Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.22 @ 13:05:00 Player: Ms. V3-11A Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (741) 741 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1501 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 1% Temperature Hot (222) Movement Walking (260) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift System Shield > --- WEAPON (2) ------- Heavy Particle Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Large Storage Unit High-capacity Matter Pod (200) Machine Analyzer Subdweller Optics Advanced Visual Processing Unit Targeting Computer Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift System Shield > --- WEAPON ----------- Heavy Particle Cannon Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Large Storage Unit High-capacity Matter Pod Machine Analyzer Subdweller Optics Advanced Visual Processing Unit Targeting Computer Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Multitool [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Makeshift System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | . 15 12 4 Power 7 | . 4 3 . Engine 5 | . 2 3 . Core 2 | . 2 . . Reactor . | . . . . Propulsion 10 | . 5 3 2 Treads 2 | . . 2 . Leg 7 | . 5 . 2 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | . 4 2 1 Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . 1 2 . Artifact . | . . . . Weapon 7 | . 2 4 1 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . 2 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 4 . Power 3 | . 1 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes 2 | . . 2 . Average Slot Usage (%) 95 | . 96 97 87 Engine 6 | . 4 5 14 Core 6 | . 8 7 . Treads 6 | . . 22 . Leg 19 | . 27 . 28 Wheel 1 | . . 3 . Device 2 | . 4 . . Storage 14 | . 14 14 14 Protection 9 | . 6 14 9 Energy Gun 1 | . . 4 . Ballistic Gun 23 | . 28 18 16 Ballistic Cannon 1 | . . 4 . Peak Build Rating 15 | 6 11 12 15 Average Rating 9 | 6 9 10 11 On Entrance 8 | 6 6 11 12 Naked Turns . | . . . . Heaviest Build 56 | 10 50 56 56 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 8 15 20 20 Most Carried 20 | 5 20 19 20 Average Carried 14 | 3 12 15 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 2 17 19 19 Class Distribution -------------------- 70% | Scavenger-Mutant 24% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1119 | 200 292 418 209 Remotely . | . . . . Salvage Created 1009 | . 653 308 48 Parts 65 | . 44 18 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 15 9 1 Guns 21 | . 15 5 1 Cannons 4 | . . 4 . Classes Destroyed 9 | . 5 3 1 Hauler 2 | . 2 . . Recycler 2 | . 2 . . Mechanic 1 | . 1 . . Turret 2 | . . 2 . Swarmer 11 | . 9 2 . Grunt 6 | . 6 . . Sentry 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 5 | . 5 4 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 162 | . 72 74 16 Missed 58 | . 24 30 4 Damage Taken 1345 | . 469 738 138 Core 259 | . 87 135 37 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . . 48 . Ignored by Resistances 360 | . 148 173 39 Core Remaining (%) 100 | 100 . . . Volleys Fired 131 | . 53 73 5 Largest 2 | . 2 2 2 Hottest 105 | . 40 100 105 Shots Fired 233 | . 106 117 10 Gun 181 | . 106 69 6 Cannon 52 | . . 48 4 Launcher . | . . . . Special . | . . . . Kinetic 208 | . 106 96 6 Thermal 25 | . . 21 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | . 21 26 34 Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 147 | . 79 60 8 Core Hits 62 | . 40 21 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 2 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1851 | . 660 1006 185 Guns 1473 | . 660 709 104 Cannons 378 | . . 297 81 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1566 | . 660 802 104 Thermal 285 | . . 204 81 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . 14 6 8 Message Errors 4 | . 2 . 2 Matter Fused 9 | . 6 3 . Heat Flow Errors 3 | . 2 . 1 Energy Discharges 3 | . 1 1 1 Parts Rejected 2 | . 1 1 . Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . 2 1 . Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | . 247 4 213 Average Temperature 72 | . 60 2 111 Received Heat Transfer 408 | . 201 135 72 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 666 | . . 555 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 274 | . 274 . 56 Initial 51 | . . . 51 Average 60 | . 67 . 39 Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 89 . 100 Level 1 8 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 24 12 2 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 7 | . 3 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 13 | . 8 2 3 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 17 2 13 Successful 19 | . 12 2 5 Failed 13 | . 5 . 8 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 29 | . 16 . 13 Terminals 29 | . 16 . 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 2 3 Robot Analysis 7 | . 