Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 18:47:17 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (270) 1350 Value Destroyed (11837) 11837 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (12544) 12544 TOTAL SCORE: 35151 Bonus ------- High Alert Combat Kills 2830 Follower Combat Kills 4352 Entered DSFs 500 Network Hubs Disabled 200 Registered with UFD 300 Met Imprinter 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -2038 Cogmind --------- Core Integrity 1503/1600 Matter 257/300 Energy 650/670 System Corruption 8% Temperature Cool (18) Movement Treading (170) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Advanced Hacking Suite System Shield > --- WEAPON (6) ------- Dispersion Rifle Dispersion Rifle Coil Gun KE Penetrator Railgun Vibroblade > --- INVENTORY (15) --- Experimental Energy Well (600) Experimental Matter Compressor (482) Advanced Sensor Array Centrium Medium Armor Plating Graphene Brace Advanced Force Field Improved System Restoration Module High-powered Tractor Beam Hypervelocity Mass Driver Fusion Bomb Launcher Advanced Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Matter Compressor Experimental Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Advanced Hacking Suite System Shield > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Coil Gun KE Penetrator Railgun Railgun > --- INVENTORY -------- Light Quantum Reactor Advanced Cooling System Experimental Energy Well Matter Compressor Advanced Sensor Array Centrium Medium Armor Plating Graphene Brace Advanced Force Field Improved System Restoration Module High-powered Tractor Beam Hypervelocity Mass Driver Fusion Bomb Launcher Advanced Datajack Plasma Cutter Vibroblade [Rating: 182] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Experimental Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . . 1 . . . . . . . 1 1 Utility 8 | . . . . . . . 2 . . . . 1 . 2 . . . . 1 1 1 Weapon 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . Parts Attached 322 | 6 7 8 18 40 1 3 45 4 10 8 18 3 4 23 27 13 7 . 50 1 26 Power 28 | 1 . 1 2 3 . . 4 . . . 3 . 2 . 3 4 1 . 3 . 1 Engine 12 | 1 . 1 2 3 . . 4 . . . 1 . . . . . . . . . . Core 6 | . . . . . . . . . . . . . 2 . 3 1 . . . . . Reactor 10 | . . . . . . . . . . . 2 . . . . 3 1 . 3 . 1 Propulsion 32 | 2 1 2 2 6 1 1 7 . . . 3 1 . . 1 2 . . 2 . 1 Treads 25 | 2 . . 1 6 1 1 5 . . . 2 1 . . 1 2 . . 2 . 1 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 1 . . . 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 1 2 1 2 2 . 2 10 4 2 . 3 2 . 10 9 4 3 . 26 1 17 Device 68 | . 1 1 2 2 . . 5 3 1 . 2 2 . 4 5 1 2 . 22 1 14 Storage 9 | 1 1 . . . . 2 . . . . . . . 1 1 . . . 2 . 1 Processor 4 | . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 Hackware 5 | . . . . . . . 1 . . . . . . 1 1 . 1 . . . 1 Protection 15 | . . . . . . . 4 1 1 . . . . 3 2 3 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | 2 4 4 12 29 . . 24 . 8 8 9 . 2 13 14 3 3 . 19 . 7 Energy Gun 70 | 2 4 4 8 6 . . 16 . . 2 3 . 1 5 7 2 1 . 6 . 3 Energy Cannon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Ballistic Gun 46 | . . . 3 14 . . 3 . 1 5 3 . . 5 4 1 1 . 6 . . Ballistic Cannon 5 | . . . . . . . . . 4 . 1 . . . . . . . . . . Launcher 18 | . . . 1 3 . . 1 . 2 . 1 . 1 3 1 . . . 4 . 1 Special Weapon 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 1 . . . . . 1 . 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 1 . . . . 1 1 . . . . 2 . . . 1 . . Unidentified Prototypes 20 | . . . 1 4 . . 2 . . . 7 . . . . 3 . . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Lost 25 | . 2 8 . 1 . . 1 2 1 . . . . 3 4 . . . . . 3 Power 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Utility 7 | . . 1 . . . . . 1 . . . . . 1 3 . . . . . 1 Weapon 12 | . 1 4 . . . . 1 1 1 . . . . 2 1 . . . . . 1 Highest Loss Streak 4 | . 1 3 . 1 . . 1 1 1 . . . . 2 4 . . . . . 3 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 88 94 98 99 100 100 99 94 91 90 86 76 82 85 88 88 89 89 89 86 86 Engine 8 | . 14 11 11 10 11 11 13 13 13 13 8 5 4 . . . . . . . . Core 1 | . . . . . . . . . . . . . . 10 10 7 . . . . . Reactor 2 | . . . . . . . . . . . 4 5 4 . . 2 10 10 13 13 11 Treads 15 | . 20 8 2 16 22 22 15 20 20 20 13 11 11 10 10 10 10 10 9 8 12 Wheel 1 | . . 7 19 5 . . 4 . . . . . . . . . . . . . . Device 10 | . 5 13 11 11 11 11 14 8 6 6 5 5 11 10 17 13 10 10 13 17 15 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . . . . . . . . 