Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.23 @ 17:38:59 Player: Ms. V3-11A Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (403) 2015 Value Destroyed (22073) 22073 Prototype IDs (81) 1620 Alien Tech Used (5) 1000 Bonus (7129) 7129 TOTAL SCORE: 41437 Bonus ------- High Alert Combat Kills 2253 Follower Combat Kills 2097 Network Hubs Disabled 600 Registered with UFD 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -5421 Cogmind --------- Core Integrity 0/1450 Matter 242/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit YI-UF0's Bottomless Matter Pit (660) Improved Component Analysis Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Centrium Heavy Armor Plating Graphene Brace Advanced Remote Shield Advanced System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Quantum Rifle Railgun Railgun > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Power Amplifier High-capacity Storage Unit Advanced Energy Well YI-UF0's Bottomless Matter Pit Centrium Heavy Armor Plating Improved Component Analysis Suite Transdimensional Reconstructor Enhanced Quantum Rifle Cooled Phase Cannon Enhanced Nova Cannon Null Cannon Micro-nuke Launcher Sigix Containment Pod [Rating: 204] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Hover Unit Cooled Linear Gravjet Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Railgun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Precision Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Vibroblade Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 2 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 . . . 3 . . . . 2 2 1 . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 336 | . 4 10 9 18 . 3 14 20 14 . 26 21 2 35 40 43 56 21 Power 57 | . . 2 . 5 . 1 1 5 1 . 3 4 . 8 4 7 11 5 Engine 8 | . . 1 . 2 . . 1 2 . . . 2 . . . . . . Core 10 | . . 1 . 3 . 1 . 3 . . . 2 . . . . . . Reactor 39 | . . . . . . . . . 1 . 3 . . 8 4 7 11 5 Propulsion 49 | . 1 2 4 7 . . 4 6 2 . . 1 . 1 5 6 8 2 Treads 32 | . . . . . . . 4 6 2 . . 1 . 1 5 6 5 2 Leg 14 | . 1 2 4 7 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . . . . . . 1 . Utility 126 | . 2 4 4 3 . . 5 6 6 . 9 10 1 13 19 18 21 5 Device 76 | . . . . 1 . . 3 4 3 . 6 5 1 10 12 13 15 3 Storage 6 | . 1 1 1 1 . . . . . . 1 . . . . . 1 . Processor 9 | . . . 1 . . . . . 2 . . 1 . . . 2 1 2 Hackware 7 | . . . . . . . 1 . . . . 1 . 1 3 1 . . Protection 28 | . 1 3 2 1 . . 1 2 1 . 2 3 . 2 4 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 104 | . 1 2 1 3 . 2 4 3 5 . 14 6 1 13 12 12 16 9 Energy Gun 13 | . . 1 1 1 . 1 1 . . . 1 . . . . 4 2 1 Energy Cannon 26 | . . . . 1 . 1 . 1 2 . 5 2 . 4 1 1 4 4 Ballistic Gun 47 | . 1 1 . 1 . . 2 2 2 . 5 1 1 7 10 6 8 . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . . 1 Launcher 13 | . . . . . . . 1 . . . 3 3 . 2 . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . . . . 1 . 4 . 7 . . . 3 2 4 3 Corrupted Parts 11 | . . . . . . . . 1 3 . 3 . . 3 1 . . . System Corruption 46 | . . . . . . . . 1 23 . 7 . . 12 3 . . . Parts Lost 61 | . . 1 . 2 . . 2 1 1 . 2 6 . 6 2 4 10 24 Power 12 | . . . . 2 . . . 1 . . . 2 . . . . . 7 Propulsion 8 | . . . . . . . 2 . . . . 1 . 1 . 1 . 3 Utility 28 | . . 1 . . . . . . . . . 3 . 5 2 2 8 7 Weapon 13 | . . . . . . . . . 1 . 2 . . . . 1 2 7 Highest Loss Streak 10 | . . 1 . 1 . . 2 1 1 . 1 4 . 5 2 1 3 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 98 93 99 92 100 99 72 100 87 86 85 87 78 84 87 85 85 70 Engine 2 | . 14 6 . 4 11 2 1 6 6 6 1 . . . . . . . Core 3 | . . 7 11 6 . 8 6 6 . . . 3 10 2 . . . . Reactor 6 | . . . . . . . . . 5 6 11 6 . 11 14 12 12 9 Treads 6 | . . . . . . . 5 26 14 13 13 11 10 9 9 8 8 7 Leg 11 | . 28 28 32 33 33 33 7 . . . . . . . . . . . Device 15 | . . . . 3 11 11 8 12 12 13 12 17 15 23 26 24 29 19 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 4 4 4 4 3 Processor 7 | . . . 10 11 11 11 6 6 12 13 13 10 10 5 1 3 5 10 Hackware 4 | . . . . . . . 6 6 . . . 3 . 2 11 13 6 3 Protection 5 | . 12 7 11 7 . . 1 6 6 6 6 6 10 8 3 4 4 2 Energy Gun 3 | . 14 14 11 3 . . 6 6 . . . . . . . . 3 . Energy Cannon 3 | . . . . 7 11 10 6 6 5 6 5 1 . 2 . . 1 3 Ballistic Gun 10 | . 14 14 11 3 11 11 6 6 12 13 12 12 10 10 13 11 6 5 Peak Build Rating 204 | . 8 19 21 23 23 28 50 60 110 110 127 133 129 159 170 196 204 189 Average Rating 97 | . 7 10 20 20 23 26 35 50 98 110 118 124 121 149 155 186 196 154 On Entrance 80 | 6 6 8 17 20 23 23 27 48 59 110 110 121 120 129 152 170 196 177 Naked Turns 52 | . . . . . . . . . . . . . . . . . . 52 Heaviest Build 185 | 11 20 24 32 56 56 56 73 91 106 106 112 114 106 166 167 185 180 159 Greatest Support 165 | 20 20 22 32 32 32 32 88 101 160 160 160 160 160 160 165 165 160 160 Greatest Overweight (x) 6 | . . 1 . 1 1 1 6 . . . . . . 2 1 1 2 1 Average Overweight (x) . | . . . . . 1 1 2 . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 10 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 10 12 15 15 20 20 20 20 20 20 18 19 20 20 20 20 19 Average Carried 16 | . 