Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.30 @ 22:33:22 Player: Scyralis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (166) 830 Value Destroyed (5295) 5295 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1152) 1152 TOTAL SCORE: 10357 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 247 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 310/310 System Corruption 2% Temperature Cool (235) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (4) ---- Hacking Suite Relay Coupler [Demolisher] (30) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer System Shield Relay Coupler [Swarmer] > --- WEAPON ----------- Improved Spread Laser Cooled Particle Cannon Remote Datajack > --- INVENTORY -------- Hacking Suite Relay Coupler [Demolisher] Improved EM Shotgun [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Advanced Sensor Array Device Advanced Sensor Array Storage Medium Battery Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Weapon Ion Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Autogun Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 107 | 5 7 10 . 13 27 9 36 Power 18 | 1 1 2 . 4 3 1 6 Engine 11 | 1 . 2 . 2 1 1 4 Core 7 | . 1 . . 2 2 . 2 Reactor . | . . . . . . . . Propulsion 12 | 2 2 1 . . 4 1 2 Treads . | . . . . . . . . Leg 12 | 2 2 1 . . 4 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | . 2 2 . 5 8 3 8 Device 15 | . 1 1 . 3 6 2 2 Storage 1 | . . 1 . . . . . Processor 6 | . 1 . . 2 2 . 1 Hackware 6 | . . . . . . 1 5 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 49 | 2 2 5 . 4 12 4 20 Energy Gun 22 | 2 2 1 . 1 5 . 11 Energy Cannon 16 | . . 4 . 3 4 . 5 Ballistic Gun 3 | . . . . . . 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 4 | . . . . . 1 1 2 Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 9 | . . 2 . 2 1 . 4 Parts Lost 29 | . . . . 1 4 6 18 Power 3 | . . . . . . 1 2 Propulsion 5 | . . . . 1 2 . 2 Utility 7 | . . . . . . 2 5 Weapon 14 | . . . . . 2 3 9 Highest Loss Streak 8 | . . . . 1 1 2 8 Average Slot Usage (%) 94 | . 79 87 88 94 96 99 97 Engine 7 | . 5 6 11 12 2 . 9 Core 7 | . 8 4 . 4 11 14 5 Leg 15 | . 28 21 22 15 11 15 14 Device 22 | . 7 20 22 25 30 24 18 Storage 1 | . . 4 11 3 . . . Processor 12 | . . 8 . 13 15 15 15 Hackware 4 | . . . . . . 5 11 Energy Gun 7 | . 28 4 . 6 6 1 8 Energy Cannon 9 | . . 16 22 11 13 3 5 Ballistic Gun 1 | . . . . . . 10 2 Special Weapon 1 | . . . . . . 5 4 Naked Turns . | . . . . . . . . Heaviest Build 39 | 8 11 24 24 30 37 37 39 Greatest Support 47 | 20 20 20 20 20 47 44 44 Greatest Overweight (x) 3 | . . 2 1 2 1 . 3 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 3 2 2 1 4 4 4 4 Average Carried 2 | . . . 1 3 3 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 4 4 4 2 Class Distribution -------------------- 42% | Mutant 22% | Skirmisher 11% | Scavenger-Mutant 10% | Bothacker-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Matter Collected 1781 | 43 257 120 . 110 295 456 500 Remotely . | . . . . . . . . Salvage Created 6880 | . 392 852 122 1154 1717 597 2046 Parts 365 | . 23 57 5 72 69 29 110 Haulers Intercepted 14 | . 1 3 . 4 2 . 4 Recyclers Shooed 3 | . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 94 | . 7 13 1 11 20 12 30 Guns 34 | . 7 2 . 3 2 6 14 Cannons 51 | . . 9 1 7 15 5 14 AOE 5 | . . 2 . . 2 . 1 Classes Destroyed 14 | . 6 5 . 1 1 1 . Worker 15 | . 2 2 2 3 2 . 4 Builder 10 | . . 1 . 6 1 . 2 Tunneler 2 | . 1 . . . 1 . . Hauler 14 | . 1 3 . 4 2 . 4 Recycler 6 | . . 1 1 1 2 . 1 Mechanic 1 | . 1 . . . . . . Operator 6 | . . 1 . 2 . . 3 Watcher 18 | . . 3 . 4 6 . 5 Swarmer 21 | . 3 4 . . . 7 7 Grunt 47 | . 4 8 1 4 13 3 14 Sentry 13 | . . 1 . 6 5 . 1 Specialist 1 | . . . . . . 1 . Hunter 6 | . . . . 