Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.17 @ 23:22:33

Player: rath

Result: Destroyed by Lightning with EMDS

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (21)       4200
Robots Destroyed (165)     825
Value Destroyed (8667)     8667
Prototype IDs (20)         400
Alien Tech Used (0)        0
Bonus (7030)               7030
              TOTAL SCORE: 23122

 Bonus
-------
High Alert Combat Kills    619
Follower Combat Kills      3389
Entered Garrisons          800
Used RIF Installer         2000
Network Hubs Disabled      400
Built Enhanced Grunts      300
Met R17 at Cetus           500
Friendly Fire              -978

 Cogmind 
---------
Core Integrity             0/850
Matter                     300/300
Energy                     98/100
System Corruption          21%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Hub_04(d)

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (9) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (4) ----
  Improved Launcher Guidance Computer
  Improved Hacking Suite
           Relay Coupler [NC] (39)
           Relay Coupler [Duelist] (37)

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
>               --- PROPULSION -------
       Improved Medium Treads
          Heavy Treads
>               --- UTILITY ----------
       Advanced Heat Sink
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
   Experimental Utility Shielding
                Relay Coupler [Swarmer]
                Relay Coupler [Brawler]
                Relay Coupler [Duelist]
>               --- WEAPON -----------
       Advanced Variable Charge Gun
       Enhanced Force Lance
>               --- INVENTORY --------
                Quantum Reactor
       Advanced Energy Well
                Visual Processing Unit
       Enhanced Optical Array
       Improved Sensor Array
       Improved Launcher Guidance Computer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
       Improved Hacking Suite
       Improved Hacking Suite
       Improved Hacking Suite
       Improved Hacking Suite
       Improved System Shield
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [ARC]
                Relay Coupler [Brawler]
                Relay Coupler [Duelist]
                Relay Coupler [Sentry]
                Relay Coupler [Demolisher]
                Relay Coupler [Demolisher]
                Relay Coupler [Hunter]
       Advanced Variable Charge Gun
  Hypervelocity Gauss Rifle
       Improved KE Penetrator
     Long-range Missile Launcher
       Advanced Datajack
                Remote Datajack
                Remote Datajack
                Katana
[Rating: 81]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Improved Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Relay Coupler [Sentry]
  Protection               Improved Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Katana
  Piercing Weapon          Enhanced Force Lance
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   2   .   .   .   2   .   .   2   .   .   .   2   .   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   2   .   .   .   2   .   .   2   .   .   .   1   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             216  | .   7   1   12  4   1   5   20  9   2   5   10  10  24  14  .   2   23  24  25  3   15  
  Power                    20   | .   .   1   1   1   .   2   1   1   .   1   .   1   4   1   .   .   2   2   1   .   1   
    Engine                 15   | .   .   1   1   1   .   2   1   1   .   1   .   1   2   1   .   .   2   1   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Propulsion               39   | .   1   .   5   .   .   1   7   4   .   2   .   2   2   2   .   .   5   2   4   .   2   
    Treads                 32   | .   .   .   3   .   .   1   5   4   .   2   .   2   2   2   .   .   5   2   3   .   1   
    Leg                    2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Wheel                  2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  67   | .   3   .   2   3   1   .   4   2   2   2   5   3   5   4   .   .   4   9   11  1   6   
    Device                 6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   1   
    Storage                13   | .   3   .   1   1   1   .   1   1   .   .   .   2   .   .   .   .   .   1   2   .   .   
    Processor              5    | .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   
    Hackware               28   | .   .   .   .   .   .   .   .   .   .   .   4   .   5   2   .   .   4   6   3   1   3   
    Protection             15   | .   .   .   1   1   .   .   3   1   1   .   1   1   .   1   .   .   .   2   1   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   90   | .   3   .   4   .   .   2   8   2   .   .   5   4   13  7   .   2   12  11  9   2   6   
    Energy Gun             7    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   1   
    Energy Cannon          6    | .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   2   .   .   .   
    Ballistic Gun          40   | .   1   .   4   .   .   2   7   2   .   .   3   2   6   3   .   .   6   2   1   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               8    | .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   .   .   1   .   2   .   1   
    Special Weapon         13   | .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   1   1   4   1   1   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   
    Piercing Weapon        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   1   1   
    Special Melee Weapon   7    | .   .   .   .   .   .   .   .   .   .   .   1   .   2   1   .   1   1   1   .   .   .   
  Unidentified Prototypes  14   | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   7   .   3   
Parts Lost                 36   | .   .   .   5   1   .   1   5   4   1   .   .   1   4   .   .   .   4   3   1   .   6   
  Power                    8    | .   .   .   1   1   .   .   1   1   .   .   .   .   1   .   .   .   1   1   .   .   1   
  Propulsion               8    | .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   1   .   2   
  Utility                  10   | .   .   .   1   .   .   .   2   2   1   .   .   1   .   .   .   .   1   1   .   .   1   
  Weapon                   10   | .   .   .   1   .   .   1   .   1   .   .   .   .   3   .   .   .   1   1   .   .   2   
  Highest Loss Streak      5    | .   .   .   2   1   .   1   3   2   1   .   .   1   4   .   .   .   2   2   1   .   5   
Average Slot Usage (%)     94   | .   97  100 77  98  100 99  77  99  94  98  99  98  99  97  100 100 95  92  89  93  90  
  Engine                   6    | .   14  14  10  10  11  11  4   8   9   7   7   7   6   6   6   6   5   1   .   .   .   
  Treads                   13   | .   .   .   7   11  11  11  13  18  18  15  15  14  15  20  20  20  17  13  12  13  10  
  Leg                      1    | .   15  14  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   12  14  11  11  11  11  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   1    | .   .   .   .   .   .   .   .   .   1   7   1   .   .   5   .   .   .   .   1   6   4   
  Storage                  32   | .   26  28  23  33  33  33  32  36  36  30  30  34  38  33  33  33  33  32  30  33  26  
  Processor                3    | .   .   .   .   3   .   .   .   .   .   13  8   7   7   6   6   6   6   .   .   .   .   
