Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 20:13:21 Player: Glogmind Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (3290) 3290 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1614) 1614 TOTAL SCORE: 9694 Bonus ------- Follower Combat Kills 14 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Biomechanical Wings > --- UTILITY (5) ------ Core Analyzer Relay Coupler [NC] (30) Relay Coupler [Grunt] (8) Relay Coupler [Hunter] (14) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Heavy] (12) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Improved Melee Analysis Suite Core Analyzer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Datajack Powered Hammer > --- INVENTORY -------- Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 3 | . . . . . . 1 . . . 2 . Weapon 4 | . . . . . 4 . . . . . . Parts Attached 78 | 5 10 3 . 6 21 20 2 5 1 2 3 Power 9 | . 2 . . 3 . 3 . 1 . . . Engine 5 | . 2 . . 2 . 1 . . . . . Core 4 | . . . . 1 . 2 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 5 . . . 2 6 1 . 1 2 . Treads 11 | 2 5 . . . 2 2 . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . . 4 1 . 1 2 . Utility 19 | 2 . 2 . 2 2 6 1 1 . . 3 Device 9 | 2 . . . 1 1 4 . . . . 1 Storage 1 | . . . . . 1 . . . . . . Processor 6 | . . 2 . 1 . 2 . 1 . . . Hackware 3 | . . . . . . . 1 . . . 2 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 1 3 1 . 1 17 5 . 3 . . . Energy Gun 12 | 1 . . . . 6 4 . 1 . . . Energy Cannon 3 | . . . . . 3 . . . . . . Ballistic Gun 2 | . 1 . . . 1 . . . . . . Ballistic Cannon 6 | . 2 1 . 1 1 1 . . . . . Launcher 5 | . . . . . 5 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . 2 4 . 1 . 1 . Parts Lost 15 | . 3 . . . 1 3 2 . . 1 5 Power 5 | . 1 . . . . 2 1 . . . 1 Propulsion 4 | . 1 . . . 1 . . . . . 2 Utility 3 | . . . . . . 1 1 . . . 1 Weapon 3 | . 1 . . . . . . . . 1 1 Highest Loss Streak 3 | . 2 . . . 1 2 2 . . 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 93 99 90 82 49 60 76 65 58 Engine 6 | . 13 14 14 8 . . 3 . . . . Core 3 | . . . . 5 9 6 . . 7 6 3 Treads 19 | . 26 28 28 28 18 14 . . . . . Flight 4 | . . . . . . 8 23 23 23 20 15 Device 6 | . 14 2 . 8 5 9 4 . . . 1 Storage 5 | . 14 4 . . 8 4 . . . . . Processor 11 | . . 21 22 18 3 6 7 14 15 13 10 Hackware 1 | . . . . . . . 2 7 7 6 16 Energy Gun 8 | . 5 . . . 15 23 . 3 7 5 . Energy Cannon 1 | . . . . . 7 . . . . . . Ballistic Gun 2 | . 4 . . . 4 4 . . . . . Ballistic Cannon 14 | . 17 28 28 28 9 2 7 3 . . . Launcher 1 | . . . . . 6 . . . . . . Peak Build Rating 46 | 9 7 8 7 16 34 44 33 42 43 45 46 Average Rating 20 | 7 6 7 6 10 27 35 30 35 42 44 38 On Entrance 22 | 6 7 7 7 6 16 34 31 28 42 43 40 Naked Turns 3 | . . . . . . 3 . . . . . Heaviest Build 86 | 15 17 17 11 23 86 73 13 13 13 13 9 Greatest Support 63 | 40 40 40 40 40 43 63 21 15 15 17 17 Greatest Overweight (x) 3 | . . . . . 3 1 . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 5 5 20 20 5 5 5 5 5 Average Capacity 9 | 8 8 5 5 5 19 14 5 5 5 5 5 Most Carried 14 | 6 8 8 5 5 11 14 5 5 5 5 5 Average Carried 6 | 6 6 5 5 4 7 7 4 5 4 5 4 Final Capacity 20 | 8 8 5 5 5 20 5 5 5 5 5 5 Final Carried 11 | 6 7 5 5 5 11 4 5 5 5 5 5 Class Distribution -------------------- 47% | Mutant 14% | Sprinter 14% | Executioner 7% | Scavenger-Executioner 5% | Gunner 4% | Bothacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Executioner | -8/Materials Scavenger-Executioner | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 2029 | 248 286 183 24 158 529 290 . 163 . 125 23 Remotely . | . . . . . . . . . . . . Salvage Created 2388 | 100 466 231 33 153 685 345 . 191 . 124 60 Parts 131 | 6 33 18 2 17 30 13 . 