Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 00:15:19 Player: Decinym Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (234) 1170 Value Destroyed (11508) 11508 Prototype IDs (131) 2620 Alien Tech Used (8) 1600 Bonus (7689) 7689 TOTAL SCORE: 34787 Bonus ------- High Alert Combat Kills 1537 Follower Combat Kills 399 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 894 Used Core Reset Matrix 3000 Friendly Fire -2341 Cogmind --------- Core Integrity 0/1450 Matter 245/300 Energy 80/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Stripper Peak State ------------ > --- POWER ------------ Light Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Advanced Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter 0b10 Alert Chip Assembled Combat Suite SHELL Armor > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Particle Accelerator Advanced Weapon Cycler Experimental Weapon Shielding Graphene Brace Experimental EM Disruption Field Experimental Force Field Advanced Hacking Suite Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Shearcannon Hypervelocity Multirail Heavy Hardcell Cannon Fusion Bomb Launcher [Rating: 214] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Experimental Stasis Projector Impact Weapon Makeshift Hammer Slashing Weapon Master Tearclaws Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . . . 2 . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . Utility 8 | . . . . . 3 . 2 . . . . . . . . . . 2 . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 417 | . 6 1 1 2 13 43 7 2 10 2 9 11 1 6 9 41 16 2 1 14 7 10 1 3 33 . 18 34 18 46 50 Power 38 | . 2 . . 1 . 3 . . 1 . 2 2 . 1 . 1 . . . 1 . . . . 4 . 1 4 2 4 9 Engine 9 | . 2 . . . . 3 . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . Core 7 | . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 2 Reactor 22 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 4 . 1 4 1 3 7 Propulsion 79 | . 2 . . . 4 11 . 1 . . 2 1 1 . . 7 4 . 1 2 . 6 . . 7 . 7 5 2 3 13 Treads 21 | . 2 . . . 4 10 . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . . . . . . . . . . 4 4 . 1 2 . 6 . . 5 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 2 . 7 5 2 3 13 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 163 | . 2 . 1 . 9 11 4 1 4 . 1 7 . . 4 21 6 2 . 10 2 4 1 3 12 . 6 10 8 24 10 Device 89 | . 1 . . . 3 8 1 . 2 . . 2 . . 1 10 4 1 . 3 2 4 . 2 7 . 4 6 7 16 5 Storage 13 | . 1 . 1 . 1 . 1 . . . . . . . . 2 . . . 1 . . . . 2 . . 1 . 1 2 Processor 21 | . . . . . . 1 2 . 1 . 1 2 . . 1 . 2 . . 3 . . . 1 . . 2 2 1 1 1 Hackware 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Protection 36 | . . . . . 5 2 . 1 1 . . 2 . . 2 9 . 1 . 3 . . 1 . 3 . . 1 . 5 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 137 | . . 1 . 1 . 18 3 . 5 2 4 1 . 5 5 12 6 . . 1 5 . . . 10 . 4 15 6 15 18 Energy Gun 35 | . . . . . . 12 1 . 3 2 2 1 . 4 1 1 1 . . . 2 . . . 2 . . 3 . . . Energy Cannon 24 | . . . . . . . 1 . . . . . . . . 4 . . . . 2 . . . 3 . 4 4 . 2 4 Ballistic Gun 31 | . . 1 . 1 . 2 . . . . . . . . 2 4 4 . . . 1 . . . . . . 3 5 5 3 Ballistic Cannon 16 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 2 9 Launcher 20 | . . . . . . 4 . . 2 . 2 . . . . 3 1 . . 1 . . . . . . . 2 . 5 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 Slashing Weapon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . . . . . 10 2 . . . . 3 . . 1 12 . . . 6 1 . . . 11 . . 8 3 11 4 Corrupted Parts 9 | . . . . . . 1 . . . . . . . . . 2 3 . . . . . . . 3 . . . . . . System Corruption 48 | . . . . . . 5 . . . . . . . . . 11 15 . . . . . . . 17 . . . . . . Parts Lost 75 | . 1 . . 1 . 1 1 . 2 . 2 . 1 . . 16 7 1 . 1 3 . . 1 6 2 . 3 . 4 22 Power 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Propulsion 31 | . 1 . . . . . . . . . 1 . 1 . . 7 2 1 . . . . . . 2 . . . . 2 14 Utility 33 | . . . . . . 1 1 . 2 . 1 . . . . 6 3 . . . 3 . . 1 4 2 . 3 . 2 4 Weapon 5 | . . . . 1 . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . Highest Loss Streak 17 | . 1 . . 1 . 1 1 . 2 . 1 . 1 . . 4 3 1 . 1 2 . . 1 4 1 . 3 . 3 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 99 99 98 94 100 99 84 95 100 99 99 99 87 82 87 82 87 87 88 89 88 81 93 85 88 88 85 73 Engine 3 | . 14 14 14 6 . 8 7 7 6 . . 8 13 7 6 3 . . . . . . . . . . . . . . . Core 1 | . . . . 7 9 . . . . 7 6 4 . 4 6 1 . . . . . . . . . . . . . 3 2 Reactor 3 | . . . . . . . . . . . . . . . . 3 6 5 5 4 5 5 5 4 5 10 4 5 12 7 6 Treads 11 | . 9 28 28 28 26 26 23 23 23 23 22 26 25 26 26 3 . . . . . . . . . . . . . . . Leg 11 | . 18 . . . . . . . . . . . . . . 17 25 22 17 23 23 30 31 31 30 31 1 . . . . Hover 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 30 32 34 33 30 Device 13 | . 13 14 14 14 17 9 18 15 17 23 15 5 . . . 5 13 27 23 14 15 15 15 15 17 22 28 23 12 11 11 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 9 13 11 11 11 11 10 10 10 9 10 9 9 8 8 8 Processor 10 | . . . . . . 8 13 23 19 15 18 26 26 26 26 17 9 . . 7 11 10 8 4 2 . 2 4 4 7 6 Protection 7 | . . . . . 17 16 7 7 6 7 7 5 6 6 10 6 1 6 11 10 6 5 6 10 7 8 4 4 8 5 3 Energy Gun 3 | . . . . . . 14 7 . 8 . 14 13 13 12 12 . . . . . 1 . . . . . . . 2 . . Energy Cannon 4 | . . . . . . . 2 7 . . . . . . . 7 7 11 11 10 9 8 10 10 2 10 1 3 . . . Ballistic Gun 4 | . 28 28 28 27 18 2 . . . . . . . . . 4 2 . . . . . . . . . . . 3 3 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 141 | 11 29 29 49 51 65 66 65 66 68 68 72 75 70 70 72 123 123 132 126 141 134 119 127 132 132 115 108 123 125 126 137 Greatest Support 200 | 20 40 40 40 40 60 60 60 60 60 60 60 80 88 88 88 116 108 123 110 110 110 155 150 150 200 200 109 112 126 126 124 Greatest Overweight (x) 2 | . 1 . 1 1 1 1 1 1 1 1 1 . 1 . . 2 1 1 1 1 1 . . . . . . 1 1 1 2 Average Overweight (x) . | . . . . 1 . