Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 15:30:35 Player: gabr Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (313) 1565 Value Destroyed (11625) 11625 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3881) 3881 TOTAL SCORE: 21851 Bonus ------- High Alert Combat Kills 2195 Follower Combat Kills 336 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -50 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 310/310 System Corruption 4% Temperature Cool (6) Movement Rolling (115) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (6) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Focal Shield Improved Hardlight Generator > --- WEAPON (3) ------- Heavy Plasma Cannon (fused) Missile Launcher Rocket Array > --- INVENTORY (25) --- Improved Ion Engine Enhanced Nuclear Core Micro Nuclear Core Medium Treads Armored Huge Wheel Armored Huge Wheel Gravmag System High-capacity Storage Unit Improved Sensor Array Matter Filter Improved Particle Charger Graphene Brace Relay Coupler [Swarmer] Improved Field Recycling Unit (1) Shock Rifle Heavy Laser Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Barrage Gun Gauss Rifle Heavy Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Particle Charger Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Rocket Array > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Gravmag System Improved Sensor Array Improved Light Armor Plating Graphene Brace Relay Coupler [Swarmer] Improved Field Recycling Unit Shock Rifle Proton Cannon Heavy Plasma Cannon Heavy Assault Rifle Gauss Rifle Heavy Flak Cannon Missile Launcher Improved Datajack [Rating: 69] Favorites ----------- Power Nuclear Core Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Segregator Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . 2 . . Utility 3 | . . 1 . . . 2 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 347 | 7 18 24 39 8 18 64 47 15 . 14 81 5 7 Power 48 | 1 9 6 2 2 3 3 7 1 . 2 7 . 5 Engine 19 | 1 7 3 . 1 2 . 2 1 . . 2 . . Core 29 | . 2 3 2 1 1 3 5 . . 2 5 . 5 Reactor . | . . . . . . . . . . . . . . Propulsion 83 | 2 2 4 13 . 7 14 9 1 . . 30 1 . Treads 34 | . . . 5 . 5 10 9 1 . . 4 . . Leg 12 | 2 . . 3 . 2 . . . . . 5 . . Wheel 27 | . . . 5 . . 2 . . . . 19 1 . Hover 2 | . . . . . . 2 . . . . . . . Flight 8 | . 2 4 . . . . . . . . 2 . . Utility 101 | 1 4 8 8 1 2 26 16 10 . 5 16 2 2 Device 52 | . 1 4 2 . . 15 12 6 . 1 8 1 2 Storage 9 | 1 2 . . . 1 1 . 2 . . 2 . . Processor 11 | . 1 . 1 . . 6 1 2 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 29 | . . 4 5 1 1 4 3 . . 4 6 1 . Artifact . | . . . . . . . . . . . . . . Weapon 115 | 3 3 6 16 5 6 21 15 3 . 7 28 2 . Energy Gun 19 | 2 2 3 5 . . . 5 1 . 1 . . . Energy Cannon 13 | . . 1 1 . . . . . . 2 9 . . Ballistic Gun 50 | 1 1 2 10 5 6 7 9 2 . 1 6 . . Ballistic Cannon 13 | . . . . . . 9 . . . . 4 . . Launcher 15 | . . . . . . 4 . . . 1 8 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 2 . 2 . . 2 . . Parts Lost 79 | . 2 7 5 3 4 7 13 . . 11 27 . . Power 11 | . 2 . 1 . 2 1 . . . 1 4 . . Propulsion 30 | . . 3 2 . 2 4 5 . . 3 11 . . Utility 15 | . . 2 . . . 2 2 . . 