Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.02 @ 16:14:48 Player: The Archmage Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2496) 2496 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 8986 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 377 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 758/850 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Warm (159) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Sensor Array Signal Interpreter Advanced Reaction Control System > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Nuclear Core Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg Improved Cryofiber Web Cooling System Structural Scanner Cloak of Protection Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Signal Interpreter Advanced Reaction Control System > --- WEAPON ----------- Heavy Phase Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg Improved Cryofiber Web Cooling System Structural Scanner Cloak of Protection Advanced Beam Cannon Heavy Particle Cannon Heavy Phase Cannon Hardcell Cannon Hardcell Cannon [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Slots Evolved 8 | . . . . . 4 . . . 4 . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . Utility 3 | . . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 43 | 7 4 2 . 1 11 6 . 1 3 8 Power 5 | 1 . . . . 1 2 . . . 1 Engine 4 | 1 . . . . 1 1 . . . 1 Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . 1 . . 5 2 . . 2 3 Treads . | . . . . . . . . . . . Leg 15 | 2 . 1 . . 5 2 . . 2 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 8 | 2 1 1 . . 2 1 . . . 1 Device 4 | 1 . . . . 1 1 . . . 1 Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 3 . . 1 3 1 . 1 1 3 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 5 | . 2 . . . 1 1 . . . 1 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 8 | . 1 . . 1 2 . . 1 1 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 4 | . . 1 . . 2 . . . . 1 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 1 | . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | . 8 13 14 14 13 14 15 14 12 14 Power 2 | . 1 2 2 2 1 1 2 2 2 2 Propulsion 3 | . 2 4 4 4 3 4 4 4 2 3 Utility 2 | . . 1 2 3 1 2 3 4 5 4 Weapon 5 | . 2 6 6 5 6 6 6 4 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . . . . 1 3 . 1 . 16 Power 3 | . . . . . . 1 . . . 2 Propulsion 3 | . . . . . . . . . . 3 Utility 4 | . . . . . . . . . . 4 Weapon 11 | . . . . . 1 2 . 1 . 7 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 99 100 100 100 91 96 Engine 9 | . 14 14 14 14 9 3 . . . 2 Core 2 | . . . . . . 6 9 9 6 3 Leg 31 | . 28 28 28 28 35 36 36 36 39 39 Device 7 | . 14 8 . . 8 9 9 9 6 9 Storage 11 | . 14 14 14 14 9 9 9 9 6 6 Processor 11 | . . 4 14 14 18 18 18 18 13 13 Energy Gun 1 | . 7 . . . . . . . . . Energy Cannon 12 | . 18 14 14 14 9 9 9 9 6 6 Ballistic Cannon 10 | . 2 14 14 14 9 9 9 9 12 13 Peak Build Rating 61 | 7 9 11 12 12 21 27 27 27 36 61 Average Rating 18 | 4 7 10 11 12 18 23 27 27 35 46 On Entrance 17 | . 7 9 11 12 12 20 27 27 27 36 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 14 33 33 32 32 34 37 37 37 42 64 Greatest Support 87 | 20 20 20 20 20 40 45 45 45 77 87 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 13 14 15 15 15 15 15 15 14 15 Average Carried 13 | . 8 13 14 14 13 14 15 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 13 14 15 15 15 15 15 15 12 15 Class Distribution -------------------- 57% | Mutant 25% | Scavenger-Skirmisher 17% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -8/Scraptown Commander-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Matter Collected 1358 | 234 76 87 . 10 261 133 100 10 . 447 Remotely . | . . . . . . . . . . . Salvage Created 2047 | 28 616 139 . . 