5 5 5 5 5 8 8 8 Hackware 1 | . . . . . . . . . . . . . . 5 5 5 5 5 4 4 7 Protection 3 | . . . . . . . 4 6 5 6 6 5 5 6 3 6 10 10 4 4 4 Energy Gun 10 | . 27 27 23 12 . . 15 19 13 12 13 11 11 10 13 13 9 10 8 8 7 Ballistic Gun 25 | . . . 18 27 44 44 22 20 18 19 25 23 23 20 16 16 21 21 18 17 14 Peak Build Rating 182 | 6 10 12 19 24 22 29 74 74 71 73 88 105 106 126 131 142 145 143 160 160 182 Average Rating 73 | 4 7 9 14 19 22 27 57 70 68 67 83 98 104 121 127 133 143 143 155 159 175 On Entrance 76 | . 6 10 10 18 22 22 29 74 67 70 73 86 105 104 124 121 142 143 143 154 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 14 20 22 27 32 32 42 88 88 91 92 94 93 100 105 92 110 111 111 134 131 137 Greatest Support 215 | 40 40 32 32 40 40 50 90 90 90 90 110 160 160 160 160 160 160 160 160 140 215 Greatest Overweight (x) 36 | . . 1 2 2 . . 8 . 1 1 1 . . . . . 36 . . . . Average Overweight (x) . | . . . . . . . 3 . . . . . . . . . 19 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 8 9 9 10 12 14 14 14 14 14 14 14 14 14 14 14 15 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 7 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Class Distribution -------------------- 32% | Executioner 31% | Scavenger-Executioner 28% | Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -6/Zion Executioner | -5/Proximity Caves Executioner | -5/Factory Executioner | -5/DSF Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -4/Cetus Scavenger-Executioner | -4/Archives Scavenger-Executioner | -4/Hub_04(d) Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Matter Collected 9209 | 195 124 227 376 871 70 362 1142 318 652 80 250 . 280 666 772 145 210 70 1179 . 1220 Remotely 802 | . . . . . . . . . . . . . . . . . . . 164 . 638 Salvage Created 13683 | . 301 218 725 1721 263 . 2394 296 1039 . 549 . 313 903 1376 78 249 139 1596 . 1523 Parts 609 | . 14 5 43 102 13 . 103 17 36 . 29 . 12 35 44 2 19 5 55 . 75 Haulers Intercepted 14 | . . . 2 6 . . 4 . . . . . . 1 . . . . . . 1 Recyclers Shooed 15 | . . 1 1 . 3 . 5 . . . . . . . 3 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 21 24 . 29 . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 215 | . 6 10 15 26 3 . 30 5 19 . 6 . 11 18 14 1 1 2 25 . 23 Guns 162 | . 2 10 11 22 3 . 26 5 12 . 3 . 7 13 10 1 1 2 15 . 19 AOE 48 | . 3 . 4 4 . . 4 . 7 . 3 . 4 5 . . . . 10 . 4 Classes Destroyed 24 | . 2 2 6 3 . . 3 2 2 . 1 . 2 1 . . . . . . . Worker 11 | . . . 2 4 . . 3 . . . . . . 1 . . . . . . 1 Builder 12 | . . . 1 1 . . 3 . . . . . . 1 1 . . . 1 . 4 Hauler 14 | . . . 2 6 . . 4 . . . . . . 1 . . . . . . 1 Recycler 13 | . . . 1 4 2 . 2 . . . . . . . 2 . . . 2 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . . . . . . . . . 1 . 4 . . . . Watcher 5 | . . . . 1 . . 1 . . . . . . . 3 . . . . . . Swarmer 39 | . . 3 4 . . . 1 3 2 . 5 . . 7 . . . . 8 . 6 Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . Grunt 77 | . 6 2 8 14 . . 11 . 9 . . . . 2 5 . . 2 6 . 12 Brawler 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . Duelist 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . Protector 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . Sentry 36 | . . . 2 10 3 . 4 1 2 . 1 . . 3 6 . 1 . 3 . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . Hunter 16 | . . . . . . . 9 . . . . . . 3 . . . . 4 . . Programmer 12 | . . . . . . . 3 1 . . . . . 2 1 . . . . . 5 Behemoth 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ranger 2 | . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assembled 13 | . . 5 . . . . . . . . . . 8 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 8 10 2 . 6 2 6 . 4 . 4 7 9 1 3 2 5 . 10 Combat Bots Only 8 | . 4 4 5 5 1 . 4 2 6 . 4 . 4 6 5 1 1 2 5 . 8 Max Kills in Single Turn 7 | . 3 1 3 4 1 . 3 2 3 . 3 . 2 3 2 1 1 2 3 . 7 Gunslinging 2 | . . . . . . . . . . . . . 1 1 . . . 1 1 . 2 Exploded 4 | . 3 . 2 2 . . 1 . 3 . 3 . 2 2 . . . . 3 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Hostile Shots Fired 1132 | . 30 83 34 51 3 . 297 38 33 . 16 . 24 142 85 11 . 27 158 . 100 Missed 356 | . 9 27 12 16 2 . 103 13 12 . 6 . 4 44 12 6 . 14 53 . 23 Damage Taken 12015 | . 305 741 262 603 16 . 1834 316 464 . 146 . 881 1656 1573 139 . 408 1285 . 1386 Core 1050 | . 34 147 47 76 . . 247 5 23 . . . . 226 67 . . 25 56 . 97 Absorbed by Shields 3515 | . . . . 14 . . 973 120 . . . . 188 382 209 51 . . 803 . 775 Reduced by Siege Mode 251 | . . . . . . . . . . . . . . . 115 . . . 24 . 112 Ignored by Resistances 104 | . . . . . . . . . . . . . . . 