4 5 . . Weapon 23 | . . 2 2 3 . . 6 . . 3 7 . . Highest Loss Streak 11 | . 2 6 2 2 2 2 3 . . 11 7 . . To Critical Strikes 3 | . . . . . . . . . . 1 2 . . Average Slot Usage (%) 88 | . 96 87 89 96 97 96 96 98 92 56 68 79 80 Engine 1 | . 12 . . 5 3 . . 3 7 1 . . . Core 5 | . . 7 8 3 4 6 6 3 . 5 4 6 6 Treads 18 | . . . 11 36 29 25 28 28 23 2 3 . . Leg 2 | . 13 . 14 . 5 . . . . . 4 . . Wheel 3 | . . . 1 . . . . . . . 9 20 20 Flight 1 | . 14 25 1 . . . . . . . . . . Device 8 | . 4 16 3 . . 8 15 17 15 5 4 13 13 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 7 6 6 Processor 9 | . 6 . 3 9 9 17 10 12 15 8 3 . . Protection 6 | . . 5 10 9 9 2 3 . . 7 11 12 13 Energy Gun 3 | . 27 11 5 . . . 7 7 . . . . . Energy Cannon 2 | . . 1 5 . . . . . . 4 8 6 6 Ballistic Gun 10 | . . 6 14 24 27 10 10 14 23 6 2 . . Ballistic Cannon 3 | . . . . . . 11 2 . . . 2 . . Launcher 1 | . . . . . . . . . . . . 12 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 14 24 18 28 26 23 76 73 70 69 81 130 123 128 Greatest Support 102 | 20 20 18 80 80 80 102 102 80 60 60 84 84 84 Greatest Overweight (x) 27 | . 4 1 8 . 1 1 1 1 1 26 27 1 1 Average Overweight (x) . | . . . . . . . . . 1 13 2 1 1 Largest Inventory Capacity 25 | 8 10 8 8 8 8 20 20 20 20 20 25 25 25 Average Capacity 15 | 6 9 8 8 8 8 10 20 20 20 20 20 25 25 Most Carried 25 | 5 10 8 8 8 8 14 20 20 20 20 25 25 25 Average Carried 14 | 2 8 7 7 7 7 8 19 19 20 17 19 24 25 Final Capacity 25 | 8 8 8 8 8 8 20 20 20 20 20 25 25 25 Final Carried 25 | 5 8 8 8 8 8 14 18 20 20 20 25 25 25 Class Distribution -------------------- 41% | Scavenger-Gunner 19% | Tank 18% | Mutant 11% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Matter Collected 9181 | 100 176 293 566 813 478 1831 1814 436 405 244 1684 188 153 Remotely 1005 | . . . . . . 963 42 . . . . . . Salvage Created 11354 | 83 213 435 832 1004 726 1817 1294 693 403 403 3263 17 171 Parts 574 | 8 11 28 43 59 38 115 63 31 13 12 147 . 6 Haulers Intercepted 15 | . 1 1 . . 2 4 . 3 . . 4 . . Recyclers Shooed 12 | . 1 . 1 . . 3 . . . . 7 . . Parts Field Recycled 49 | . . . . . . 36 13 . . . . . . Retrieved Matter 786 | . . . . . . 648 138 . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 13 13 . 1 9 Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Combat Hostiles Destroyed 218 | . 7 10 9 28 10 37 33 5 10 10 53 1 5 Guns 123 | . 7 8 7 28 10 7 31 5 10 8 2 . . Cannons 48 | . . 1 2 . . 20 2 . . . 23 . . AOE 44 | . . 1 . . . 10 . . . 2 25 1 5 Classes Destroyed 19 | 2 4 3 3 1 . 2 2 . . . 2 . . Worker 23 | 1 . 2 2 . 1 8 . 2 . . 7 . . Builder 18 | . . . 1 . . 9 . . . . 8 . . Tunneler 5 | 2 . . . . . . . . . . 3 . . Hauler 15 | . 1 1 . . 2 4 . 3 . . 4 . . Recycler 19 | . . . 4 . 1 3 . 5 . . 6 . . Mechanic 4 | . . . . . . 1 . . . 1 2 . . Operator 3 | . . 1 . . 1 . . . . . 1 . . Watcher 8 | . 1 1 1 . 1 2 . 1 . . 1 . . Swarmer 45 | . 3 3 . 12 . 7 7 2 2 2 7 . . Saboteur 3 | . . . . . . . 3 . . . . . . Grunt 95 | . 4 4 4 12 6 15 13 1 6 4 23 1 2 Brawler 8 | . . 1 . 1 . 1 . . 1 2 . . 2 Duelist 7 | . . . . 1 1 . 2 . . 1 1 . 1 Protector 1 | . . . . . . . . . . . 1 . . Sentry 25 | . . 