7 9 10 14 15 18 18 17 18 19 19 16 16 19 19 19 18 13 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 12 15 15 19 20 20 20 20 18 16 18 20 20 20 12 5 Class Distribution -------------------- 39% | Scavenger-Tank 21% | Scavenger-Mutant 17% | Mutant 10% | Hacker-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Commander-Tank | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Hacker-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Matter Collected 19295 | 200 28 419 445 801 321 288 1007 1057 294 40 949 1163 . 2167 1782 4482 2670 1182 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 22915 | . 397 250 371 1165 101 . 321 622 190 243 3323 1861 . 2332 1884 4474 3823 1558 Parts 1273 | . 28 19 22 79 8 . 6 30 8 11 176 108 . 142 121 259 183 73 Haulers Intercepted 3 | . . . . . . . 2 . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . . . . . . . . . . 1 . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 322 | . 12 8 10 23 2 . 4 14 2 1 38 35 . 30 25 47 45 26 Melee 3 | . . . . . . . . . . . 1 2 . . . . . . Guns 230 | . 12 8 10 10 1 . 2 6 2 1 23 20 . 16 25 42 42 10 Cannons 39 | . . . . 12 1 . 2 8 . . 3 . . 6 . 2 2 3 AOE 46 | . . . . 1 . . . . . . 11 13 . 7 . 3 . 11 Classes Destroyed 23 | . 3 . 2 4 . . 2 1 . . 5 . . 2 2 1 1 . Worker 17 | . . . . 1 . . . . . . 9 1 . 2 1 2 1 . Builder 22 | . . . . 1 . . . . . . 3 4 . 4 . 6 1 3 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . Hauler 3 | . . . . . . . 2 . . . . . . . . 1 . . Recycler 6 | . . . . 1 . . . . . . 1 . . 1 . 1 . 2 Mechanic 2 | . 1 . . 1 . . . . . . . . . . . . . . Operator 8 | . . . 1 1 . . . . . 4 1 . . . . 1 . . Watcher 7 | . . . . . . . . 1 . . 3 1 . . . . . 2 Swarmer 52 | . 6 7 2 . . . 3 6 . . 9 10 . 4 . . . 5 Cutter 2 | . . . . . . . . . . . . . . . . 2 . . Saboteur 2 | . . . . . . . . . . . 1 1 . . . . . . Grunt 95 | . 6 1 2 12 . . . 5 . . 10 15 . 6 6 10 15 7 Brawler 5 | . . . . . . . . . . . . 1 . 2 . . 2 . Duelist 6 | . . . . 1 . . . . . . 2 1 . . . . 1 1 Protector 1 | . . . . . . . . . . . 1 . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 1 . 1 . Sentry 35 | . . . 6 10 2 . . 2 . 1 5 1 . 1 . 7 . . Hunter 48 | . . . . . . . 1 1 . . 2 2 . 6 6 12 12 6 Programmer 52 | . . . . . . . . . . . 1 4 . 10 12 12 8 5 Heavy 3 | . . . . . . . . . . . 1 . . . . 2 . . Q-Series 6 | . . . . . . . . . . . . . . . 1 1 3 1 Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 . . Cetus Guard 2 | . . . . . . . . . 2 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . Lightning 9 | . . . . . . . . . . . 6 . . . . . 3 . Fortress 1 | . . . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . 2 . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . Guerrilla 2 | . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 14 | . 4 3 2 5 1 . 2 2 2 5 14 14 . 7 5 7 6 9 Combat Bots Only 13 | . 3 3 2 4 1 . 2 2 2 1 13 13 . 5 5 5 5 7 Max Kills in Single Turn 14 | . 2 1 1 2 1 . 1 1 1 1 14 3 . 3 2 3 2 4 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . 1 1 1 . Exploded 4 | . . . . 1 . . . . . . 4 3 . 3 . 1 . 4 Melee 1 | . . . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Revision 17 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 3069 | . 38 54 37 68 8 . 49 141 26 6 184 193 . 405 340 459 545 516 Missed 954 | . 11 16 16 21 2 . 17 55 12 3 64 54 . 100 112 173 134 164 Damage Taken 27206 | . 203 293 232 591 68 . 357 711 344 57 1648 2067 . 2244 2032 4114 6180 6065 Core 2498 | . 20 109 36 53 . . 76 48 7 19 165 217 . 55 252 209 412 820 Absorbed by Shields 8785 | . . . . . . . . 152 78 . . . . 1551 1457 2562 2985 . Reduced by Siege Mode 341 | . . . . . . . . . . . 1 . . 34 11 50 229 16 Redirected to Shielding 87 | . . . . . . . . . 6 . . . . . . 8 73 . Ignored by Resistances 14707 | . 65 94 66 170 19 . 106 259 114 15 1126 732 . 3123 1331 1791 2671 3025 Regen/Repaired (Parts) 659 | . . . 59 300 . . . . . . . . . . 158 . . 142 Core Remaining (%) 77 | 100 . 48 . . . 77 . . . . 62 78 100 . 76 . . . Volleys Fired 994 | . 32 39 28 77 5 2 18 44 15 10 75 60 . 87 88 145 174 95 Largest 3 | . 2 2 2 2 2 1 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 235 | . 70 70 88 96 91 30 154 173 168 145 160 103 . 229 108 235 235 225 Shots Fired 2535 | . 63 58 56 111 10 2 46 127 41 30 192 149 . 245 261 421 502 221 Gun 2119 | . 63 58 56 65 5 2 28 83 26 20 127 139 . 193 261 400 459 134 Cannon 381 | . . . . 46 5 . 18 44 15 10 58 . . 48 . 16 43 78 Launcher 35 | . . . . . . . . . . . 7 10 . 4 . 5 . 9 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1756 | . 32 39 28 31 5 . 18 44 23 20 127 139 . 193 261 358 324 114 Thermal 714 | . 31 19 28 80 5 2 28 83 8 . 56 . . 42 . 56 178 98 Explosive 35 | . . . . . . . . . . . 7 10 . 4 . 5 . 9 Electromagnetic 30 | . . . . . . . . . 10 10 2 . . 6 . 2 . . Robot Hit Streak 75 | . 9 11 19 18 15 . 16 40 16 16 19 45 . 28 26 41 75 21 Robot Miss Streak 6 | . 3 5 3 2 . . 4 2 1 1 5 1 . 3 2 4 6 3 Penetration Max 2 | . . . . . . . . . . . 1 1 . 1 1 2 1 1 Secondary Targets 45 | . 1 . . . . . . . . . . 6 . 2 8 12 16 . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . 1 . 1 1 2 2 . Shots Hit Robots 1899 | . 45 37 41 79 9 . 34 97 33 22 136 130 . 179 193 327 386 151 Core Hits 910 | . 21 16 21 39 3 . 10 39 11 11 113 74 . 77 69 149 164 93 Critical Kills 68 | . . . 1 . . . . . 1 1 9 6 . 4 3 32 7 4 Critical Parts Destroyed 98 | . 2 . . . . . . . 2 2 9 14 . 4 14 32 12 7 Critical Strikes 190 | . 4 . 