exit (range 4) 12438 | -7/Factory | Identified exit to Factory 12749 | -7/Factory | Identified exit to Lower Caves 13067 | -7/Factory | Discovered exit to Factory (range 8) 13230 | -7/Factory | Entered Lower Caves 13238 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13283 | -7/Lower Caves | Met a Warlord Commander 13284 | -7/Lower Caves | Learned location of Warlord (-5) 13285 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13287 | -7/Lower Caves | Found Encrypted Comm Array 13435 | -7/Lower Caves | Learned location of 1 exit from Factory 13521 | -7/Lower Caves | Learned Factory emergency access door positions 13682 | -7/Lower Caves | Encountered a Warlord checkpoint 13789 | -7/Lower Caves | Build established: Scavenger-Mutant 14010 | -7/Lower Caves | Discovered new exit (range 12) 14221 | -7/Lower Caves | Destroyed E8-54Q(g) 14342 | -7/Lower Caves | Identified exit to Lower Caves 14344 | -7/Lower Caves | Entered another Lower Caves area 14351 | -7/Lower Caves | Entered a destroyed Warlord outpost 14413 | -7/Lower Caves | Learned 4 Factory zone layouts 14413 | -7/Lower Caves | Discovered exit to Factory (range 14) 14633 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14908 | -7/Lower Caves | Discovered new exit (range 15) 15107 | -7/Lower Caves | Identified exit to Zion 15108 | -7/Lower Caves | Entered Zion 15165 | -7/Zion | Discovered new exit (range 16) 15363 | -7/Zion | Learned location of Data Miner (-6) 15508 | -7/Zion | Learned Factory emergency access door positions 15540 | -7/Zion | Met Imprinter 15836 | -7/Zion | Build established: Scavenger-Mutant 15921 | -7/Zion | Found Prototype Energy Gun 16034 | -7/Zion | Identified exit to Proximity Caves 16035 | -7/Zion | Entered Proximity Caves 16038 | -6/Proximity Caves | Spotter reported a threat 16329 | -6/Proximity Caves | Discovered exit to Factory (range 6) 16484 | -6/Proximity Caves | Entered Factory 16484 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16485 | -6/Factory | Identified exit to Lower Caves 16486 | -6/Factory | Identified exit to Factory 16640 | -6/Factory | Build established: Skirmisher 16870 | -6/Factory | Joined by Warlord Muscle squad 17193 | -6/Factory | Repaired Broken Flexi-carbon Leg+ 17236 | -6/Factory | Entered Lower Caves 17284 | -6/Lower Caves | Identified exit to Lower Caves 17722 | -6/Lower Caves | Learned location of Extension (-4) 17990 | -6/Lower Caves | Entered another Lower Caves area 17996 | -6/Lower Caves | Encountered a Warlord checkpoint 18007 | -6/Lower Caves | Discovered exit to Factory (range 5) 18094 | -6/Lower Caves | Identified exit to Data Miner 18135 | -6/Lower Caves | Found Alien Artifact 18135 | -6/Lower Caves | Identified Core Expander 18135 | -6/Lower Caves | Installed Core Expander, added new Power slot 20565 | -6/Lower Caves | Entered Data Miner 20565 | -6/Data Miner | Accompanied by 4 allies 20565 | -6/Data Miner | Discovered new exit (range 6) 20588 | -6/Data Miner | Met Data Miner 20624 | -6/Data Miner | Learned location of Section 7 (-2) 20624 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20641 | -6/Data Miner | Received God Mode back door access code from Data Miner 20670 | -6/Data Miner | Identified exit to Proximity Caves 20673 | -6/Data Miner | Entered Proximity Caves 20673 | -5/Proximity Caves | Accompanied by 4 allies 20928 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21243 | -5/Proximity Caves | Learned 8 Factory zone layouts 21326 | -5/Proximity Caves | Lost 3 allies 21483 | -5/Proximity Caves | Discovered exit to Factory (range 10) 21676 | -5/Proximity Caves | Build established: Scavenger-Gunner 21840 | -5/Proximity Caves | Entered Factory 21840 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21841 | -5/Factory | Identified exit to Factory 21845 | -5/Factory | Identified Storm Laser 22274 | -5/Factory | Discovered exit to Factory (range 5) 22427 | -5/Factory | Entered another Factory area 22427 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22500 | -4/Factory | Garrison activated, responded to threat 22673 | -4/Factory | Spotted B-86 Titan 22696 | -4/Factory | Destroyed B-86 Titan 22720 | -4/Factory | Found Hvy. Reflective Plating 22945 | -4/Factory | Incoming investigation squad redirected 23014 | -4/Factory | Spotted B-86 Titan 23791 | -4/Factory | Fabricated Quantum Reactor? 