  Hackware                 10   | .   .   .   .   .   .   .   .   .   .   .   10  5   13  9   20  20  19  22  23  20  26  
  Protection               4    | .   .   .   .   6   11  11  6   17  11  7   7   11  1   1   .   .   .   2   1   .   .   
  Energy Cannon            1    | .   12  14  9   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   
  Ballistic Gun            10   | .   13  14  10  22  22  21  17  18  18  15  8   11  9   7   13  7   4   3   .   .   4   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   4   2   4   6   4   
Naked Turns                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Heaviest Build             166  | 10  73  75  81  94  94  96  103 131 131 133 133 156 156 156 153 153 152 163 166 150 148 
  Greatest Support         100  | 20  20  16  20  10  10  10  42  42  40  40  40  40  40  72  72  72  90  100 100 100 100 
  Greatest Overweight (x)  43   | .   4   4   8   9   9   9   29  3   3   3   3   3   3   2   2   2   2   1   5   1   43  
  Average Overweight (x)   3    | .   1   4   5   8   9   9   5   2   3   3   3   3   3   2   2   2   1   1   1   1   1   
Largest Inventory Capacity 40   | 6   20  20  24  26  26  26  26  34  34  34  34  40  40  40  40  40  40  40  40  34  34  
  Average Capacity         32   | 6   13  20  20  24  26  26  26  31  34  34  34  37  40  40  40  40  40  39  36  34  33  
  Most Carried             40   | 6   14  15  24  24  25  26  26  34  34  34  34  39  40  40  40  40  40  40  40  34  34  
  Average Carried          31   | 6   8   14  18  23  24  25  25  28  33  33  33  35  37  39  39  39  39  38  35  33  33  
  Final Capacity           40   | 6   20  20  24  26  26  26  26  34  34  34  34  40  40  40  40  40  40  40  34  34  4   
  Final Carried            40   | 6   14  15  24  24  25  26  26  34  34  34  34  39  40  38  40  40  40  39  33  34  4   

 Class Distribution 
--------------------
 34% | Hauler-Mutant
 33% | Bothacker-Mutant
 30% | Botlord-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
    Hauler-Mutant | -10/Mines
    Hauler-Mutant | -9/Materials
    Hauler-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles
    Hauler-Mutant | -8/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Garrison
 Bothacker-Mutant | -8/Materials
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -6/Waste
 Bothacker-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
   Botlord-Mutant | -6/Extension
   Botlord-Mutant | -6/Cetus
   Botlord-Mutant | -6/Archives
   Botlord-Mutant | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Ext  Cet  Arc  Hub  
Matter Collected           4719 | 200  115  37   185  89   .    72   716  469  65   114  187  151  489  299  10   20   493  209  407  52   340  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6083 | .    202  79   533  216  .    88   1032 896  168  114  168  130  581  318  .    .    216  203  182  271  686  
  Parts                    359  | .    18   5    42   11   .    9    63   52   15   8    7    10   20   18   .    .    14   6    3    27   31   
Haulers Intercepted        5    | .    .    .    1    .    .    .    1    .    1    .    .    1    .    .    .    .    .    .    .    .    1    
Recyclers Shooed           2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Combat Hostiles Destroyed  131  | .   8   4   15  5   .   6   25  20  1   1   4   3   13  6   .   .   4   3   6   .   7   
  Guns                     85   | .   2   .   3   5   .   6   20  20  1   1   2   1   8   6   .   .   3   .   2   .   5   
  Cannons                  22   | .   4   4   9   .   .   .   .   .   .   .   .   .   1   .   .   .   1   3   .   .   .   
  AOE                      24   | .   2   .   3   .   .   .   5   .   .   .   2   2   4   .   .   .   .   .   4   .   2   
Classes Destroyed          14   | .   3   .   3   1   .   1   .   1   2   2   .   .   .   .   .   .   1   .   .   .   .   
  Worker                   6    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   4   
  Builder                  4    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   5    | .   .   .   1   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   1   
  Recycler                 2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Operator                 11   | .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   8   .   
  Watcher                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  32   | .   6   3   7   .   .   5   3   4   .   .   .   2   .   .   .   .   2   .   .   .   .   
  Grunt                    62   | .   2   1   5   3   .   .   12  10  1   .   3   .   12  3   .   .   1   3   3   .   3   
  Brawler                  2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Duelist                  5    | .   .   .   .   2   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Sentry                   15   | .   .   .   3   .   .   .   6   3   .   .   .   .   .   .   .   .   1   .   .   .   2   
  Hunter                   7    | .   .   .   .   .   .   1   2   2   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Programmer               8    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   3   .   .   1   .   .   .   2   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Best Kill Streak           8    | .   7   3   8   3   .   5   5   4   1   2   3   4   4   2   .   .   2   2   4   2   8   
  Combat Bots Only         6    | .   6   3   5   3   .   5   4   4   1   1   3   2   4   2   .   .   2   2   4   .   3   
Max Kills in Single Turn   5    | .   2   1   3   1   .   1   5   1   1   1   1   2   2   1   .   .   4   1   2   1   5   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   .   3   .   .   .   4   .   .   .   1   1   2   .   .   .   .   .   2   .   2   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Ext  Cet  Arc  Hub  
Damage Taken               12198 | .    223  99   851  205  .    327  1493 1526 252  94   478  291  1756 579  .    17   1245 783  571  .    1408 
  Core                     1938  | .    58   .    125  12   .    19   263  200  46   .    29   29   269  111  .    .    235  95   93   .    354  
  Absorbed by Shields      197   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    197  .    .    .    
Core Remaining (%)         59    | 100  .    76   .    .    .    61   .    .    7    .    .    .    53   .    .    .    .    .    .    .    .    
