Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:30:47 Player: DeNiCoN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (821) 821 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 3609 Bonus ------- Follower Combat Kills 384 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 69/100 System Corruption 0% Temperature Cool (49) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Sensor Array Advanced Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Signal Interpreter Improved Terrain Scan Processor Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle Missile Launcher > --- INVENTORY -------- Light Ion Engine Signal Interpreter Improved Terrain Scan Processor Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Processor Advanced Targeting Computer Weapon CR-A16's Pointy Stick Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Enhanced Flamer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | 6 . 6 6 2 3 1 Power 6 | 2 . 1 2 1 . . Engine 5 | 2 . . 2 1 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . 1 1 . Treads . | . . . . . . . Leg 4 | . . 2 . 1 1 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | . . 2 . . 1 . Device 2 | . . 1 . . 1 . Storage . | . . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 1 4 . 1 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 2 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . 6 3 . 4 Power 4 | . . . 2 1 . 1 Propulsion 4 | . . . 1 1 . 2 Utility 1 | . . . 1 . . . Weapon 4 | . . . 2 1 . 1 Highest Loss Streak 6 | . . . 6 3 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 64 | . 71 76 82 59 60 65 Engine 12 | . 14 13 9 19 11 10 Core 1 | . . . 10 . . . Leg 16 | . . . 21 19 18 21 Wheel 3 | . 28 27 . . . . Device 6 | . . . 10 . 8 11 Processor 10 | . . 4 11 11 11 11 Ballistic Gun 4 | . 28 24 16 . . . Launcher 2 | . . 3 5 9 . . Piercing Weapon 7 | . . . . . 10 11 Naked Turns . | . . . . . . . Heaviest Build 22 | 8 8 13 22 14 9 9 Greatest Support 31 | 20 20 25 25 28 31 31 Greatest Overweight (x) 1 | . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 1 5 5 3 5 5 Average Carried 3 | . 1 2 3 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 1 1 4 2 2 4 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 860 | 229 . 178 182 100 95 76 Remotely . | . . . . . . . Salvage Created 769 | 40 . 317 218 137 . 57 Parts 37 | 2 . 10 18 7 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 21 | 1 . 6 8 5 . 1 Melee 1 | . . . . . . 1 Guns 9 | 1 . 4 4 . . . AOE 11 | . . 2 4 5 . . Classes Destroyed 6 | 1 . 1 3 1 . . Recycler 1 | . . 1 . . . . Watcher 1 | . . . 1 . . . Swarmer 2 | . . . 2 . . . Grunt 13 | 1 . 6 2 3 . 1 Duelist 1 | . . . . 1 . . Sentry 5 | . . . 4 1 . . Best Kill Streak 6 | 1 . 3 4 6 . 1 Combat Bots Only 3 | 1 . 2 3 2 . 1 Max Kills in Single Turn 3 | 1 . 3 2 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 132 | 2 . 15 54 20 . 41 Missed 43 | 1 . 8 16 6 . 12 Damage Taken 1568 | 10 . 107 598 320 . 533 Core 457 | . . 49 172 77 . 159 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 176 | . . . . . 176 . Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 70 | 2 3 23 30 11 . 1 Largest 2 | 2 2 2 2 1 . 1 Hottest 80 | 40 40 56 56 36 . 80 Shots Fired 116 | 4 6 41 53 11 . 1 Gun 91 | 4 6 40 41 . . . Cannon . | . . . . . . . Launcher 24 | . . 1 12 11 . . Special 1 | . . . . . . 1 Kinetic 91 | 4 6 40 41 . . . Thermal 1 | . . . . . . 1 Explosive 24 | . . 1 12 11 . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 1 1 10 15 6 . 6 Robot Miss Streak 5 | 3 5 4 2 1 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 79 | 1 1 24 40 10 . 3 Core Hits 42 | 1 . 16 16 8 . 1 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | 1 . . 1 . . . Destroy 2 | 1 . . 1 . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1942 | 6 6 371 982 497 . 80 Guns 550 | 6 6 241 297 . . . Cannons . | . . . . . . . Explosions 1302 | . . 130 685 487 . . Melee 70 | . . . . . . 70 Ramming 10 | . . . . 10 . . Kinetic 550 | 6 6 241 297 . . . Thermal 10 | . . . . . . 10 Explosive 1302 | . . 130 685 487 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 70 | . . . . . . 70 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 60 | . . . 36 24 . . Projectiles . | . . . . . . . Explosions 60 | . . . 36 24 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . . 109 . . Shots 5 | . . . . 5 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 59 | 6 . 18 1 4 . 59 Average Temperature 11 | 6 . 10 1 4 . 42 Received Heat Transfer 414 | 6 . 63 144 63 . 138 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 80 | . . . . . . 80 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 297 | 20 35 238 270 297 . . Initial 105 | . 13 13 14 105 . . Average 139 | 3 25 102 111 231 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 67 | 100 100 98 82 14 . . Level 1 32 | . . 1 17 85 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 1 . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | 1 2 8 16 4 . 20 Peak Tracking Total 11 | 1 2 2 4 2 . 11 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 1 2 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 5 1 4 . . . Successful 6 | . 2 1 3 . . . Failed 4 | . 