2 4 2 3 2 7 1 1 1 2 . . Specialist 6 | . . . . . . . . . . . 6 . . Hunter 10 | . . . 1 . . 4 . . . . 5 . . Programmer 15 | . . . . . . 8 . 1 . . 6 . . Heavy 3 | . . . . . . . 1 . . . 2 . . Best Kill Streak 20 | 2 3 6 3 10 7 9 9 8 4 10 20 1 2 Combat Bots Only 17 | . 3 5 3 10 5 4 9 2 4 9 17 1 2 Max Kills in Single Turn 6 | 1 1 2 1 2 2 4 2 2 1 3 6 1 2 Gunslinging 1 | . . . . 1 . . 1 . . . . . . Exploded 6 | . . 1 . . . 2 . . . 1 6 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Hostile Shots Fired 1598 | . 45 64 76 179 45 208 378 9 59 99 427 . 9 Missed 501 | . 9 22 18 41 10 67 123 3 20 29 155 . 4 Damage Taken 16447 | . 386 654 1050 1741 686 2034 2458 49 236 1442 5527 21 163 Core 2202 | . 99 164 223 105 83 117 158 7 28 366 848 . 4 Absorbed by Shields 456 | . . . . . . . 59 51 248 98 . . . Redirected to Shielding 224 | . . 10 34 . 59 43 43 . . . 35 . . Ignored by Resistances 272 | . . . . . . . 225 . . . 44 . 3 Regen/Repaired (Parts) 45 | . . 45 . . . . . . . . . . . Core Remaining (%) 49 | 100 60 59 . . 25 . . . . 3 . . . Volleys Fired 720 | 6 29 48 49 76 45 110 135 22 26 32 136 2 4 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 1 Hottest 233 | 100 130 130 187 76 73 144 178 163 78 130 233 171 45 Shots Fired 1713 | 12 54 77 106 179 133 301 356 67 78 56 286 4 4 Gun 1245 | 12 54 75 81 179 133 145 305 67 78 52 64 . . Cannon 432 | . . 2 25 . . 148 51 . . 2 203 1 . Launcher 36 | . . . . . . 8 . . . 2 19 3 4 Special . | . . . . . . . . . . . . . . Kinetic 1235 | . . 16 52 179 133 293 255 62 78 51 116 . . Thermal 377 | 12 54 61 54 . . . 53 3 . 1 138 1 . Explosive 36 | . . . . . . 8 . . . 2 19 3 4 Electromagnetic 65 | . . . . . . . 48 2 . 2 13 . . Robot Hit Streak 27 | 5 7 11 12 11 11 16 17 15 27 18 19 4 3 Robot Miss Streak 11 | 2 11 6 3 3 4 6 4 10 4 3 6 3 2 Penetration Max 1 | . . . . 1 . 1 1 . . . 1 . . Secondary Targets 21 | . 1 1 . 4 3 . 7 . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . 1 1 . . . Shots Hit Robots 1039 | 7 39 60 73 119 94 170 169 39 60 49 156 1 3 Core Hits 840 | 3 39 42 30 51 33 114 153 46 39 23 239 4 24 Critical Kills 9 | . . . . . 1 1 . 2 . 1 4 . . Critical Parts Destroyed 7 | . . . 1 1 . 3 1 . 1 . . . . Critical Strikes 44 | . 1 1 2 1 1 23 3 2 1 1 8 . . Burn 3 | . 1 1 1 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . 4 . . Destroy 12 | . . . 1 1 1 4 1 2 1 1 . . . Blast 24 | . . . . . . 19 1 . . . 4 . . Corrupt 1 | . . . . . . . 1 . . . . . . Melee Attacks 3 | . . . . . . . 3 . . . . . . Thermal 3 | . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28895 | 111 457 1287 1196 1850 1283 5231 3713 964 994 1317 9718 120 654 Guns 13062 | 111 457 821 831 1850 1283 1417 2953 832 994 846 667 . . Cannons 7866 | . . 41 365 . . 2593 694 . . 25 4148 . . Explosions 7966 | . . 425 . . . 1221 66 132 . 446 4902 120 654 Melee . | . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . 1 . . Kinetic 15051 | . . 177 467 1850 1283 4010 2582 771 994 811 2106 . . Thermal 5994 | 111 457 1110 729 . . 159 564 178 . 35 2651 . . Explosive 7112 | . . . . . . 1062 . . . 446 4830 120 654 Electromagnetic 737 | . . . . . . . 567 15 . 