Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 19:14:40 Player: [THREAT] Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (2246) 2246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 6900 Bonus ------- Entered DSFs 500 Friendly Fire -296 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Enhanced Optical Array Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster Beamcaster > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Compact Battery Hardened Medium Armor Plating Beamcaster Beamcaster Mini Grenade Launcher [Rating: 63] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Slots Evolved 8 | . . 2 . 2 2 . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 3 | . . 1 . . . . . . 2 . Weapon 2 | . . . . . 2 . . . . . Parts Attached 79 | 6 11 15 . 11 4 12 . 11 5 4 Power 16 | 1 2 3 . 1 1 3 . 5 . . Engine 13 | 1 2 3 . 1 1 1 . 4 . . Core 1 | . . . . . . . . 1 . . Reactor 2 | . . . . . . 2 . . . . Propulsion 21 | 2 3 6 . 4 . 3 . 2 1 . Treads 2 | 2 . . . . . . . . . . Leg 19 | . 3 6 . 4 . 3 . 2 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 4 3 . 1 1 2 . 3 4 2 Device 9 | . 4 1 . . . 2 . 1 1 . Storage 4 | 1 . 1 . . . . . . 1 1 Processor 2 | . . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . Protection 6 | . . 1 . 1 . . . 2 1 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 3 . 5 2 4 . 1 . 2 Energy Gun 15 | . 2 2 . 4 . 4 . 1 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 23 | . 3 1 . 7 . . . . 2 10 Power 1 | . 1 . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . Utility 8 | . 2 1 . 1 . . . . 1 3 Weapon 11 | . . . . 4 . . . . . 7 Highest Loss Streak 10 | . 2 1 . 7 . . . . 1 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 6 6 8 6 5 6 8 8 7 6 Power 1 | . . 1 2 . . . 1 1 2 1 Propulsion . | 1 2 . 2 1 . . . . . . Utility 2 | . 1 1 2 2 3 3 4 3 2 1 Weapon 2 | 1 2 2 2 1 . 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . . 1 . . . 6 . 1 . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 6 | . . 1 . . . 4 . 1 . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 98 100 86 94 94 100 100 93 68 Engine 12 | . 11 11 11 14 15 11 7 10 13 9 Treads 3 | . 20 . . . . . . . . . Leg 25 | . 7 33 33 30 30 30 30 30 25 19 Device 8 | . 6 10 11 9 7 11 15 7 7 4 Storage 9 | . 14 14 11 9 7 7 7 7 6 4 Processor 2 | . . . . . 5 3 . . 5 4 Protection 4 | . . 7 11 6 . . . 6 5 4 Energy Gun 19 | . 10 21 20 15 13 21 30 29 25 19 Ballistic Gun 2 | . 16 . . . . . . . . . Ballistic Cannon 1 | . . . . . 6 3 . . . . Peak Build Rating 63 | 6 8 15 15 23 34 52 52 54 63 59 Average Rating 29 | 5 6 10 15 18 29 41 52 51 58 43 On Entrance 28 | . 6 7 15 15 22 34 52 52 53 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 21 | . . . . . . . . . . 21 Heaviest Build 63 | 13 14 20 20 29 42 54 54 63 62 60 Greatest Support 60 | 40 40 39 39 54 56 60 60 60 54 54 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 7 8 8 8 8 8 Average Carried 6 | 3 6 6 8 6 5 7 8 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 7 8 8 5 6 8 8 8 8 . Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Scavenger-Tank 22% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Matter Collected 1873 | 275 283 182 11 255 55 542 . 149 121 . Remotely 74 | . 74 . . . . . . . . . Salvage Created 4074 | 153 758 646 49 505 77 951 . 434 501 . Parts 188 | 20 46 38 4 24 5 14 . 23 14 . Haulers Intercepted 2 | . 1 . . 1 . . . . . . Recyclers Shooed 7 | . 4 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Combat Hostiles Destroyed 57 | . 8 12 4 12 4 . . 9 8 . Guns 26 | . 8 6 . 3 . . . 6 3 . Cannons 1 | . . . . . 1 . . . . . AOE 27 | . . 6 4 7 3 . . 3 4 . Classes Destroyed 12 | 3 4 3 . . . . . 2 . . Worker 10 | 1 5 2 1 . . . . . 1 . Builder 2 | . 2 . . . . . . . . . Tunneler 6 | 4 . 1 . 1 . . . . . . Hauler 2 | . 1 . . 1 . . . . . . Recycler 8 | 1 3 2 . 