104 . . . . . . Regen/Repaired (Parts) 1736 | . . . 38 . . . . . . 629 . . . . 664 . . . 405 . . Core Remaining (%) 80 | 100 . 27 . . . 69 . . . . 67 . 100 . . . . 72 95 100 93 Volleys Fired 473 | . 18 43 34 54 5 . 75 20 33 . 21 . 18 33 39 6 2 3 42 . 27 Largest 6 | . 2 2 4 4 4 . 6 6 5 . 6 . 6 6 6 5 6 6 6 . 6 Hottest 362 | . 80 112 197 167 92 . 299 299 239 . 287 . 282 342 362 268 303 305 318 . 309 Shots Fired 1948 | . 36 86 109 198 20 . 351 93 123 . 55 . 94 154 228 28 11 18 198 . 146 Gun 1907 | . 36 86 107 193 20 . 345 93 117 . 54 . 92 146 227 28 11 18 190 . 144 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 41 | . . . 2 5 . . 6 . 6 . 1 . 2 8 1 . . . 8 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1086 | . . . 49 132 20 . 203 57 63 . 16 . 64 87 133 18 8 12 128 . 96 Thermal 714 | . . 66 58 61 . . 102 25 54 . 38 . 28 59 94 10 3 6 62 . 48 Explosive 41 | . . . 2 5 . . 6 . 6 . 1 . 2 8 1 . . . 8 . 2 Electromagnetic 107 | . 36 20 . . . . 40 11 . . . . . . . . . . . . . Robot Hit Streak 32 | . 5 7 10 18 19 . 20 7 9 . 9 . 9 19 19 27 6 5 11 . 32 Robot Miss Streak 7 | . 3 3 3 4 . . 7 5 4 . 3 . 5 2 4 4 1 4 5 . 3 Penetration Max 2 | . . . . . . . 1 . . . . . . 1 2 1 . 1 1 . 2 Secondary Targets 45 | . . 4 2 1 . . 7 . 3 . . . 3 6 4 1 . 2 2 . 10 Max Gunslinging Chain 2 | . . 1 1 1 . . 1 . 1 . . . 2 2 1 1 . 2 1 . 2 Shots Hit Robots 1271 | . 20 51 64 129 14 . 244 45 84 3 29 . 53 110 174 21 11 10 110 . 99 Core Hits 670 | . 9 17 32 76 7 . 145 16 59 . 14 . 32 55 56 14 7 8 68 . 55 Critical Kills 13 | . . . . 1 . . . . . . . . 1 1 1 . 1 . 2 . 6 Critical Parts Destroyed 21 | . . . . 1 1 . . 1 5 . 1 . 3 . 1 2 . . 3 . 3 Critical Strikes 65 | . . 4 2 5 1 . . 1 5 . 1 . 4 6 14 5 1 . 7 . 9 Burn 27 | . . 4 2 3 . . . . . . . . . 5 10 3 . . . . . Destroy 38 | . . . . 2 1 . . 1 5 . 1 . 4 1 4 2 1 . 7 . 9 Melee Attacks 48 | . . . . 9 . . 2 . 2 3 . . . . 9 . 5 . 5 . 13 Impact 11 | . . . . 9 . . 2 . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . 5 . 4 . 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 1 . . . . 2 3 . . . . 9 . 5 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36537 | . 382 794 1478 3078 280 . 5833 930 2617 . 996 . 1526 4038 4954 674 726 352 4144 . 3735 Guns 28100 | . 276 731 905 2169 227 . 4813 930 1681 . 713 . 1213 2785 4918 674 170 352 2650 . 2893 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 7689 | . 99 63 573 827 . . 1008 . 936 . 283 . 313 1248 11 . . . 1486 . 842 Melee 625 | . . . . 69 . . . . . . . . . . . . 556 . . . . Ramming 123 | . 7 . . 13 53 . 12 . . . . . . 5 25 . . . 8 . . Kinetic 15349 | . . . 373 1456 227 . 2399 561 787 . 186 . 713 1528 2779 501 95 298 1573 . 1873 Thermal 12515 | . 99 647 902 713 . . 2138 300 894 . 527 . 500 1257 2139 173 75 54 1077 . 1020 Explosive 6758 | . . . 172 827 . . 640 . 936 . 283 . 313 1248 11 . . . 1486 . 842 Electromagnetic 1167 | . 276 147 31 . . . 644 69 . . . . . . . . . . . . . Impact 69 | . . . . 69 . . . . . . . . . . . . . . . . . Slashing 556 | . . . . . . . . . . . . . . . . . 556 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 3 . . . . 2 2 1 1 . . . . . 1 1 1 . . 8 Average Corruption 1 | . . 3 . . . . 1 1 1 1 . . . . . 1 1 1 . . 5 Corruption Purged 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . 4 . . . . 17 12 13 . . . . . . . . 1 . . 4 Message Errors 15 | . . . . . . . 5 5 4 . . . . . . . . . . . 1 Matter Fused 6 | . . . . . . . . 3 2 . . . . . . . . . . . 1 Heat Flow Errors 7 | . . . . . . . 4 . 3 . . . . . . . . . . . . Energy Discharges 9 | . . . . . . . 4 3 1 . . . . . . . . 1 . . . Data Loss (minor) 6 | . . 1 . . . . 2 . 2 . . . . . . . . . . . 1 Data Loss (major) 4 | . . 1 . . . . 1 1 . . . . . . . . . . . . 1 Misfires 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 694 | . . 23 141 52 . . . . 16 . 71 . . 66 . . 135 . 57 . 133 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 522 | . . 23 141 15 . . . . 16 . 71 . . 66 . . . . 57 . 133 Melee 172 | . . . . 37 . . . . . . . . . . . . 135 . . . . Knockbacks 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Impact 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . . 16 . 29 . . 210 . . . 1 . . . . . . . 148 . 77 Shots 12 | . . 1 . 1 . . 4 . . . 1 . . . . . . . 4 . 1 Rammed 19 | . 1 . . 4 6 . 1 . . . . . . 1 4 . . . 2 . . Targets Rammed 23 | . 1 . . 5 8 . 1 . . . . . . 1 5 . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 2 . . . . . . . . . 1 . . . . . . Highest Temperature 420 | . 