Volleys Fired              447   | 3    12   9    30   11   .    19   73   62   24   5    8    6    48   25   .    .    44   15   14   3    36   
  Largest                  2     | 2    2    2    2    2    .    2    2    2    2    2    1    2    2    2    .    .    2    2    2    1    1    
  Hottest                  480   | 60   76   76   79   43   .    48   53   46   46   46   33   51   96   95   .    .    108  105  480  30   240  
Shots Fired                744   | 6    24   18   56   22   .    38   141  123  48   10   8    8    70   42   .    .    58   16   17   3    36   
  Gun                      607   | 6    12   9    26   22   .    38   138  123  48   10   6    5    44   39   .    .    46   1    7    .    27   
  Cannon                   82    | .    12   9    30   .    .    .    .    .    .    .    .    .    18   .    .    .    4    9    .    .    .    
  Launcher                 19    | .    .    .    .    .    .    .    3    .    .    .    2    3    2    .    .    .    1    .    6    .    2    
  Special                  36    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    3    .    .    7    6    4    3    7    
  Kinetic                  587   | 3    12   9    26   22   .    38   138  123  48   10   6    5    44   33   .    .    46   1    1    .    22   
  Thermal                  41    | 3    .    .    .    .    .    .    .    .    .    .    .    .    18   6    .    .    .    3    6    .    5    
  Explosive                19    | .    .    .    .    .    .    .    3    .    .    .    2    3    2    .    .    .    1    .    6    .    2    
  Electromagnetic          61    | .    12   9    30   .    .    .    .    .    .    .    .    .    .    .    .    .    4    6    .    .    .    
  Robot Hit Streak         21    | 4    11   5    8    8    .    8    19   10   13   21   4    7    15   9    .    .    5    12   7    7    8    
  Robot Miss Streak        7     | 1    2    4    2    3    .    7    6    3    1    2    3    1    3    2    .    .    1    1    2    .    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
  Secondary Targets        6     | .    .    .    .    .    .    .    3    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           547   | 5    16   8    33   15   .    21   95   84   41   8    11   8    59   35   .    .    36   17   12   17   26   
  Core Hits                294   | 1    10   5    21   9    .    10   61   41   10   3    7    6    33   11   .    .    16   5    15   9    21   
  Critical Hits            34    | .    1    .    .    .    .    .    3    1    1    1    .    .    .    10   .    .    8    .    .    3    6    
  Critical Kills           9     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    3    .    .    1    1    
  Critical Parts Destroyed 24    | .    1    .    .    .    .    .    2    1    1    1    .    .    .    7    .    .    5    .    .    2    4    
Melee Attacks              95    | .    .    .    .    .    .    .    .    .    .    .    11   4    6    18   .    .    4    30   2    14   6    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    5    
  Piercing                 44    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    26   2    14   1    
  Sneak Attacks            16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    10   1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14300 | 66   354  135  1279 217  .    240  2334 1254 582  191  332  325  1178 355  .    .    786  246  1351 1463 1612 
  Guns                     6652  | 66   97   30   139  217  .    240  1570 1254 582  191  26   93   629  355  .    .    234  20   228  .    681  
  Cannons                  1356  | .    204  105  525  .    .    .    .    .    .    .    .    .    269  .    .    .    27   226  .    .    .    
  Explosions               4750  | .    53   .    615  .    .    .    764  .    .    .    306  232  280  .    .    .    525  .    1123 .    852  
  Melee                    1542  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1463 79   
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  6195  | 34   97   30   139  217  .    240  1570 1254 582  191  26   93   629  262  .    .    234  20   .    .    577  
  Thermal                  1075  | 32   53   .    114  .    .    .    101  .    .    .    .    .    269  93   .    .    .    81   228  .    104  
  Explosive                3695  | .    .    .    501  .    .    .    663  .    .    .    306  232  280  .    .    .    525  .    1123 .    65   
  Electromagnetic          1793  | .    204  105  525  .    .    .    .    .    .    .    .    .    .    .    .    .    27   145  .    .    787  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 1542  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1463 79   
Highest Corruption         20    | .    1    1    .    .    .    .    1    1    1    2    2    3    3    .    .    .    2    2    2    2    20   
  Average Corruption       2     | .    1    1    .    .    .    .    1    1    1    1    2    2    3    .    .    .    1    2    2    2    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  124   | .    .    3    .    .    .    .    8    4    2    1    6    12   24   .    .    .    1    17   11   7    28   
    Message Errors         34    | .    .    2    .    .    .    .    2    1    1    .    2    3    6    .    .    .    .    5    7    2    3    
    Matter Fused           12    | .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    7    
    Heat Flow Errors       23    | .    .    .    .    .    .    .    .    .    .    .    4    1    5    .    .    .    .    7    .    1    5    
    Energy Discharges      18    | .    .    1    .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    2    2    2    6    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      20    | .    .    .    .    .    .    .    2    .    1    1    .    4    3    .    .    .    1    3    .    2    3    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Targeting Errors       13    | .    .    .    .    .    .    .    3    3    .    .    .    1    3    .    .    .    .    .    2    .    1    
    Weapon Failures        1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    5    
Overflow Damage            517   | .    .    .    125  .    .    .    17   .    .    .    11   .    7    .    .    .    .    .    33   170  154  
  Projectiles              25    | .    .    .    18   .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    
  Explosions               313   | .    .    .    107  .    .    .    17   .    .    .    11   .    .    .    .    .    .    .    33   .    145  
  Melee                    179   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    170  9    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      852   | .    25   .    260  .    .    .    160  .    .    .    19   .    .    .    .    .    154  .    .    .    234  
  Shots                    12    | .    1    .    3    .    .    .    2    .    .    .    2    .    .    .    .    .    1    .    .    .    3    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        823   | .    87   90   54   9    .    8    29   27   4    .    257  213  216  93   .    .    72   250  823  60   403  
  Average Temperature      63    | .    37   37   19   6    .    3    9    7    1    .    91   107  54   22   .    .    34   72   319  37   135  