1 . . . . 1 . Operator 2 | . 1 1 . . . . . . . . Watcher 3 | . . 2 . . . . . . 1 . Swarmer 20 | . . 4 4 2 3 . . 3 4 . Grunt 26 | . 8 4 . 9 . . . 2 3 . Sentry 7 | . . 4 . 1 1 . . . 1 . Specialist 3 | . . . . . . . . 3 . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 4 7 6 5 8 4 . . 3 4 . Combat Bots Only 6 | . 4 4 4 6 4 . . 3 4 . Max Kills in Single Turn 4 | 1 1 4 2 3 2 . . 2 3 . Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . 3 2 2 2 . . 1 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Hostile Shots Fired 321 | . 46 66 5 92 23 . . 34 33 22 Missed 90 | . 10 24 2 25 9 . . 10 10 . Hits 231 | . 36 42 3 67 14 . . 24 23 22 Melee 22 | . . . . . . . . . . 22 Projectile 209 | . 36 42 3 67 14 . . 24 23 . Critical Strikes 24 | . . . . 5 . . . 1 2 16 Damage Taken 4160 | . 454 592 23 1204 133 . . 419 301 1034 Core 1437 | . 96 120 7 247 6 . . 58 18 885 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 61 . 68 55 . . . 90 . . Volleys Fired 226 | 13 67 44 4 40 6 16 . 13 17 6 Largest 4 | 2 2 2 1 2 4 4 . 4 4 4 Hottest 300 | 40 80 96 30 156 198 300 . 300 300 300 Shots Fired 491 | 26 134 82 4 61 16 48 . 43 62 15 Gun 454 | 26 134 76 . 49 7 48 . 40 60 14 Cannon 6 | . . . . . 6 . . . . . Launcher 28 | . . 6 4 9 3 . . 3 2 1 Special 3 | . . . . 3 . . . . . . Kinetic 126 | 26 94 . . . 6 . . . . . Thermal 314 | . 40 76 . 29 7 48 . 40 60 14 Explosive 28 | . . 6 4 9 3 . . 3 2 1 Electromagnetic 23 | . . . . 23 . . . . . . Robot Hit Streak 19 | 7 15 14 . 13 6 13 . 6 19 7 Robot Miss Streak 6 | 1 6 3 . 2 2 2 . 3 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 2 . 1 . . . 2 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 1 . Shots Hit Robots 324 | 18 88 52 . 42 10 33 . 23 47 11 Core Hits 158 | 11 35 28 4 25 9 9 . 16 19 2 Critical Kills 1 | 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | 1 . . . . . 2 . 1 1 2 Burn 6 | . . . . . . 2 . 1 1 2 Destroy 1 | 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7770 | 201 941 1089 272 1552 413 697 . 905 1228 472 Guns 4855 | 190 941 580 . 589 74 697 . 547 947 290 Cannons 128 | . . . . . 128 . . . . . Explosions 2693 | . . 509 272 934 211 . . 358 281 128 Melee . | . . . . . . . . . . . Ramming 70 | 11 . . . 5 . . . . . 54 Kinetic 994 | 190 676 . . . 128 . . . . . Thermal 3865 | . 265 580 . 465 74 697 . 547 947 290 Explosive 2551 | . . 509 272 792 211 . . 358 281 128 Electromagnetic 290 | . . . . 290 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 2 2 . 3 Average Corruption 1 | . . . . . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . 2 4 . 4 . . Message Errors 3 | . . . . . . . . 3 . . Matter Fused 1 | . . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . 1 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 75 | . . 13 37 19 . . . . 6 . Projectiles 11 | . . . . 11 . . . . . . Explosions 64 | . . 13 37 8 . . . . 6 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 186 | . . 33 . 71 27 . . . . 55 Shots 7 | . . 1 . 4 1 . . . . 1 Rammed 29 | 10 . . . . . . . . . 19 Targets Rammed 31 | 10 . . . 2 . . . . . 19 Kicked 2 | . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 485 | . 42 66 . 280 198 270 . 428 485 401 Average Temperature 106 | . 11 18 . 165 94 80 . 165 156 228 Received Heat Transfer 1341 | . 252 180 . 657 24 . . 81 147 . Effects 7 | . . . . 4 . . . . 3 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 5 | . . . . 3 . . . . 2 . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . 1 . Parts Melted 20 | . 1 . . . . 3 . 2 14 . Heat Transferred 7929 | . 600 1357 . 977 185 1369 . 1036 1739 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Maximum Alert Level 1 | . . . 1 1 . . . 1 . . Low Security (%) 97 | 100 100 100 89 98 100 100 100 63 100 100 Level 1 2 | . . . 10 1 . . . 