25 130 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 3 10 11 11 11 11 3 4 4 Average Corruption 6 | . . . . . 3 4 10 11 11 11 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . 2 . . . . . . . Effects 359 | . . . . . 17 89 127 23 27 29 22 13 12 Message Errors 81 | . . . . . 2 20 25 3 6 6 8 7 4 Matter Fused 93 | . . . . . 2 22 40 10 4 6 4 1 4 Heat Flow Errors 34 | . . . . . . 11 10 4 4 1 2 1 1 Energy Discharges 39 | . . . . . 3 7 12 3 5 6 1 2 . Parts Rejected 4 | . . . . . 1 1 1 . . 1 . . . Parts Fused 3 | . . . . . . . 2 . . . 1 . . Data Loss (minor) 45 | . . . . . 5 10 16 2 4 3 2 1 2 Data Loss (major) 21 | . . . . . 1 6 7 . 2 2 1 1 1 Misfires 14 | . . . . . 1 7 3 1 1 . 1 . . Alerts 2 | . . . . . . . 1 . . 1 . . . Weapon Failures 23 | . . . . . 2 5 10 . 1 3 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 588 | . . 154 . . . 148 . 52 . . 228 6 . Projectiles 271 | . . . . . . 50 . . . . 221 . . Explosions 317 | . . 154 . . . 98 . 52 . . 7 6 . Melee . | . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . 19 1 . . . 11 . . Impact . | . . . . . . . . . . . . . . Kinetic 30 | . . . . . . 19 1 . . . 10 . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 676 | . . 153 . . . 57 . . . 35 284 . 147 Shots 21 | . . 2 . . . 3 . . . 1 9 . 6 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . Highest Temperature 670 | 117 451 481 670 396 176 453 573 250 126 159 411 109 121 Average Temperature 106 | 45 156 146 176 105 34 99 97 48 35 35 108 65 66 Received Heat Transfer 4208 | . 159 204 396 819 270 333 653 12 88 286 982 . 6 Effects 59 | . 6 5 22 4 . 5 12 . . . 5 . . Shutdowns 14 | . . 2 4 1 . 2 3 . . . 2 . . Energy Bleed 7 | . 1 2 1 . . 1 2 . . . . . . Interference 14 | . 5 . 4 2 . . . . . . 3 . . Matter Decay 5 | . . 1 1 1 . 1 1 . . . . . . Short Circuit 7 | . . . 5 . . 1 1 . . . . . . Damage (minor) 3 | . . . 2 . . . 1 . . . . . . Damage (major) 8 | . . . 4 . . . 4 . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 4 . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . Parts Melted 12 | . 1 1 3 . . . 1 . . . 6 . . Heat Transferred 9733 | 333 832 1630 1554 . . 100 1175 200 . 75 3834 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Peak Influence 2677 | 15 161 304 267 791 526 964 2677 1429 . . 1033 . . Initial 1404 | . 9 24 86 39 385 170 674 1404 . . 371 . . Average 639 | 4 73 130 128 454 407 245 1562 1383 . . 498 . . Maximum Alert Level 5 | . . 1 1 3 2 3 5 4 . . 3 . . Low Security (%) 38 | 100 100 83 88 21 . 77 . . . . 10 . . Level 1 11 | . . 16 11 12 46 4 . . . . 30 . . Level 2 14 | . . . . 53 53 1 1 . . . 42 . . Level 3 15 | . . . . 13 . 17 30 . . . 16 . . Level 4 10 | . . . . . . . 26 100 . . . . . Level 5 9 | . . . . . . . 41 . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . . 1 . . 3 15 . 6 . 1 16 . . Investigation 3 | . . 1 . . . 2 . . . . . . . Extermination 13 | . . . . . . 8 . 1 . . 4 . . Reinforcement 19 | . . . . . 1 4 . 4 . . 10 . . Assault 4 | . . . . . . . . 1 . 1 2 . . Garrison 3 | . . . . . 2 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . 3 . 1 . . 4 . . Haulers Reinforced 4 | . . . . . . . . 