3 . . . 2 2 3 3 18 20 . 10 17 74 21 13 Burn 7 | . 2 . 1 . . . 2 2 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . 1 . . 1 2 Destroy 178 | . 2 . 2 . . . . . 3 3 18 20 . 9 17 74 20 10 Blast 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 60171 | . 494 494 795 1755 175 . 614 2100 839 758 8096 5045 . 7024 5342 7181 11076 8383 Guns 38252 | . 494 494 784 936 62 . 347 1118 468 402 2726 3568 . 3735 5342 5664 9956 2156 Cannons 9928 | . . . . 578 113 . 267 910 371 354 1608 . . 1812 . 584 993 2338 Explosions 11796 | . . . . 238 . . . . . . 3762 1467 . 1477 . 836 127 3889 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 195 | . . . 11 3 . . . 72 . 2 . 10 . . . 97 . . Kinetic 30300 | . 156 347 434 580 62 . 190 505 401 402 2726 3568 . 3735 5342 4275 5669 1908 Thermal 17643 | . 338 147 350 934 113 . 424 1523 169 . 2187 . . 1621 . 1971 5280 2586 Explosive 9354 | . . . . 238 . . . . . . 1447 1467 . 1477 . 836 . 3889 Electromagnetic 2679 | . . . . . . . . . 269 354 1736 . . 191 . 2 127 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 2 25 25 35 1 . 16 30 15 26 6 Average Corruption 14 | . . . . . . . . 1 22 25 32 1 . 11 21 6 15 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 540 | . . . . . . . . 6 36 7 79 . . 62 123 72 142 13 Message Errors 109 | . . . . . . . . 1 12 . 18 . . 9 22 14 30 3 Matter Fused 131 | . . . . . . . . 3 8 2 19 . . 16 37 17 25 4 Heat Flow Errors 54 | . . . . . . . . 1 7 . 8 . . 5 10 9 13 1 Energy Discharges 61 | . . . . . . . . . 6 1 7 . . 6 9 6 25 1 Parts Rejected 13 | . . . . . . . . . . . 3 . . 2 5 1 2 . Parts Fused 9 | . . . . . . . . . . . 1 . . 1 2 3 2 . Data Loss (minor) 49 | . . . . . . . . 1 2 2 3 . . 7 15 6 13 . Data Loss (major) 14 | . . . . . . . . . . . . . . 2 6 3 2 1 Misfires 16 | . . . . . . . . . 1 1 2 . . 1 5 2 3 1 Alerts 14 | . . . . . . . . . . . . . . 2 4 3 4 1 Misdirections 14 | . . . . . . . . . . . 5 . . 4 1 2 2 . Weapon Failures 56 | . . . . . . . . . . 1 13 . . 7 7 6 21 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 612 | . . . . 16 . . 12 2 . 51 113 20 . 104 . 128 25 141 Projectiles 185 | . . . . . . . 12 2 . 51 11 . . 48 . . 25 36 Explosions 400 | . . . . 16 . . . . . . 102 20 . 56 . 101 . 105 Melee 27 | . . . . . . . . . . . . . . . . 27 . . Knockbacks 4 | . . . . . . . . 1 . . . . . . . 1 . 2 Impact 2 | . . . . . . . . 1 . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . . . 62 . . . . . . 139 68 . . . 24 . 17 Shots 9 | . . . . 1 . . . . . . 4 2 . . . 1 . 1 Rammed 8 | . . . . . . . . 3 . 1 . . . . . 4 . . Targets Rammed 16 | . . . 5 1 . . . 4 . 1 . 1 . . . 4 . . Kicked 6 | . . . 5 1 . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . 1 . . . . . . Highest Temperature 322 | . 184 168 165 234 . . . 152 306 6 322 . . 198 263 218 238 292 Average Temperature 55 | . 62 60 44 49 . . . 49 111 6 62 . . 47 63 41 49 89 Received Heat Transfer 3980 | . 81 156 96 222 27 . . 252 53 54 339 750 . 276 195 434 406 639 Effects 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations 11 | . . . . . . . . . . . 1 . . 1 1 2 5 1 Total Turns 388 | . . . . . . . . . . . 32 . . 37 15 72 223 9 Longest Duration 77 | . . . . . . . . . . . 32 . . 37 15 50 77 9 Robots Corrupted 5 | . . . . . . . . . . . 4 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . . . 3 9 13 . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . . . . . . . . . . 1 . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . 1 2 Parts Melted 28 | . 1 . 1 1 . . 5 2 . . . 2 . 7 . 1 . 8 Heat Transferred 19540 | . 1110 407 802 1748 185 . 950 3254 348 . 425 . . 1369 . 1702 4825 2415 Parts Sabotaged 2 | . . . . . . . . . . . 1 . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Peak Influence 1576 | . 317 111 536 369 98 . 196 596 458 286 1576 981 263 335 343 503 467 666 Initial 665 | . . 29 34 5 85 . . 22 290 86 83 665 263 119 65 66 246 80 Average 232 | . 166 47 228 240 62 . 43 180 292 242 901 672 263 117 122 185 197 354 Maximum Alert Level 4 | . 1 . 2 1 . . . 2 2 1 4 3 1 1 1 2 2 2 Low Security (%) 57 | . 53 100 36 40 100 . 100 63 36 26 12 . . 84 80 61 55 32 Level 1 28 | . 46 . 41 59 . . . 24 58 73 7 8 100 15 19 33 42 25 Level 2 8 | . . . 22 . . . . 11 5 . 8 55 . . . 5 2 41 Level 3 3 | . . . . . . . . . . . 37 35 . . . . . . Level 4 1 | . . . . . . . . . . . 34 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 1 1 2 3 . . 3 3 . . 6 10 . 4 13 15 13 10 Investigation 15 | . 1 1 1 . . . . 2 . . 1 1 . . 1 4 3 . Extermination 25 | . . . . . . . 1 . . . 1 2 . 4 5 5 5 2 Reinforcement 31 | . . . 1 3 . . 2 1 . . 3 1 . . 5 6 4 5 Assault 10 | . . . . . . . . . . . 1 3 . . 2 . 1 3 Garrison 3 | . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 1 1 Haulers Reinforced 5 | . . . . . . . 2 . . . . . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Distress Signals 27 | . 1 . 2 5 . . . 2 2 . 5 1 . 1 1 4 1 2 Communications Jammed 181 | . . . . . . . . . . . . . . 26 79 76 . . Distress Signals 171 | . . . . . . . . . . . . . . 26 79 66 . . Times Spotted 562 | . 24 10 34 34 2 . 7 41 10 12 59 44 1 39 36 70 64 75 Peak Tracking Total 15 | . 5 3 4 5 1 . 4 5 5 2 7 6 1 7 6 6 6 15 Tactical Retreats 18 | . 3 . 2 2 . . . 3 . . 2 3 . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Traps Triggered 17 | . 1 . . . . . . . . . 1 1 . 1 2 4 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Machines Disabled 66 | . . . . 4 . . 1 3 . 4 28 3 . 1 6 . 9 7 Max in Single Turn 17 | . . . . 1 . . . 1 . 1 17 1 . 1 1 . 2 1 Garrison Access 4 | . . . . 1 . . . . . . . . . 1 . 1 1 . Network Hub 3 | . . . . . . . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Machines Accessed 93 | . 8 1 15 11 6 1 1 7 . . 3 3 1 3 12 7 12 2 Terminals 63 | . 7 . 11 8 6 . 1 7 . . 3 2 . 1 7 1 8 1 Fabricators 4 | . . . . . . . . . . . . . . 1 2 1 . . Repair Stations 7 | . . . 2 2 . . . . . . . . . . 1 . 1 1 Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . 1 . . Scanalyzers 9 | . . . 2 . . . . . . . . . . . 2 3 2 . Garrison Access 5 | . . . . 1 . . . . . . . 1 . 1 . 1 1 . Total Hacks 441 | . 27 1 47 28 17 1 1 14 . . 9 23 1 23 92 61 88 8 Successful 223 | . 16 1 35 21 14 1 1 6 . . 1 7 1 10 38 30 37 4 Failed 215 | . 10 . 11 6 3 . . 8 . . 8 16 . 13 54 31 51 4 Catastrophic 44 | . . . . 1 . . . . . . 5 5 . 3 16 5 9 . Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . . . . . . Manual 159 | . 20 . 25 15 10 . . 3 1 . 5 15 . 5 31 16 13 . Terminals 308 | . 26 . 34 20 17 . 1 14 . . 9 19 . 20 63 21 61 3 Fabricators 12 | . . . . . . . . . . . . . . 1 8 3 . . Repair Stations 28 | . . . 4 6 . . . . . . . . . . 6 . 7 5 Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . 1 . . Scanalyzers 74 | . . . 9 . . . . . . . . . . . 15 34 16 . Garrison Access 14 | . . . . 2 . . . . . . . 4 . 2 . 2 4 . Terminal Hacks 96 | . 7 1 10 7 7 1 1 6 . . . 7 . 8 14 8 18 1 Record 5 | . . . . . . . . . . . . . . 1 . . 4 . Part Schematic 8 | . . . . . 4 . . . . . . . . . 1 2 1 . Robot Schematic 2 | . . . 1 . . . . . . . . . . . . . 1 . Robot Analysis 8 | . 3 . 2 . 1 . . . . . . . . 1 . . . 1 Prototype ID Bank 16 | . 2 . 5 2 2 . . . . . . 1 . 1 2 . 1 . Open Door 11 | . . 1 . 3 . . 1 5 . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 4 | . . . . . . . . . . . . . . 1 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . . . . . . . . 1 . . . 1 . . 1 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . 1 . Repair Station Index 2 | . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 8 | . . . . . . . . . . . . 5 . . . 3 . . Locate Traps 2 | . . . 1 . . . . . . . . . . . 1 . . . Maintenance Status 2 | . . . . . . . . . . . . . . . 1 . 1 . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 . . . . . . . . . 1 . . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . 3 . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 1 4 2 . . Network Status 2 | . . . . . . . . . . . . . . 1 1 . . . Load Schematic 3 | . . . . . . . . . . . . . . . 2 1 . . Build 2 | . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 17 | . . . 4 6 . . . . . . . . . . 3 . 1 3 Scan Component 10 | . . . 2 3 . . . . . . . . . . 2 . 1 2 Repair 7 | . . . 2 3 . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . . Scanalyzer 40 | . . . 7 . . . . . . . . . . . 7 14 12 . Insert Component 17 | . . . 3 . . . . . . . . . . . 3 7 4 . Analyze 23 | . . . 4 . . . . . . . . . . . 4 7 8 . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . 1 . 1 1 . Seal Access 4 | . . . . 1 . . . . . . . . . 1 . 1 1 . Unauthorized Hacks 57 | . 8 . 14 7 7 . . . . . 1 . . . 10 5 5 . Terminals 55 | . 8 . 14 7 7 . . . . . 1 . . . 10 3 5 . Track 4 | . . . . . . . . . . . . . . . 2 1 1 . Assimilate 3 | . . . 1 . . . . . . . . . . . 2 . . . Botnet 16 | . 3 . 3 2 2 . . . . . . . . . 3 1 2 . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . Operators 3 | . . . . . . . . . . . . . . . 1 1 1 . Skim 28 | . 5 . 10 5 5 . . . . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 7 . 11 8 6 . . 3 . . 2 3 . 2 11 5 8 1 Full Trace Events 11 | . 1 . 2 . . . . 2 . . . 1 . . 1 2 2 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 3 | . . . 1 . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 3 . 4 . . . . . . . . . 7 7 8 . Parts Built 2 | . . . . . . . . . . . . . . . 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 179 | . . . . . . . . . . . . . . . 68 111 . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . 8 9 . . Parts Repaired 7 | . . . 2 3 . . . . . . . . . . 1 . . 1 Time 215 | . . . 52 96 . . . . . . . . . . 36 . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 14 | . . . 3 . . . . . . . . . . . 2 6 3 . Part Schematics Acquired 13 | . . . 3 . . . . . . . . . . . 2 4 4 . Parts Damaged 2 | . . . . . . . . . . . . . . . 1 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 11 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Total Allies 39 | . . 3 1 . . 1 5 18 5 . . . . . 1 5 . . Largest Group 20 | . . 3 2 . . 1 5 16 20 14 13 . . . 1 5 . . Highest-Rated Group 1059 | . . 40 32 . . 59 235 625 1059 762 731 . . . 45 320 . . Highest-Rated Ally 159 | . . 16 16 . . 59 59 159 159 96 96 . . . 45 64 . . Total Orders 5 | . . . . . . . . . 4 . 1 . . . . . . . STAY 3 | . . . . . . . . . 2 . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . . . Ally Attacks 427 | . . 28 55 . . . 47 147 57 29 38 . . . . 26 . . Total Damage 9423 | . . 313 462 . . . 1049 2714 2566 931 838 . . . . 550 . . Kills 70 | . . 4 11 . . . 5 22 17 3 6 . . . . 