Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 16:33:09 Player: Least Significant Bot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (433) 433 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 943 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 204/300 Energy 98/100 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Light Treads Large Matter Pod (118) Signal Interpreter Utility Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Matter Pod Signal Interpreter Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 14 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 8 . Treads 3 | 2 1 . Leg 2 | . 2 . Wheel 3 | . 3 . Hover . | . . . Flight 2 | . 2 . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 8 . Power 1 | . 1 . Propulsion 4 | . 4 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 8 | 4 8 7 Power . | . . . Propulsion 3 | 3 3 3 Utility 3 | . 3 4 Weapon . | . . . Tool/Special . | . . . Unused Backups 6 | . 2 4 Power . | . . . Propulsion 2 | . 2 . Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 57 Engine 13 | . 13 . Leg 11 | . 11 . Wheel 13 | . 13 . Flight 1 | . 1 28 Device 4 | . 4 . Storage 14 | . 14 14 Processor 8 | . 8 14 Energy Gun 1 | . 1 . Ballistic Gun 24 | . 24 . Peak Build Rating 8 | 6 8 4 Average Rating 6 | 4 7 4 On Entrance 3 | . 6 4 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 14 20 5 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 9 | 6 9 8 Most Carried 10 | 6 10 7 Average Carried 8 | 4 8 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 659 | 201 458 . Remotely . | . . . Salvage Created 554 | . 554 . Parts 23 | . 23 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 11 . Guns 10 | . 10 . Classes Destroyed 5 | . 5 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 9 | . 9 . Subdweller 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 73 | . 69 4 Missed 15 | . 14 1 Hits 58 | . 55 3 Projectile 58 | . 55 3 Damage Taken 980 | . 954 26 Core 254 | . 236 18 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 44 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 87 | . 87 . Gun 87 | . 87 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | . 79 . Thermal 8 | . 8 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | . 65 . Core Hits 25 | . 25 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 802 | . 802 . Guns 802 | . 802 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 738 | . 738 . Thermal 64 | . 64 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 69 | . 69 . Average Temperature 17 | . 17 . Received Heat Transfer 387 | . 387 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 1 | . 1 . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 118 | . 118 . Initial . | . . . Average 29 | . 32 . Influence Increases 243 | . 243 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 34 | . 34 . Successful Hack 12 | . 12 . Destroy Structure 2 | . 2 . Influence Decreases 243 | . 243 . Time Decay 213 | . 213 . Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 23 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 246 | . 246 . Seismic 246 | . 246 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 829 | 80 747 2 Spaces Moved 573 | 43 525 5 Core 3 | 2 1 . Treads 46 | 41 5 . Legs 143 | . 143 . Wheels 305 | . 305 . Hover . | . . . Flight 76 | . 71 5 Fastest Speed 37 | 50 37 37 Average Speed 91 | 154 87 37 Slowest Speed 250 | 160 250 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 57 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 784 | 54 725 5 Wait 119 | . 119 . Move 571 | 42 524 5 Hop . | . . . Pick Up 16 | 6 10 . Fast Attach 15 | 6 9 . Attach 6 | . 6 . Detach . | . . . Swap 3 | . 3 . Drop 10 | . 10 . Fire 44 | . 44 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 609 | -10/Materials | Discovered new exit (range 11) 681 | -10/Materials | Derelicts attacked the area 726 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Lost 3 parts (1p1n1w) 768 | -10/Materials | Core integrity fell below 20% 811 | -10/Materials | Lost 4 parts (2n2w) 828 | -10/Materials | Entered Mines 830 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00791_ X0-YZU(R) overheating. 00794_ X0-YZU(R) heat damages core (-10). 00794_ Dropped Lgt. Treads. 00794_ X0-YZU(R) overheating. 00795_ Acquired Flight Unit. 00795_ X0-YZU(R) overheating. 00796_ X0-YZU(R) heat spikes uncontrollably. 00798_ Dropped Lgt. Treads. 00798_ Acquired Flight Unit. 00800_ Dropped Ion Engine. 00801_ Acquired Lgt. Treads. 00802_ X0-YZU(R) heat spikes uncontrollably. 00802_ Acquired Lgt. Treads. 00803_ X0-YZU(R) overheating. 00824_ O-16 Technician sends out distress signal. 00824_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00827_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????###???????????????????? | | ?????# ##??????????????????? | | ???## ##?????????????????? | | ??## ##????????????????? | | ??# t ????????????????? | | ?## ?????????????????? | | ?# ??????????????????? | | ?? t???????????????????? | | ?? ???????????????????? | | ??? ????????????????????? | | ??? ?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???#@ #?????????????????????? | | ???# #?????????????????????? | | ??## #####?????????????????? | | ??# ### #???????????? | | ?## #???????????? | | ?# s #???????????? | | ?# #### #???????????? | | ?# s #####?????????????????? | | ?# s##?????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?### #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???? #??????????????????????? | | ???? #??????????????????????? | | ???? ???????????????????????? | | ????#???????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactHellfireFlail Manual? 0 Play Time 00:12:16 Cumulative 57.7 hours Start 2026.10.10 @ 16:05:07 End 2026.10.10 @ 16:33:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 504f8b9a-2a35-48d5-ad0d-8577d688a341