Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 00:45:08 Player: Sloweel Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (1648) 1648 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 10594 Bonus ------- Follower Combat Kills 101 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Improved Fusion Compressor Stasis Canceller Gamma Bomb Array Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Graphene Brace Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Makeshift Hammer Power Maul > --- INVENTORY -------- Improved Gyrokinetic Inverter Nuclear Pulse Thruster Field Propulsion Array Stasis Canceller Supersonic Drone Bay Gamma Bomb Array Improved Plasma Cutter [Rating: 145] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Makeshift Hammer Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . 1 . 2 1 Utility 10 | . . . 1 . . . 1 1 1 2 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 150 | 6 6 7 10 20 1 . 28 17 5 5 4 14 7 20 Power 17 | 1 . 1 . 4 . . 2 . 1 . . 3 . 5 Engine 6 | 1 . . . 3 . . 1 . 1 . . . . . Core 5 | . . 1 . 1 . . 1 . . . . . . 2 Reactor 6 | . . . . . . . . . . . . 3 . 3 Propulsion 51 | 2 1 2 1 6 . . 11 10 3 . 3 3 3 6 Treads 11 | . . . . . . . 8 1 . . . . . 2 Leg 13 | 2 1 2 1 4 . . 3 . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . 9 3 . 3 3 3 4 Utility 46 | 1 1 1 4 4 1 . 5 4 1 3 1 8 4 8 Device 25 | . . 1 4 1 . . 4 2 1 2 1 4 2 3 Storage 5 | 1 1 . . 2 1 . . . . . . . . . Processor 7 | . . . . 1 . . . . . . . 3 . 3 Hackware 7 | . . . . . . . 1 2 . . . 1 1 2 Protection 2 | . . . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 4 3 5 6 . . 10 3 . 2 . . . 1 Energy Gun 9 | 1 . 1 1 1 . . 5 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 3 1 3 4 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 1 . . 1 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . 3 2 . 1 . . . 1 Slashing Weapon 1 | . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . . 2 2 1 . . 1 . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . Parts Lost 41 | . . . . 8 . . 4 . . . . 2 4 23 Power 6 | . . . . 2 . . . . . . . . 1 3 Propulsion 13 | . . . . 3 . . 3 . . . . . . 7 Utility 17 | . . . . . . . . . . . . 2 3 12 Weapon 5 | . . . . 3 . . 1 . . . . . . 1 Highest Loss Streak 11 | . . . . 8 . . 1 . . . . 1 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 99 100 92 93 88 96 97 100 99 96 89 84 76 Engine 6 | . 14 . . 8 11 11 6 7 13 11 10 3 . . Core 2 | . . 13 11 1 . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 8 5 Treads 3 | . . . . . . . 15 2 . . . . . . Leg 13 | . 28 28 33 27 33 33 17 . . . . . . . Flight 11 | . . . . . . . . 34 33 29 27 22 21 21 Device 11 | . . 13 22 15 5 . 8 8 13 16 21 15 12 14 Storage 10 | . 14 14 11 14 22 22 18 7 6 5 5 4 4 3 Processor 2 | . . . . . . . . . . . . 11 9 6 Hackware 9 | . . . . . . . 8 21 20 17 15 14 14 17 Energy Gun 4 | . . 9 8 7 11 11 9 . . . . . . . Ballistic Gun 7 | . 27 18 13 13 11 11 4 . . . . . . . Impact Weapon 5 | . . . . . . . 3 12 13 11 10 9 8 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 13 21 22 23 25 25 24 29 26 23 29 32 41 49 50 Greatest Support 82 | 20 20 20 30 35 35 35 82 82 30 33 37 45 59 66 Greatest Overweight (x) 5 | . 1 1 . 5 . . 2 . . . 1 5 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 8 8 8 8 8 8 Average Capacity 9 | 7 9 10 10 10 10 10 10 8 8 8 8 8 8 7 Most Carried 10 | 7 10 10 10 10 10 10 10 10 8 8 8 8 8 8 Average Carried 8 | 3 9 9 9 9 9 10 9 7 7 7 7 7 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 8 8 8 8 8 8 5 Final Carried 10 | 7 10 10 10 10 10 10 10 8 8 8 8 8 8 4 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Hacker-Sprinter 12% | Mutant 9% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2362 | 263 148 164 145 536 . 