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 13 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 19 Most Carried 20 | 5 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 9 14 16 18 19 19 19 19 18 20 19 19 19 19 19 18 19 19 19 19 18 19 20 17 16 20 17 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 18 20 20 20 20 20 20 20 18 20 20 20 19 20 20 20 20 18 20 20 20 17 20 20 19 20 19 20 3 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Mutant 20% | Golem 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scout | -3/Research Scout | -3/Testing Generator-Sprinter | -2/Research Generator-Sprinter | -2/Quarantine Generator-Scout | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 7512 | 200 125 77 26 105 192 694 157 150 271 . 203 96 30 60 40 1109 335 116 16 140 155 100 10 30 331 77 201 252 443 966 805 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14351 | . 208 84 . 159 229 1971 187 79 186 . 222 . 83 . . 3801 711 303 408 227 605 576 . 270 423 498 374 518 91 1154 984 Parts 517 | . 18 12 . 14 13 83 13 1 17 . 10 . 5 . . 43 42 16 16 19 25 30 . 15 6 15 5 25 7 21 46 Haulers Intercepted 6 | . . . . . 1 3 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recyclers Shooed 6 | . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . . 15 . 21 . 5 . . . 32 . 18 . 26 . . 7 2 13 . . . . . Prevented 6 | . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 273 | . 10 6 . 6 4 35 1 . 8 . 10 . 3 . . 81 12 3 4 10 17 7 . 6 . 8 . 8 . 21 13 Guns 71 | . 10 6 . 6 4 26 1 . 1 . 4 . 3 . . 4 2 . . . . . . . . . . 1 . 1 2 Cannons 73 | . . . . . . . . . 1 . . . . . . 7 6 3 4 3 17 7 . 6 . 6 . 3 . 1 9 AOE 97 | . . . . . . 8 . . 6 . 6 . . . . 48 . . . 7 . . . . . 1 . 3 . 18 . Classes Destroyed 26 | . 2 . . . 3 7 2 1 . . . . . . . 4 1 . . 3 . . . 1 . . . . . 1 1 Worker 7 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 1 2 . 1 Builder 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 6 | . . . . . 1 3 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recycler 8 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 2 . . . 2 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Swarmer 55 | . 8 6 . 3 . 3 . . 4 . 8 . 3 . . . 2 1 . 2 7 . . 2 . 3 . . . 3 . Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Grunt 51 | . 2 . . 3 2 16 . . 3 . . . . . . . 3 . 3 3 5 3 . . . . . 4 . 4 . Brawler 6 | . . . . . 1 2 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Duelist 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 24 | . . . . . . 12 . . . . 1 . . . . . 1 2 . . 1 2 . 1 . 1 . . . 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 22 | . . . . . 1 . . . . . . . . . . . 4 . . . 2 2 . . . 4 . 2 . 7 . Programmer 12 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 2 . 3 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 46 | . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . Golem 31 | . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Best Kill Streak 51 | . 5 3 . 3 2 6 2 . 4 . 4 . 3 . . 51 6 2 2 4 10 3 . 4 1 4 1 7 1 14 7 Combat Bots Only 49 | . 5 3 . 3 1 6 1 . 4 . 4 . 3 . . 49 6 1 2 4 10 3 . 4 . 4 . 5 . 14 7 Max Kills in Single Turn 12 | . 1 1 . 1 1 2 1 1 2 . 4 . 1 . . 12 2 1 1 3 1 1 . 2 1 1 1 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . . . . 2 . . 2 . 4 . . . . 12 . . . 3 . . . . . 1 . 1 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Z-Imprinter (-6/Deep Caves) Perun (-4/Zhirov) Svarog (-4/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 24700 | . 370 93 . 215 366 1776 138 . 523 . 382 40 71 52 . 3139 1708 313 198 610 1366 412 . 155 1916 983 36 1212 190 2673 5763 Core 3193 | . 91 28 . 54 15 212 16 . 79 . 36 . 42 . . 421 100 . . 68 197 25 . 14 69 122 . 133 . 258 1213 Absorbed by Shields 1480 | . . . . . . . . . 30 . 138 . . . . . . 65 . 420 404 153 . 58 175 . . 37 . . . Redirected to Shielding 263 | . . . . . . . . . . . . . . . . 90 . . . . . . . . 104 . . . . 69 . Regen/Repaired (Parts) 2960 | . . . . . 59 270 . . . . . . . . . . . . . . . 16 . . . . . 38 88 1303 1186 Core Remaining (%) 68 | 100 . . . 30 . 58 . . . . 81 . . . . . 33 . . . 73 . . . . 80 . 89 . . . Volleys Fired 819 | . 23 13 . 18 29 118 15 5 14 . 20 . 4 5 3 161 44 12 14 20 31 24 . 21 17 23 15 50 30 36 54 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 . 2 2 1 2 2 2 2 2 2 2 . 2 1 2 1 1 2 2 1 Hottest 203 | . 40 40 . 53 53 122 122 78 109 . 116 . 130 130 55 138 60 50 50 50 200 50 . 50 90 203 90 90 80 94 180 Shots Fired 1293 | . 46 26 . 36 58 209 30 11 26 . 37 . 8 10 3 234 69 22 29 35 61 45 . 42 17 46 15 50 35 40 53 Gun 632 | . 46 26 . 36 58 196 17 . 8 . 34 . 8 10 3 79 30 . . . . . . . 16 . . 4 33 19 9 Cannon 582 | . . . . . . . 13 11 15 . . . . . . 131 32 22 29 30 61 45 . 42 1 46 15 41 2 2 44 Launcher 79 | . . . . . . 13 . . 3 . 3 . . . . 24 7 . . 5 . . . . . . . 5 . 19 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 437 | . 46 26 . 36 58 54 11 5 12 . . . . . . 79 30 . . . . . . . . . . 3 12 20 45 Thermal 598 | . . . . . . 142 19 6 11 . 34 . 8 10 3 45 32 22 29 30 38 45 . 42 1 46 12 23 . . . Explosive 60 | . . . . . . 13 . . 3 . 3 . . . . 12 . . . 5 . . . . . . . 5 . 19 . Electromagnetic 167 | . . . . . . . . . . . . . . . . 98 7 . . . . . . . 16 . 3 19 23 1 . Slashing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . Robot Hit Streak 30 | . 5 7 . 5 9 21 14 8 12 . 15 . 5 4 . 17 10 11 7 7 13 30 . 11 18 14 12 7 10 6 9 Robot Miss Streak 8 | . 3 3 . 6 8 2 1 2 3 . 2 . 5 7 . 3 4 1 3 2 4 1 . 3 3 2 2 4 2 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Secondary Targets 10 | . 3 . . . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 923 | . 24 16 . 21 37 154 24 8 16 . 29 . 6 8 . 161 34 16 14 27 36 31 . 26 94 33 9 21 23 21 34 Core Hits 744 | . 16 10 . 11 15 85 8 3 16 . 18 . 5 4 . 274 21 7 9 17 18 12 . 7 48 16 5 16 16 52 35 Critical Kills 8 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Critical Strikes 48 | . . 