10 . 2 . Haulers Intercepted 5 | . 2 . . . 1 1 . . . 1 . Recyclers Shooed 3 | 1 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 40 | . 11 4 1 6 14 2 . 1 . . 1 Melee 1 | . . . . . . . . 1 . . . Guns 7 | . 3 . . . 2 2 . . . . . Cannons 25 | . 8 4 1 6 6 . . . . . . AOE 6 | . . . . . 6 . . . . . . Classes Destroyed 14 | 2 4 2 . 1 3 1 . 1 . . . Worker 4 | . . 2 . . 1 . . 1 . . . Builder 5 | . . 1 . . 3 . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 5 | . 2 . . . 1 1 . . . 1 . Recycler 8 | 1 1 1 . . 1 3 . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 3 | . . . . . 1 1 . . . 1 . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 6 | . 3 1 . 2 . . . . . . . Grunt 27 | . 8 3 1 3 10 1 . . . . 1 Brawler 1 | . . . . . 1 . . . . . . Sentry 4 | . . . . . 3 . . 1 . . . Demolisher 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | 2 4 3 1 2 4 3 . 4 . 2 1 Combat Bots Only 3 | . 3 3 1 2 3 2 . 1 . . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 361 | . 62 11 . 11 44 47 53 38 . 4 91 Missed 137 | . 10 3 . 3 13 18 16 26 . 2 46 Damage Taken 3536 | 34 590 80 . 109 503 507 478 116 24 37 1058 Core 1478 | 17 58 . . 45 97 152 212 30 12 . 855 Absorbed by Shields 206 | . . . . . . . 77 . . . 129 Regen/Repaired (Parts) 138 | . 138 . . . . . . . . . . Core Remaining (%) 67 | 93 . . . 52 82 . . . 42 . . Volleys Fired 141 | 7 45 12 3 12 37 20 2 2 1 . . Largest 6 | 2 2 2 2 2 6 6 1 1 1 . . Hottest 322 | 70 85 70 70 92 322 322 48 48 55 . . Shots Fired 321 | 8 84 24 6 24 102 68 2 2 1 . . Gun 134 | 8 32 . . . 34 59 . . 1 . . Cannon 173 | . 52 24 6 24 54 9 2 2 . . . Launcher 14 | . . . . . 14 . . . . . . Special . | . . . . . . . . . . . . Kinetic 184 | 1 67 24 6 24 39 19 2 2 . . . Thermal 114 | 1 17 . . . 49 47 . . . . . Explosive 11 | . . . . . 11 . . . . . . Electromagnetic 12 | 6 . . . . 3 2 . . 1 . . Robot Hit Streak 16 | 3 6 9 4 9 11 16 . 3 . . . Robot Miss Streak 3 | 1 3 2 1 2 2 2 . 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 185 | 6 44 14 3 9 58 29 . 10 . 3 9 Core Hits 87 | 3 18 10 1 8 34 10 . 3 . . . Critical Kills 4 | . . . . . 4 . . . . . . Critical Parts Destroyed 5 | . . . . . 3 . . 2 . . . Critical Strikes 18 | . 2 2 . 1 10 1 . 2 . . . Burn 5 | . 2 . . . 2 1 . . . . . Destroy 7 | . . . . . 7 . . . . . . Blast 4 | . . 2 . 1 1 . . . . . . Smash 2 | . . . . . . . . 2 . . . Melee Attacks 43 | . . . . . . . . 12 6 7 18 Impact 32 | . . . . . . . . 12 6 5 9 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 3 . 1 5 Combat Hostiles 5 | . . . . . . . . . . . 5 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4933 | 120 727 271 54 180 2161 634 . 496 . 161 129 Guns 1091 | 75 201 . . . 291 524 . . . . . Cannons 1828 | . 526 269 54 171 785 . . 23 . . . Explosions 1240 | 45 . . . . 1085 110 . . . . . Melee 763 | . . . . . . . . 473 . 161 129 Ramming 11 | . . 2 . 9 . . . . . . . Kinetic 1646 | 10 611 269 54 171 445 63 . 23 . . . Thermal 1340 | 45 116 . . . 631 548 . . . . . Explosive 957 | . . . . . 957 . . . . . . Electromagnetic 216 | 65 . . . . 128 23 . . . . . Impact 763 | . . . . . . . . 473 . 161 129 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 . . Average Corruption 2 | . . . . . . 2 3 3 3 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . . 9 3 4 2 . . Message Errors 6 | . . . . . . 2 2 1 1 . . Matter Fused 2 | . . . . . . 2 . . . . . Heat Flow Errors 6 | . . . . . . 2 1 2 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 461 | . . . . . 57 . . 199 . 81 124 Projectiles 5 | . . . . . 5 . . . . . . Explosions 161 | . . . . . 52 . . . . . 109 Melee 295 | . . . . . . . . 199 . 81 15 Knockbacks 21 | . 8 3 1 2 4 . . 1 . . 