207 277 407 162 . . 420 350 406 . 303 . 63 300 405 12 . 13 372 . 296 Average Temperature 109 | . 71 72 107 38 . . 107 134 153 . 114 . 42 134 101 5 . 7 124 . 98 Received Heat Transfer 1821 | . 207 180 108 201 . . 243 30 120 . . . . 227 233 12 . 48 68 . 144 Effects 7 | . . 1 2 . . . . . 2 . . . . . . . . . 2 . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . 2 . . . 1 . 3 Total Turns 210 | . . . . . . . . . . . . . . . 143 . . . 18 . 49 Longest Duration 78 | . . . . . . . . . . . . . . . 78 . . . 18 . 35 Robots Corrupted 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . 1 . . 3 . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 4 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . . . . . . Parts Melted 36 | . . 1 2 2 . . 4 . 1 . . . . 10 15 . . . 1 . . Heat Transferred 23601 | . 150 1876 1634 1797 . . 4026 444 1369 . 814 . 777 2592 4629 533 111 74 1443 . 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Peak Influence 1676 | . 197 103 452 850 316 . 1676 . . . . 81 254 960 980 676 509 890 954 536 944 Initial 536 | . . . 7 190 242 . . . . . . 76 56 133 396 333 270 . 353 536 321 Average 508 | . 48 58 222 599 212 . 849 . . . . 76 184 626 622 559 194 422 648 536 625 Maximum Alert Level 5 | . . . 2 3 1 . 5 . . . . . 1 3 3 2 2 3 3 2 3 Low Security (%) 26 | 100 100 100 50 5 46 . 11 . . . . 100 50 19 . . 61 30 . . . Level 1 13 | . . . 32 1 53 . 7 . . . . . 49 15 2 9 21 25 6 . 33 Level 2 36 | . . . 17 69 . . 29 . . . . . . 18 78 90 17 16 53 100 10 Level 3 16 | . . . . 23 . . 9 . . . . . . 46 19 . . 27 39 . 55 Level 4 6 | . . . . . . . 34 . . . . . . . . . . . . . . Level 5 1 | . . . . . . . 6 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . 1 4 . . 17 . 1 . . . 1 6 3 . . 4 10 . 6 Investigation 15 | . . . . 1 . . 5 . . . . . . . 1 . . . 8 . . Extermination 8 | . . . . . . . 3 . . . . . . 2 . . . 1 . . 2 Reinforcement 15 | . . . 1 . . . 4 . . . . . 1 1 1 . . 2 2 . 3 Assault 11 | . . . . 3 . . 3 . 1 . . . . 2 1 . . 1 . . . Garrison 4 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Distress Signals 23 | . 2 . . 3 . . 1 . . . . . . 2 1 2 . 1 11 . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . 11 . 2 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . 11 . 1 Times Spotted 362 | . 13 12 18 36 2 . 60 8 22 . 9 . 30 35 32 9 5 14 33 . 24 Peak Tracking Total 14 | . 6 5 5 6 1 . 6 3 7 . 5 . 14 7 6 5 1 7 5 . 8 Tactical Retreats 11 | . 2 2 . 1 . . 3 . . . . . . 1 . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 6 | . . . 1 2 . . 1 . . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . . . 37 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . 5 . . . . . . . . . . . . . . . . . Reused 4 | . . . . 4 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 4 . . 1 1 . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 53 | . . 2 5 10 . . 13 . . . . . 2 4 6 . 3 6 1 . 1 Max in Single Turn 5 | . . 2 5 2 . . 4 . . . . . 1 1 1 . . . 1 . 1 Garrison Access 7 | . . . . 1 . . 3 . . . . . . 2 . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 81 | . 2 . 3 12 6 1 16 1 . . . 1 . 7 17 1 . 4 8 . 2 Terminals 55 | . 2 . 2 11 6 . 6 1 . . . 1 . 3 16 1 . 4 1 . 1 Fabricators 8 | . . . . . . . 3 . . . . . . 2 . . . . 2 . 1 Repair Stations 6 | . . . 1 . . . 2 . . . . . . . 1 . . . 2 . . Recycling Units 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . 3 . . . . . . 2 . . . . 2 . . Total Hacks 188 | . 7 . 8 29 15 1 40 1 . . . 1 . 13 38 2 . 8 19 . 6 Successful 79 | . 2 . 5 10 6 1 15 1 . . . 1 . 9 16 1 . 2 8 . 2 Failed 109 | . 5 . 3 19 9 . 25 . . . . . . 4 22 1 . 6 11 . 4 Catastrophic 18 | . . . 1 4 . . 5 . . . . . . . 3 1 . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 5 . 5 16 13 . 18 . . . . . . 8 15 1 . 3 6 . 1 Terminals 130 | . 7 . 6 27 15 . 13 1 . . . 1 . 7 34 2 . 8 5 . 4 Fabricators 17 | . . . . . . . 7 . . . . . . 3 . . . . 5 . 2 Repair Stations 15 | . . . 2 . . . 6 . . . . . . . 4 . . . 3 . . Recycling Units 9 | . . . . . . . 8 . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . 2 . . 6 . . . . . . 3 . . . . 5 . . Terminal Hacks 38 | . 2 . 2 7 1 1 5 1 . . . 1 . 3 12 1 . 1 . . 1 Record 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open Door 12 | . . . . 3 . . . . . . . . . 1 7 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 7 | . . . . 2 . . 1 . . . . . . 1 3 . . . . . . Locate Traps 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 Network Status 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . 2 . . . 2 . . . . . . . 3 . . . 2 . . Scan Component 6 | . . . 1 . . . 2 . . . . . . . 2 . . . 1 . . Repair 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 22 | . . . 1 2 5 . 6 . . . . . . 3 1 . . 1 3 . . Terminals 13 | . . . 1 2 5 . 1 . . . . . . 1 1 . . 1 1 . . Botnet 8 | . . . 1 1 1 . 1 . . . . . . 1 1 . . 1 1 . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . Skim 4 | . . . . . 4 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . Liberate 5 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . Jam 2 | . . . . . . . 2 . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 . 3 9 5 . 15 . . . . . . 4 9 . . 4 6 . 2 Full Trace Events 6 | . . . . 1 . . 2 . . . . . . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . 46 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . Time 176 | . . . 32 . . . . . . . . . . . 108 . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . 9 . . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 3 . . . . 1 . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 3 . . . . 1 . . . 1 . . Robot Hacks Applied 5 | . . . . . . . . . . 3 . . . . 1 . . . 1 . . parse_system 5 | . . . . . . . . . . 3 . . . . 1 . . . 1 . . Relay Couplers Released 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . Machine Destruction 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Total Allies 35 | . . . . 2 . 1 5 . 2 . 1 . . . 18 5 . 1 . . . Largest Group 13 | . . . . 2 . 1 6 1 2 . 1 1 1 1 13 12 11 9 2 . . Highest-Rated Group 945 | . . . . 62 . 84 211 68 68 . 132 132 132 129 783 945 917 707 200 . . Highest-Rated Ally 159 | . . . . 31 . 84 84 68 68 . 132 132 132 129 159 159 159 106 104 . . Total Orders 13 | . . . . . . . 4 . . . . . . 2 4 2 . 1 . . . STAY 7 | . . . . . . . 2 . . . . . . 1 2 1 . 1 . . . FOLLOW 6 | . . . . . . . 2 . . . . . . 1 2 1 . . . . . Ally Attacks 529 | . . . . 48 . . 95 29 27 . 1 . 16 32 119 38 22 89 13 . . Total Damage 17967 | . . . . 532 . . 3062 532 598 . 31 . 1053 2770 3818 1151 655 3301 464 . . Kills 123 | . . . . 7 . . 26 4 4 . 1 . 7 17 21 9 3 19 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Robot Analysis Total 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Turns Passed 27684 | 73 559 552 597 1957 743 5143 2760 1361 1877 1793 2186 95 237 840 1793 331 2055 438 1592 84 618 Spaces Moved 13320 | 39 288 291 379 864 441 3050 1318 727 783 1029 1183 55 92 360 809 175 176 213 786 50 212 Core 99 | 3 . . . . . . . . . . . . . . . . 96 . . . . Treads 11567 | 36 288 181 . 564 441 3050 453 727 783 1029 1183 55 92 360 809 175 80 213 786 50 212 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1654 | . . 110 379 300 . . 865 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 105 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 170 Average Speed 175 | 151 160 137 105 151 160 160 166 160 215 170 166 160 160 160 160 160 1081 160 162 165 170 Slowest Speed 1850 | 160 160 160 120 240 160 160 200 160 240 240 240 160 160 160 160 160 1850 160 165 165 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 39 60 33 93 96 89 36 85 81 86 85 1 82 13 81 66 77 27 30 1 9 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 18 | . . . . . . 5 . 5 2 4 2 . . . . . . . . . . Spaces Dug 73 | . . . 14 1 . . 2 . . . 13 . 14 . 12 . . . 4 . 13 Terrain Destroyed 499 | . 5 3 21 39 . . 77 1 35 . 14 . 15 92 41 . 1 3 108 . 44 Melee 20 | . . . . 1 . . 2 . . . . . . . . . . . 4 . 13 Projectile 72 | . . . . . . . . 1 1 . 1 . 1 4 29 . 1 3 25 . 6 AOE 404 | . 5 3 21 38 . . 75 . 33 . 13 . 14 88 12 . . . 77 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Ext Cet Arc Hub Res Res Acc Total 16392 | 50 354 354 506 1325 462 3331 1657 872 897 1068 1371 63 136 538 1190 210 314 301 974 52 367 Wait 1696 | . 21 8 57 255 7 210 151 117 59 10 85 . 13 108 236 6 117 86 69 1 80 Move 13297 | 38 287 290 378 863 440 3049 1317 726 782 1028 1182 54 91 359 808 174 175 212 785 49 210 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | 6 10 4 7 7 . 35 16 2 2 5 23 3 4 4 11 1 2 . 5 1 4 Fast Attach 116 | 6 4 2 8 11 . . 19 1 3 7 10 1 2 8 5 9 4 . 13 . 3 Attach 37 | . 1 6 2 . . . 6 1 1 1 1 2 . 4 5 . . . 2 1 4 Detach 30 | . 2 . 2 . . . 4 1 . 2 8 1 . 2 4 . 2 . . . 2 Swap 169 | . 2 . 8 29 1 3 20 2 6 . 7 . 2 11 17 4 3 . 35 . 19 Drop 234 | . 8 1 10 28 1 34 38 2 3 12 32 2 6 8 15 10 4 . 16 . 4 Fire 473 | . 18 43 34 54 5 . 75 20 33 . 21 . 18 33 39 6 2 3 42 . 27 Melee 48 | . . . . 9 . . 2 . 2 3 . . . . 9 . 5 . 5 . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 1 . . 