36 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Peak Influence 252 | 10 95 196 207 252 162 49 . 229 171 54 Initial 119 | . . 24 65 76 114 49 . 3 119 54 Average 47 | 1 36 64 98 45 100 5 . 138 46 25 Influence Increases 1884 | 30 277 384 182 412 118 . 5 226 245 5 Destroy 0b10 Robot/C 1140 | . 160 240 80 240 80 . . 180 160 . Destroy 0b10 Robot/NC 170 | 30 60 40 5 15 . . . 5 15 . Destroy Leader 260 | . 42 64 10 62 20 . . 30 32 . Successful Hack 5 | . . . . . . . 5 . . . Disable Machine 15 | . . . . . . . . . 15 . Destroy Structure 174 | . . 40 42 50 18 . . 11 8 5 Lose Combat Pursuer 120 | . 15 . 45 45 . . . . 15 . Influence Decreases 1884 | 30 219 273 154 357 228 142 . 2 319 160 Entered New Map 703 | . . 34 104 121 138 93 . 2 110 101 Time Decay 1043 | 30 189 229 50 167 90 49 . . 199 40 Lost Part 138 | . 30 10 . 69 . . . . 10 19 Squads Dispatched 13 | . 3 2 1 2 1 . . 2 2 . Investigation 2 | . 1 . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 9 | . 2 2 1 1 1 . . 2 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Distress Signals 3 | . 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 17 16 6 18 4 . . 10 9 2 Peak Tracking Total 5 | . 5 4 4 4 3 . . 4 4 2 Tactical Retreats 5 | . 1 . 1 2 . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Traps Triggered 6 | . 1 . . . 2 . . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Machines Disabled 1 | . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Machines Accessed 8 | . . 2 . 1 1 . 1 . 3 . Terminals 5 | . . 1 . 1 . . 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . . 6 . 2 1 . 1 . 5 . Successful 11 | . . 6 . 2 1 . 1 . 1 . Failed 4 | . . . . . . . . . 4 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . 1 . 1 . . . . 3 . Terminals 6 | . . 1 . 2 . . 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . 1 . . 1 . 1 . Open DSF 1 | . . . . . . . 1 . . . Locate Traps 2 | . . . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . Retrieve Study 5 | . . 5 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . Terminals 2 | . . 1 . 1 . . . . . . Botnet 2 | . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . 2 . 1 . . . . 2 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Active Infowar (turns) 684 | . . . . . . . . . 588 96 Optics 684 | . . . . . . . . . 588 96 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Turns Passed 3600 | 157 563 523 116 437 192 565 22 216 688 121 Spaces Moved 1800 | 59 231 303 87 114 135 389 19 92 328 43 Core 6 | 5 . . . . . . . . . 1 Treads 199 | 54 145 . . . . . . . . . Legs 1595 | . 86 303 87 114 135 389 19 92 328 42 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 105 120 120 120 120 120 105 105 50 Average Speed 138 | 150 145 113 120 120 120 120 120 162 184 181 Slowest Speed 190 | 160 160 120 120 120 120 120 120 190 185 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 47 33 25 15 4 95 1 88 14 34 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 197 | . . 51 56 47 19 . . 11 6 7 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 197 | . . 51 56 47 19 . . 11 6 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Was Total 2478 | 98 334 398 93 345 155 458 18 133 371 75 Wait 212 | . 9 11 1 164 . 10 . 4 13 . Move 1792 | 58 230 302 86 113 135 388 18 91 328 43 Hop . | . . . . . . . . . . . Pick Up 61 | 11 11 11 . 7 6 11 . 1 2 1 Fast Attach 12 | . 1 . . . . 4 . 2 5 . Attach 35 | 6 6 3 . 8 3 1 . . 2 6 Detach . | . . . . . . . . . . . Swap 57 | . 4 17 2 8 3 9 . 12 2 . Drop 52 | . 6 10 . 3 2 19 . 10 2 . Fire 226 | 13 67 44 4 40 6 16 . 13 17 6 Melee . | . . . . . . . . . . . Ram 19 | . . . . . . . . . . 19 Kick 2 | . . . . 