2 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Distress Signals 17 | . . 3 1 . 3 4 1 1 . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 312 | . 11 22 14 32 21 50 47 11 12 14 69 3 6 Peak Tracking Total 17 | . 3 9 4 8 7 6 9 4 4 11 17 1 3 Tactical Retreats 12 | . . . . 1 . 2 6 . 2 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Traps Triggered 6 | . . . . . 1 3 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 . . . 3 . 2 . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Machines Disabled 29 | . . 3 2 1 . 12 4 2 . . 5 . . Max in Single Turn 7 | . . 3 1 1 . 7 1 2 . . 2 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Garrison Relay 5 | . . . . 1 . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Machines Accessed 29 | . 2 3 1 2 2 10 3 3 . 1 1 . 1 Terminals 20 | . 2 2 . 2 1 6 3 3 . . 1 . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . . Total Hacks 54 | . 2 6 1 5 4 25 5 3 . 1 1 . 1 Successful 21 | . 1 4 1 1 3 7 2 . . 1 . . 1 Failed 33 | . 1 2 . 4 1 18 3 3 . . 1 . . Catastrophic 6 | . 1 . . . . 3 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 1 1 . . . 8 . 3 . . 1 . . Terminals 36 | . 2 4 . 5 2 14 5 3 . . 1 . . Fabricators 8 | . . . . . . 8 . . . . . . . Repair Stations 4 | . . 2 . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 2 1 . . . . . . . Terminal Hacks 12 | . 1 2 . 1 1 3 2 . . 1 . . 1 Record 2 | . . . . . . 1 . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 3 | . . . . 1 . . 1 . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 2 1 . . . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . 2 . 9 1 3 . . 1 . . Full Trace Events 2 | . . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 190 | . . . . . . 190 . . . . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . 5 . . 16 . . . 3 . . Machine Destruction 24 | . . . . 5 . . 16 . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Total Allies 12 | . . . . 2 . . 10 . . . . . . Largest Group 5 | . . . . 2 2 . 5 . . . . . . Highest-Rated Group 96 | . . . . 45 45 . 96 . . . . . . Highest-Rated Ally 32 | . . . . 25 25 . 32 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 70 | . . . . 7 8 . 55 . . . . . . Total Damage 1336 | . . . . 184 311 . 841 . . . . . . Kills 17 | . . . . 4 2 . 11 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Turns Passed 16370 | 119 596 457 912 918 917 3747 3073 609 647 699 2203 837 636 Spaces Moved 7535 | 75 461 316 375 385 420 1792 1224 285 237 81 809 575 500 Core 154 | 5 . 16 41 . . . . . . 52 40 . . Treads 4529 | . . . 117 385 418 1792 1224 285 237 29 42 . . Legs 573 | 70 172 . 173 . 2 . . . . . 156 . . Wheels 1690 | . . . 44 . . . . . . . 571 575 500 Hover . | . . . . . . . . . . . . . . Flight 589 | . 289 300 . . . . . . . . . . . Fastest Speed 34 | 50 37 34 80 170 165 160 162 162 243 243 86 115 115 Average Speed 162 | 115 95 41 177 170 168 163 169 175 243 765 198 115 115 Slowest Speed 1400 | 120 360 117 450 170 190 246 243 243 243 1350 1400 115 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . 1 5 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 50 34 25 37 43 33 67 7 46 14 20 58 58 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 1 . 