1 1 1 3 Programmer 6 | . . . . . 1 . 5 Best Kill Streak 8 | . 4 8 3 5 6 4 6 Combat Bots Only 5 | . 3 5 1 3 3 4 5 Max Kills in Single Turn 3 | . 2 2 2 2 3 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Damage Taken 4330 | . 255 129 21 379 770 666 2110 Core 888 | . 92 19 13 57 55 81 571 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 63 . 92 89 . . . Volleys Fired 474 | . 39 44 4 89 72 75 151 Largest 3 | . 2 2 2 2 3 3 3 Hottest 207 | . 105 120 120 121 207 199 200 Shots Fired 915 | . 76 85 8 175 164 148 259 Gun 450 | . 76 20 . 47 52 106 149 Cannon 446 | . . 65 8 128 108 31 106 Launcher . | . . . . . . . . Special 19 | . . . . . 4 11 4 Kinetic 124 | . . . . . . 90 34 Thermal 510 | . 37 70 8 175 94 19 107 Explosive . | . . . . . . . . Electromagnetic 262 | . 39 15 . . 66 28 114 Robot Hit Streak 72 | . 14 15 5 29 72 68 34 Robot Miss Streak 6 | . 6 2 1 2 2 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 3 . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 635 | . 51 54 6 89 115 122 198 Core Hits 267 | . 18 26 4 38 58 35 88 Critical Hits 3 | . . . . . . 1 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 2 Melee Attacks 13 | . . . . . 5 . 8 Impact 5 | . . . . . 5 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 1 . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14020 | . 666 1307 145 1869 3209 1395 5429 Guns 4650 | . 623 218 . 409 710 953 1737 Cannons 7916 | . . 915 145 1460 1999 442 2955 Explosions 1367 | . 43 174 . . 413 . 737 Melee 87 | . . . . . 87 . . Ramming . | . . . . . . . . Kinetic 1333 | . . . . . . 812 521 Thermal 8859 | . 334 1116 145 1869 1451 237 3707 Explosive 152 | . . . . . 152 . . Electromagnetic 3589 | . 332 191 . . 1519 346 1201 Impact 87 | . . . . . 87 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 1 . 2 Average Corruption 1 | . . . . 1 1 . 1 Corruption Purged 2 | . . . . . 2 . . Effects 25 | . . . . 4 . . 21 Message Errors 5 | . . . . 1 . . 4 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . 4 Targeting Errors 7 | . . . . 3 . . 4 Weapon Failures 2 | . . . . . . . 2 Overload Shots 32 | . . . . . . . 32 Overflow Damage 573 | . . 41 . 68 70 . 394 Projectiles 371 | . . 24 . 68 20 . 259 Explosions 155 | . . 17 . . 3 . 135 Melee 47 | . . . . . 47 . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 129 | . . . . . 25 . 104 Shots 4 | . . . . . 1 . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 440 | . 216 84 12 440 337 333 302 Average Temperature 80 | . 49 29 8 97 83 151 96 Received Heat Transfer 1374 | . 153 69 15 135 189 90 723 Effects 3 | . . . . 2 1 . . Interference 1 | . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 21 | . 1 . . . 13 2 5 Impact Corruptions 2 | . . . . . 2 . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 20 | . 1 2 . 7 2 . 8 Heat Transferred 12448 | . 657 1817 222 3219 2518 333 3682 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 15 | . 1 2 . . 5 . 7 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Peak Influence 704 | . 284 447 193 295 251 325 704 Average Influence 220 | . 134 277 97 154 110 233 368 Maximum Alert Level 3 | . 1 2 . 1 1 1 3 Low Security (%) 57 | 100 68 20 100 77 83 21 35 Level 1 25 | . 31 66 . 22 16 78 13 Level 2 15 | . . 13 . . . . 46 Level 3 1 | . . . . . . . 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 36 | . . 2 . 4 13 . 17 Investigation 20 | . . 1 . 2 10 . 7 Extermination 7 | . . . . . 3 . 4 Reinforcement 8 | . . 1 . 2 . . 5 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Distress Signals 2 | . 1 . . . 1 . . Communications Jammed 13 | . . 12 . . 1 . . Distress Signals 12 | . . 12 . . . . . Times Spotted 158 | . 11 19 3 20 34 14 57 Peak Tracking Total 5 | . 4 4 2 3 3 4 5 Tactical Retreats 13 | . . 1 . 