1 . . . 13 3 1 1 . 2 . 1 . . 3 1 . . . 12 . . . . 1 . 1 . 1 7 Burn 19 | . . . . . . 12 3 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 11 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 6 Blast 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Melee Attacks 109 | . . . . . . . . . . . . . . . 12 . . . . . . . . . 87 . . . . 3 7 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Impact 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41004 | . 281 160 . 290 515 4052 567 218 780 . 896 . 101 210 . 11710 1664 719 696 2423 2592 1424 . 1249 894 1791 342 1279 314 3326 2511 Guns 6694 | . 281 158 . 278 515 2786 309 . 101 . 478 . 101 210 . 660 223 . . . . . . . 251 . . 15 99 112 117 Cannons 17177 | . . . . . . . 258 218 287 . . . . . . 3274 852 719 696 1217 2592 1424 . 1249 36 1269 342 558 . 89 2097 Explosions 16078 | . . . . . . 1266 . . 392 . 418 . . . . 7767 589 . . 1206 . . . . . 522 . 706 215 2997 . Melee 1000 | . . . . . . . . . . . . . . . . . . . . . . . . . 599 . . . . 104 297 Ramming 55 | . . 2 . 12 . . . . . . . . . . . 9 . . . . . . . . 8 . . . . 24 . Kinetic 5433 | . 281 158 . 278 515 753 205 109 233 . . . . . . 660 223 . . . . . . . . . . 7 59 305 1647 Thermal 16687 | . . . . . . 2033 362 109 155 . 478 . 101 210 . 3672 1007 719 696 1217 988 1424 . 1249 36 1791 225 . 215 . . Explosive 11132 | . . . . . . 1266 . . 392 . 418 . . . . 4147 . . . 1206 . . . . . . . 706 . 2997 . Electromagnetic 4630 | . . . . . . . . . . . . . . . . 3222 434 . . . . . . . 251 . 117 566 40 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1463 | . . . . . . . . . . . . . . . . . . . . . . . . . 599 . . . . . 864 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1604 | . . . . . . . . . . . . . . . . . . . . . 1604 . . . . . . . . . . Highest Corruption 29 | . . . . . . 5 4 4 9 9 9 . . . . 12 27 1 3 3 . . . . 29 29 . 11 1 1 14 Average Corruption 11 | . . . . . . 5 3 4 6 9 9 . . . . 9 23 1 1 3 . . . . 18 29 . 9 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 432 | . . . . . . 1 8 38 32 9 38 . . . . 84 76 . 12 1 . . . . 70 38 . 10 2 2 11 Message Errors 105 | . . . . . . . 3 9 9 2 8 . . . . 17 24 . 2 . . . . . 17 11 . 2 . 1 . Matter Fused 79 | . . . . . . . 3 9 5 2 7 . . . . 12 16 . 1 . . . . . 13 5 . 2 2 . 2 Heat Flow Errors 62 | . . . . . . . . 4 4 5 3 . . . . 18 9 . 1 . . . . . 8 6 . 1 . . 3 Energy Discharges 59 | . . . . . . 1 1 11 5 . 6 . . . . 9 8 . . 1 . . . . 10 3 . 1 . 1 2 Parts Rejected 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 60 | . . . . . . . 1 4 4 . 2 . . . . 14 9 . 2 . . . . . 16 4 . 2 . . 2 Data Loss (major) 21 | . . . . . . . . . 1 . 6 . . . . 4 2 . 1 . . . . . 5 1 . . . . 1 Misfires 16 | . . . . . . . . 1 2 . 1 . . . . 3 3 . 3 . . . . . . 3 . . . . . Alerts 11 | . . . . . . . . . 1 . 3 . . . . 3 . . 2 . . . . . 1 . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . 1 . . . Weapon Failures 11 | . . . . . . . . . . . 1 . . . . 3 3 . . . . . . . . 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1539 | . . . . . . 11 14 4 1 . 48 . . . . 407 33 . 15 111 196 12 . 111 . 63 10 54 9 119 321 Projectiles 833 | . . . . . . . 14 4 1 . . . . . . 18 33 . 15 90 196 12 . 111 . 8 10 . . . 321 Explosions 706 | . . . . . . 11 . . . . 48 . . . . 389 . . . 21 . . . . . 55 . 54 9 119 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1171 | . . . . . . 134 . . 45 . . . . . . 511 149 . . 62 . . . . . 58 . 89 34 89 . Shots 26 | . . . . . . 4 . . 1 . . . . . . 6 9 . . 1 . . . . . 1 . 2 1 1 . Rammed 5 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 9 | . 1 2 . 2 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . Kicked 4 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 6 . . 55 25 432 189 151 351 248 174 . 131 174 48 371 234 . 129 16 384 5 . 2 231 313 . 84 40 368 213 Average Temperature 108 | . 6 . . 32 7 121 72 74 127 98 39 . 54 75 26 131 68 . 70 8 218 5 . 2 92 108 . 27 19 198 90 Received Heat Transfer 3302 | . 54 . . 75 144 675 . . 207 . 39 . . . . 501 192 92 91 93 189 100 . 12 171 150 . 220 36 126 135 Effects 13 | . . . . . . 6 . . . . . . . . . 5 . . . . . . . . . . . . . 2 . Shutdowns 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . . . . . . . . . 22 4 . . . . . . . 2 . 1 1 . . . Combat Hostiles 27 | . . . . . . . . . . . . . . . . 22 4 . . . . . . . . . . 1 . . . Parts Fried 14 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . 2 . 4 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 19 | . . . . . . 10 4 . . . . . . . . . . . . . 2 2 . 1 . . . . . . . Heat Transferred 14377 | . . . . . . 4810 888 148 370 . 1147 . 220 258 . 1300 650 400 350 637 550 800 . 675 6 918 . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . 4 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . 5 . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 1170 | . 165 188 . 90 84 532 258 . . . . 53 . . . . . 129 . . . 301 . . . . 211 644 409 1170 922 Initial 582 | . . 48 . . . 29 189 . . . . 31 . . . . . . . . . 111 . . . . 155 15 279 167 582 Average 223 | . 76 49 . 49 31 263 159 . . . . 29 . . . . . 25 . . . 177 . . . . 149 323 303 727 722 Maximum Alert Level 4 | . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 2 2 4 3 Low Security (%) 61 | 100 100 100 . 100 100 48 49 . . . . 100 . . . . . 100 . . . 63 . . . . 91 26 . 4 . Level 1 16 | . . . . . . 12 50 . . . . . . . . . . . . . . 36 . . . . 8 38 97 10 . Level 2 14 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . 34 2 27 46 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 53 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 1 7 2 . . . . 1 . . . . . 1 . . 1 1 . . . . 2 4 . 10 8 Investigation 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Extermination 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 1 Reinforcement 20 | . 1 . . . 