355 279 299 . . 331 Parts 154 | 4 35 23 . . 39 9 29 . . 15 Haulers Intercepted 6 | . 1 . . . 3 2 . . . . Recyclers Shooed 3 | . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 55 | . 10 10 . . 14 2 6 . . 13 Guns 5 | . 5 . . . . . . . . . Cannons 50 | . 5 10 . . 14 2 6 . . 13 Classes Destroyed 15 | 1 6 1 . . 1 2 2 . . 2 Worker 1 | . . . . . . 1 . . . . Builder 3 | . . 1 . . 2 . . . . . Tunneler 3 | 1 1 . . . . . . . . 1 Hauler 6 | . 1 . . . 3 2 . . . . Recycler 3 | . 2 . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . Watcher 4 | . 3 . . . . 1 . . . . Swarmer 30 | . 5 10 . . 11 . . . . 4 Saboteur 2 | . . . . . . . . . . 2 Grunt 9 | . 5 . . . 2 . . . . 2 Duelist 1 | . . . . . . . 1 . . . Sentry 9 | . . . . . 1 1 4 . . 3 Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . . . 1 . . . 1 Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 11 | 1 4 3 . . 11 3 2 . . 3 Combat Bots Only 8 | . 3 3 . . 8 1 2 . . 3 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Hostile Shots Fired 298 | . 41 32 . . 90 15 4 . . 116 Missed 85 | . 10 10 . . 25 6 2 . . 32 Hits 213 | . 31 22 . . 65 9 2 . . 84 Melee 2 | . . . . . . . . . . 2 Projectile 211 | . 31 22 . . 65 9 2 . . 82 Damage Taken 1722 | . 240 125 . . 484 117 24 . . 732 Core 240 | . 35 12 . . 84 17 . . . 92 Absorbed by Shields 36 | . . . . . . . . . . 36 Ignored by Resistances 554 | . 78 44 . . 150 33 7 . . 242 Core Remaining (%) 87 | 100 . . . 81 . . . 81 . . Volleys Fired 200 | 1 41 17 . 3 41 23 8 . . 66 Largest 3 | 2 2 2 . 1 2 2 2 . . 3 Hottest 200 | 90 120 93 . 60 97 105 105 . . 200 Shots Fired 388 | 2 81 34 . 3 82 42 16 . . 128 Gun 44 | 2 42 . . . . . . . . . Cannon 344 | . 39 34 . 3 82 42 16 . . 128 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 154 | . 1 17 . . 41 21 8 . . 66 Thermal 234 | 2 80 17 . 3 41 21 8 . . 62 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 2 26 4 . . 16 13 12 . . 19 Robot Miss Streak 3 | . 3 3 . . 2 1 1 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 240 | 2 51 17 . . 56 29 13 . . 72 Core Hits 99 | 1 28 11 . 1 22 8 7 . . 21 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 1 1 . . 1 2 . . . 2 Burn 1 | . 1 . . . . . . . . . Blast 6 | . . 1 . . 1 2 . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5424 | 25 837 330 . 8 1198 558 333 . . 2135 Guns 430 | 25 405 . . . . . . . . . Cannons 4928 | . 421 330 . . 1191 558 293 . . 2135 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 66 | . 11 . . 8 7 . 40 . . . Kinetic 2848 | . . 189 . . 632 318 124 . . 1585 Thermal 2510 | 25 826 141 . . 559 240 169 . . 550 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 100 | . 5 4 . . 18 6 . . . 67 Projectiles 100 | . 5 4 . . 18 6 . . . 67 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . 1 . . 8 2 . . . 3 Impact . | . . . . . . . . . . . Kinetic 12 | . . 1 . . 7 2 . . . 2 Secondary 2 | . . . . . 1 . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 13 | . 3 . . 2 1 . 7 . . . Kicked 13 | . 3 . . 2 1 . 7 . . . Crushed . | . . . . . . . . . . . Highest Temperature 371 | 30 362 198 . 40 165 150 75 . . 371 Average Temperature 88 | 18 131 71 . 17 54 47 29 . . 99 Received Heat Transfer 363 | . 114 . . . 117 18 9 . . 105 Effects 7 | . 2 . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . 2 Interference 5 | . 2 . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 8 . . . . . . . . . Heat Transferred 5302 | 62 2040 296 . . 1184 481 296 . . 943 Parts Sabotaged 7 | . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Maximum Alert Level 3 | . . . . . 1 . . . . 3 Low Security (%) 89 | 100 100 100 . 100 89 100 100 . 100 27 Level 1 7 | . . . . . 10 . . . . 47 Level 2 3 | . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 715 | 5 90 71 . 