2 3 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Traps Triggered 6 | . . 1 . 2 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . . . 3 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 1 . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Machines Disabled 30 | . 1 . . 2 4 2 21 Max in Single Turn 5 | . 1 . . 1 2 1 5 Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Machines Accessed 31 | . 4 1 . 3 14 . 9 Terminals 15 | . 3 . . 2 7 . 3 Fabricators 6 | . . . . . 3 . 3 Repair Stations 3 | . . . . 1 1 . 1 Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 3 | . . 1 . . 1 . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 92 | . 14 1 . 9 41 . 27 Successful 49 | . 3 1 . 4 24 . 17 Failed 43 | . 11 . . 5 17 . 10 Catastrophic 8 | . 2 . . 3 2 . 1 Database Lockouts . | . . . . . . . . Manual 45 | . 14 1 . 7 15 . 8 Terminals 54 | . 11 . . 7 25 . 11 Fabricators 21 | . . . . . 10 . 11 Repair Stations 7 | . . . . 2 2 . 3 Recycling Units 4 | . 3 . . . 1 . . Scanalyzers 3 | . . 1 . . 1 . 1 Garrison Access 3 | . . . . . 2 . 1 Terminal Hacks 17 | . 2 . . 2 10 . 3 Part Schematic 1 | . . . . . . . 1 Robot Schematic 1 | . . . . . 1 . . Robot Analysis 6 | . 2 . . 2 2 . . Terminal Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 1 . 1 Locate Traps 3 | . . . . . 2 . 1 Reprogram Traps 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Fabricator Hacks 11 | . . . . . 5 . 6 Network Status 1 | . . . . . . . 1 Load Schematic 2 | . . . . . 1 . 1 Build 8 | . . . . . 4 . 4 Repair Station Hacks 6 | . . . . 2 2 . 2 Scan Component 3 | . . . . 1 1 . 1 Repair 3 | . . . . 1 1 . 1 Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 29 | . . 2 . 1 14 . 12 Terminals 4 | . . . . . 2 . 2 Botnet 1 | . . . . . . . 1 Detonate 3 | . . . . . 2 . 1 Fabricators 4 | . . . . . 2 . 2 Overload 4 | . . . . . 2 . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . 1 Extract 3 | . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 4 . . 3 11 . 7 Full Trace Events 16 | . 3 . . 2 7 . 4 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built 11 | . . . . . 7 . 4 Matter 1161 | . . . . . 909 . 252 Time 509 | . . . . . 442 . 67 Total Robot Build Rating 41 | . . . . . 25 . 16 Part Schematics Acquired 28 | . . 12 . . 13 . 3 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 1 1 . 1 Time 113 | . . . . 38 53 . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 6 | . . . . . . . 6 Non-combat 6 | . . . . . . . 6 Combat . | . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 8 generate_anomaly 2 | . . . . . . . 2 hold_bot 1 | . . . . . . . 1 ignore_repairs 1 | . . . . . . . 1 map_walls 1 | . . . . . . . 1 link_fov 1 | . . . . . . . 1 overload_power 1 | . . . . . . . 1 amplify_resonance 1 | . . . . . . . 1 Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 6 | . . . . . . 6 . Attached 3 | . . . . . . 1 2 Robots Rewired 7 | . . . . . . 6 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Total Allies 22 | . . . 1 . 10 6 5 Largest Group 4 | . . . 1 . 4 3 4 Highest-Rated Group 99 | . . . 31 . 99 90 48 Highest-Rated Ally 32 | . . . 31 . 32 32 16 Total Orders 7 | . . . . . 3 3 1 ROAM 7 | . . . . . 3 3 1 Ally Attacks 88 | . . . 6 . 22 27 33 Total Damage 1749 | . . . 124 . 642 576 407 Kills 14 | . . . 2 . 5 5 2 Allies Corrupted 3 | . . . . . 3 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Robot Analysis Total 6 | . 2 . . 2 2 . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Turns Passed 8009 | 33 441 538 496 1195 2021 790 2495 Spaces Moved 4089 | 28 255 278 246 492 1163 375 1252 Core 15 | 14 . . . . . . 