1 3 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . 4 6 Assault 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 20 | . . . . . 2 2 . . . . . . . . . . . . . . . 2 . . . . . 5 2 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 519 | . 15 6 . 5 10 44 8 . 8 . 18 3 3 5 . 83 13 5 4 44 25 17 . 9 17 22 7 39 15 40 54 Peak Tracking Total 35 | . 7 3 . 3 3 4 2 . 4 . 4 1 3 4 . 35 7 3 3 10 10 4 . 5 3 5 4 12 3 15 19 Tactical Retreats 62 | . . . . . 1 1 . . . . . . . . . 6 . . . 1 3 2 . 1 17 8 . 6 1 7 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 8 | . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 34 | . . . . . . . . . . . 1 . 2 . . . 1 . 1 29 . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 36 | . . . . . . 4 . . . . . . . . . 4 6 . 1 1 1 1 . . . . . 5 . 10 3 Max in Single Turn 3 | . . . . . . 1 . . . . . . . . . 2 3 . 1 1 1 1 . . . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 74 | . 3 . 2 . 2 9 1 1 . 3 . 3 . . . . . 2 1 2 . 4 . . 4 . 2 18 3 8 6 Terminals 43 | . 3 . . . 1 7 1 . . . . 2 . . . . . 2 . . . 2 . . . . 2 11 1 5 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Repair Stations 6 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . Total Hacks 182 | . 5 . 2 . 6 27 3 2 . 24 . 9 . . . . . 3 1 5 . 10 . . 17 . 5 35 5 14 9 Successful 112 | . . . 2 . 3 16 1 2 . 24 . 6 . . . . . 1 1 5 . 7 . . 17 . 1 16 2 6 2 Failed 70 | . 5 . . . 3 11 2 . . . . 3 . . . . . 2 . . . 3 . . . . 4 19 3 8 7 Catastrophic 17 | . 1 . . . 1 3 . . . . . . . . . . . 1 . . . 1 . . . . 1 2 1 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 2 . 1 . 2 5 3 . . . . 3 . . 2 . 1 . . 1 . 7 . . . . 4 14 . 4 7 Terminals 88 | . 5 . . . 2 14 3 . . . . 7 . . . . . 3 . . . 6 . . . . 5 22 2 10 9 Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 2 . . Repair Stations 22 | . . . . . 4 13 . . . . . . . . . . . . . . . 2 . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 . Garrison Access 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 1 . Terminal Hacks 76 | . . . 2 . . 7 1 2 . 24 . 5 . . . . . 1 1 5 . 1 . . 17 . . 4 1 4 1 Record 21 | . . . 1 . . . . 2 . 6 . 1 . . . . . . 1 4 . . . . 5 . . . . 1 . Part Schematic 17 | . . . . . . 1 . . . 10 . . . . . . . . . . . . . . 4 . . 1 . 1 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . . . . . 1 . . 3 . 1 . . . . . . . . . . . . 4 . . . . 1 . Open Door 6 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . . . 3 8 . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Scan Component 8 | . . . . . 2 4 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair 6 | . . . . . 1 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . 1 10 . . 1 Terminals 14 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 8 . . 1 Track 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Botnet 8 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 3 . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 . . . 2 8 1 . . . . 3 . . . . . 1 . . . 4 . . . . 2 18 2 7 5 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . 3 . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Part Schematics Acquired 39 | . . . . . . 1 . . . 10 . . . . 16 . . . . . . . . . 4 . . 1 . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 174 | . . . . . 36 116 . . . . . . . . . . . . . . . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 3 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 19 | . . . . 1 . . . . . . 1 . . . 2 . . . . . 2 3 . . 1 . . 6 3 . . Largest Group 4 | . . . . 1 . . . . . . 1 1 1 1 3 3 . . . . 2 3 . . 1 . . 4 2 . . Highest-Rated Group 288 | . . . . 31 . . . . . . 96 96 96 96 288 288 . . . . 94 141 . . 51 . . 151 38 . . Highest-Rated Ally 96 | . . . . 31 . . . . . . 96 96 96 96 96 96 . . . . 47 47 . . 51 . . 47 32 . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 109 | . . . . . . . . . . . 26 2 . 10 . 44 . . . . 4 16 . . . . . 7 . . . Total Damage 3126 | . . . . . . . . . . . 889 88 . 331 . 1096 . . . . 105 458 . . . . . 159 . . . Kills 22 | . . . . . . . . . . . 6 1 . 4 . 8 . . . . 1 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . 2 3 . 1 . 1 1 2 . 1 . 1 . 2 . . . . . . . . . . Drone Launches 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 30889 | 1 671 947 772 927 676 2101 665 1554 1331 242 1080 442 319 428 1557 3699 1507 341 850 1892 1212 651 756 474 2232 624 445 785 489 608 611 Spaces Moved 17094 | 1 358 564 400 356 232 671 255 623 534 100 420 257 186 242 923 1335 452 191 440 892 340 347 289 219 789 397 441 1487 1125 1193 1035 Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 6226 | . 126 564 400 356 232 671 255 623 534 100 420 257 186 242 923 337 . . . . . . . . . . . . . . . Legs 5587 | 1 232 . . . . . . . . . . . . . . 998 452 191 440 892 340 347 289 219 789 397 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5224 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 441 1487 1125 1193 978 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 120 160 160 240 160 160 160 240 160 240 240 162 162 162 162 130 135 135 183 120 120 120 130 130 105 116 27 20 20 20 27 Average Speed 134 | 120 161 160 191 240 227 226 234 240 232 240 240 162 164 162 162 190 169 143 183 179 157 127 130 130 120 116 27 28 25 24 37 Slowest Speed 260 | 120 190 160 240 240 240 240 240 240 240 240 240 162 243 162 162 260 185 185 185 185 175 130 130 130 130 116 27 96 86 92 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 55 | 2 69 99 71 63 28 92 10 76 63 70 62 9 49 33 86 87 72 7 67 84 53 11 51 38 72 65 7 93 34 94 43 Regions Visited 31 Branch Regions 23 Pre-discovered Areas 11 | . . 1 1 . . 1 . . 1 1 . . . . 2 . . . . . 1 . . . 3 . . . . . . Known Exits Taken 17 | . . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . . . . . . 1 . . 1 1 . . 1 1 1 1 . . . . . Scrap Searched 30 | . . 2 . 1 . . . 3 4 . . . 3 3 2 . 3 . 2 . 3 . 1 2 . 