2 . . . . . . Crush 10 | 10 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 904 | -9/Materials | Discovered new exit (range 10) 1145 | -9/Materials | Build established: Scavenger-Mutant 1203 | -9/Materials | Discovered new exit (range 13) 1244 | -9/Materials | Entered Mines 1315 | -9/Mines | Discovered new exit (range 15) 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1706 | -8/Materials | Lost 7 parts (2n1u4w) 1748 | -8/Materials | Garrison activated, responded to threat 1774 | -8/Materials | Discovered new exit (range 15) 1797 | -8/Materials | Entered Factory 1797 | -7/Factory | Evolved 2 slots: Weapon x2 1989 | -7/Factory | Sucked down chute 1989 | -7/Factory | Entered Waste 1989 | -7/Waste | The area was eerily silent 2026 | -7/Waste | Found Damper Plating 2131 | -7/Waste | Build established: Scavenger-Gunner 2443 | -7/Waste | Discovered new exit (range 14) 2554 | -7/Waste | Entered Factory 2576 | -7/Factory | Identified exit to DSF 2576 | -7/Factory | Entered DSF 2617 | -7/DSF | Additional patrols routed to DSF 2745 | -7/DSF | Sterilization system engaged 2759 | -7/DSF | Discovered new exit (range 15) 2765 | -7/DSF | Ambient heat levels rising (+10) 2780 | -7/DSF | Ambient heat levels rising (+10) 2792 | -7/DSF | Entered Factory 2792 | -6/Factory | Evolved 2 slots: Utility x2 2877 | -6/Factory | Build established: Scavenger-Tank 3062 | -6/Factory | Spotted B-75 Beast 3480 | -6/Factory | Sucked down chute 3480 | -6/Factory | Entered Waste 3545 | -6/Waste | Spotted C-40 Crusher 3545 | -6/Waste | Spotted C-40 Crusher 3561 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3564 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3567 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3570 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3573 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3576 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3578 | -6/Waste | Crushed by Compactor (1 part destroyed) 3586 | -6/Waste | Core integrity fell below 50% 3588 | -6/Waste | Crushed by Compactor (1 part destroyed) 3590 | -6/Waste | Crushed by Compactor (1 part destroyed) 3592 | -6/Waste | Crushed by Compactor (1 part destroyed) 3596 | -6/Waste | Core integrity fell below 20% 3601 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- VSS Leg crushed. Hvy. Laser crushed. VSS Leg crushed. Enh. Optical Array crushed. Carbon-fiber Leg crushed. Beamcaster crushed. Slammed into C-40 Crusher. VSS Leg crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Hrd. Medium Armor Plating crushed. Slammed into C-40 Crusher. Com. Battery crushed. Acquired Beamcaster. Antimatter Reactor crushed. Beamcaster crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+2). Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ????????????????????????# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# * ! #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #?????????? #???????? | | ??????????############??# #???????? #???????? | | ??????????????????????### ######## #???????? | | ??????????????????????# CC #???????? | | ??????????????????????# CC #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????### ######## #???????? | | ????????????????????????# #????????? #???????? | | ????????????????????????# #???????????#???????? | | ????????????????????????# ##??????????????????? | | ??????????????????????### ##?????????????????? | | ??????????????????????# CC #?????????????????? | | ??????????????????????# CCCC ##?????????????????? | | ??????????????????????# *@CC #?????????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????### ##??????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainScatterBefriender Manual? 0 Play Time 00:29:55 Cumulative 93.2 hours Start 2026.10.28 @ 18:45:31 End 2026.10.28 @ 19:14:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 63 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 74% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f92cadac-b1f3-4af1-a329-cd05d8bc11a4