2 Impact 3 | . . . . . . . . 1 . . 2 Kinetic 17 | . 7 3 1 2 4 . . . . . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 303 | 34 . . . . . 89 . . 25 . 155 Shots 4 | 1 . . . . . 1 . . 1 . 1 Rammed 5 | . . 1 . 4 . . . . . . . Targets Rammed 5 | . . 1 . 4 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 427 | 12 214 34 27 87 427 324 220 128 184 . . Average Temperature 66 | 8 49 11 14 31 94 103 220 62 87 . . Received Heat Transfer 980 | . 288 27 . 39 306 78 18 66 . 18 140 Effects 2 | . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 . 2 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 9 | . . . . . 1 . . 3 . 4 1 Impact Corruptions 13 | . . . . . . . . 9 . 3 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 . . . 1 5 . . . . . Heat Transferred 2727 | 50 481 . . . 1221 975 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Peak Influence 411 | 15 299 216 . 125 397 346 401 321 406 242 411 Initial 242 | . 9 52 . . 11 121 242 210 224 212 162 Average 151 | 8 109 55 . 61 254 112 318 259 345 230 305 Maximum Alert Level 2 | . 1 1 . . 1 1 2 1 2 1 2 Low Security (%) 63 | 100 86 97 . 100 18 84 . . . . 7 Level 1 35 | . 13 2 . . 81 15 82 100 80 100 87 Level 2 1 | . . . . . . . 17 . 19 . 5 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 1 1 . . . 1 . Investigation 4 | . 1 . . 1 . 1 . . . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 5 | . 3 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 17 6 . 7 17 26 7 4 . 2 18 Peak Tracking Total 15 | . 4 3 . 2 3 9 9 3 . 1 15 Tactical Retreats 5 | . 1 . . . . 4 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 13 | . 3 . . . . . 4 . 1 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . . . . . . 27 . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . 3 . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 19 | . . . . 1 6 2 2 1 3 . 4 Max in Single Turn 2 | . . . . 1 1 2 1 1 2 . 1 Garrison Relay 5 | . . . . . . . 2 . 1 . 2 Phase Generator 2 | . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 20 | . 4 1 . 1 1 4 2 2 2 2 1 Terminals 13 | . 3 1 . . . 2 2 1 2 1 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Total Hacks 49 | . 16 2 . 1 3 10 5 4 3 3 2 Successful 21 | . 7 1 . 1 2 3 1 3 1 1 1 Failed 28 | . 9 1 . . 1 7 4 1 2 2 1 Catastrophic 6 | . 1 . . . . 1 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 14 . . . . 7 . . . 2 . Terminals 38 | . 14 2 . . . 7 5 3 3 2 2 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Terminal Hacks 10 | . 3 1 . 1 . . 1 2 1 . 1 Record 1 | . . . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . 1 . 1 . 1 . Unauthorized Hacks 4 | . 2 . . . . 2 . . . . . Terminals 4 | . 2 . . . . 2 . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . Botnet 1 | . . . . . . 1 . . . . . Skim 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 1 3 2 1 2 2 1 Full Trace Events 5 | . 1 . . . . 1 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Robot Detection 1 | . . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . . . 1 3 Non-combat . | . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 1 3 Robot Hacks Applied 4 | . . . . . . . . . . 1 3 parse_system 1 | . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . 1 Relay Couplers Released 19 | . . . . . . . 7 . 3 . 9 Machine Destruction 19 | . . . . . . . 7 . 3 . 9 Attached 3 | . . . . . . . 1 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 2 | . . 1 . . . . . . . . 1 Largest Group 1 | . . 1 1 . . . . . . . 1 Highest-Rated Group 31 | . . 31 31 . . . . . . . 29 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 29 Total Orders 1 | . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . 1 Ally Attacks 9 | . . 