1 . . . . . Spaces Dug 84 | . . . . . . 31 . . . . . . . . 3 . 6 2 . . 4 2 . . . . 3 21 2 . 10 Terrain Destroyed 673 | . . . . . 4 76 . 1 31 . 36 . . . 3 1 22 6 14 59 35 7 . 14 . 37 6 92 8 194 27 Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Projectile 164 | . . . . . 4 1 . 1 2 . . . . . . 1 16 6 14 . 35 7 . 14 . 8 6 22 2 . 25 AOE 504 | . . . . . . 75 . . 29 . 36 . . . . . 6 . . 59 . . . . . 29 . 70 6 194 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 23679 | 2 407 586 411 394 331 1049 293 674 598 103 453 283 192 270 969 2285 1124 239 459 1156 954 512 672 368 1902 510 757 1805 1291 1465 1165 Wait 4538 | . 8 . . 13 37 164 12 38 29 . 3 . . 3 14 677 597 28 3 190 564 117 377 114 882 90 234 149 51 133 11 Move 17015 | . 357 563 399 355 231 670 254 622 533 99 419 256 185 241 922 1334 451 190 439 891 339 346 288 218 788 396 440 1486 1124 1192 987 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | . 11 3 6 3 9 10 1 3 6 . 1 6 1 7 2 24 3 2 1 11 4 5 . 5 25 . 10 15 8 14 6 Fast Attach 219 | . 1 . . 1 3 29 5 . 5 2 . 8 1 3 5 23 11 2 1 9 5 4 1 3 19 . 5 13 12 20 28 Attach 107 | . 2 . . 1 4 . . 2 2 . 3 2 . 1 . 8 3 . . 5 . 3 . . 10 . 12 11 4 11 23 Detach 46 | . . . . . . 2 . . . . . . . . . 3 2 . . 1 . . . . 2 . 3 8 3 5 17 Swap 97 | . 3 1 1 . 6 14 2 . 3 . 6 1 . 2 4 10 2 . . 1 2 3 . . 5 . 1 10 2 16 2 Drop 419 | 2 1 4 5 1 12 40 4 3 6 2 1 10 1 8 7 43 11 5 1 28 6 10 6 7 62 1 20 30 18 34 30 Fire 819 | . 23 13 . 18 29 118 15 5 14 . 20 . 4 5 3 161 44 12 14 20 31 24 . 21 17 23 15 50 30 36 54 Melee 109 | . . . . . . . . . . . . . . . 12 . . . . . . . . . 87 . . . . 3 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 4 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Crush 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 33 . . . Rewire 63 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . 3 . 17 . 39 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Entered Mines 767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 805 | -10/Mines | Learned location of Mines (-9) 830 | -10/Mines | Discovered new exit (range 6) 857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 857 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Discovered new exit (range 8) 1298 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1620 | -10/Mines | Entered Exiles 1660 | -10/Exiles | Met 8R-AWN 1686 | -10/Exiles | Met EX-HEX 1737 | -10/Exiles | Met EX-BIN 1758 | -10/Exiles | Aligned with FarCom system 1760 | -10/Exiles | Given EX-Vault access code 1798 | -10/Exiles | Opened EX-Vault 1811 | -10/Exiles | Found Skeleton Box 1815 | -10/Exiles | Found 0b10 Alert Chip 1821 | -10/Exiles | Found AWS/Gauss 1857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1907 | -10/Exiles | Met EX-DEC 1913 | -10/Exiles | Learned location of Zion (-6) 2363 | -10/Exiles | Discovered new exit (range 10) 2392 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Skeleton Box, AWS/Gauss 2392 | -10/Exiles | Entered Mines 2395 | -9/Mines | Core integrity fell below 50% 2475 | -9/Mines | Received a Mining Laser from a helpful Derelict 2723 | -9/Mines | Assembled infested the area 3309 | -9/Mines | Discovered new exit (range 5) 3319 | -9/Mines | Entered Materials 3319 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3395 | -8/Materials | Repaired Broken Lgt. Treads 3948 | -8/Materials | Build established: Scavenger-Mutant 3972 | -8/Materials | Discovered new exit (range 12) 3995 | -8/Materials | Entered Storage 4028 | -8/Storage | Learned location of Armory (-3) 4218 | -8/Storage | Repaired Lgt. Treads 4246 | -8/Storage | Repaired Lgt. Treads 4286 | -8/Storage | Repaired Lgt. Treads 4326 | -8/Storage | Repaired Imp. Light Armor Plating 4698 | -8/Storage | Discovered new exit (range 11) 4832 | -8/Storage | Build established: Mutant 5138 | -8/Storage | Garrison activated, responded to threat 5595 | -8/Storage | First assault squad dispatched 6096 | -8/Storage | Entered Factory 6096 | -7/Factory | Accompanied by 4 allies 6096 | -7/Factory | Evolved 2 slots: Utility x2 6098 | -7/Factory | FarCom data flow suspended 6516 | -7/Factory | Discovered new exit (range 13) 6543 | -7/Factory | Identified exit to Lower Caves 6761 | -7/Factory | Entered Lower Caves 6763 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7181 | -7/Lower Caves | Learned Factory stockpile data 7589 | -7/Lower Caves | Learned Factory terminal intel 8286 | -7/Lower Caves | Discovered new exit (range 12) 8310 | -7/Lower Caves | Identified exit to Lower Caves 8315 | -7/Lower Caves | Entered another Lower Caves area 8315 | -7/Lower Caves | Spotted C9-Z6X(f) 8316 | -7/Lower Caves | Encountered a Master Thief 8316 | -7/Lower Caves | Spotted N0-L8C(f) 8317 | -7/Lower Caves | Encountered a Master Thief 8322 | -7/Lower Caves | Skeleton Box stolen by Master Thief 8324 | -7/Lower Caves | Cld. Particle Cannon stolen by Master Thief 8466 | -7/Lower Caves | Spotted B-75 Beast 9404 | -7/Lower Caves | Build established: Scavenger-Mutant 9564 | -7/Lower Caves | Discovered new exit (range 14) 9574 | -7/Lower Caves | Identified exit to Factory 9643 | -7/Lower Caves | Identified exit to Data Miner 9646 | -7/Lower Caves | Entered Data Miner 9647 | -7/Data Miner | Discovered new exit (range 6) 9693 | -7/Data Miner | Met Data Miner 9748 | -7/Data Miner | Learned location of Section 7 (-2) 9748 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9784 | -7/Data Miner | Received God Mode back door access code from Data Miner 9886 | -7/Data Miner | Identified exit to Proximity Caves 9888 | -7/Data Miner | Entered Proximity Caves 9907 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9936 | -6/Proximity Caves | Escorted by Enhanced Grunt 10143 | -6/Proximity Caves | Learned Factory terminal intel 10898 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10953 | -6/Proximity