2 . . Allies Corrupted 5 | . . . . . . . . . . . 5 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Robot Analysis Total 8 | . 3 . 2 . 1 . . . . . . . . 1 . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Turns Passed 28211 | . 892 1156 2230 1398 768 3807 919 1840 899 119 1183 1006 195 2017 2675 2738 3212 1157 Spaces Moved 12491 | 1 641 778 1020 737 393 2002 211 933 332 48 513 481 118 828 1008 916 1052 479 Core 106 | . . . . . . . . . . . . . . . . . . 106 Treads 6701 | . . . . . . . 99 933 332 48 513 481 118 828 1008 916 1052 373 Legs 5684 | 1 641 778 1020 737 393 2002 112 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 105 110 110 186 186 160 160 160 160 160 160 160 160 147 147 140 50 Average Speed 170 | 120 120 122 110 133 186 186 336 160 160 160 160 160 160 184 173 217 220 166 Slowest Speed 540 | 120 120 185 110 186 186 186 540 160 160 160 160 160 160 320 240 240 305 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 23 | . . . . . . . . . . . . . . . . . . 23 Exploration Rate (%) 56 | 2 88 98 82 76 80 85 5 85 59 73 53 14 3 21 85 25 85 46 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . . 4 3 . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . . . . . . . . 1 1 1 . . Unknown Exits Taken 11 | 1 1 . . . . 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 8 | . . 1 . . . 7 . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . 3 . 1 . 2 Terrain Destroyed 1075 | . . . . 11 . . . . 3 6 607 123 . 76 21 83 31 114 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 187 | . . . . . . . . . 3 6 55 21 . 14 19 26 30 13 AOE 870 | . . . . 11 . . . . . . 552 102 . 61 . 44 . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Fac Res Tes Res Qua Sec Total 17534 | . 708 929 2073 1042 420 2094 381 1197 674 68 701 591 124 1128 1737 1347 1664 656 Wait 3148 | . 20 81 1002 176 23 49 124 89 283 6 74 20 . 135 535 179 314 38 Move 12473 | . 640 777 1019 736 392 2001 210 932 331 47 512 480 117 827 1007 915 1051 479 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 201 | . 7 7 5 16 . 19 8 18 12 2 2 4 4 20 26 20 19 12 Fast Attach 122 | . 1 3 1 5 . 2 9 1 3 . 11 6 . 14 18 15 27 6 Attach 77 | . . . 4 3 . . 3 2 5 . 2 5 1 9 8 9 11 15 Detach 10 | . . . 2 . . . . 1 . . 1 . . 2 3 . . 1 Swap 142 | . 3 7 4 10 . 1 2 17 6 . 13 10 1 12 14 19 19 4 Drop 288 | . 5 15 3 18 . 20 7 30 19 2 11 5 1 22 38 37 49 6 Fire 994 | . 32 39 28 77 5 2 18 44 15 10 75 60 . 87 88 145 174 95 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 6 | . . . 5 1 . . . . . . . . . . . . . . Crush 10 | . . . . . . . . 4 . 1 . 1 . . . 4 . . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 . . Rewire 59 | . . . . . . . . 59 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 8) 172 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 590 | -10/Materials | Central database locked down 614 | -10/Materials | Discovered new exit (range 6) 650 | -10/Materials | Identified exit to Materials 650 | -10/Materials | Identified exit to Subcaves 700 | -10/Materials | Learned Storage trap positions 774 | -10/Materials | Learned Storage stockpile data 893 | -10/Materials | Entered Mines 894 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 977 | -10/Mines | Murdered YI-UF0 983 | -10/Mines | Found Prototype Storage 983 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1014 | -10/Mines | Learned Materials terminal intel 1307 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1556 | -10/Mines | Discovered exit to Materials (range 4) 1894 | -10/Mines | Discovered exit to Materials (range 10) 1923 | -10/Mines | Core integrity fell below 50% 1934 | -10/Mines | Met a Derelict shopkeep closing up shop 2049 | -10/Mines | Entered Materials 2049 | -9/Materials | Accompanied by 2 allies 2049 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -9/Materials | Identified exit to Mines 2050 | -9/Materials | Identified exit to Storage 2051 | -9/Materials | Loaded intel: 12 terminal locations 2086 | -9/Materials | Repaired Aluminum Leg 2337 | -9/Materials | Build established: Scavenger-Mutant 2441 | -9/Materials | Repaired Aluminum Leg 2621 | -9/Materials | Loaded intel: 19 trap records 2694 | -9/Materials | Discovered new exit (range 10) 2697 | -9/Materials | Learned Storage stockpile data 2864 | -9/Materials | Loaded intel: 2 recycling unit locations 2901 | -9/Materials | Learned location of Zion (-7) 2948 | -9/Materials | Learned Storage trap positions 3006 | -9/Materials | Identified exit to Materials 3301 | -9/Materials | Discovered exit to Materials (range 12) 3311 | -9/Materials | Central database locked down 3758 | -9/Materials | Learned 2 Storage zone layouts 3975 | -9/Materials | Learned Storage terminal intel 4011 | -9/Materials | Learned location of Recycling (-9) 4055 | -9/Materials | Learned Materials terminal intel 4111 | -9/Materials | Learned Storage stockpile data 4279 | -9/Materials | Entered Storage 4280 | -9/Storage | Identified exit to Recycling 4282 | -9/Storage | Loaded intel: 6 trap records 4284 | -9/Storage | Loaded intel: 14 terminal locations 4625 | -9/Storage | Found Prototype Processor 4935 | -9/Storage | Central database locked down 5243 | -9/Storage | Repaired Hcp. Storage