5 8 . 1 . . . . . . 1 5 . . . 2 . . Escape Stasis 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 Rewire 43 | . . . . . . . . . 6 . 1 . . . 36 . . . . . . Trap 37 | . . . . 37 . . . . . . . . . . . . . . . . . Miscellaneous 34 | . . . . 25 . . 8 . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 236 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 633 | -10/Materials | Entered Mines 785 | -10/Mines | Assembled infested the area 979 | -10/Mines | Core integrity fell below 50% 1005 | -10/Mines | Lost 3 parts (1n2w) 1093 | -10/Mines | Lost 3 parts (1p1u1w) 1112 | -10/Mines | Discovered new exit (range 15) 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Evolved 2 slots: Weapon x2 1186 | -9/Materials | Identified exit to Mines 1197 | -9/Materials | Identified exit to Storage 1380 | -9/Materials | Repaired Beam Rifle 1485 | -9/Materials | Build established: Gunner 1539 | -9/Materials | Discovered new exit (range 8) 1782 | -9/Materials | Entered Storage 1834 | -9/Storage | Met a pair of Derelict thieves 2224 | -9/Storage | Discovered new exit (range 3) 2732 | -9/Storage | Discovered new exit (range 6) 2982 | -9/Storage | First assault squad dispatched 3739 | -9/Storage | Entered Recycling 4185 | -9/Recycling | Discovered new exit (range 16) 4441 | -9/Recycling | Scanned before Scraplab entrance 4463 | -9/Recycling | Entered Scraplab 4477 | -9/Recycling | Discovered new exit (range 3) 4482 | -9/Recycling | Entered Scraptown 4545 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4729 | -9/Scraptown | Discovered new exit (range 11) 4812 | -9/Scraptown | Visited Bundlers 4884 | -9/Scraptown | Visited Cave Peace 4913 | -9/Scraptown | Visited Junk Repository 4988 | -9/Scraptown | Visited Spacefarers 5014 | -9/Scraptown | Visited Fellowship of the Rings 5048 | -9/Scraptown | Visited Assassins FH 5107 | -9/Scraptown | Visited CPS Storage 5371 | -9/Scraptown | Visited UFD Registry 5459 | -9/Scraptown | Registered with UFD as "Cryoface" 5523 | -9/Scraptown | Visited Chapter 10 5552 | -9/Scraptown | Visited Scrapoid Research Area 5603 | -9/Scraptown | Visited Junk Repository 5670 | -9/Scraptown | Visited Botcube Research 5680 | -9/Scraptown | Found Lrg. Botcube 5713 | -9/Scraptown | Visited Supply Room 5827 | -9/Scraptown | Visited Derelict Rescue Squad 5836 | -9/Scraptown | Found DRS Beacon 5868 | -9/Scraptown | Visited Science Guys 5920 | -9/Scraptown | Visited LU-1G1's Boring Crew 5943 | -9/Scraptown | Visited Curators Association 6246 | -9/Scraptown | Visited Scrap Suit Storage 6254 | -9/Scraptown | Found Scrap Suit 8578 | -9/Scraptown | Lrg. Botcube activated 8614 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 8695 | -9/Scraptown | Found Scrap Suit 9625 | -9/Scraptown | Entered Factory 9625 | -6/Factory | Accompanied by 1 ally 9625 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 9924 | -6/Factory | Build established: Executioner 10134 | -6/Factory | Garrison activated, responded to threat 10557 | -6/Factory | Build established: Scavenger-Executioner 11025 | -6/Factory | First assault squad dispatched 11598 | -6/Factory | Identified exit to Lower Caves 11735 | -6/Factory | Scrapoids reinforcements arrived? 11828 | -6/Factory | Lost 4 allies 12089 | -6/Factory | Discovered new exit (range 14) 12385 | -6/Factory | Entered Lower Caves 12385 | -6/Lower Caves | Accompanied by 1 ally 12520 | -6/Lower Caves | Build established: Executioner 13184 | -6/Lower Caves | Learned location of 1 exit from Factory 13550 | -6/Lower Caves | Spotted B-75 Beast 13573 | -6/Lower Caves | Allies destroyed B-75 Beast 13643 | -6/Lower Caves | Discovered new exit (range 6) 13662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13746 | -6/Lower Caves | Entered another Lower Caves area 13746 | -6/Lower Caves | Accompanied by 1 ally 13746 | -6/Lower Caves | Discovered new exit (range 8) 13791 | -6/Lower Caves | Attacked by a faux Warlord 14580 | -6/Lower Caves | Encountered a Warlord checkpoint 14706 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14722 | -6/Lower Caves | Discovered new exit (range 9) 14734 | -6/Lower Caves | Learned Factory emergency access door positions 15180 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15233 | -6/Lower Caves | Found Lrg. Botcube 15623 | -6/Lower Caves | Entered Zion 15687 | -6/Zion | System corruption cleaned by Quarantine Array 15849 | -6/Zion | Visited the Megawrench Repair Shop 15881 | -6/Zion | Discovered new exit (range 16) 16092 | -6/Zion | Given the Hacking Drone Bay 16148 | -6/Zion | Learned location of Armory (-4) 16370 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16411 | -6/Zion | Turned away by Imprinter 17323 | -6/Zion | Megawrench repaired 12 parts 17416 | -6/Zion | Entered Proximity Caves 17419 | -5/Proximity Caves | Activated DRS Beacon 17629 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 17805 | -5/Proximity Caves | Found Prototype Processor 17805 | -5/Proximity Caves | Identified Exp. Signal Interpreter 17810 | -5/Proximity Caves | Found Exp. Signal Interpreter 18500 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18731 | -5/Proximity Caves | Lrg. Botcube activated 18761 | -5/Proximity Caves | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 3 cannons. 18918 | -5/Proximity Caves | Learned Factory stockpile data 19461 | -5/Proximity Caves | Discovered new exit (range 11) 19602 | -5/Proximity Caves | Entered Factory 19602 | -5/Factory | Accompanied by 1 ally 19602 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19603 | -5/Factory | Identified exit to Upper Caves 19604 | -5/Factory | Identified exit to Factory 19695 | -5/Factory | Identified exit to DSF 19697 | -5/Factory | Entered DSF 19697 | -5/DSF | Accompanied by 1 ally 19707 | -5/DSF | Assembled infested the area 19727 | -5/DSF | Additional patrols routed to DSF 19881 | -5/DSF | Discovered exit to Factory (range 16) 19934 | -5/DSF | Entered Factory 19934 | -4/Factory | Accompanied by 1 ally 19934 | -4/Factory | Evolved 2 slots: Utility x2 19952 | -4/Factory | Spotted B-86 Titan 19963 | -4/Factory | Garrison activated, responded to threat 19988 | -4/Factory | Destroyed B-86 Titan 20052 | -4/Factory | Identified exit to Upper Caves 20052 | -4/Factory | Identified exit to Extension 20052 | -4/Factory | Identified exit to Armory 20219 | -4/Factory | Build established: Scavenger-Executioner 20434 | -4/Factory | First assault squad dispatched 20543 | -4/Factory | Discovered new exit (range 13) 20774 | -4/Factory | Entered Extension 20774 | -4/Extension | Accompanied by 1 ally 20873 | -4/Extension | Build established: Executioner 21168 | -4/Extension | Spotted B-86 Titan 21216 | -4/Extension | Destroyed B-86 Titan 21224 | -4/Extension | Disrupted transfer network 21247 | -4/Extension | Lost 4 parts (3u1w) 21274 | -4/Extension | First assault squad dispatched 21278 | -4/Extension | Rescued a captive Derelict 21278 | -4/Extension | Rescued a captive Derelict 21283 | -4/Extension | Rescued a captive Derelict 21499 | -4/Extension | Rescued a captive Derelict 21515 | -4/Extension | Rescued A7 21539 | -4/Extension | Rescued a captive Derelict 21540 | -4/Extension | Rescued a captive Derelict 21942 | -4/Extension | Spotted B-86 Titan 21951 | -4/Extension | Allies destroyed B-86 Titan 21970 | -4/Extension | P-70 Sage assimilated allied JU-25G(g) 21979 | -4/Extension | Lost 3 allies 22132 | -4/Extension | Build established: Scavenger-Executioner 22170 | -4/Extension | Rescued a captive Derelict 22301 | -4/Extension | Rescued a captive Derelict 22491 | -4/Extension | Repaired Centrium Heavy Treads 22528 | -4/Extension | Discovered new exit (range 10) 22534 | -4/Extension | Discovered new exit (range 6) 22567 | -4/Extension | Entered Cetus 22567 | -4/Cetus | Accompanied by 8 allies (A7) 22572 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 22586 | -4/Cetus | Spotted Cetus Guard 22593 | -4/Cetus | Spotted Cetus Guard 22593 | -4/Cetus | Allies destroyed Cetus Guard 22594 | -4/Cetus | Spotted Cetus Guard 22596 | -4/Cetus | Spotted Cetus Guard 22598 | -4/Cetus | Allies destroyed Cetus Guard 22598 | -4/Cetus | Allies destroyed Cetus Guard 22600 | -4/Cetus | Allies destroyed Cetus Guard 22677 | -4/Cetus | Started Cetus Manufacturing Module 22689 | -4/Cetus | Escorted A7 to Cetus Mainframe 22702 | -4/Cetus | Manufactured an Enhanced Grunt 22712 | -4/Cetus | Discovered new exit (range 16) 22727 | -4/Cetus | Manufactured an Enhanced Grunt 22752 | -4/Cetus | Manufactured an Enhanced Grunt 22762 | -4/Cetus | Spotted Cetus Guard 22762 | -4/Cetus | Spotted Cetus Guard 22765 | -4/Cetus | Spotted Cetus Guard 22768 | -4/Cetus | Spotted Cetus Guard 22768 | -4/Cetus | Allies destroyed Cetus Guard 22772 | -4/Cetus | Destroyed Cetus Guard 22775 | -4/Cetus | Allies destroyed Cetus Guard 22777 | -4/Cetus | Manufactured an Enhanced Grunt 22779 | -4/Cetus | Allies destroyed