Caves | Spotted B-75 Beast 10968 | -6/Proximity Caves | Entered Factory 10968 | -6/Factory | Accompanied by 1 ally 10968 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10970 | -6/Factory | Loaded intel: 27 terminal locations 11193 | -6/Factory | Discovered new exit (range 3) 11196 | -6/Factory | Identified exit to Factory 11246 | -6/Factory | Discovered exit to Factory (range 4) 11366 | -6/Factory | Identified exit to Lower Caves 11366 | -6/Factory | Identified exit to Extension 11410 | -6/Factory | Entered Lower Caves 11410 | -6/Lower Caves | Accompanied by 1 ally 11423 | -6/Lower Caves | Learned location of 1 exit from Factory 11564 | -6/Lower Caves | Encountered a Warlord checkpoint 11707 | -6/Lower Caves | Discovered new exit (range 14) 11726 | -6/Lower Caves | Identified exit to Lower Caves 11729 | -6/Lower Caves | Entered another Lower Caves area 11729 | -6/Lower Caves | Accompanied by 1 ally 11819 | -6/Lower Caves | Spotted 5E-PK3(f) 11820 | -6/Lower Caves | Encountered a Master Thief 11821 | -6/Lower Caves | Spotted L1-DI4(f) 11821 | -6/Lower Caves | Spotted H7-IZ2(f) 11822 | -6/Lower Caves | Encountered a Master Thief 11822 | -6/Lower Caves | Encountered a Master Thief 11824 | -6/Lower Caves | Allies destroyed 5E-PK3(f) 11824 | -6/Lower Caves | Cld. Ion Engine stolen by Master Thief 11827 | -6/Lower Caves | Spotted JU-H2S(f) 11827 | -6/Lower Caves | Allies destroyed L1-DI4(f) 11828 | -6/Lower Caves | Encountered a Master Thief 11829 | -6/Lower Caves | Neutrino Core stolen by Master Thief 11830 | -6/Lower Caves | Adv. EMP Blaster stolen by Master Thief 11831 | -6/Lower Caves | Allies destroyed H7-IZ2(f) 11918 | -6/Lower Caves | Discovered new exit (range 11) 12153 | -6/Lower Caves | Identified exit to Zion 12157 | -6/Lower Caves | Entered Zion 12157 | -6/Zion | Accompanied by 1 ally 12226 | -6/Zion | Given A8's code to call for help 12318 | -6/Zion | Discovered new exit (range 13) 12540 | -6/Zion | Learned location of Warlord (-5) 12819 | -6/Zion | Received a hallucinogenic algorithm 13092 | -6/Zion | Found Prototype Device 13092 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13127 | -6/Zion | Learned Factory emergency access door positions 13646 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13653 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13693 | -6/Zion | Discovered new exit (range 4) 13695 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13700 | -6/Zion | Identified exit to Deep Caves 13714 | -6/Zion | Entered Deep Caves 13714 | -6/Deep Caves | Accompanied by 3 allies 13967 | -6/Deep Caves | Attacked by Z-Imprinter 13996 | -6/Deep Caves | Allies destroyed Z-Imprinter 14060 | -6/Deep Caves | Found Prototype Device 14060 | -6/Deep Caves | Identified Zio. Metafield Generator 14190 | -6/Deep Caves | Z-Facility disabled 14242 | -6/Deep Caves | Found Prototype Protection 14242 | -6/Deep Caves | Identified Zio. Weapon Casing 14538 | -6/Deep Caves | Lost 3 parts (1p2n) 14556 | -6/Deep Caves | Found Prototype Protection 14556 | -6/Deep Caves | Identified Zio. Heavy Carapace 14696 | -6/Deep Caves | Found Zio. Heavy Carapace 14743 | -6/Deep Caves | Found Zio. Heavy Carapace 14750 | -6/Deep Caves | Found Zio. Heavy Carapace 15080 | -6/Deep Caves | Spotted as-86873 15105 | -6/Deep Caves | Destroyed as-86873 15137 | -6/Deep Caves | Exposed GOLEM chamber 15204 | -6/Deep Caves | Triggered Deep Caves wall 15204 | -6/Deep Caves | Spotted AS-96196 15227 | -6/Deep Caves | Spotted AS-54458 15236 | -6/Deep Caves | Destroyed AS-96196 15268 | -6/Deep Caves | Destroyed AS-54458 15283 | -6/Deep Caves | Spotted as-29299 15289 | -6/Deep Caves | Destroyed 49 combat bots 15327 | -6/Deep Caves | Lost 4 parts (1p1n1u1w) 15334 | -6/Deep Caves | Found Corrupted GOLEM Unit 15335 | -6/Deep Caves | System corruption reached 10% 15339 | -6/Deep Caves | Destroyed 10 combat bots 15622 | -6/Deep Caves | Found Corrupted GOLEM Unit 15772 | -6/Deep Caves | Core integrity fell below 50% 15778 | -6/Deep Caves | Destroyed as-29299 15943 | -6/Deep Caves | Build established: Golem 16092 | -6/Deep Caves | Found Cloak of Protection 16352 | -6/Deep Caves | Found GOLEM Unit 16417 | -6/Deep Caves | Found GOLEM Unit 16598 | -6/Deep Caves | Build established: Mutant 16670 | -6/Deep Caves | Found Zio. Weapon Casing 16715 | -6/Deep Caves | Found Zio. Weapon Casing 17404 | -6/Deep Caves | Discovered new exit (range 6) 17413 | -6/Deep Caves | Entered Proximity Caves 17619 | -5/Proximity Caves | Spotted B-75 Beast 17641 | -5/Proximity Caves | Destroyed B-75 Beast 17709 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17765 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 18313 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18324 | -5/Proximity Caves | Found Prototype Special Weapon 18662 | -5/Proximity Caves | Build established: Golem 18920 | -5/Proximity Caves | Entered Factory 18920 | -5/Factory | Evolved 2 slots: Utility x2 18921 | -5/Factory | Identified exit to Upper Caves 18922 | -5/Factory | Identified exit to Factory 18924 | -5/Factory | Loaded intel: 26 terminal locations 19261 | -5/Factory | Entered Upper Caves 19412 | -5/Upper Caves | Learned 4 Factory zone layouts 19579 | -5/Upper Caves | Found Alien Artifact 20095 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20111 | -5/Upper Caves | Entered Warlord 20174 | -5/Warlord | System corruption cleaned by Quarantine Array 20979 | -5/Warlord | Met Warlord 20996 | -5/Warlord | Opened Warlord's prototype stash 21004 | -5/Warlord | Warlord's base attacked by MAIN.C 21026 | -5/Warlord | Identified Dimensional Node Initializer 21026 | -5/Warlord | Initialized slip node 21033 | -5/Warlord | Found Exp. Targeting Computer 21050 | -5/Warlord | Found Prototype Processor 21060 | -5/Warlord | Found Prototype Reactor 