1 Treads . | . . . . . . . . Legs 4074 | 14 255 278 246 492 1163 375 1251 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 120 125 125 Average Speed 136 | 85 120 138 150 157 134 125 135 Slowest Speed 200 | 120 120 180 150 180 160 125 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 49 26 65 44 34 56 35 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 19 | . . 1 . 14 3 . 1 Terrain Destroyed 198 | . 5 10 . 27 27 1 128 Melee 3 | . . . . . 3 . . Projectile 41 | . . 7 . 27 . 1 6 AOE 154 | . 5 3 . . 24 . 122 Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Total 5680 | 37 315 349 365 745 1476 583 1810 Wait 762 | . 3 1 116 115 158 76 293 Move 4081 | 27 254 277 245 491 1162 373 1252 Hop . | . . . . . . . . Pick Up 126 | 5 7 11 . 22 31 12 38 Fast Attach . | . . . . . . . . Attach 66 | 5 4 9 . 8 13 7 20 Detach . | . . . . . . . . Swap 41 | . 3 1 . 5 14 2 16 Drop 80 | . 5 6 . 15 21 6 27 Fire 474 | . 39 44 4 89 72 75 151 Melee 13 | . . . . . 5 . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 5 5 Rewire 27 | . . . . . . 27 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x2 677 | -9/Materials | Build established: Scavenger-Mutant 793 | -9/Materials | Discovered new exit (range 16) 1001 | -9/Materials | Build established: Mutant 1013 | -9/Materials | Entered Mines 1071 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1243 | -9/Mines | Received a Mining Laser from a helpful Derelict 1298 | -9/Mines | Learned Materials stockpile data 1342 | -9/Mines | Discovered new exit (range 8) 1378 | -9/Mines | Discovered new exit (range 5) 1509 | -9/Mines | Entered Materials 1509 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1567 | -8/Materials | Repaired Ion Cannon 2468 | -8/Materials | Discovered new exit (range 19) 2704 | -8/Materials | Entered Factory 2704 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3049 | -7/Factory | Fabricated K-01 Serf (x1) 3057 | -7/Factory | Allied Derelicts emerged from ambush trap array 3131 | -7/Factory | Build established: Skirmisher 3606 | -7/Factory | Build established: Mutant 3715 | -7/Factory | Repaired Broken Cryofiber Web 4006 | -7/Factory | Fabricated Y-54 Guardian? 4223 | -7/Factory | Fabricated Y-54 Guardian? 4301 | -7/Factory | Build established: Skirmisher 4428 | -7/Factory | Fabricated Y-54 Guardian? 4484 | -7/Factory | Discovered new exit (range 20) 4578 | -7/Factory | Identified exit to Garrison 4725 | -7/Factory | Entered Garrison 4725 | -7/Garrison | Accompanied by 1 ally 4732 | -7/Garrison | Installed Relay Interface Framework 4762 | -7/Garrison | Triggered checkpoint 4776 | -7/Garrison | Triggered checkpoint 4796 | -7/Garrison | Triggered checkpoint 4860 | -7/Garrison | Garrison Relay disabled 4937 | -7/Garrison | Triggered checkpoint 5150 | -7/Garrison | Build established: Mutant 5372 | -7/Garrison | Triggered checkpoint 5373 | -7/Garrison | Triggered checkpoint 5385 | -7/Garrison | Discovered new exit (range 13) 5414 | -7/Garrison | Triggered checkpoint 5448 | -7/Garrison | Garrison Relay disabled 5515 | -7/Garrison | Entered Factory 5723 | -7/Factory | Build established: Scavenger-Mutant 6078 | -7/Factory | Build established: Bothacker-Mutant 6680 | -7/Factory | Fabricated S-27 Virus? 6691 | -7/Factory | Repaired Imp. Cooling System 6711 | -7/Factory | Local fabrication network quarantined 6722 | -7/Factory | P-60 Hacker assimilated allied Virus 4f 7161 | -7/Factory | Discovered new exit (range 18) 7370 | -7/Factory | Core integrity fell below 50% 7726 | -7/Factory | Build established: Hacker-Mutant 7749 | -7/Factory | Discovered new exit (range 10) 7915 | -7/Factory | First assault squad dispatched 7990 | -7/Factory | Core integrity fell below 20% 8010 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07969_ G-47 Trooper misfires. 07979_ Acquired Lightning Gun. 07981_ Subcomponent Replicator disabled. 