  Received Heat Transfer   2796  | .    12   12   171  24   .    .    450  549  144  .    141  .    585  108  .    .    129  183  114  .    174  
  Effects                  12    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    11   .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
    Damage (major)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Damage (core)          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              11    | .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3     | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    
  Heat Transferred         1452  | 75   150  .    100  .    .    .    50   .    .    .    .    .    481  185  .    .    .    111  200  .    100  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Peak Influence             982  | .   228 127 442 238 .   165 515 956 586 205 309 211 477 284 30  247 982 559 764 385 482 
  Initial                  515  | .   .   42  21  113 .   .   64  336 466 205 .   161 .   249 30  6   172 515 232 305 64  
  Average                  270  | .   95  101 276 101 .   79  264 628 497 99  127 110 243 151 22  75  654 357 511 346 122 
Maximum Alert Level        3    | .   1   .   2   1   .   .   2   3   2   1   1   1   2   1   .   1   3   2   3   1   2   
  Low Security (%)         45   | 100 74  100 29  67  .   100 47  .   .   56  65  91  34  59  100 79  17  12  2   6   70  
  Level 1                  27   | .   25  .   34  32  .   .   30  12  2   43  35  8   53  40  .   20  7   36  23  93  26  
  Level 2                  20   | .   .   .   36  .   .   .   21  56  97  .   .   .   12  .   .   .   19  50  56  .   2   
  Level 3                  6    | .   .   .   .   .   .   .   .   30  .   .   .   .   .   .   .   .   56  .   17  .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          24   | .   1   .   3   .   .   .   4   .   1   1   .   1   .   4   .   2   .   .   1   .   6   
  Investigation            6    | .   .   .   1   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Extermination            8    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   3   .   1   .   .   .   .   2   
  Reinforcement            9    | .   1   .   2   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   3   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Distress Signals           21   | .   .   .   6   .   .   .   8   .   1   .   .   1   .   .   .   .   .   3   2   .   .   
Communications Jammed      165  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   155 .   .   
  Distress Signals         165  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   155 .   .   
Times Spotted              346  | .   16  4   32  4   .   6   40  22  12  1   17  7   33  15  .   4   30  23  34  9   37  
  Peak Tracking Total      11   | .   4   3   7   3   .   6   6   4   4   1   4   3   9   4   .   1   7   4   6   2   11  
  Tactical Retreats        27   | .   1   .   3   .   .   1   3   2   1   .   3   .   2   1   .   .   .   1   .   .   9   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Traps Triggered            24   | .   3   .   .   .   .   .   1   3   .   .   2   1   6   1   .   .   5   1   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Machines Disabled          40   | .   .   .   2   .   .   .   5   3   .   .   2   .   3   1   .   .   8   1   5   1   9   
  Max in Single Turn       6    | .   .   .   2   .   .   .   3   1   .   .   1   .   1   .   .   .   2   1   1   .   6   
  Garrison Relay           12   | .   .   .   .   .   .   .   .   3   .   .   2   .   3   .   .   .   4   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Machines Accessed          45   | .   6   .   4   .   .   1   4   .   5   2   .   4   .   3   .   1   .   6   3   1   5   
  Terminals                32   | .   5   .   3   .   .   1   2   .   3   1   .   2   .   1   .   .   .   6   3   .   5   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          6    | .   1   .   1   .   .   .   1   .   1   .   .   1   .   1   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   .   .   .   .   
Total Hacks                152  | .   20  .   14  .   .   2   14  .   16  4   .   9   .   7   .   2   .   16  12  25  11  
  Successful               99   | .   11  .   7   .   .   1   7   .   14  2   .   7   .   5   .   2   .   6   4   25  8   
  Failed                   53   | .   9   .   7   .   .   1   7   .   2   2   .   2   .   2   .   .   .   10  8   .   3   
    Catastrophic           3    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   49   | .   13  .   10  .   .   .   7   .   2   .   .   1   .   2   .   .   .   8   3   .   3   
  Terminals                91   | .   18  .   10  .   .   2   8   .   6   2   .   3   .   3   .   .   .   16  12  .   11  
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          22   | .   2   .   4   .   .   .   4   .   6   .   .   4   .   2   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   2   .   .   2   .   2   .   .   .   2   .   .   .   .   .   
Terminal Hacks             54   | .   7   .   .   .   .   1   1   .   4   .   .   .   .   1   .   .   .   5   4   25  6   
  Record                   30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   25  1   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   
  Locate Traps             4    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              6    | .   2   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       21   | .   2   .   4   .   .   .   4   .   6   .   .   4   .   1   .   .   .   .   .   .   .   
  Scan Component           11   | .   1   .   2   .   .   .   2   .   3   .   .   2   .   1   .   .   .   .   .   .   .   
  Repair                   10   | .   1   .   2   .   .   .   2   .   3   .   .   2   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
Garrison Access Hacks      7    | .   .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   2   .   .   .   .   .   
  Unlock Access            4    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   .   .   .   .   
  Coupler Status           3    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         11   | .   2   .   3   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   2   
  Terminals                11   | .   2   .   3   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   2   
    Botnet                 10   | .   2   .   2   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   2   
    Operators              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         35   | .   6   .   3   .   .   1   4   .   2   2   .   4   .   2   .   1   .   3   3   .   4   
  Full Trace Events        4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             10   | .   1   .   2   .   .   .   2   .   3   .   .   2   .   .   .   .   .   .   .   .   .   
  Time                     331  | .   13  .   64  .   .   .   70  .   108 .   .   76  .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Used RIF Installer         4    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Hacked              57   | .   .   .   .   .   .   .   .   .   .   .   7   4   10  6   .   .   9   9   4   3   5   
  Non-combat               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   3   .   .   .   