21208 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 21220 | -5/Warlord | Found Prototype Energy Cannon 21223 | -5/Warlord | Found Prototype Energy Cannon 21305 | -5/Warlord | Build established: Mutant 21354 | -5/Warlord | Warlord forces counterattacked 21395 | -5/Warlord | Spotted Executioner 21443 | -5/Warlord | Spotted Striker 21473 | -5/Warlord | Identified Vortex Chain Reactor 21679 | -5/Warlord | Warlord base infiltrated, sounded retreat 21715 | -5/Warlord | Spotted Striker 21723 | -5/Warlord | Destroyed Striker 21833 | -5/Warlord | Spotted B-86 Titan 21836 | -5/Warlord | Spotted Executioner 21954 | -5/Warlord | Spotted Striker 21988 | -5/Warlord | Discovered new exit (range 14) 21990 | -5/Warlord | Spotted Executioner 22003 | -5/Warlord | Entered Proximity Caves 22304 | -4/Proximity Caves | Build established: Golem 22439 | -4/Proximity Caves | Spotted B-86 Titan 22539 | -4/Proximity Caves | Learned 12 Research zone layouts 22765 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23010 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23033 | -4/Proximity Caves | Identified Vortex Driver (x2) 23089 | -4/Proximity Caves | Destroyed 10 combat bots 23182 | -4/Proximity Caves | Discovered exit to Factory (range 6) 23215 | -4/Proximity Caves | Entered Factory 23215 | -4/Factory | Accompanied by 2 allies 23215 | -4/Factory | Evolved 2 slots: Propulsion x2 23278 | -4/Factory | Identified exit to Upper Caves 23299 | -4/Factory | Spotted B-86 Titan 23463 | -4/Factory | Fabricated G-67 Veteran? 23600 | -4/Factory | Repaired Energy Filter 23866 | -4/Factory | Entered Upper Caves 23889 | -4/Upper Caves | Build established: Mutant 24607 | -4/Upper Caves | Discovered new exit (range 12) 24622 | -4/Upper Caves | Entered another Upper Caves area 24640 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24895 | -4/Upper Caves | Spotted WK-B0Y(f) 24897 | -4/Upper Caves | Encountered a Master Thief 24897 | -4/Upper Caves | Spotted EU-QY7(f) 24898 | -4/Upper Caves | Encountered a Master Thief 24898 | -4/Upper Caves | Spotted UW-LFI(f) 24899 | -4/Upper Caves | Encountered a Master Thief 24899 | -4/Upper Caves | Spotted AG-429(f) 24900 | -4/Upper Caves | Encountered a Master Thief 24903 | -4/Upper Caves | Imp. Antigrav System stolen by Master Thief 24903 | -4/Upper Caves | Smartbomb Launcher stolen by Master Thief 24905 | -4/Upper Caves | Spotted EU-HUS(f) 24906 | -4/Upper Caves | Encountered a Master Thief 24909 | -4/Upper Caves | Vortex Chain Reactor stolen by Master Thief 24910 | -4/Upper Caves | Destroyed WK-B0Y(f) 24922 | -4/Upper Caves | Destroyed EU-QY7(f) 25083 | -4/Upper Caves | Discovered new exit (range 11) 25096 | -4/Upper Caves | Entered Zhirov 25096 | -4/Zhirov | Discovered new exit (range 3) 25120 | -4/Zhirov | Met Zhirov 25154 | -4/Zhirov | Found Alien Artifact 25154 | -4/Zhirov | Identified Integrated Dissipator 25154 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25202 | -4/Zhirov | Learned location of Quarantine (-2) 25202 | -4/Zhirov | Learned location of Testing (-3) 25202 | -4/Zhirov | Learned location of Command (-1) 25215 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25564 | -4/Zhirov | Attacked by Zhirov 25733 | -4/Zhirov | System corruption reached 10% 25786 | -4/Zhirov | Lost 4 parts (2n2u) 25928 | -4/Zhirov | Destroyed Perun 25994 | -4/Zhirov | Destroyed Svarog 26560 | -4/Zhirov | Found Alien Artifact 26743 | -4/Zhirov | Found Corrupted Adv. Powered Armor 27001 | -4/Zhirov | Found Exp. Terrain Scanner 27215 | -4/Zhirov | Zhirov detonated his lab 27215 | -4/Zhirov | Cloak Generator disabled 27328 | -4/Zhirov | Entered Proximity Caves 27809 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27864 | -3/Proximity Caves | Discovered new exit (range 16) 27952 | -3/Proximity Caves | Entered Research 27952 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27953 | -3/Research | Identified exit to Armory 27953 | -3/Research | Identified exit to Research 28240 | -3/Research | Discovered new exit (range 8) 28242 | -3/Research | Identified exit to Testing 28259 | -3/Research | Spotted B-86 Titan 28397 | -3/Research | Entered Testing 28431 | -3/Testing | Build established: Scout 28441 | -3/Testing | Found Prototype Ballistic Gun 28441 | -3/Testing | Identified Hyp. Multirail 28452 | -3/Testing | Found Prototype Processor 28495 | -3/Testing | Spotted PL-R5GJQCRP1N 28590 | -3/Testing | Spotted Alpha 7 28727 | -3/Testing | Found Fusion Bomb Launcher 28739 | -3/Testing | Discovered exit to Research (range 5) 28759 | -3/Testing | Found Prototype Energy Gun 28759 | -3/Testing | Identified Hyp. EM Gauss Rifle 28763 | -3/Testing | Spotted PL-EJRIACI7QG 28942 | -3/Testing | Identified Exp. Terrain Scan Processor 28947 | -3/Testing | Lost 3 parts (3u) 28985 | -3/Testing | Found Prototype Launcher 28985 | -3/Testing | Identified Hellfire Missile Launcher 28986 | -3/Testing | System corruption reached 10% 29060 | -3/Testing | Found Prototype Protection 29062 | -3/Testing | Identified SHELL Armor 29147 | -3/Testing | Search patrols dispatched 29182 | -3/Testing | Entered Research 29182 | -2/Research | Warlord forces began assault on 0b10 29182 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29230 | -2/Research | Discovered new exit (range 12) 29237 | -2/Research | Identified exit to Access 29292 | -2/Research | Research machine network offline 29473 | -2/Research | Found Quantum Capacitor 29524 | -2/Research | Build established: Generator-Sprinter 29556 | -2/Research | Spotted B-90 Cyclops 29586 | -2/Research | Spotted Executioner 29637 | -2/Research | Borebot progress halted 29652 | -2/Research | Discovered exit to Access (range 15) 29655 | -2/Research | Spotted Executioner 29662 | -2/Research | Discovered new exit (range 16) 29670 | -2/Research | Identified