5 . . . . . . . . 4 Total Damage 102 | . . 63 . . . . . . . . 39 Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 4936 | 65 695 970 226 525 938 771 106 185 171 68 216 Spaces Moved 3728 | 18 269 546 135 279 301 894 197 264 320 130 375 Core 4 | . . . . . . 4 . . . . . Treads 1716 | 15 269 546 135 279 301 171 . . . . . Legs 3 | 3 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2005 | . . . . . . 719 197 264 320 130 375 Fastest Speed 20 | 120 160 160 160 160 160 20 20 29 29 29 32 Average Speed 101 | 153 160 160 160 160 254 68 28 29 29 31 34 Slowest Speed 400 | 160 160 160 160 160 400 240 29 29 29 32 40 Overloaded Moves 68 | . . . . . . 67 1 . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 7 5 . . 1 10 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 59 84 51 69 26 25 34 9 47 3 36 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 12 | . . . . . . 2 . 2 4 3 1 Terrain Destroyed 264 | 2 . . . 1 85 27 . 2 73 3 71 Melee 10 | . . . . . . . . 2 4 3 1 Projectile 19 | . . . . 1 15 3 . . . . . AOE 235 | 2 . . . . 70 24 . . 69 . 70 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 4547 | 46 447 621 140 334 401 1007 237 347 388 147 432 Wait 358 | 16 116 48 2 24 20 52 . 63 2 7 8 Move 3679 | 17 268 545 134 278 300 879 189 264 319 128 358 Hop 17 | . . . . . . 7 2 . . 1 7 Pick Up 37 | . 5 6 . 3 8 5 2 . 7 . 1 Fast Attach 54 | 2 8 . . 3 16 14 1 5 . 2 3 Attach 9 | . 2 . . . 3 4 . . . . . Detach 4 | . . . . . 2 2 . . . . . Swap 16 | 3 . 3 . 3 2 3 1 . 1 . . Drop 66 | 1 3 6 1 7 13 21 1 1 7 2 3 Fire 141 | 7 45 12 3 12 37 20 2 2 1 . . Melee 43 | . . . . . . . . 12 6 7 18 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . 1 . 4 . . . . . . . Escape Stasis 90 | . . . . . . . 39 . 18 . 33 Rewire 1 | . . . . . . . . . . . 1 Trap 27 | . . . . . . . . . 27 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 605 | -10/Materials | Discovered new exit (range 13) 649 | -10/Materials | Repaired Lgt. Treads 761 | -10/Materials | Entered Mines 916 | -10/Mines | Escorted by a lone wolf Derelict 1041 | -10/Mines | Discovered new exit (range 6) 1057 | -10/Mines | Identified exit to Materials 1473 | -10/Mines | Discovered exit to Materials (range 18) 1494 | -10/Mines | Learned Materials emergency access door positions 1531 | -10/Mines | Learned Materials trap positions 1568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1569 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1729 | -10/Mines | Identified exit to Exiles 1731 | -10/Mines | Entered Exiles 1731 | -10/Exiles | Found Exiles lab destroyed 1731 | -10/Exiles | Accompanied by 1 ally 1943 | -10/Exiles | Discovered new exit (range 10) 1957 | -10/Exiles | Entered Mines 1998 | -9/Mines | Assembled infested the area 2003 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2089 | -9/Mines | Learned 2 Materials zone layouts 2188 | -9/Mines | Met a Derelict shopkeep closing up shop 2230 | -9/Mines | Learned location of Zion (-6) 2383 | -9/Mines | Discovered new exit (range 11) 2482 | -9/Mines | Entered Materials 2482 | -8/Materials | Evolved 4 slots: Weapon x4 2483 | -8/Materials | Identified exit to Factory 2484 | -8/Materials | Loaded intel: 14 trap records 3159 | -8/Materials | Build established: Executioner 3420 | -8/Materials | Entered Factory 3420 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3727 | -7/Factory | Build established: Scavenger-Executioner 4191 | -7/Factory | Identified exit to Garrison 4191 | -7/Factory | Entered Garrison 4199 | -7/Garrison | Build established: Sprinter 4201 | -7/Garrison | Garrison Relay disabled 4233 | -7/Garrison | Installed Relay Interface Framework 4241 | -7/Garrison | Triggered checkpoint 4261 | -7/Garrison | Garrison Relay disabled 4271 | -7/Garrison | Triggered checkpoint 4293 | -7/Garrison | Core integrity fell below 50% 4294 | -7/Garrison | Discovered new exit (range 10) 4297 | -7/Garrison | Entered Factory 4482 | -7/Factory | Identified exit to Garrison 4482 | -7/Factory | Entered Garrison 4494 | -7/Garrison | Garrison Relay disabled 4503 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4544 | -7/Garrison | Learned Factory security intel 4551 | -7/Garrison | Phase Generator disabled 4624 | -7/Garrison | Triggered checkpoint 4649 | -7/Garrison | Discovered new exit (range 13) 4650 | -7/Garrison | Spotted B-75 Beast 4653 | -7/Garrison | Entered Factory 4653 | -6/Factory | Evolved 2 slots: Utility x2 4721 | -6/Factory | Identified exit to Garrison 4721 | -6/Factory | Entered Garrison 4737 | -6/Garrison | Garrison Relay disabled 4743 | -6/Garrison | Garrison Relay disabled 4757 | -6/Garrison | Triggered checkpoint 4841 | -6/Garrison | Triggered checkpoint 4855 | -6/Garrison | Phase Generator disabled 4858 | -6/Garrison | Spotted Striker 4900 | -6/Garrison | Lost 3 parts (1p2n) 4920 | -6/Garrison | Core integrity fell below 50% 4927 | -6/Garrison | Core integrity fell below 20% 4931 | -6/Garrison | Triggered checkpoint 4937 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Garrison Door activated. Critical hit (Impale). Imp. Datajack destroyed. Field strength at 2. Stasis field depleted. Adv. Phase Shifter destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Critical hit (Burn: +27). Field strength at 73. Field strength at 44. Field strength at 29. Stasis field depleted. S-27 Virus destroyed. Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | #?????# #???????????????????????????????????? | | ### ####### #???????????????????????????????????? | | ??# #? ?????????????????????????????????? | | ??# #### ####? ?????????????????????????????????? | | ??# #??? ????? #????????????????????????????????? | | ??# #??? ????? #????????????????????????????????? | | ??# #??# #???? #??????? #??????????????????????? | | ### #### #???? #??????? #??????????????????????? | | #???? #??????? ##?????????????????????? | | ##" #### #???# #??????? ??????g???????????????? | | ?## #??# #???# ###????? #??????????????????????? | | ??# #??# #???# ## ????# #??????????????????????? | | ??# #??# #?### ## ""## ##?????????????g???????? | | ??# #### ### #### #????????????????? | | ??#^ #????????????????? | | ??# #?????????????????????? | | ??########### ## ## #?????????????????????? | | ??????????### ## ## ###???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????### ## =%## ###???????????????????? | | ???????????## ## ## ###########???????????? | | ?????????? ggg [ ????????? | | ?????????? [%@ %* ????????? | | ????????? gKgs######## #???????????? | | ?????????##### ### ##ss##?????????????????????? | | ?????????????# ??# ?# #??????????????????????? | | ?????????????# ??# ##??#ss#??????????????????????? | | ?????????????# ??#?????# #??????????????????????? | | ?????????????# ????????# #??????????????????????? | | ?????????????# ????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#gg###????????????????????? | | ???????????????????????# g #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### ###????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 52 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed AlloyMiningCanceller Manual? 0 Play Time 00:50:50 Cumulative 59.3 hours Start 2025.04.25 @ 19:25:30 End 2025.04.25 @ 20:13:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 46b326d4-7506-4828-ac17-b840ddb7265c