Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 19:22:33 Player: NQH Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2059) 2059 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 4357 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Weight Redist. System Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Heavy EM Shotgun Missile Launcher > --- INVENTORY -------- Cooling System Medium Matter Pod Medium Matter Pod Weight Redist. System Improved Light Armor Plating Heavy EM Pulse Gun Ion Cannon Ion Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Parts Attached 64 | 10 4 13 37 Power 13 | 1 . 6 6 Engine 10 | 1 . 5 4 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 20 | 4 2 3 11 Treads 4 | 2 . . 2 Leg 1 | . . . 1 Wheel 7 | 2 2 3 . Hover 8 | . . . 8 Flight . | . . . . Utility 10 | 3 2 . 5 Device 3 | 2 . . 1 Storage 5 | 1 1 . 3 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 . 4 15 Energy Gun 6 | . . . 6 Energy Cannon 4 | . . . 4 Ballistic Gun 8 | 2 . 4 2 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 17 | . . 3 14 Power 3 | . . 1 2 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 6 | . . 2 4 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 14 | . 15 22 8 Power . | . 1 1 . Propulsion 3 | . 5 6 . Utility 4 | . 2 6 5 Weapon 4 | . 5 8 2 Tool/Special . | . . . . Unused Backups 21 | . . 11 10 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 7 | . . 2 5 Weapon 10 | . . 8 2 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 100 99 81 Engine 10 | . 14 10 7 Core 3 | . . . 7 Treads 1 | . . . 2 Wheel 22 | . 28 43 . Hover 11 | . . . 27 Device 4 | . 8 . 6 Storage 10 | . 14 11 8 Processor 5 | . 5 11 . Energy Gun 4 | . . . 9 Energy Cannon 1 | . . . 2 Ballistic Gun 14 | . 28 21 1 Launcher 1 | . . . 2 Peak Build Rating 28 | 9 12 22 28 Average Rating 17 | 5 10 19 20 On Entrance 10 | . 7 12 22 Naked Turns 17 | . . . 17 Heaviest Build 106 | 15 90 95 106 Greatest Support 48 | 40 24 48 48 Greatest Overweight (x) 4 | . 4 1 3 Average Overweight (x) . | . 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 16 | 7 23 25 8 Most Carried 25 | 2 24 25 25 Average Carried 14 | . 15 22 7 Final Capacity 25 | 8 25 25 5 Final Carried 25 | 1 24 25 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1773 | 417 266 457 633 Remotely . | . . . . Salvage Created 2964 | 192 481 645 1646 Parts 185 | 17 28 39 101 Haulers Intercepted 5 | . 1 1 3 Recyclers Shooed 6 | 1 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 3 14 34 Guns 37 | . 3 14 20 Cannons 3 | . . . 3 AOE 11 | . . . 11 Classes Destroyed 12 | 3 3 4 2 Worker 9 | 2 3 1 3 Builder 7 | . . 1 6 Tunneler 6 | 5 . . 1 Hauler 5 | . 1 1 3 Recycler 5 | 1 3 1 . Mechanic 1 | . 1 . . Operator 1 | . . . 1 Watcher 4 | . . 2 2 Swarmer 16 | . . 6 10 Grunt 23 | . 3 3 17 Sentry 10 | . . 5 5 Hunter 2 | . . . 2 Best Kill Streak 9 | 6 7 6 9 Combat Bots Only 7 | . 2 6 7 Max Kills in Single Turn 6 | 1 1 1 6 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 311 | . 22 89 200 Missed 87 | . 5 17 65 Hits 224 | . 17 72 135 Melee 2 | . . . 2 Projectile 222 | . 17 72 133 Critical Strikes 9 | . . 2 7 Damage Taken 2998 | . 214 727 2057 Core 794 | . 58 183 553 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 76 54 . Volleys Fired 186 | 20 33 36 97 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 46 120 Shots Fired 357 | 40 66 70 181 Gun 316 | 40 66 70 140 Cannon 29 | . . . 29 Launcher 12 | . . . 12 Special . | . . . . Kinetic 196 | 40 66 70 20 Thermal 29 | . . . 29 Explosive 12 | . . . 12 Electromagnetic 120 | . . . 120 Robot Hit Streak 10 | 4 10 9 8 Robot Miss Streak 6 | 4 4 6 6 Penetration Max . | . . . . Secondary Targets 8 | . . 3 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 233 | 21 44 51 117 Core Hits 140 | 9 21 31 79 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 1 1 2 Destroy 3 | . 1 1 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5022 | 267 556 747 3452 Guns 3143 | 266 556 747 1574 Cannons 444 | . . . 444 Explosions 1432 | . . . 1432 Melee . | . . . . Ramming 3 | 1 . . 2 Kinetic 1884 | 266 556 747 315 Thermal 897 | . . . 897 Explosive 979 | . . . 979 Electromagnetic 1259 | . . . 1259 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | 1 1 . 3 Average Corruption 1 | 1 1 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 4 . 6 Message Errors 3 | . 1 . 2 Matter Fused 3 | . . . 3 Energy Discharges 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles 11 | . . . 11 Explosions 21 | . . . 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 249 | . . . 249 Shots 4 | . . . 4 Rammed 2 | 1 . . 1 Targets Rammed 2 | 1 . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 473 | . 8 19 473 Average Temperature 110 | . 