07985_ Titanium Leg destroyed. 07990_ Imp. Heat Sink fried. 07990_ G-47 Trooper destroyed. 07992_ Imp. Cooling System destroyed. 07993_ Chain reaction triggered in Lgt. Angular Momentum Engine. 07993_ Subcomponent Replicator disabled. 07996_ Hvy. Laser fried. 07996_ G-50 Soldier destroyed. 07998_ G-47 Trooper IFF system glitched. 07999_ K-01 Serf collects debris. 08000_ Hvy. Deuterium Engine destroyed. 08004_ U-05 Engineer builds a Wall. 08004_ Lightning Gun destroyed. 08004_ Arc Projector destroyed. 08007_ Acquired Particle Gun. 08007_ K-01 Serf collects debris. 08009_ G-47 Trooper IFF system glitched. Map ----- +----------------------------------------------------+ | % %+= # # """" #???????????# """ | | ""###= + # """" #???????????# """ | | ????# # # #???????????# """ | | ????# # # """" """" #???????????# """ | | ????########## # """" """" !#???????????# """ | | ????????????? # """" """" #???????????# | | ???????????? # """" """" #???????????###### | | ???????????? # ################ | | ??????????? # ! ## ## | | ??????????? ####+####+##### ## | | ??????????#### #???????# #???# ## | | ?????????????# #### #### ##### ## | | ?????????????# # #### | | ?????????????# # ##?# | | ?????????????+ + % #### | | ?????????????# # # | | ?????????????# # #%## | | ?????????????############### # #*#? | | ???????????????????????????# # # #? | | ???????????????????????????# # # #? | | ???????????????????????????# ^ #####+######## ## | | ???????????????????????????# ##### ####???# | | ??????????????????########## #???#### | | ??????????????????# # ##### #??????? | | ??????????????????# """" # #???# #??????? | | ??????????????????# """" @!# #???# #??????? | | ??????????????????# """ =%*# #???# #??????? | | ??????????????????# gg%; #####+##+#####??? | | ??????????????????# """" ; # !#??? | | ??????????????????# """"" !# k # * #### | | ??????????????????# """ #i # !%+ | | ??????????????????# ! # # ! #### | | ??????????????????########## # !#??? | | ???????????????????????????# # #??? | | ???????????????????????????# +% #??? | | ??????????????############## # #??? | | ??????????????# # # #??? | | ??????????????# [ ! # # #??? | | ??????????????# # # #??? | | ??????????????# """" """" # # #??? | | ??????????????# """" """" # ##############??? | | ??????????????# """" """" + ################# | | ??????????????# """" """" # # # | | ??????????????# """" """" # # # | | ??????????????# """" """" # # # | | ??????????????# # # =# | | ??????????????# # # # | | ??????????????# # # " | | ??????????????###########+## + " | | ????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mining Laser | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Armor Integrity Analyzer | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Imp. Sensor Array | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Reflective Plating | -7/Factory | Extracted Dynamic Insulation System | -7/Factory | Extracted Hvy. Assault Rifle | -7/Factory | Extracted Adv. Weight Redist. System | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Adv. Sensor Array | -7/Factory | Extracted Reactive Plating | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Adv. Assault Cannon | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Imp. Propulsion Shielding | -7/Factory | Extracted System Backup Module | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Arc Projector | -7/Factory | Hacked Arm. Treads | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionFissionGun Manual? 0 Play Time 01:04:14 Cumulative 159.9 hours Start 2020.07.30 @ 21:29:54 End 2020.07.30 @ 22:33:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 0 Adventurer 77 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f1b88b1a-7b21-4f46-8300-f2ebf2f1da7e