17 213 67 40 . . 715 Initial 58 | . . . . . . 58 3 . . . Average 66 | . 18 10 . . 140 37 9 . . 329 Influence Increases 2216 | 5 300 252 . 30 446 103 235 . . 845 Destroy 0b10 Robot/C 1300 | . 200 200 . . 280 40 120 . . 460 Destroy 0b10 Robot/NC 100 | 5 40 5 . . 25 25 . . . . Destroy Leader 190 | . 58 30 . . 56 26 . . . 20 Allied During Kill 62 | . . . . . . . 6 . . 56 Successful Hack 26 | . 2 . . . 7 . 17 . . . Select Force Hacks 90 | . . . . . . . 90 . . . Disable Machine 27 | . . . . 18 . 9 . . . . Anti-Garrison Action 200 | . . . . . . . . . . 200 Destroy Structure 131 | . . 2 . 12 3 3 2 . . 109 Lose Combat Pursuer 90 | . . 15 . . 75 . . . . . Influence Decreases 1501 | 5 300 252 . 30 283 255 246 . . 130 Entered New Map 113 | . . . . . . 105 8 . . . Time Decay 1228 | 5 300 242 . 30 263 150 238 . . . Lost Part 40 | . . 10 . . 20 . . . . 10 Lost Ally 120 | . . . . . . . . . . 120 Squads Dispatched 3 | . 1 . . . 1 1 . . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 17 16 . . 18 3 3 . . 28 Peak Tracking Total 9 | . 3 5 . . 9 1 1 . . 6 Tactical Retreats 3 | . . 1 . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Traps Triggered 4 | . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Machines Disabled 8 | . . . . 2 . 1 . . . 5 Max in Single Turn 2 | . . . . 1 . 1 . . . 2 Garrison Relay 3 | . . . . . . . . . . 3 Phase Generator 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Machines Accessed 27 | . 7 . 2 . 6 1 9 . 2 . Terminals 21 | . 7 . . . 6 1 6 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 63 | . 18 . 5 . 17 1 16 . 6 . Successful 39 | . 12 . 5 . 10 1 10 . 1 . Failed 24 | . 6 . . . 7 . 6 . 5 . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 9 . 1 . 10 3 3 . . . Terminals 53 | . 18 . . . 17 1 13 . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 23 | . 6 . 5 . 4 1 7 . . . Record 4 | . . . 4 . . . . . . . Prototype ID Bank 7 | . 2 . . . 2 . 3 . . . Open Door 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 2 . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 15 | . 6 . . . 6 . 3 . . . Terminals 12 | . 6 . . . 6 . . . . . Botnet 3 | . 1 . . . 2 . . . . . Skim 9 | . 5 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Tunnel 3 | . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 . . . 5 1 4 . 2 . Full Trace Events 3 | . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . 13 Machine Destruction 13 | . . . . . . . . . . 13 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Total Allies 14 | . . 4 . . . . 8 . . 2 Largest Group 10 | . . 3 1 . . . 8 8 8 10 Highest-Rated Group 297 | . . 40 31 . . . 140 140 140 297 Highest-Rated Ally 95 | . . 31 31 . . . 34 34 34 95 Total Orders . | . . . . . . . . . . . Ally Attacks 69 | . . 17 . . . . 2 . . 50 Total Damage 2177 | . . 176 . . . . 15 . . 1986 Kills 12 | . . 2 . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Active Infowar (turns) 7936 | 1 1256 1303 893 1072 634 313 849 668 91 856 Sensors 2677 | . . . . . . 213 849 668 91 856 Terrain 732 | . . . . . 633 99 . . . . Seismic 2097 | 1 1256 840 . . . . . . . . Machine Analysis 5823 | . . 463 893 1072 634 313 849 668 91 840 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Turns Passed 8013 | 60 1256 1321 893 1072 634 313 849 668 91 856 Spaces Moved 4361 | 41 709 663 467 402 338 186 523 522 56 454 Core 8 | 8 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4353 | 33 709 663 467 402 338 186 523 522 56 454 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 120 120 121 121 Average Speed 147 | 106 140 190 190 190 120 120 120 120 121 121 Slowest Speed 190 | 120 190 190 190 190 190 120 120 120 121 122 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 98 88 90 30 29 98 49 3 52 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 7 | . 