  Combat                   50   | .   .   .   .   .   .   .   .   .   .   .   7   4   10  3   .   .   8   6   4   3   5   
  Autoassimilated          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
Robot Hacks Applied        58   | .   .   .   .   .   .   .   .   .   .   .   7   4   11  8   .   .   9   8   4   3   4   
  parse_system             7    | .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   2   1   1   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  drop_inventory           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  go_dormant               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  overwrite_iff            5    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   
  streamctrl_high          4    | .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   .   .   .   .   .   .   
  formatsys_high           33   | .   .   .   .   .   .   .   .   .   .   .   5   2   5   1   .   .   7   4   2   3   4   
Relay Couplers Released    50   | .   .   .   .   .   .   .   .   9   .   .   7   .   13  .   .   .   17  .   .   .   4   
  Machine Destruction      46   | .   .   .   .   .   .   .   .   9   .   .   7   .   13  .   .   .   17  .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Attached                 24   | .   .   .   .   .   .   .   .   .   .   .   4   .   5   2   .   .   4   4   1   1   3   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Ext  Cet  Arc  Hub  
Total Allies               88    | .    .    2    .    .    .    .    .    .    .    .    6    3    10   3    20   .    7    22   7    3    5    
  Largest Group            20    | .    .    2    2    .    .    .    .    .    .    .    3    4    2    1    20   19   15   18   18   3    5    
  Highest-Rated Group      778   | .    .    45   45   .    .    .    .    .    .    .    85   64   32   41   675  650  542  642  778  192  152  
  Highest-Rated Ally       156   | .    .    31   31   .    .    .    .    .    .    .    32   20   32   41   50   50   50   156  149  94   49   
Total Orders               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
  STAY                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               526   | .    .    3    17   .    .    .    .    .    .    .    18   16   30   7    16   23   63   115  181  9    28   
  Total Damage             15547 | .    .    62   187  .    .    .    .    .    .    .    351  242  710  272  622  490  3010 3173 5402 298  728  
  Kills                    108   | .    .    1    4    .    .    .    .    .    .    .    5    3    6    2    2    6    21   19   31   1    7    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Ext Cet Arc Hub 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Ext  Cet  Arc  Hub  
Turns Passed               18931 | 11   583  525  941  1027 577  393  1514 1039 519  911  740  1016 1224 1315 603  275  1321 1848 980  429  1140 
Spaces Moved               8557  | 1    406  335  428  571  339  192  569  388  168  379  268  390  431  564  298  132  614  845  492  205  542  
  Core                     10    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Treads                   6103  | .    .    .    74   .    .    .    320  388  168  379  268  390  431  564  298  132  614  845  492  205  535  
  Legs                     40    | 1    39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2404  | .    367  335  354  571  339  192  246  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 120  100  140  140  150  170  170  170  192  220  220  230  230  230  198  198  198  175  180  180  180  50   
  Average Speed            186   | 120  120  140  160  161  170  170  196  209  220  228  230  230  230  198  198  198  180  180  181  180  182  
  Slowest Speed            2200  | 120  140  140  220  170  170  170  1500 220  220  230  230  230  230  201  198  198  200  180  260  180  2200 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       54    | 2    78   69   40   94   76   48   48   59   18   12   48   10   54   16   96   5    94   85   95   97   65   
  Regions Visited          21
    Branch Regions         8
  Pre-discovered Areas     2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        7     | .    .    .    .    .    .    1    1    .    1    1    .    1    .    .    .    1    .    .    1    .    .    
  Unknown Exits Taken      8     | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Scrap Searched             3     | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    2    1    .    2    
Terrain Destroyed          700   | .    6    .    30   .    .    .    79   .    .    .    14   12   4    12   .    .    175  2    29   .    337  
  Melee                    17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    2    1    .    2    
  Projectile               14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    12   
  AOE                      669   | .    6    .    30   .    .    .    79   .    .    .    14   12   4    .    .    .    175  .    26   .    323  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Ext  Cet  Arc  Hub  
Total                      10636 | 5    476  372  626  658  339  221  823  496  272  416  373  493  587  698  316  150  771  1099 562  236  647  
  Wait                     862   | 2    42   28   140  58   .    4    134  13   67   16   66   77   52   58   2    7    40   15   5    2    34   
  Move                     8536  | .    405  334  427  570  338  191  569  386  167  379  266  390  429  564  297  131  612  844  491  204  542  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  146   | .    7    .    12   7    .    .    11   14   8    4    7    3    11   8    7    5    20   8    3    6    5    
  Fast Attach              57    | .    3    .    5    2    .    2    8    1    1    3    1    6    1    2    .    .    2    4    12   .    4    
  Attach                   45    | .    2    .    5    1    .    1    6    2    1    .    1    .    5    3    .    .    7    4    5    .    2    
  Detach                   28    | .    1    .    3    1    .    1    2    .    .    .    .    2    1    .    .    .    1    5    10   .    1    
  Swap                     114   | .    2    1    2    1    1    2    6    6    .    2    8    4    18   9    .    2    14   16   8    3    9    
  Drop                     119   | .    2    .    2    7    .    1    14   6    4    7    5    1    5    11   7    5    15   4    12   4    7    
  Fire                     447   | 3    12   9    30   11   .    19   73   62   24   5    8    6    48   25   .    .    44   15   14   3    36   
  Melee                    95    | .    .    .    .    .    .    .    .    .    .    .    11   4    6    18   .    .    4    30   2    14   6    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            27    | .    .    .    .    .    .    .    .    6    .    .    .    .    10   .    .    .    9    2    .    .    .    