Cetus Guard 22787 | -4/Cetus | Discovered new exit (range 16) 22795 | -4/Cetus | Met Revision 17 22802 | -4/Cetus | Manufactured an Enhanced Grunt 22898 | -4/Cetus | Entered Archives 22898 | -4/Archives | Accompanied by 11 allies (A7) 22903 | -4/Archives | Received a hacking code to weaken MAIN.C 22947 | -4/Archives | Discovered new exit (range 15) 23193 | -4/Archives | Discovered new exit (range 16) 24953 | -4/Archives | Entered Hub_04(d) 24953 | -4/Hub_04(d) | Accompanied by 9 allies 25224 | -4/Hub_04(d) | P-70 Sage assimilated allied LU-OE4(g) 25239 | -4/Hub_04(d) | First assault squad dispatched 25326 | -4/Hub_04(d) | Network Hub disabled 25338 | -4/Hub_04(d) | Lost 4 allies 25341 | -4/Hub_04(d) | Lrg. Botcube activated 25367 | -4/Hub_04(d) | Lrg. Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 25370 | -4/Hub_04(d) | Discovered new exit (range 11) 25391 | -4/Hub_04(d) | Entered Research 25391 | -3/Research | Accompanied by 2 allies 25391 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25591 | -3/Research | Revision forces began assault on 0b10 25609 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 25624 | -3/Research | Met up with Revision 17++ 25702 | -3/Research | Spotted B-86 Titan 25717 | -3/Research | Destroyed B-86 Titan 26091 | -3/Research | Research terminal network offline 26451 | -3/Research | Found Fusion Bomb Launcher 26889 | -3/Research | Discovered new exit (range 14) 26918 | -3/Research | Identified exit to Research 26929 | -3/Research | Repaired Centrium Medium Armor Plating 26983 | -3/Research | Entered another Research area 26983 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27033 | -2/Research | Discovered new exit (range 8) 27044 | -2/Research | Identified exit to Access 27067 | -2/Research | Entered Access 27067 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27141 | -1/Access | Identified exit to Surface 27348 | -1/Access | Energy Cycler disabled 27364 | -1/Access | Garrison activated, responded to threat 27440 | -1/Access | Destroyed 8 combat bots 27526 | -1/Access | Crushed by falling debris 27557 | -1/Access | Lost 3 parts (1p1u1w) 27685 | *** | Escaped! Last Messages --------------- 27586_ Slug penetrates Wall. 27586_ Slug penetrates P-80 Master. 27587_ Extracted 48 matter. 27588_ Activated siege mode. 27590_ Acquired Exp. Matter Compressor. 27591_ P-80 Master destroyed. 27591_ Switching to secondary target: P-80 Master. 27591_ Slug penetrates P-80 Master. 27595_ P-80 Master destroyed. 27595_ Slug penetrates Wall. 27603_ Ended siege mode. 27603_ Acquired 133 matter. 27607_ Acquired Adv. Target Analyzer. 27612_ P-80 Master suffers critical hit (Destroy). 27612_ P-80 Master destroyed. 27649_ System corrupted: Matter fused (-10). 27663_ K-01 Serf collects debris. 27668_ System corrupted: Substantial component data lost. 27671_ K-01 Serf collects debris. 27673_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????! ??# #???? | | ???????????????????????????? ??# """ #???? | | ???????????????????????????? !??/ """" #???? | | ???????????????????????????? |??# "F"" #???? | | ???????????????????##########/### "" #???? | | ???????????????????# =%= # """ #???? | | ???????????????????# ! # "" #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# ##+###########???? | | ???????????????????# ## #?????????????? | | ???????????????????# |!=+ #?????????????? | | ???????????????????# ]####?????????????? | | ???????????????????# [*!#????????????????? | | ???????????????????# = #????????????????? | | ???????????????????# #????????????????? | | ??????????????????## #????????????????? | | ??????????????????#;#############????????????????? | | ??????????????????#;##???????????????????????????? | | ??????????????###### ##########??????????????????? | | ??????????????""T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# u "??????????????????? | | ??????????# u "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# u "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 80 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 10 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageUltimateReactor Manual? 0 Play Time 02:30:13 Cumulative 1639.2 hours Start 2024.08.11 @ 09:40:31 End 2024.08.11 @ 18:47:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1120 Rogue 1116 Adventurer 4 Explorer 0 Win Type 0 Total 209 Types 156/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24b6e248-662f-4314-9c60-52000eb0b872