3 2 Spaces Dug 2 | . . . . . . 2 . . . . . . . Terrain Destroyed 611 | . . 47 2 1 . 137 12 47 . 13 221 39 92 Melee . | . . . . . . . . . . . . . . Projectile 72 | . . . 2 1 . 35 4 . . . 30 . . AOE 539 | . . 47 . . . 102 8 47 . 13 191 39 92 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Fac Low Low Total 10335 | 92 567 561 534 521 552 2379 1931 362 271 136 1129 747 553 Wait 1198 | . 27 165 41 42 50 366 232 26 9 5 37 160 38 Move 7509 | 74 458 305 374 384 419 1791 1222 284 236 80 808 574 500 Hop 6 | . 1 5 . . . . . . . . . . . Pick Up 79 | 4 13 2 5 4 4 8 14 1 . 2 20 2 . Fast Attach 179 | 7 10 7 23 1 8 30 25 11 . 7 47 1 2 Attach 49 | . 1 6 7 2 1 2 9 . . 5 13 3 . Detach 43 | 1 3 4 4 . . 7 10 3 . 3 6 2 . Swap 120 | . 7 11 9 5 9 33 13 4 . 2 21 1 5 Drop 187 | . 18 8 22 6 16 32 28 11 . . 40 2 4 Fire 720 | 6 29 48 49 76 45 110 135 22 26 32 136 2 4 Melee 3 | . . . . . . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 241 | . . . . 1 . . 240 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 7) 331 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 15) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Repaired Lgt. Nuclear Core 1167 | -9/Materials | Discovered new exit (range 8) 1173 | -9/Materials | Entered another Materials area 1173 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1188 | -8/Materials | Lost 6 parts (2n2u2w) 2083 | -8/Materials | Identified exit to Garrison 2085 | -8/Materials | Entered Garrison 2140 | -8/Garrison | Triggered checkpoint 2245 | -8/Garrison | Triggered checkpoint 2307 | -8/Garrison | Build established: Scavenger-Gunner 2318 | -8/Garrison | Triggered checkpoint 2328 | -8/Garrison | Core integrity fell below 50% 2357 | -8/Garrison | Triggered checkpoint 2414 | -8/Garrison | Destroyed 10 combat bots 2464 | -8/Garrison | Triggered checkpoint 2576 | -8/Garrison | Installed Relay Interface Framework 2624 | -8/Garrison | Triggered checkpoint 2773 | -8/Garrison | Rescued a captive Derelict 2773 | -8/Garrison | Rescued a captive Derelict 2804 | -8/Garrison | Garrison Relay disabled 2851 | -8/Garrison | Discovered new exit (range 12) 2876 | -8/Garrison | Triggered checkpoint 2905 | -8/Garrison | Discovered new exit (range 5) 3003 | -8/Garrison | Entered Materials 3003 | -8/Materials | Accompanied by 2 allies 3126 | -8/Materials | Garrison activated, responded to threat 3249 | -8/Materials | Garrison activated, responded to threat 3843 | -8/Materials | Discovered new exit (range 5) 3920 | -8/Materials | Entered Factory 3920 | -7/Factory | Evolved 2 slots: Utility x2 5145 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 5739 | -7/Factory | Cargo convoy interrupted 6513 | -7/Factory | Fabricated Arm. Medium Treads (x2) 6814 | -7/Factory | Build established: Gunner 6885 | -7/Factory | Found Prototype Launcher 6885 | -7/Factory | Identified Rocket Array 6889 | -7/Factory | Found Rocket Array 7481 | -7/Factory | System corruption reached 10% 7608 | -7/Factory | Garrison activated, responded to threat 7665 | -7/Factory | Identified exit to Garrison 7667 | -7/Factory | Entered Garrison 7678 | -7/Garrison | Triggered checkpoint 7686 | -7/Garrison | Triggered checkpoint 7841 | -7/Garrison | Garrison Relay disabled 8034 | -7/Garrison | Triggered checkpoint 8377 | -7/Garrison | Garrison Relay disabled 8578 | -7/Garrison | Build established: Tank 8926 | -7/Garrison | Triggered checkpoint 8984 | -7/Garrison | Triggered checkpoint 9058 | -7/Garrison | Destroyed 9 combat bots 9530 | -7/Garrison | Heavy support dispatched to Factory 9536 | -7/Garrison | Triggered checkpoint 9568 | -7/Garrison | Triggered checkpoint 9611 | -7/Garrison | Lost 4 allies 9655 | -7/Garrison | Lost 3 parts (2n1w) 9684 | -7/Garrison | Triggered checkpoint 9945 | -7/Garrison | Rescued a captive Derelict 10014 | -7/Garrison | Garrison Relay disabled 10139 | -7/Garrison | Discovered new exit (range 15) 10174 | -7/Garrison | Build established: Scavenger-Gunner 10395 | -7/Garrison | Discovered new exit (range 13) 10464 | -7/Garrison | Triggered checkpoint 10519 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 10740 | -7/Garrison | Entered Factory 11140 | -7/Factory | First assault squad dispatched 11254 | -7/Factory | Discovered new exit (range 9) 11349 | -7/Factory | Entered Lower Caves 11517 | -7/Lower Caves | Learned location of Zion (-7) 11770 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11928 | -7/Lower Caves | Discovered new exit (range 8) 11996 | -7/Lower Caves | Entered another Lower Caves area 12052 | -7/Lower Caves | Discovered new exit (range 16) 12054 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12074 | -7/Lower Caves | Core integrity fell below 50% 12114 | -7/Lower Caves | Core integrity fell below 20% 12129 | -7/Lower Caves | Destroyed 9 combat bots 12160 | -7/Lower Caves | Lost 11 parts (1p3n4u3w) 12387 | -7/Lower Caves | Build established: Mutant 12695 | -7/Lower Caves | Entered Factory 12695 | -6/Factory | Evolved 2 slots: Propulsion x2 13489 | -6/Factory | Cargo convoy interrupted 13509 | -6/Factory | Lost 5 parts (1p2n1u1w) 13522 | -6/Factory | Destroyed 17 combat bots 13675 | -6/Factory | Build established: Scavenger-Gunner 13945 | -6/Factory | Lost 7 parts (1p3n2u1w) 14001 | -6/Factory | Lost 4 parts (1p2n1w) 14038 | -6/Factory | Core integrity fell below 50% 14064 | -6/Factory | Core integrity fell below 20% 14065 | -6/Factory | Lost 7 parts (1p2n4w) 14744 | -6/Factory | Build established: Tank 14795 | -6/Factory | First assault squad dispatched 14887 | -6/Factory | Discovered new exit (range 5) 14898 | -6/Factory | Entered Lower Caves 15195 | -6/Lower Caves | Spotted B-75 Beast 15399 | -6/Lower Caves | Encountered a Warlord checkpoint 15732 | -6/Lower Caves | Discovered new exit (range 3) 15735 | -6/Lower Caves | Entered another Lower Caves area 15741 | -6/Lower Caves | Learned Factory emergency access door positions 16369 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16371 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 16036_ System corrupted: Matter fused (-5). 16050_ The unstable cave ceiling collapses. 16056_ Acquired 70 matter. 16069_ System corrupted: Matter fused (-9). 16084_ X=ZM=H,1T:U|NA7OMLBEWUL 16106_ 9YXIU%27YDTO