10 408 210 . 110 . 161 97 110 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2702 | 29 206 170 169 341 . . 722 164 . 165 . 247 137 352 Parts 116 | 2 4 8 8 28 . . 36 4 . 7 . 5 5 9 Haulers Intercepted 9 | . . . 1 . . . 2 3 . 1 . 2 . . Recyclers Shooed 3 | . . . 1 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 4 6 1 20 . . 15 . . 4 . . . . Melee 1 | . . . . . . . 1 . . . . . . . Guns 28 | . 4 3 . 10 . . 11 . . . . . . . AOE 20 | . . 3 . 10 . . 3 . . 4 . . . . Classes Destroyed 13 | 1 2 1 2 4 . . 2 . . 1 . . . . Worker 3 | . . . . . . . 2 . . . . 1 . . Builder 9 | . . . . 2 . . 1 2 . . . . . 4 Tunneler 3 | 1 . . . . . . 1 . . . . 1 . . Hauler 9 | . . . 1 . . . 2 3 . 1 . 2 . . Recycler 3 | . . . . 1 . . . . . . . . 1 1 Operator 3 | . . . . . . . . . . 1 . . . 2 Watcher 7 | . 1 . 2 . . . 1 . . . . 1 . 2 Swarmer 14 | . . 3 . 4 . . 3 . . 4 . . . . Grunt 14 | . 4 3 . . . . 7 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 5 | . . . 1 . . . 4 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Assembled 14 | . . . . 14 . . . . . . . . . . Best Kill Streak 14 | 1 2 3 1 14 . . 4 2 . 4 . 2 1 2 Combat Bots Only 13 | . 2 3 1 13 . . 3 . . 4 . . . . Max Kills in Single Turn 3 | 1 1 2 1 3 . . 2 1 . 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . 1 . . 3 . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 633 | . 18 25 12 82 . . 79 6 . 40 . 39 15 317 Missed 255 | . 2 10 3 11 . . 22 3 . 23 . 19 5 157 Damage Taken 8143 | . 197 173 147 1367 . . 852 81 . 263 . 453 482 4128 Core 2338 | . 45 19 . 273 . . 155 . . 31 . 87 71 1657 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . 20 . . . Core Remaining (%) 86 | 100 . 74 . . . 31 71 100 100 96 100 93 95 . Volleys Fired 143 | 1 19 12 11 47 . . 50 . . 3 . . . . Largest 2 | 2 2 2 2 2 . . 2 . . 1 . . . . Hottest 122 | 60 46 73 73 90 . . 122 . . 36 . . . . Shots Fired 275 | 2 38 20 22 94 . . 96 . . 3 . . . . Gun 256 | 2 38 16 22 85 . . 93 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 19 | . . 4 . 9 . . 3 . . 3 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 175 | 1 38 15 12 70 . . 39 . . . . . . . Thermal 70 | 1 . . . 15 . . 54 . . . . . . . Explosive 19 | . . 4 . 9 . . 3 . . 3 . . . . Electromagnetic 11 | . . 1 10 . . . . . . . . . . . Robot Hit Streak 33 | 2 10 14 33 7 . . 24 . . . . . . . Robot Miss Streak 5 | . 2 1 . 5 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 218 | 2 27 15 19 42 . . 82 8 . 2 . 9 1 11 Core Hits 107 | 1 9 9 5 40 . . 32 2 . 5 . 2 1 1 Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed 6 | . 1 . . . . . 1 . . 1 . 1 . 2 Critical Strikes 10 | . 1 . . . . . 4 . . 1 . 2 . 2 Burn 3 | . . . . . . . 3 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 6 | . . . . . . . 1 . . 1 . 2 . 2 Melee Attacks 187 | . 1 . 1 . . . 20 32 5 11 . 27 36 54 Impact 186 | . . . 1 . . . 20 32 5 11 . 27 36 54 Slashing 1 | . 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . 2 5 . 1 . 4 1 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . . . . . 1 Damage Inflicted 7365 | 24 385 514 319 1448 . . 1832 651 . 436 . 740 116 900 Guns 2912 | 24 385 214 316 684 . . 1289 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1558 | . . 296 . 764 . . 238 . . 260 . . . . Melee 2868 | . . . . . . . 285 651 . 176 . 740 116 900 Ramming 27 | . . 