Unit 5249 | -9/Storage | Learned location of 1 exit from Recycling 5299 | -9/Storage | Learned 2 Materials zone layouts 5337 | -9/Storage | Loaded intel: 22 non-interactive machine locations 5341 | -9/Storage | Repaired Pulse Rifle 5374 | -9/Storage | Repaired Imp. Ion Engine 5386 | -9/Storage | Learned Materials recycling unit intel 5453 | -9/Storage | Learned Materials garrison access intel 5494 | -9/Storage | Learned location of 1 exit from Recycling 5662 | -9/Storage | Used back door to open Recycling access 5677 | -9/Storage | Entered Recycling 5678 | -9/Recycling | Identified exit to Scraptown 5678 | -9/Recycling | Identified exit to Factory 6356 | -9/Recycling | Learned Materials garrison access intel 6394 | -9/Recycling | Scanned before Scraplab entrance 6422 | -9/Recycling | Entered Scraplab 6434 | -9/Recycling | Learned Materials trap positions 6445 | -9/Recycling | Entered Scraptown 6768 | -9/Scraptown | Discovered new exit (range 11) 6902 | -9/Scraptown | Visited Spacefarers 6948 | -9/Scraptown | Visited Red Mages 7034 | -9/Scraptown | Visited The Evicted 7077 | -9/Scraptown | Visited Shadow of the Wyrm 7172 | -9/Scraptown | Visited Artisan Demo Area 7310 | -9/Scraptown | Visited Awakened 7692 | -9/Scraptown | Visited UFD Registry 7692 | -9/Scraptown | Registered with UFD as "Phasepod" 7780 | -9/Scraptown | Build established: Mutant 7780 | -9/Scraptown | Visited Sword Containment 7843 | -9/Scraptown | Visited Cartography Club 7938 | -9/Scraptown | Visited Scrapoid Pod Storage 7967 | -9/Scraptown | Found Scrapoid Pod 8003 | -9/Scraptown | Visited Science Testing Area 8041 | -9/Scraptown | Visited Science Guys 8091 | -9/Scraptown | Visited Abandonware Association 8117 | -9/Scraptown | Visited Derelict Rescue Squad 8152 | -9/Scraptown | Visited Botcube Research 8206 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8213 | -9/Scraptown | Found DCF Scrap (29 items) 8256 | -9/Scraptown | Visited Curators Association 8397 | -9/Scraptown | Found Botcube 9863 | -9/Scraptown | Botcube activated 9887 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 10178 | -9/Scraptown | Found Scrap Suit 10239 | -9/Scraptown | Discovered new exit (range 5) 10252 | -9/Scraptown | Entered Factory 10252 | -6/Factory | Accompanied by 1 ally 10252 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 10416 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 10431 | -6/Factory | Found Botcube 10550 | -6/Factory | Build established: Hacker-Skirmisher 10756 | -6/Factory | Discovered new exit (range 9) 11171 | -6/Factory | Entered Extension 11171 | -6/Extension | Accompanied by 5 allies 11177 | -6/Extension | Disrupted transfer network 11221 | -6/Extension | Build established: Scavenger-Tank 11725 | -6/Extension | Botcube activated 11741 | -6/Extension | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 11823 | -6/Extension | Rescued A7 12078 | -6/Extension | Rescued a captive Derelict 12349 | -6/Extension | Spotted B-75 Beast 12360 | -6/Extension | Allies destroyed B-75 Beast 12368 | -6/Extension | Spotted B-75 Beast 12387 | -6/Extension | Allies destroyed B-75 Beast 12417 | -6/Extension | Lost 3 allies 12512 | -6/Extension | Rescued a captive Derelict 12514 | -6/Extension | Rescued a captive Derelict 12743 | -6/Extension | Rescued a captive Derelict 12900 | -6/Extension | Rescued a captive Derelict 12902 | -6/Extension | Rescued a captive Derelict 12962 | -6/Extension | Discovered new exit (range 10) 12964 | -6/Extension | Discovered new exit (range 6) 13011 | -6/Extension | Entered Cetus 13011 | -6/Cetus | Accompanied by 16 allies (A7) 13016 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13046 | -6/Cetus | Spotted Cetus Guard 13046 | -6/Cetus | Spotted Cetus Guard 13048 | -6/Cetus | Spotted Cetus Guard 13048 | -6/Cetus | Spotted Cetus Guard 13066 | -6/Cetus | Allies destroyed Cetus Guard 13077 | -6/Cetus | Allies destroyed Cetus Guard 13079 | -6/Cetus | Allies destroyed Cetus Guard 13080 | -6/Cetus | Allies destroyed Cetus Guard 13094 | -6/Cetus | System corruption reached 10% 13283 | -6/Cetus | Started Cetus Manufacturing Module 13308 | -6/Cetus | Manufactured an Enhanced Grunt 13333 | -6/Cetus | Manufactured an Enhanced Grunt 13358 | -6/Cetus | Manufactured an Enhanced Grunt 13383 | -6/Cetus | Manufactured an Enhanced Grunt 13408 | -6/Cetus | Manufactured an Enhanced Grunt 13619 | -6/Cetus | Discovered new exit (range 15) 13635 | -6/Cetus | Build established: Commander-Tank 13733 | -6/Cetus | Spotted Cetus Guard 13733 | -6/Cetus | Spotted Cetus Guard 13735 | -6/Cetus | Destroyed Cetus Guard 13735 | -6/Cetus | Spotted Cetus Guard 13736 | -6/Cetus | Spotted Cetus Guard 13737 | -6/Cetus | Allies destroyed Cetus Guard 13744 | -6/Cetus | Allies destroyed Cetus Guard 13745 | -6/Cetus | Destroyed Cetus Guard 13756 | -6/Cetus | Discovered new exit (range 15) 13761 | -6/Cetus | Security sweep announced 13768 | -6/Cetus | Met Revision 17 13772 | -6/Cetus | Murdered Revision 17 13813 | -6/Cetus | Identified Exp. Targeting Computer 13910 | -6/Cetus | Entered Archives 13910 | -6/Archives | Accompanied by 15 allies (A7) 13996 | -6/Archives | Discovered new exit (range 16) 