1 1 1 . . 1 3 . . . Known Exits Taken 7 | . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . Scrap Searched 7 | . . 1 . 2 . . . 4 . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 96 | . . 2 . 12 2 2 2 . . 76 Melee . | . . . . . . . . . . . Projectile 11 | . . 2 . . 2 2 2 . . 3 AOE 85 | . . . . 12 . . . . . 73 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Total 5570 | 55 889 691 473 706 485 240 727 564 79 661 Wait 740 | . 115 6 6 297 78 13 52 38 20 115 Move 4352 | 40 708 662 466 401 337 185 522 521 56 454 Hop . | . . . . . . . . . . . Pick Up 50 | 7 15 3 1 1 9 4 . 2 . 8 Fast Attach 3 | . . . . . . 2 . . . 1 Attach 18 | 7 . 1 . . 6 . . . 3 1 Detach . | . . . . . . . . . . . Swap 24 | . 4 1 . 1 7 4 . 1 . 6 Drop 31 | . 3 1 . 1 6 9 . 2 . 9 Fire 200 | 1 41 17 . 3 41 23 8 . . 66 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 13 | . 3 . . 2 1 . 7 . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 138 | . . . . . . . 138 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 13) 733 | -10/Materials | Identified exit to Mines 766 | -10/Materials | Learned Storage security intel 800 | -10/Materials | Learned location of 2 exits from Subcaves 802 | -10/Materials | Loaded intel: 6 trap records 803 | -10/Materials | Identified exit to Materials 804 | -10/Materials | Learned Materials trap positions 805 | -10/Materials | Learned Storage emergency access door positions 806 | -10/Materials | Learned location of Mines (-10) 817 | -10/Materials | Identified exit to Subcaves 1317 | -10/Materials | Entered Mines 1356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1356 | -10/Mines | Discovered new exit (range 5) 1465 | -10/Mines | Learned Materials terminal intel 1547 | -10/Mines | Learned location of Recycling (-8) 1570 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1640 | -10/Mines | Learned 2 Materials zone layouts 1774 | -10/Mines | Assembled infested the area 1828 | -10/Mines | Lost 3 allies 2273 | -10/Mines | Discovered exit to Subcaves (range 13) 2405 | -10/Mines | Received a Mining Laser from a helpful Derelict 2638 | -10/Mines | Entered Exiles 2638 | -10/Exiles | Accompanied by 1 ally 2639 | -10/Exiles | Identified exit to Mines 2675 | -10/Exiles | Discovered exit to Mines (range 15) 2732 | -10/Exiles | Met 8R-AWN 2758 | -10/Exiles | Met EX-HEX 2814 | -10/Exiles | Met EX-BIN 2840 | -10/Exiles | Aligned with FarCom system 2842 | -10/Exiles | Given EX-Vault access code 2886 | -10/Exiles | Opened EX-Vault 2899 | -10/Exiles | Found Cloak of Protection 2938 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2989 | -10/Exiles | Met EX-DEC 3027 | -10/Exiles | Learned location of Zion (-6) 3102 | -10/Exiles | Visited The Gauntlet 3531 | -10/Exiles | Left Exiles lab with Cloak of Protection 3531 | -10/Exiles | Entered Mines 3576 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4025 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4291 | -9/Mines | Learned 2 Materials zone layouts 4474 | -9/Mines | Learned Materials trap positions 4512 | -9/Mines | Discovered new exit (range 12) 4556 | -9/Mines | Discovered new exit (range 9) 4603 | -9/Mines | Entered Materials 4603 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4604 | -8/Materials | Identified exit to Factory 4604 | -8/Materials | Identified exit to Storage 4605 | -8/Materials | Loaded intel: 14 trap records 4606 | -8/Materials | Loaded intel: 12 terminal locations 4761 | -8/Materials | Destroyed 8 combat bots 4893 | -8/Materials | Build established: Scavenger-Skirmisher 5237 | -8/Materials | Entered Storage 5238 | -8/Storage | Identified exit to Recycling 5411 | -8/Storage | Learned location of Armory (-3) 5510 | -8/Storage | Used back door to open Recycling access 5550 | -8/Storage | Entered Recycling 5909 | -8/Recycling | Identified exit to Factory 6090 | -8/Recycling | Scanned before Scraplab entrance 6157 | -8/Recycling | Build established: Commander-Skirmisher 6335 | -8/Recycling | Entered Scraplab 6345 | -8/Recycling | Discovered new exit (range 2) 6345 | -8/Recycling | Identified exit to Scraptown 6399 | -8/Recycling | Entered Scraptown 6399 | -8/Scraptown | Accompanied by 8 allies 6621 | -8/Scraptown | Discovered exit to Factory (range 11) 6738 | -8/Scraptown | Visited Shadow of the Wyrm 6754 | -8/Scraptown | Visited Red Mages 6787 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6847 | -8/Scraptown | Visited Cyclists 6876 | -8/Scraptown | Visited Cave Peace 6898 | -8/Scraptown | Turned away by UFD registrar 6930 | -8/Scraptown | Visited Artisan Demo Area 6975 | -8/Scraptown | Visited Symbiants 7067 | -8/Scraptown | Entered Factory 7067 | -6/Factory | Accompanied by 8 allies 7067 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7138 | -6/Factory | Identified exit to Garrison 7158 | -6/Factory | Entered Garrison 7158 | -6/Garrison | Accompanied by 8 allies 7173 | -6/Garrison | Found embedded Infiltrators 7218 | -6/Garrison | Triggered checkpoint 7267 | -6/Garrison | Lost 5 allies 7362 | -6/Garrison | Triggered checkpoint 7386 | -6/Garrison | Triggered checkpoint 7484 | -6/Garrison | Installed Relay Interface Framework 7491 | -6/Garrison | Spotted B-75 Beast 7506 | -6/Garrison | Allies destroyed B-75 Beast 7534 | -6/Garrison | Build established: Scavenger-Skirmisher 7795 | -6/Garrison | Phase Generator disabled 7826 | -6/Garrison | Triggered checkpoint 7858 | -6/Garrison | Triggered checkpoint 7976 | -6/Garrison | Garrison Relay disabled 7988 | -6/Garrison | Garrison Relay disabled 8014 | -6/Garrison | Self-destructed Last Messages --------------- unit. Triggered Alarm Trap. An alarm sounds. E-15 Imp springs to life. Destroyed Lgt. Ion Engine. E-15 Imp knocked back. Destroyed Cesium-ion Thruster. E-15 Imp system corrupted by crushing effect. E-15 Imp destroyed. Hvy. Phase Cannon blown off. Carbon-fiber Leg blown off. Hardcell Cannon blown off. Imp. Deuterium Engine blown off. E-15 Imp destroyed. Propulsion Shielding fried. E-15 Imp destroyed. Titanium Leg blown off. Hardcell Cannon blown off. Carbon-fiber Leg blown off. E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????######??????????????????? | | ???? ???????????????###?? | | ???# ???????????????[[[?? | | ???# ????????????????[ [?? | | ???# #????????????????[][?? | | ???# #????????????????#*#?? | | ???# #????????????????#=#?? | | ???# ##################@#?? | | ???# /]%#?? | | #### ##%==#?? | | " #### #### ####=%?? | | #### #??# #??# #"##/#?? | | ???# #??## ###??# !! ##= ?? | | ???# #???# #????# !"##% ?? | | ???# #???# #????# "## ?? | | ???# ##### #????# #"## #?? | | ???# #????# #### #?? | | ???# ##### #????# #### #?? | | ???# #???# #????# #"## #?? | | ???# #???# #????# !!"## ?? | | ???# #???# #????# e! ## ?? | | ???# #??## ###??# e!"## ?? | | #### ####%= #??# #"## #?? | | ""##= %[#### #### #?? | | =%[=% #### #?? | | #?? | | ######################## #?? | | ###??????????????????# #?? | | # ##????????????????## ##? | | #????????????????# ]#? | | #????????????????#]]]#? | | #????????????????#] ]#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumUltimateChainsword Manual? 0 Play Time 00:40:30 Cumulative 51.2 hours Start 2026.07.02 @ 15:34:48 End 2026.07.02 @ 16:14:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 0 Adventurer 110 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 30 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e245f5e2-568f-4e84-99b2-3118e69d0377