3 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 2 1 . . 3 . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Record 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 2 . 4 4 Highest-Rated Group 160 | . . 41 41 . 160 160 Highest-Rated Ally 41 | . . 31 31 . 41 41 Total Orders . | . . . . . . . Ally Attacks 38 | . . 4 4 . . 30 Total Damage 1234 | . . 64 63 . . 1107 Kills 16 | . . 1 1 . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3622 | 61 54 425 335 422 2071 254 Spaces Moved 2818 | 57 57 422 192 324 1568 198 Core 18 | 17 . . . . . 1 Treads . | . . . . . . . Legs 2286 | . . 5 192 324 1568 197 Wheels 514 | 40 57 417 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 100 Average Speed 112 | 71 80 80 120 120 120 119 Slowest Speed 190 | 80 80 120 190 190 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 6 19 64 25 76 92 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 161 | . . 11 54 96 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 161 | . . 11 54 96 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3160 | 73 59 471 245 343 1757 212 Wait 224 | 3 . 12 16 4 182 7 Move 2812 | 56 56 421 191 323 1567 198 Hop . | . . . . . . . Pick Up 22 | 6 . 6 1 2 5 2 Fast Attach 1 | . . 1 . . . . Attach 17 | 5 . 2 4 2 3 1 Detach 1 | . . . 1 . . . Swap 6 | 1 . 3 2 . . . Drop 4 | . . 3 . . . 1 Fire 70 | 2 3 23 30 11 . 1 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 116 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 384 | -10/Mines | Met a Derelict shopkeep closing up shop 496 | -10/Mines | Discovered new exit (range 9) 541 | -10/Mines | Entered Materials 541 | -9/Materials | Accompanied by 2 allies 541 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 546 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 833 | -9/Materials | Build established: Scavenger-Mutant 847 | -9/Materials | Discovered new exit (range 14) 876 | -9/Materials | Entered Mines 878 | -9/Mines | Lost 6 parts (2p1n1u2w) 879 | -9/Mines | Core integrity fell below 50% 1146 | -9/Mines | Build established: Mutant 1222 | -9/Mines | Learned 2 Materials zone layouts 1283 | -9/Mines | Lost 3 parts (1p1n1w) 1290 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1298 | -9/Mines | Entered Zion 1334 | -7/Zion | Found CR-A16's Pointy Stick 1390 | -7/Zion | Discovered new exit (range 16) 1978 | -7/Zion | Imprinted 1980 | -7/Zion | Declared Zion's savior 3004 | -7/Zion | Visited the Megawrench Repair Shop 3004 | -7/Zion | Megawrench repaired 4 parts 3369 | -7/Zion | Entered Proximity Caves 3369 | -6/Proximity Caves | Accompanied by 4 allies 3619 | -6/Proximity Caves | Core integrity fell below 20% 3623 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- MC-WRJ(M) suffers critical hit (Burn). MC-WRJ(M) destroyed. Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. S-27 Virus destroyed. Ion Engine destroyed. Acquired Enh. Flamer. KE-48R(M) destroyed. Imp. Aluminum Leg destroyed. Corrupted Autogun fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. G-50 Soldier misfires. Enh. Flamer destroyed. G-50 Soldier destroyed. Door malfunctions. Imp. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). S-27 Virus destroyed. Corrupted Hvy. Laser fries itself beyond repair. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #?###??????????????????????????????????????? | | ???# ## ##?????????????????????????????????????? | | ??## # #?????????????????????????????????????? | | ?## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ######?????????? ??????????????????????????? | | ###??????????????? ??????????????????????????? | | ##???????????????# ??????????????????????????? | | #??###??????????# ??????????????????????????? | | #??# ###????????# ??????????????????????????? | | ##??# #???????## ??????????????????????????? | | ##??## #???????# ??????????????????????????? | | % ##### #??????? ###???????????????????????? | | ## ##??????? ?????????#??????????????? | | #????? ? ???????? ####???????????? | | ### ##??? ## ?????? ????????????? | | ##?###??? #?# ????? ?????????????? | | ## #?????? #??# ######////##?????????????? | | ?#%= #????? #??# #""""" """????????????? | | ?##[ ##??? #??# # " " " " ??????????? | | ??## ! #### #?# # s ! #?????????? | | ???##%! #???????# ;% %! #?????????? | | ????## #???????# !=%s;###++#???????????????? | | ?????## #???????#=%[@%;" "#????????????? | | ??????# #???????#!===%=" "#????????????? | | ??????# ##???????#%!Mgg=" "#????????????? | | ?????## ####?????#**#!!/g #????????????? | | ?????# ## ?????# #### """" #????????????? | | ????## ### #?????# #??? 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"""????????????????? | | ##??## ###?# #???? ????????????????? | | ##### ### #????? ????????????????? | | ### ## ## ################ #??????? | | ??## #??????? | | ???# ## ? #??????? | | ???###### ##### ### ########???????????? | | ????????####???#####?#### #####??????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed NullDefenseDetonator Manual? 0 Play Time 00:53:15 Cumulative 2.3 hours Start 2024.03.31 @ 20:27:30 End 2024.03.31 @ 21:30:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f7f853e-a4a1-4075-8154-93a40544617d