Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.03 @ 23:28:36 Player: arctifire Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1096) 1096 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3966 Bonus ------- None Cogmind --------- Core Integrity 691/700 Matter 290/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (385) Ox3 Location -7/Waste Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (9) ------ High-capacity Storage Unit Targeting Computer Improved Targeting Computer Propulsion Shielding Utility Shielding Layered Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Gauss Rifle > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Advanced Treads Improved Heat Sink Structural Scanner Experimental Sensor Array EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Flak Cannon Gauss Cannon Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer Propulsion Shielding Utility Shielding Layered Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink Structural Scanner Experimental Sensor Array EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Flak Cannon Gauss Cannon Rocket Launcher [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Slots Evolved 7 | . 1 . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . 1 . 2 2 2 . Weapon . | . . . . . . . Parts Attached 37 | . 5 1 15 12 2 2 Power 5 | . . 1 3 1 . . Engine 5 | . . 1 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 2 . 5 2 . . Treads 9 | . 2 . 5 2 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 3 . 3 3 1 2 Device 1 | . . . . 1 . . Storage 1 | . 1 . . . . . Processor 2 | . . . 1 . . 1 Hackware 2 | . . . . 2 . . Protection 6 | . 2 . 2 . 1 1 Artifact . | . . . . . . . Weapon 11 | . . . 4 6 1 . Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . . 4 5 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 2 | . . . . 1 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 92 100 80 92 76 86 Engine 9 | . 12 12 9 8 7 7 Treads 18 | . 12 25 19 16 14 12 Storage 9 | . 12 12 10 8 7 7 Processor 3 | . . . 1 8 7 10 Hackware 6 | . . . . 15 14 14 Protection 19 | . 17 25 20 18 12 19 Energy Gun 8 | . 25 25 5 . . . Ballistic Gun 11 | . . . 14 16 14 14 Naked Turns . | . . . . . . . Heaviest Build 78 | 19 50 52 60 60 60 78 Greatest Support 44 | 20 40 40 40 44 44 44 Greatest Overweight (x) 3 | . 1 1 2 1 1 3 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 Average Capacity 19 | 10 15 20 20 20 20 20 Most Carried 20 | 7 8 9 19 20 20 20 Average Carried 14 | 7 6 8 13 19 19 19 Final Capacity 20 | 10 20 20 20 20 20 20 Final Carried 20 | 7 6 9 19 20 20 19 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Matter Collected 940 | 166 34 60 276 250 125 29 Remotely . | . . . . . . . Salvage Created 1230 | . 110 92 543 371 114 . Parts 77 | . 8 4 37 22 6 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 27 | . 2 2 13 7 3 . Guns 27 | . 2 2 13 7 3 . Classes Destroyed 7 | . 2 . 4 1 . . Hauler 1 | . 1 . . . . . Operator 2 | . . . 1 1 . . Swarmer 2 | . . . 2 . . . Grunt 19 | . 2 2 7 5 3 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 3 1 . . Best Kill Streak 3 | . 3 2 3 3 3 . Combat Bots Only 3 | . 2 2 3 3 3 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Damage Taken 858 | . 7 57 403 191 133 67 Core 101 | . 7 . 56 29 9 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 54 | . . 2 28 9 3 12 Core Remaining (%) 94 | 100 . 97 86 94 . . Volleys Fired 77 | . 4 7 32 23 11 . Largest 2 | . 2 2 2 2 2 . Hottest 80 | . 80 80 80 50 53 . Shots Fired 154 | . 8 14 64 46 22 . Gun 154 | . 8 14 64 46 22 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 120 | . . . 52 46 22 . Thermal 17 | . 4 7 6 . . . Explosive . | . . . . . . . Electromagnetic 17 | . 4 7 6 . . . Robot Hit Streak 20 | . 4 7 18 20 16 . Robot Miss Streak 2 | . 1 1 1 2 1 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 129 | . 5 13 52 40 19 . Core Hits 61 | . 4 5 22 20 10 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2000 | . 68 157 754 653 368 . Guns 2000 | . 68 157 754 653 368 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1683 | . . . 662 653 368 . Thermal 131 | . 11 77 43 . . . Explosive . | . . . . . . . Electromagnetic 186 | . 57 80 49 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | . 93 255 126 20 1 . Average Temperature 49 | . 46 128 30 4 1 . Received Heat Transfer 636 | . 6 93 240 180 117 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 300 | . 