3 6 122 Received Heat Transfer 1068 | . 126 141 801 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1253 | . . . 1253 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . . . 10 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . . 3 Low Security (%) 70 | 100 100 100 26 Level 1 13 | . . . 35 Level 2 14 | . . . 35 Level 3 1 | . . . 2 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 729 | 15 65 195 729 Initial 50 | . . 4 50 Average 179 | 2 18 106 349 Influence Increases 1777 | 40 137 411 1189 Destroy 0b10 Robot/C 1020 | . 60 280 680 Destroy 0b10 Robot/NC 190 | 40 40 30 80 Destroy Leader 268 | . 22 86 160 Disable Machine 105 | . . . 105 Destroy Structure 149 | . . . 149 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 1058 | 40 125 302 591 Entered New Map 79 | . . 8 71 Time Decay 809 | 40 125 264 380 Lost Part 170 | . . 30 140 Squads Dispatched 9 | . 1 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 11 24 56 Peak Tracking Total 8 | . 5 8 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . . 3 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . . 8 Successful 1 | . . . 1 Failed 7 | . . . 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 300 | 55 245 . . Terrain 20 | 20 . . . Seismic 280 | 35 245 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2281 | 162 407 813 899 Spaces Moved 1581 | 102 222 595 662 Core 51 | 4 . . 47 Treads 43 | 3 . . 40 Legs 8 | . . . 8 Wheels 919 | 95 222 595 7 Hover 560 | . . . 560 Flight . | . . . . Fastest Speed 44 | 50 80 105 44 Average Speed 92 | 81 126 105 72 Slowest Speed 240 | 160 145 105 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 35 42 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 187 | . . . 187 Melee . | . . . . Projectile 8 | . . . 8 AOE 179 | . . . 179 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2048 | 139 281 720 908 Wait 85 | . . 30 55 Move 1578 | 101 221 594 662 Hop . | . . . . Pick Up 48 | 1 21 19 7 Fast Attach 38 | 10 . 8 20 Attach 20 | . 1 5 14 Detach 11 | 3 1 4 3 Swap 17 | . 3 3 11 Drop 63 | 3 1 21 38 Fire 186 | 20 33 36 97 Melee . | . . . . Ram 2 | 1 . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Identified exit to Materials 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x2 1056 | -9/Materials | Discovered new exit (range 8) 1095 | -9/Materials | Identified exit to Materials 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2091 | -8/Materials | Destroyed 7 combat bots 2183 | -8/Materials | First assault squad dispatched 2186 | -8/Materials | Released all parts (7) 2210 | -8/Materials | Core integrity fell below 50% 2248 | -8/Materials | Released all parts (1) 2249 | -8/Materials | Core integrity fell below 20% 2278 | -8/Materials | Lost 5 parts (1n2u2w) 2282 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02243_ Acquired 43 matter. 02244_ C-30 ARC bursts open, deploying its payload. 02244_ G-50 Soldier unfolds itself. 02244_ G-47 Trooper unfolds itself. 02244_ L-31 Rogue unfolds itself. 02244_ M-28 Smith unfolds itself. 02245_ Med. Matter Pod destroyed. 02247_ Hpw. Shotgun destroyed. 02248_ Released Hpw. Shotgun. 02248_ Slammed into G-47 Trooper. 02257_ Acquired Imp. Grenade Launcher. 02266_ Electrolysis Chamber disabled. 02275_ U-05 Engineer lays Concrete. 02276_ U-05 Engineer builds a Wall. 02278_ U-05 Engineer lays Concrete. 02279_ Electrolysis Chamber disabled. 02279_ U-05 Engineer builds a Wall. 02280_ Imp. Grenade Launcher destroyed. 02280_ U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????####???????????? | | ?????????????# +??????????? | | ?????????????# #??????????? | | ????????????? +??????????? | | ?????????????# #??????????? | | ????????????# #??????????? | | ????????????# ###########? | | ????????????# # #? | | ????????????# ! #? | | ????????????# @ ## | | ############# gg # | | # [!! T ## # " # | | # !! #?# #u g | | # !! #?# u l # | | # =!%[ #?# # # | | # =[!%* ### ###### # ## | | #####/###### #???######? | | * ### %% #?????????? | | % #???? | | ##### #???? | | """ #### #?????????? | | """ #??#######?????????? | | """ #??????????????????? | | #??????????????????? | | +??????????????????? | | #### #??????????????????? | | ???# #??????????????????? | | ???### ###??????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# ?????????????????????? | | ????? ?????????????????????? | | ?????? ?????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 335 Matter Stores 442 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed BiocellCobblerCharge Manual? 0 Play Time 00:30:18 Cumulative 21.9 hours Start 2025.08.27 @ 01:12:05 End 2025.08.27 @ 19:22:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb6b038a-1e31-42a3-9e05-f953294bd478