  Rewire                   160   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    3    152  .    .    1    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 2 exits: *Fac / Gar)
-7/Garrison
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory
-6/Waste
-6/Factory
-6/Garrison (discovered 3 exits: *Ext x3)
-6/Extension (discovered 3 exits: [*Fac x2] / *Cet)
-6/Cetus (discovered 3 exits: [*Fac x2] / *Arc)
-6/Archives (discovered 3 exits: [*Fac] / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: [*Fac x3])

 History 
---------
  Turn | Location      | Event
    12 | -11/Scrapyard | Discovered new exit (range 0)
    12 | -11/Scrapyard | Entered Materials
   138 | -10/Materials | Discovered new exit (range 12)
   280 | -10/Materials | Discovered new exit (range 11)
   309 | -10/Materials | Repaired Assault Rifle
   330 | -10/Materials | Build established: Mutant
   386 | -10/Materials | Discovered new exit (range 11)
   471 | -10/Materials | Discovered new exit (range 4)
   550 | -10/Materials | Discovered new exit (range 6)
   595 | -10/Materials | Entered Mines
   705 | -10/Mines     | Build established: Hauler-Mutant
   779 | -10/Mines     | Discovered new exit (range 11)
   781 | -10/Mines     | Learned Materials emergency access door positions
  1023 | -10/Mines     | Learned location of 1 exit from Materials
  1105 | -10/Mines     | Discovered new exit (range 6)
  1120 | -10/Mines     | Entered Materials
  1120 | -9/Materials  | Accompanied by 2 allies
  1120 | -9/Materials  | Evolved 2 slots: Utility x2
  1121 | -9/Materials  | Identified exit to Materials
  1125 | -9/Materials  | Led the pair of lost Derelicts to an unsafe place
  1519 | -9/Materials  | Discovered new exit (range 16)
  1738 | -9/Materials  | Repaired Hvy. Assault Rifle
  1771 | -9/Materials  | Repaired Hvy. Assault Rifle
  2061 | -9/Materials  | Entered Mines
  2293 | -9/Mines      | Discovered exit to Materials (range 7)
  2295 | -9/Mines      | Learned 2 Materials zone layouts
  2299 | -9/Mines      | Learned location of Storage (-7)
  2384 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  2491 | -9/Mines      | Joined a pair of Derelicts in attacking an 0b10 outpost
  2768 | -9/Mines      | Discovered exit to Materials (range 10)
  2800 | -9/Mines      | Learned Materials stockpile data
  3081 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  3081 | -9/Mines      | Discovered new exit (range 5)
  3088 | -9/Mines      | Entered Exiles
  3129 | -9/Exiles     | Met 8R-AWN
  3158 | -9/Exiles     | Met EX-HEX
  3213 | -9/Exiles     | Met EX-BIN
  3352 | -9/Exiles     | Met EX-DEC
  3440 | -9/Exiles     | Visited The Gauntlet
  3641 | -9/Exiles     | Discovered new exit (range 14)
  3665 | -9/Exiles     | Entered Mines
  3793 | -8/Mines      | Discovered exit to Materials (range 6)
  4021 | -8/Mines      | Discovered exit to Materials (range 5)
  4058 | -8/Mines      | Entered Materials
  4058 | -8/Materials  | Evolved 2 slots: Utility x2
  4059 | -8/Materials  | Identified exit to Factory
  4617 | -8/Materials  | Repaired Arm. Treads
  4651 | -8/Materials  | Repaired Hvy. Assault Rifle
  4675 | -8/Materials  | Lost 3 parts (1n2u)
  4700 | -8/Materials  | Discovered exit to Factory (range 15)
  5572 | -8/Materials  | Identified exit to Garrison
  5572 | -8/Materials  | Entered Garrison
  5582 | -8/Garrison   | Installed Relay Interface Framework
  5662 | -8/Garrison   | Core integrity fell below 50%
  5754 | -8/Garrison   | Triggered checkpoint
  5835 | -8/Garrison   | Garrison Relay disabled
  5944 | -8/Garrison   | Triggered checkpoint
  6040 | -8/Garrison   | Discovered new exit (range 8)
  6122 | -8/Garrison   | Triggered checkpoint
  6179 | -8/Garrison   | Garrison Relay disabled
  6280 | -8/Garrison   | Triggered checkpoint
  6410 | -8/Garrison   | Triggered checkpoint
  6449 | -8/Garrison   | Garrison Relay disabled
  6531 | -8/Garrison   | Discovered new exit (range 15)
  6566 | -8/Garrison   | Core integrity fell below 20%
  6611 | -8/Garrison   | Entered Materials
  6786 | -8/Materials  | Repaired Arm. Treads?
  6877 | -8/Materials  | Repaired Adv. Treads
  6912 | -8/Materials  | Repaired Hvy. Assault Rifle
  7062 | -8/Materials  | Discovered exit to Factory (range 5)
  7130 | -8/Materials  | Entered Factory
  7130 | -7/Factory    | Evolved 2 slots: Utility x2
  7168 | -7/Factory    | Build established: Bothacker-Mutant
  7550 | -7/Factory    | Discovered new exit (range 4)
  7557 | -7/Factory    | Identified exit to Factory
  8041 | -7/Factory    | Identified exit to Garrison
  8041 | -7/Factory    | Entered Garrison
  8053 | -7/Garrison   | Expanded RIF knowledge: Coupler Efficiency
  8190 | -7/Garrison   | Triggered checkpoint
  8250 | -7/Garrison   | Garrison Relay disabled
  8462 | -7/Garrison   | Triggered checkpoint
  8614 | -7/Garrison   | Triggered checkpoint
  8639 | -7/Garrison   | Garrison Relay disabled
  8711 | -7/Garrison   | Discovered new exit (range 10)
  8729 | -7/Garrison   | Identified exit to Factory
  8781 | -7/Garrison   | Entered Factory
  8781 | -7/Factory    | Accompanied by 2 allies
  9611 | -7/Factory    | Repaired Arm. Treads
  9651 | -7/Factory    | Repaired Arm. Treads
  9797 | -7/Factory    | Identified exit to Garrison
  9797 | -7/Factory    | Entered Garrison
  9840 | -7/Garrison   | Triggered checkpoint
  9867 | -7/Garrison   | Garrison Relay disabled
  9976 | -7/Garrison   | Triggered checkpoint
  9986 | -7/Garrison   | Triggered checkpoint
 10045 | -7/Garrison   | Discovered exit to Factory (range 8)
 10142 | -7/Garrison   | Triggered checkpoint
 10266 | -7/Garrison   | Garrison Relay disabled
 10475 | -7/Garrison   | Triggered checkpoint
 10548 | -7/Garrison   | Lost 4 parts (1p3w)
 10716 | -7/Garrison   | Discovered exit to Factory (range 8)
 10744 | -7/Garrison   | Expanded RIF knowledge: Signal Jamming