14029 | -6/Archives | Entered Hub_04(d) 14029 | -6/Hub_04(d) | Accompanied by 13 allies 14230 | -6/Hub_04(d) | Build established: Scavenger-Gunner 14265 | -6/Hub_04(d) | Network Hub disabled 14265 | -6/Hub_04(d) | Network Hub disabled 14291 | -6/Hub_04(d) | Murdered 7 allies 14307 | -6/Hub_04(d) | Spotted Lightning 14310 | -6/Hub_04(d) | Spotted Lightning 14312 | -6/Hub_04(d) | Spotted Lightning 14325 | -6/Hub_04(d) | Destroyed Lightning 14332 | -6/Hub_04(d) | System corruption reached 30% 14339 | -6/Hub_04(d) | Destroyed Lightning 14347 | -6/Hub_04(d) | Lost 5 allies 14353 | -6/Hub_04(d) | Destroyed Lightning 14376 | -6/Hub_04(d) | Found Corrupted Prototype Device 14376 | -6/Hub_04(d) | Identified Exp. Thermal Shield 14386 | -6/Hub_04(d) | Found Prototype Device 14386 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 14404 | -6/Hub_04(d) | Found Prototype Device 14404 | -6/Hub_04(d) | Identified Exp. Phase Shifter 14552 | -6/Hub_04(d) | Disrupted transfer network 14565 | -6/Hub_04(d) | Spotted Lightning 14569 | -6/Hub_04(d) | Spotted Lightning 14569 | -6/Hub_04(d) | Spotted Lightning 14577 | -6/Hub_04(d) | Destroyed Lightning 14589 | -6/Hub_04(d) | Destroyed Lightning 14607 | -6/Hub_04(d) | Destroyed Lightning 14655 | -6/Hub_04(d) | Build established: Scavenger-Tank 14673 | -6/Hub_04(d) | Network Hub disabled 14894 | -6/Hub_04(d) | Destroyed 13 combat bots 14986 | -6/Hub_04(d) | Discovered new exit (range 11) 15079 | -6/Hub_04(d) | First assault squad dispatched 15191 | -6/Hub_04(d) | Discovered new exit (range 16) 15212 | -6/Hub_04(d) | Entered Factory 15212 | -5/Factory | Evolved 2 slots: Utility x2 15467 | -5/Factory | Build established: Scavenger-Mutant 15512 | -5/Factory | First assault squad dispatched 15645 | -5/Factory | Garrison activated, responded to threat 15891 | -5/Factory | Destroyed 13 combat bots 15897 | -5/Factory | Build established: Scavenger-Tank 15912 | -5/Factory | Lost 4 parts (1p1n2u) 16194 | -5/Factory | Discovered new exit (range 16) 16218 | -5/Factory | Entered another Factory area 16218 | -4/Factory | Evolved 2 slots: Utility x2 16310 | -4/Factory | Discovered new exit (range 15) 16413 | -4/Factory | Entered Research 16413 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17356 | -3/Research | Spotted B-86 Titan 17397 | -3/Research | System corruption reached 10% 17415 | -3/Research | Destroyed B-86 Titan 17434 | -3/Research | Lost 5 parts (1n4u) 17725 | -3/Research | Identified exit to Armory 17725 | -3/Research | Identified exit to Testing 18430 | -3/Research | Entered Testing 18689 | -3/Testing | Spotted PY-JU1SNK15RD 18854 | -3/Testing | Protovariant out of control (PY-3F4RKUS39V) 18854 | -3/Testing | Unleashed a protovariant (PY-3F4RKUS39V) 18888 | -3/Testing | Found Hvy. Reflective Plating 18908 | -3/Testing | Found Prototype Device 18928 | -3/Testing | Identified Exp. Thermal Defense Suite 19653 | -3/Testing | Spotted Striker 19919 | -3/Testing | Discovered new exit (range 4) 19945 | -3/Testing | Identified exit to Research 20090 | -3/Testing | Scanned by Researcher 20231 | -3/Testing | Fabricated Centrium Heavy Treads (x1) 20401 | -3/Testing | Repaired Helical Railgun 20430 | -3/Testing | Protovariant out of control (PY-JU1SNK15RD) 20430 | -3/Testing | Unleashed a protovariant (PY-JU1SNK15RD) 20472 | -3/Testing | Found Prototype Device 20472 | -3/Testing | Identified Adv. Kinecellerator 20688 | -3/Testing | Build established: Hacker-Tank 20711 | -3/Testing | Found Prototype Energy Gun 20753 | -3/Testing | Identified Hyp. EM Gauss Rifle 20823 | -3/Testing | Found Prototype Energy Cannon 20836 | -3/Testing | Identified Null Cannon 21061 | -3/Testing | Found Prototype Protection 21064 | -3/Testing | Identified Centrium Heavy Armor Plating 21071 | -3/Testing | Found Centrium Heavy Armor Plating 21081 | -3/Testing | Found Centrium Heavy Armor Plating 21103 | -3/Testing | System corruption reached 30% 21105 | -3/Testing | Entered Research 21105 | -2/Research | Evolved 2 slots: Utility x2 21144 | -2/Research | Spotted B-90 Cyclops 21406 | -2/Research | Build established: Wizard-Tank 21584 | -2/Research | Scrapoid reinforcements arrived 21632 | -2/Research | Found Prototype Processor 21632 | -2/Research | Identified Exp. Core Analyzer 21723 | -2/Research | Lost 5 allies 21912 | -2/Research | Build established: Hacker-Tank 22551 | -2/Research | Identified exit to Quarantine 22964 | -2/Research | Fabricated Exp. Biometal Heavy Treads (x1) 23111 | -2/Research | System corruption reached 10% 23481 | -2/Research | Found Prototype Device 23481 | -2/Research | Identified Exp. Force Field 23518 | -2/Research | Spotted B-90 Cyclops 23577 | -2/Research | Destroyed B-90 Cyclops 23843 | -2/Research | Entered Quarantine 24083 | -2/Quarantine | Found Alien Artifact 24441 | -2/Quarantine | Build established: Scavenger-Tank 24665 | -2/Quarantine | Found Prototype Device 24690 | -2/Quarantine | Identified Exp. Shock Absorption System 24701 | -2/Quarantine | Found Prototype Device 24737 | -2/Quarantine | Identified Exp. Actuator Array 24870 | -2/Quarantine | Identified exit to Access 25378 | -2/Quarantine | Found Exp. Actuator Array 25830 | -2/Quarantine | Met incapacitated Sigix Warrior 25830 | -2/Quarantine | Lockdown squad dispatched 25838 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 25843 | -2/Quarantine | Unlocked Sigix quarantine chamber 25871 | -2/Quarantine | Found Sigix Containment Pod 25948 | -2/Quarantine | Spotted Lightning 25950 | -2/Quarantine | Spotted Lightning 25953 | -2/Quarantine | Spotted Lightning 25977 | -2/Quarantine | Destroyed Lightning 25989 | -2/Quarantine | Destroyed Lightning 26004 | -2/Quarantine | Destroyed Lightning 26039 | -2/Quarantine | Found Prototype Energy Cannon 26039 | -2/Quarantine | Identified EMDS 26074 | -2/Quarantine | Found Exp. EM Disruption Field 26321 | -2/Quarantine | Build established: Scavenger-Gunner 26466 | -2/Quarantine | Found Alien Artifact 26466 | -2/Quarantine | Identified Core Reset Matrix 26466 | -2/Quarantine | Identified Transdimensional Reconstructor 26466 | -2/Quarantine | Used Core Reset Matrix 26470 | -2/Quarantine | Sensed 10 artifacts in vicinity 26593 | -2/Quarantine | First assault squad dispatched 26612 | -2/Quarantine | Discovered exit to Access (range 5) 26757 | -2/Quarantine | Spotted Fortress 26831 | -2/Quarantine | Lost 3 parts (3u) 26837 | -2/Quarantine | Destroyed Fortress 27040 | -2/Quarantine | Discovered new exit (range 6) 27053 | -2/Quarantine | Build established: Scavenger-Tank 27055 | -2/Quarantine | Entered Section 7 27056 | -2/Section 7 | Sensed 21 artifacts in vicinity 27117 | -2/Section 7 | Repaired Graphene Brace 27184 | -2/Section 7 | Spotted S7 Guard 27236 | -2/Section 7 | Destroyed S7 Guard 27278 | -2/Section 7 | Found Navigation Efficiency Matrix 27411 | -2/Section 7 | Found Integrated Dissipator 27424 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27425 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 27474 | -2/Section 7 | Found Integrated Reactor 27607 | -2/Section 7 | Destroyed 7 combat bots 27613 | -2/Section 7 | Discovered exit to Access (range 12) 27833 | -2/Section 7 | Spotted Alpha 7 27845 | -2/Section 7 | Spotted Alpha 7 27851 | -2/Section 7 | First assault squad dispatched 27871 | -2/Section 7 | Core integrity fell below 50% 27900 | -2/Section 7 | Lost 5 parts (1p1n2u1w) 27906 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27935 | -2/Section 7 | Warped through subspace 27957 | -2/Section 7 | Lost 10 parts (3p1n3u3w) 28023 | -2/Section 7 | Spotted Striker 28067 | -2/Section 7 | Spotted Striker 28159 | -2/Section 7 | Build established: Scavenger-Mutant 28160 | -2/Section 7 | Released all parts (8) 28186 | -2/Section 7 | Lost 5 parts (1p1n3w) 28197 | -2/Section 7 | Core integrity fell below 20% 28212 | -2/Section 7 | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 28160_ Released Adv. Targeting Computer. 28170_ Navigation matrix triggers involuntary quantum shift. 28175_ Penetrated by Slug. 28176_ Slug penetrates Thrusters. 28183_ Navigation matrix triggers involuntary quantum shift. 28195_ Penetrated by Slug. 28196_ Navigation matrix triggers involuntary quantum shift. 28197_ Acquired 5 matter. 28199_ Acquired 16 matter. 28199_ Penetrated by Slug. 28199_ Critical hit (Burn: +37). 28201_ Slug penetrates O-24 Administrator. 28201_ Penetrated by Slug. 28205_ U-05 Engineer lays Concrete. 28208_ Critical hit (Burn: +37). 28209_ Navigation matrix triggers involuntary quantum shift. 28209_ Slug penetrates Wall. 28210_ System corrupted: Matter fused (-5). 28210_ Acquired 4 matter. 28211_ U-05 Engineer builds a Wall. 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R % %|=[ A + | | ###?/##?### !! * % = + | | ???? #????# @ !! %7 + | | ??????????####### #########;=% ##### # | | ????????????????# # ???? # #??###""" | | ???????????###### #??????? # ##????#""" | | ????????? #???? ? # ????#""" | | ????? % #???" # #???#"" | | ?????? +??? !# ##?????? | | ?????? #??"" # ##??????? " | | ??????? ######+##" %#?" " ?# #???????? " | | ???????????????? # # """ ??# #????????##### | | ??????????????? # # ? ??? #????????????? | | ??????????????? # %" ???? ??? #????????????? | | ??????????????" # #????????? ?????????????? | | ??????????????" ?# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 80 Energy Generation 89 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 EM Shielding 4 Armor Coverage 1200 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 38 Item Schematics ----------------- Micro-nuke Launcher | -2/Quarantine | Scanalyzed Adv. Energy Well | -2/Quarantine | Scanalyzed Centrium Heavy Armor Plating | -2/Quarantine | Scanalyzed Biometal Heavy Treads | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Heavy Treads | x1 | -3/Testing Exp. Biometal Heavy Treads | x1 | -2/Research Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Navigation Efficiency Matrix Integrated Reactor Transdimensional Reconstructor Achievements -------------- Rampage Challenges ------------ None Game ------ Seed SpreadLightpackSystem Manual? 0 Play Time 03:47:59 Cumulative 411.0 hours Start 2024.09.23 @ 13:02:24 End 2024.09.23 @ 17:38:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 301 Rogue 63 Adventurer 212 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 25d966c3-7084-41fb-ae66-a904636989a4