exit to Quarantine 29671 | -2/Research | Entered Quarantine 29681 | -2/Quarantine | Cryocooling Duct disabled 29696 | -2/Quarantine | Ambient heat levels rising (+20) 29696 | -2/Quarantine | Non-combat units ordered to evacuate 29730 | -2/Quarantine | Garrison activated, responded to threat 29737 | -2/Quarantine | Found Sigix Corpse 29817 | -2/Quarantine | Found Alien Impact Weapon 29852 | -2/Quarantine | Found Alien Artifact 29857 | -2/Quarantine | Found Dimensional Node Initializer 29865 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 29907 | -2/Quarantine | Found Alien Artifact 29977 | -2/Quarantine | Found Alien Artifact 29977 | -2/Quarantine | Identified Core Reset Matrix 29977 | -2/Quarantine | Identified Subatomic Replicator 29977 | -2/Quarantine | Identified Core Stripper 29977 | -2/Quarantine | Used Core Reset Matrix 29981 | -2/Quarantine | Detected hypermatrix surge 29981 | -2/Quarantine | Sensed 8 artifacts in vicinity 29981 | -2/Quarantine | Discovered exit to Access (range 9) 29986 | -2/Quarantine | Found Phase Redirector 30025 | -2/Quarantine | Spotted Fortress 30040 | -2/Quarantine | Destroyed Fortress 30072 | -2/Quarantine | Found Unknown Protection 30072 | -2/Quarantine | Identified Hvy. Insulated Plating 30094 | -2/Quarantine | Lost 3 parts (2n1u) 30109 | -2/Quarantine | Found Prototype Device 30109 | -2/Quarantine | Identified Thermal Barrier 30110 | -2/Quarantine | Destroyed 14 combat bots 30111 | -2/Quarantine | Found Unknown Device 30111 | -2/Quarantine | Identified Antimissile System 30113 | -2/Quarantine | Found Prototype Device 30113 | -2/Quarantine | Identified Exp. EM Disruption Field 30115 | -2/Quarantine | Found Prototype Device 30115 | -2/Quarantine | Identified Exp. Force Field 30127 | -2/Quarantine | Found Prototype Protection 30127 | -2/Quarantine | Identified Centrium Heavy Armor Plating 30143 | -2/Quarantine | Found Prototype Reactor 30143 | -2/Quarantine | Identified Vortex Chain Reactor 30171 | -2/Quarantine | First assault squad dispatched 30186 | -2/Quarantine | Incoming assault squad redirected 30195 | -2/Quarantine | Discovered new exit (range 5) 30196 | -2/Quarantine | Identified exit to Section 7 30279 | -2/Quarantine | Entered Section 7 30280 | -2/Section 7 | Sensed 17 artifacts in vicinity 30335 | -2/Section 7 | Spotted S7 Guard 30336 | -2/Section 7 | Found Sigix Shearcannon 30359 | -2/Section 7 | Spotted S7 Guard 30365 | -2/Section 7 | Destroyed S7 Guard 30379 | -2/Section 7 | Found Integrated Thermoelectric Network 30379 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30400 | -2/Section 7 | Destroyed S7 Guard 30523 | -2/Section 7 | Found Microwarp Drive 30624 | -2/Section 7 | Spotted B-90 Cyclops 30651 | -2/Section 7 | Spotted Alpha 7 30767 | -2/Section 7 | Lost 3 parts (3n) 30779 | -2/Section 7 | Search patrols dispatched 30816 | -2/Section 7 | Garrison activated, responded to threat 30827 | -2/Section 7 | System corruption reached 10% 30846 | -2/Section 7 | Core integrity fell below 50% 30859 | -2/Section 7 | Destroyed 7 combat bots 30877 | -2/Section 7 | Discovered exit to Access (range 4) 30881 | -2/Section 7 | Initialized slip node 30884 | -2/Section 7 | Core integrity fell below 20% 30886 | -2/Section 7 | Released all parts (4) 30890 | -2/Section 7 | Warped through subspace 30890 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 30883_ Exp. Gyrokinetic Inverter destroyed. 30884_ The unstable cave ceiling collapses. 30884_ Biostim Tank disabled. 30884_ Quantum Shear penetrates P-80 Master. 30884_ Quantum Shear penetrates Wall. 30884_ Quantum Shear penetrates P-80 Master. 30884_ Quantum Shear penetrates Wall. 30884_ Quantum Shear penetrates P-80 Master. 30885_ The unstable cave ceiling collapses. 30886_ Released Hcp. Storage Unit. 30886_ Released Adv. Signal Interpreter. 30886_ Released Asb. Combat Suite. 30886_ Released Exp. Energy Well. 30887_ Acquired Subatomic Replicator. 30887_ Slug penetrates Biostim Tank. 30888_ The unstable cave ceiling collapses. 30888_ Extracted 1 energy. 30889_ Dropped Microwarp Drive. 30890_ Acquired Hpw. Transdimensional Reconstructor. 30890_ Warped through subspace. Map ----- +----------------------------------------------------+ | ???????????????# # #???? | | ???????????????# #?"" ""#### #????? | | ???????????????## #######????""#????#????? | | ???????????????## ## #???????"???????????? | | ???????????????# #????????????????????? | | ???????????????# ##????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????# / ##?????????????????????? | | ??????????????# % * #?????????????????????? | | ??????????????## !####?????????????????????? | | ???????????????## #????????????????????????? | | ????????????????# #???????????????????????? | | ????????????????## ##????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# #################?????????? | | ?????????????????# A ????????? | | ?????????????????# ????????? | | ?????????????????# @ s????????? | | ?????????????????# s????????? | | ?????????????????###########+#####???????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 69 Energy Capacity 2090 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 Cloak Strength 5 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1300 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 77 Targeting Accuracy 14 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Reset Matrix Core Stripper Integrated Thermoelectric Network Microwarp Drive Sigix Shearcannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderGatlingNanovents Manual? 0 Play Time 05:18:17 Cumulative 355.8 hours Start 2022.05.16 @ 13:25:50 End 2022.05.21 @ 00:15:19 Sessions 53 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 88 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2c356d7-2661-454a-990a-a870082502ce