 10818 | -7/Garrison   | Triggered checkpoint
 10873 | -7/Garrison   | Garrison Relay disabled
 11021 | -7/Garrison   | Entered Factory
 11021 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 12336 | -6/Factory    | Sucked down chute
 12336 | -6/Factory    | Entered Waste
 12337 | -6/Waste      | Joined by Warlord forces that had cleared the area
 12704 | -6/Waste      | Found Enh. Force Lance
 12779 | -6/Waste      | Discovered new exit (range 15)
 12790 | -6/Waste      | A Compactor rumbled back to life
 12790 | -6/Waste      | Spotted C-40 Crusher
 12793 | -6/Waste      | Allies destroyed C-40 Crusher
 12933 | -6/Waste      | Identified exit to Factory
 12939 | -6/Waste      | Entered Factory
 12939 | -6/Factory    | Accompanied by 19 allies
 13205 | -6/Factory    | Identified exit to Garrison
 13214 | -6/Factory    | Entered Garrison
 13214 | -6/Garrison   | Accompanied by 15 allies
 13224 | -6/Garrison   | Expanded RIF knowledge: Autoassimilate
 13329 | -6/Garrison   | Garrison Relay disabled
 13438 | -6/Garrison   | Spotted B-75 Beast
 13442 | -6/Garrison   | Triggered checkpoint
 13447 | -6/Garrison   | Triggered checkpoint
 13448 | -6/Garrison   | Allies destroyed B-75 Beast
 13520 | -6/Garrison   | Build established: Botlord-Mutant
 13536 | -6/Garrison   | Triggered checkpoint
 13561 | -6/Garrison   | Garrison Relay disabled
 13623 | -6/Garrison   | Phase Generator disabled
 13651 | -6/Garrison   | Discovered new exit (range 3)
 13655 | -6/Garrison   | Identified exit to Extension
 13734 | -6/Garrison   | Triggered checkpoint
 13890 | -6/Garrison   | Discovered exit to Extension (range 8)
 13920 | -6/Garrison   | Triggered checkpoint
 14008 | -6/Garrison   | Garrison Relay disabled
 14325 | -6/Garrison   | Discovered exit to Extension (range 5)
 14374 | -6/Garrison   | Triggered checkpoint
 14440 | -6/Garrison   | Garrison Relay disabled
 14535 | -6/Garrison   | Entered Extension
 14782 | -6/Extension  | Rescued A7
 15118 | -6/Extension  | Spotted B-75 Beast
 15129 | -6/Extension  | Spotted B-75 Beast
 15150 | -6/Extension  | Allies destroyed B-75 Beast
 15154 | -6/Extension  | Allies destroyed B-75 Beast
 15317 | -6/Extension  | Rescued a captive Derelict
 15319 | -6/Extension  | Rescued a captive Derelict
 15639 | -6/Extension  | Core integrity fell below 50%
 15689 | -6/Extension  | Rescued a captive Derelict
 15694 | -6/Extension  | Rescued a captive Derelict
 15869 | -6/Extension  | Rescued a captive Derelict
 15948 | -6/Extension  | Discovered new exit (range 10)
 15949 | -6/Extension  | Discovered new exit (range 6)
 16188 | -6/Extension  | Discovered new exit (range 3)
 16383 | -6/Extension  | Entered Cetus
 16383 | -6/Cetus      | Accompanied by 18 allies (A7)
 16388 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 16405 | -6/Cetus      | Spotted Cetus Guard
 16405 | -6/Cetus      | Spotted Cetus Guard
 16405 | -6/Cetus      | Spotted Cetus Guard
 16408 | -6/Cetus      | Spotted Cetus Guard
 16424 | -6/Cetus      | Allies destroyed Cetus Guard
 16429 | -6/Cetus      | Allies destroyed Cetus Guard
 16431 | -6/Cetus      | Allies destroyed Cetus Guard
 16432 | -6/Cetus      | Allies destroyed Cetus Guard
 16508 | -6/Cetus      | Discovered new exit (range 16)
 16667 | -6/Cetus      | Started Cetus Manufacturing Module
 16692 | -6/Cetus      | Manufactured an Enhanced Grunt
 16717 | -6/Cetus      | Manufactured an Enhanced Grunt
 16742 | -6/Cetus      | Manufactured an Enhanced Grunt
 16767 | -6/Cetus      | Manufactured an Enhanced Grunt
 16792 | -6/Cetus      | Manufactured an Enhanced Grunt
 16807 | -6/Cetus      | Cetus Manufacturing Module disabled
 16808 | -6/Cetus      | Extracted ID and sensor layout for unrecognized location from A7's data core
 17045 | -6/Cetus      | Discovered new exit (range 16)
 17073 | -6/Cetus      | Identified exit to Archives
 17108 | -6/Cetus      | Spotted Cetus Guard
 17109 | -6/Cetus      | Spotted Cetus Guard
 17111 | -6/Cetus      | Spotted Cetus Guard
 17112 | -6/Cetus      | Spotted Cetus Guard
 17125 | -6/Cetus      | Discovered new exit (range 16)
 17133 | -6/Cetus      | Allies destroyed Cetus Guard
 17139 | -6/Cetus      | Destroyed Cetus Guard
 17142 | -6/Cetus      | Destroyed Cetus Guard
 17144 | -6/Cetus      | Allies destroyed Cetus Guard
 17173 | -6/Cetus      | Found Prototype Device
 17173 | -6/Cetus      | Identified Exp. Thermal Shield
 17194 | -6/Cetus      | Met Revision 17
 17363 | -6/Cetus      | Entered Archives
 17363 | -6/Archives   | Accompanied by 1 ally
 17405 | -6/Archives   | Discovered new exit (range 16)
 17412 | -6/Archives   | Unable to access archive contents
 17566 | -6/Archives   | Discovered new exit (range 15)
 17650 | -6/Archives   | Discovered new exit (range 16)
 17709 | -6/Archives   | Unable to access archive contents
 17727 | -6/Archives   | Unable to access archive contents
 17756 | -6/Archives   | Unable to access archive contents
 17792 | -6/Archives   | Entered Hub_04(d)
 17792 | -6/Hub_04(d)  | Accompanied by 2 allies
 17925 | -6/Hub_04(d)  | Discovered new exit (range 16)
 17991 | -6/Hub_04(d)  | Garrison activated, responded to threat
 18064 | -6/Hub_04(d)  | Discovered new exit (range 13)
 18283 | -6/Hub_04(d)  | Discovered new exit (range 10)
 18376 | -6/Hub_04(d)  | Found Prototype Device
 18376 | -6/Hub_04(d)  | Identified Exp. Terrain Scanner
 18626 | -6/Hub_04(d)  | System corruption reached 10%
 18897 | -6/Hub_04(d)  | Network Hub disabled
 18905 | -6/Hub_04(d)  | Network Hub disabled
 18914 | -6/Hub_04(d)  | Core integrity fell below 20%
 18924 | -6/Hub_04(d)  | Spotted Lightning
 18930 | -6/Hub_04(d)  | Released all parts (8)
 18932 | -6/Hub_04(d)  | Destroyed by Lightning with EMDS

 Last Messages 
---------------
18906_ ALERT: Construction progress impeded, dispatching reinforcements to
  local area.