23849 | -4/Factory | Build established: Scavenger-Tank 23886 | -4/Factory | Found Prototype Hackware 23886 | -4/Factory | Identified Exp. Hacking Suite 23977 | -4/Factory | Central database locked down 23991 | -4/Factory | Discovered new exit (range 15) 24011 | -4/Factory | Identified exit to Research 24012 | -4/Factory | Entered Research 24012 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24032 | -3/Research | Joined by Warlord Ghost squad 24072 | -3/Research | Lost 3 parts (2n1w) 24074 | -3/Research | Found Powered Armor 24077 | -3/Research | Found Powered Armor 24080 | -3/Research | Found Powered Armor 24098 | -3/Research | Spotted B-86 Titan 24215 | -3/Research | Identified exit to DSF 24215 | -3/Research | Entered DSF 24262 | -3/DSF | Additional patrols routed to DSF 24314 | -3/DSF | Discovered new exit (range 15) 24334 | -3/DSF | Identified exit to Research 24342 | -3/DSF | Entered Research 24342 | -2/Research | Evolved 2 slots: Utility x2 24522 | -2/Research | Incoming investigation squad redirected 24753 | -2/Research | Fabricated P-70 Sage? 24808 | -2/Research | Incoming investigation squad redirected 24853 | -2/Research | Joined by Warlord Pyro squad 24895 | -2/Research | Incoming investigation squad redirected 24908 | -2/Research | Lost 3 allies 25260 | -2/Research | System corruption reached 10% 25278 | -2/Research | Build established: Tank 25301 | -2/Research | Spotted B-90 Cyclops 25375 | -2/Research | Discovered new exit (range 10) 25385 | -2/Research | Identified exit to Access 25386 | -2/Research | Entered Access 25386 | -1/Access | Evolved 2 slots: Utility x2 25403 | -1/Access | Lost 11 parts (3p5u3w) 25664 | -1/Access | Incoming investigation squad redirected 25707 | -1/Access | Joined by Warlord Dakka squad 25739 | -1/Access | Lost 4 allies 26068 | -1/Access | Joined by Warlord Muscle squad 26357 | -1/Access | Build established: Scavenger-Gunner 26568 | -1/Access | Spotted B-99 Colossus 26569 | -1/Access | Spotted B-99 Colossus 26585 | -1/Access | Joined by Warlord Dakka squad 26781 | -1/Access | Discovered new exit (range 4) 26803 | -1/Access | Identified exit to Surface 26804 | *** | Escaped! Last Messages --------------- 26763_ Slug penetrates Sealed Barrier. 26763_ Penetrated by Slug. 26763_ Slug penetrates Sealed Barrier. 26763_ Penetrated by Slug. 26767_ Slug penetrates Sealed Barrier. 26767_ Penetrated by Slug. 26767_ Slug penetrates Sealed Barrier. 26767_ Penetrated by Slug. 26771_ Dismantling Main Access Shell with Imp. Plasma Cutter. 26781_ Main Access Shell dismantled. 26781_ EXIT=FOUND 26785_ Slug penetrates Sealed Barrier. 26793_ System corrupted: Matter fused (-5). 26801_ Slug penetrates Sealed Barrier. 26803_ EXIT=IDENTIFIED: SURFACE [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ]?????????????? | | ????????????????????????????????? #???????????? | | ####???????????????????????????? # #????????? | | #???????????????????????????? # #? ??????? | | #???????????????????????????? + + ????? | | #???????????????????????????? # # ?????? | | #???????????????????????????? %# ??????? | | * #????????????????????????????# ## #??????? | | #???????????????????????????## ## # ##?????? | | ] #????????????????##########"# # # #?????? | | #??????? ?????" 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" | | + " #?# " #???# ## #? | | # ### #??? #???# ## #?? | | # #?# #????? ?##### ## #??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 80 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 800 Resistance: KI 20 Resistance: TH 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Powered Armor | -7/Factory | Hacked Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded P-70 Sage | x2 | -2/Research | Authchip Repaired ---------- Aluminum Leg | 40% | -10/Materials Reactive Plating | 34% | -9/Materials Hvy. Battle Rifle | 49% | -9/Materials | Broken Exp. Sensor Array | 62% | -9/Materials | Broken Hvy. Battle Rifle | 32% | -9/Materials Hrd. Medium Armor Plating | 34% | -9/Storage Imp. Aluminum Leg | 17% | -9/Storage Hrd. Medium Armor Plating | 7% | -8/Materials Flexi-carbon Leg | 49% | -6/Factory | Broken Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Flexi-carbon Leg | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Myomer Leg | -4/Factory | Hacked Railgun | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Lrn. Missile Launcher | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- About That Survey... I Like You, Cogmind Leg Day Look Less Dangerous Next Time Official Business Squad Leader Challenges ------------ None Game ------ Seed StealthSurveybotPick Manual? 0 Play Time 02:40:27 Cumulative 1939.5 hours Start 2025.09.01 @ 10:02:28 End 2025.09.01 @ 12:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1273 Rogue 1269 Adventurer 4 Explorer 0 Win Type 0 Total 253 Types 189/12/19/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01c5a797-bf0a-4ee0-b1ce-a643b0fa9687