4 . 3 Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 8 . 2 Terminals 9 | . 7 . 2 Botnet 4 | . 2 . 2 Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 7 | . 4 . 3 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3732 | 3 1985 1125 619 Spaces Moved 1429 | 1 756 443 229 Core . | . . . . Treads 274 | . . 274 . Legs 986 | 1 756 . 229 Wheels 169 | . . 169 . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 130 260 Average Speed 193 | 120 169 200 260 Slowest Speed 320 | 120 260 320 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 1 96 27 32 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2186 | 4 1377 561 244 Wait 541 | . 517 24 . Move 1426 | . 755 442 229 Hop . | . . . . Pick Up 31 | . 22 7 2 Fast Attach 10 | . 7 3 . Attach 9 | . 1 5 3 Detach 2 | . . . 2 Swap 12 | . 7 4 1 Drop 24 | 4 15 3 2 Fire 131 | . 53 73 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Recycling (discovered 1 exit: Scr) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 746 | -10/Materials | Build established: Scavenger-Mutant 777 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Discovered new exit (range 9) 1187 | -10/Materials | Learned location of Mines (-8) 1258 | -10/Materials | Learned location of 1 exit from Recycling 1371 | -10/Materials | Identified exit to Subcaves 1413 | -10/Materials | Learned Storage emergency access door positions 1433 | -10/Materials | Discovered new exit (range 16) 1530 | -10/Materials | Identified exit to Materials 1530 | -10/Materials | Identified exit to Mines 1989 | -10/Materials | Entered Subcaves 2587 | -10/Subcaves | Core integrity fell below 50% 2733 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2787 | -10/Subcaves | Learned location of Zion (-6) 2867 | -10/Subcaves | Core integrity fell below 20% 2945 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3045 | -10/Subcaves | Discovered new exit (range 15) 3114 | -10/Subcaves | Entered Recycling 3115 | -8/Recycling | Identified exit to Scraptown 3394 | -8/Recycling | Build established: Mutant 3733 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- fully dissipate. >>Analysis(W-25 Informer) Downloading analysis... W-25 Informer Tier: 3 An upgrade to the W-16 Scout, Informers improve on the Scout's sensor and jamming range, and have access to even more specific signal interpretation data. As unarmed surveillance units rather than front-line combatants, agility is preferred over additional armor to protect their systems from electromagnetic damage. 03590_ Acquired 55 matter. 03593_ Acquired 66 matter. 03595_ System corrupted: Heat flow error (+187). 03595_ Acquired 4 matter. 03650_ HZCAW/LPIE#|6MSEQ%B|SJW6VCYQ0WG 03715_ Y-45 Defender springs to life. 03727_ System corrupted: Hvy. Particle Cannon failed to cycle. 03730_ Critical hit (Burn: +37). 03730_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????#######????????????????????????????????? | | ??????????# """ #????????????????????????????????? | | ??????????# "T" #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ########??# #????????????????????????????????? | | !#??# #????????????????????????????????? | | #??# #?##############?????????????????? | | #??# #?# #?????????????????? | | #??# """ #?# #?????????????????? | | ! #??# """ ### #?????????????????? | | [ #??# """ T## """"" #?????????????????? | | #??# """ ### """"" #?????????????????? | | #??# """ #?# """"" #?????????????????? | | ] #??# #?# """"" #?????????????????? | | ###+#########+##### """"" #?????????????????? | | # """"" #?????????????????? | | + """"" #?????????????????? | | # #?????????????????? | | #########"Y"####### #?????????????????? | | ????????#"""#?????##############?????????????????? | | #######?#####???????#== #??????##????????????????? | | ###############===######; #### ?????????? | | [%* Yu ????????? | | """ ! ????????? | | """ @ ????????? | | """ ########%% ##! ############???????????????? | | #??????# ##!!!#??????????????????????????? | | #??????##########??????????????????????????? | | """ #??????????????????????????????????????????? | | """ "#??????????????????????????????????????????? | | """ T#??????????????????????????????????????????? | | "#??????????????????????????????????????????? | | ###### #???????????????????????????????????? | | #?????????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ##########/ # ?????????????????????????????? | | ???????????//#?? ?????????????????????????????? | | ????????????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertEnhancedKinecellerator Manual? 0 Play Time 00:23:03 Cumulative 298.9 hours Start 2024.08.22 @ 12:37:04 End 2024.08.22 @ 13:05:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 226 Rogue 63 Adventurer 137 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 557f068d-97c1-4a53-9419-054f7fd675e8