25 175 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Peak Influence 188 | . 52 64 185 188 62 16 Initial 28 | . . 14 . 28 . 1 Average 45 | . 36 21 52 65 37 4 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 2 2 18 11 3 4 Peak Tracking Total 5 | . 2 2 4 5 3 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Traps Triggered 4 | . . . 3 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Machines Accessed 4 | . 1 . . 2 1 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 . . 4 3 . Successful 4 | . 1 . . 2 1 . Failed 5 | . 1 . . 2 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 9 | . 2 . . 4 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . 2 1 . Part Schematic 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Fabricator Index 1 | . . . . . 1 . Registered Prototypes 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Turns Passed 3231 | 2 109 744 943 919 452 62 Spaces Moved 1187 | 2 54 294 324 307 181 25 Core . | . . . . . . . Treads 1152 | . 21 294 324 307 181 25 Legs 35 | 2 33 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 240 225 225 225 Average Speed 231 | 120 166 240 240 228 225 231 Slowest Speed 385 | 120 240 240 320 240 225 385 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 2 16 59 29 21 5 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Total 1525 | 1 65 319 419 485 207 29 Wait 186 | . 1 16 42 121 6 . Move 1182 | 1 53 293 323 306 181 25 Hop . | . . . . . . . Pick Up 18 | . . 2 4 8 3 1 Fast Attach 15 | . 1 . 10 2 1 1 Attach 6 | . 2 . . 3 . 1 Detach 4 | . 1 . 2 1 . . Swap 16 | . 2 1 5 7 1 . Drop 21 | . 1 . 1 14 4 1 Fire 77 | . 4 7 32 23 11 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 25 | -10/Materials | Identified exit to Mines 112 | -10/Materials | Entered Mines 113 | -10/Mines | Learned location of Storage (-8) 175 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 312 | -10/Mines | Build established: Hacker-Mutant 398 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 403 | -10/Mines | Found Prototype Device 494 | -10/Mines | Assembled infested the area 830 | -10/Mines | Identified exit to Materials 830 | -10/Mines | Discovered exit to Materials (range 7) 856 | -10/Mines | Entered Materials 856 | -9/Materials | Evolved 2 slots: Utility x2 1761 | -9/Materials | Identified exit to Materials 1761 | -9/Materials | Discovered exit to Materials (range 9) 1799 | -9/Materials | Entered another Materials area 1799 | -8/Materials | Evolved 2 slots: Utility x2 2583 | -8/Materials | Identified exit to Factory 2583 | -8/Materials | Discovered exit to Factory (range 7) 2718 | -8/Materials | Entered Factory 2718 | -7/Factory | Evolved 2 slots: Utility x2 3170 | -7/Factory | Sucked down chute 3170 | -7/Factory | Entered Waste 3203 | -7/Waste | Spotted C-40 Crusher 3213 | -7/Waste | Spotted C-40 Crusher 3219 | -7/Waste | Spotted C-40 Crusher 3224 | -7/Waste | Spotted C-40 Crusher 3228 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3232 | -7/Waste | Self-destructed Last Messages --------------- 02872_ Acquired Lgt. Angular Momentum Engine. 02873_ Acquired 42 matter. 02938_ Acquired Utility Shielding. 03106_ Dropped Sml. Laser. 03107_ Acquired Flak Cannon. 03133_ Acquired Gauss Cannon. 03143_ Connecting with Terminal... >>Index(Fabricators) Found 6 fabricators. Downloaded coordinate data. 03170_ Triggered Chute Trap. 03170_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03186_ Acquired Lyr. Heavy Armor Plating. 03199_ Acquired 29 matter. 03207_ Dropped Lgt. Treads. 03207_ Acquired Imp. Grenade Launcher. 03228_ Adv. Treads crushed. 03231_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? * #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# %= #??# #???????????????????? | | ??????????# ####@ ######??????????????? | | ??????????# =CC ?????????? | | ??????????# CC CC ????????? | | ??????????# CC CC CC ?????????? | | ??????????# CC CC ?????????? | | ??????????# #### ######## ??????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ###?????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 49 Targeting Accuracy 11 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingGammaTearclaws Manual? 0 Play Time 00:13:17 Cumulative 39.2 hours Start 2022.07.21 @ 22:40:56 End 2022.08.03 @ 23:28:36 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 56 Rogue 24 Adventurer 25 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e22a0d43-c226-438e-bbf4-048f9d117324