18907_ The unstable cave ceiling collapses.
18907_ Hvy. Treads destroyed.
18909_ Quantum Reactor destroyed.
18913_ The unstable cave ceiling collapses.
18913_ Penetrated by EMDS Slug.
18915_ The unstable cave ceiling collapses.
18918_ System corrupted: Component data lost.
18918_ Penetrated by EMDS Slug. <x3>
18926_ Relay Coupler [Duelist] destroyed.
18930_ Released Relay Coupler [Brawler].
18930_ Released Hcp. Storage Unit. <x3>
18930_ Released Lrg. Storage Unit.
18930_ Released Relay Coupler [Swarmer].
18930_ Released Relay Coupler [Sentry].
18930_ Released Relay Coupler [ARC].
18931_ Penetrated by EMDS Slug.
18932_ T-07 Excavator exits level.
18932_ Penetrated by EMDS Slug.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ####?#??###############?#?#?????#?????????         |
|    ?????#     !       #???????????????#???         |
|    ?????#             #???????????????????         |
| "" #????#            !#???????????????????         |
| "" # ???#             #?????????????#?????         |
| "" #??#?#    ]   !    #???????????????????         |
| "" #????#             #???#???????#???????         |
|    #????#######+#######???????????????????         |
| "" ###########  ###########???????????????         |
| "" #   !     #  #         ##??????????????         |
| "" #         +  +         #??????#????????         |
| "" #!        #  #         #???#######?????         |
|    ###########  ########;;;??#      #?????         |
| #+##    #####    #####    ;##       #####?         |
|                           ;             #?         |
|       /                 < #                        |
| ####    #####    #####    #                        |
|  #?####### #;;;;;;;;;;; u;#           !            |
| "## ????  =%=  ]=     ;  @               #         |
| "#?????"?" !   ]=        ;                         |
| "#???? "?"            ; k;/                        |
| G#???????"              /|!#                       |
| "#?????""              !![!!!                      |
| "#?? ??     h         !![[[!!                      |
| "#???????#"";;;;;     !*![=!!                      |
|  #??#???#  ";;;;   ;;;!!!!!/!                      |
|  #?#?????  "           o![!!                       |
|  #? ?????  "            !!!!                       |
|  #??#????# "            A;               ?         |
|  ###??#??# "           # ;               ?         |
|  #??#????#?"             ;               ?         |
|  ##??#???#?"             ;         #####??         |
|  #?#???###?"          %# ; #############??         |
|  #?????#?#?#           " ; ###### ^ ^^ #??         |
| ##??????#??#           " "### ! #^"""" #??         |
| #?#????????#           "        + """" #??         |
| ??###########""""""""""" ""##   #^"""" #??         |
| ??#       /#??? "  """""""#### ## """" ???         |
| #?#     =  #???##%=" !%!   = # #??     ???         |
| #?# ! !    ######  +  !      # ##?##+###??         |
| #?#        +       # "    "" #  ???? #????         |
| #?#        #       ########### #?????#????         |
| #?# """"   #       ########T## #??????????         |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           75
Energy Generation          25
Energy Capacity            1150
Matter Stores              500
Matter Capacity            500
Sight Range                16
Robot Scan Range           13
Terrain Scan Range         30
Terrain Scan Density       10
Armor Coverage             300
Utility Shielding          90
Evasion (%)                40
Targeting Accuracy         8
Melee Accuracy             5
Recoil Reduction           3
Offensive Hacking          24
Relay Coupler Types        106
Relay Coupler Value        5

 Item Schematics 
-----------------
    Hacking Suite | -8/Materials | Scanalyzed
 Imp. Flight Unit | -8/Materials | Scanalyzed
  Remote Datajack | -6/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Assimilation Complete
Beloved
Generalissimo
Infiltrator
Prison Break
Project G-00
Pwned
Revising The Future
Tank
We Are Legion

 Challenges 
------------
None

 Game 
------
Seed              ScatterElectronDoomcannon
  Manual?         0
Play Time         04:13:32
  Cumulative      92.6 hours
  Start           2021.11.17 @ 15:25:52
  End             2021.11.17 @ 23:22:33
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          33
  Rogue           33
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             52
Gallery%          56
Achievement%      44
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4c20b7ef-028c-4bd2-8161-164c6dca8f76