4 3 . . . 20 . . . . . . . Kinetic 1758 | 12 385 197 132 561 . . 471 . . . . . . . Thermal 1001 | 12 . 48 . 123 . . 818 . . . . . . . Explosive 1510 | . . 248 . 764 . . 238 . . 260 . . . . Electromagnetic 201 | . . 17 184 . . . . . . . . . . . Impact 2868 | . . . . . . . 285 651 . 176 . 740 116 900 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 33 | . . 1 . . . . . . 3 . . 2 9 33 Average Corruption 9 | . . 1 . . . . . . 3 . . 1 6 24 Corruption Purged 11 | . . . . . . . . . . . . 2 9 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . 3 . . 2 4 12 Message Errors 4 | . . . . . . . . . 1 . . 1 . 2 Matter Fused 3 | . . . . . . . . . 1 . . . . 2 Heat Flow Errors 5 | . . . . . . . . . 1 . . . 3 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1533 | . . 31 . 60 . . 197 286 . 144 . 278 . 537 Projectiles . | . . . . . . . . . . . . . . . Explosions 147 | . . 31 . 60 . . 48 . . 8 . . . . Melee 1386 | . . . . . . . 149 286 . 136 . 278 . 537 Knockbacks 7 | . . . . . . . 1 . . 1 . 2 . 3 Impact 7 | . . . . . . . 1 . . 1 . 2 . 3 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . 19 . 22 . . 35 . . . . . . . Shots 3 | . . 1 . 1 . . 1 . . . . . . . Rammed 2 | . . . . . . . 2 . . . . . . . Targets Rammed 5 | . . 2 1 . . . 2 . . . . . . . Kicked 3 | . . 2 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 287 | . 22 10 18 173 . . 98 48 170 46 . 30 287 210 Average Temperature 53 | . 7 2 8 36 . . 21 12 84 18 . 22 105 56 Received Heat Transfer 916 | . 129 51 45 60 . . 450 . . . . 73 9 99 Effects 2 | . . . . . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Fried 27 | . . . 4 . . . 2 3 . 1 . 3 . 14 Impact Corruptions 45 | . . . . . . . 5 8 . 4 . 9 . 19 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . . . Heat Transferred 2369 | 25 . 50 . 296 . . 1998 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 285 | 5 91 160 144 128 . . 281 108 113 285 164 229 180 96 Initial 139 | . 3 6 14 5 . . . 44 52 6 139 85 56 28 Average 77 | . 36 80 62 62 . . 132 32 75 36 145 110 105 40 Maximum Alert Level 1 | . . . . . . . 1 . . 1 . 1 . . Low Security (%) 95 | 100 100 100 100 100 . 100 85 100 100 91 100 91 100 100 Level 1 4 | . . . . . . . 14 . . 8 . 8 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 . . . . 2 4 . 1 1 8 2 4 Investigation 6 | . 1 1 . . . . 1 1 . . . 1 . 1 Extermination 6 | . . . . . . . . . . 1 . 2 1 2 Reinforcement 13 | . 2 . . . . . 1 2 . . 1 5 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . . . . . . . 7 . . . . 6 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 181 | . 9 9 7 26 . . 31 4 1 16 . 32 9 37 Peak Tracking Total 17 | . 2 3 3 9 . . 5 2 1 9 . 10 4 17 Tactical Retreats 31 | . . . . 1 . . 7 2 . 2 . 9 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . . . . 1 1 . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . . 1 . . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 77 | . 4 1 4 . 2 . 9 12 8 6 2 11 8 10 Terminals 51 | . 3 . 2 . . . 8 7 6 5 1 7 4 8 Fabricators 3 | . . . . . . . . . 1 . . 1 . 1 Repair Stations 4 | . . . . . . . 1 1 . . 1 . 1 . Recycling Units 6 | . 1 . . . . . . 3 . . . 1 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 1 1 . 2 2 1 Total Hacks 243 | . 13 1 12 . 5 . 20 40 38 16 4 33 26 35 Successful 112 | . 6 1 6 . 5 . 8 18 17 9 3 17 11 11 Failed 131 | . 7 . 6 . . . 12 22 21 7 1 16 15 24 Catastrophic 31 | . 1 . 2 . . . 2 3 8 2 . 3 3 7 Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 4 . 3 . 1 . 10 9 14 4 . 7 3 4 Terminals 185 | . 12 . 6 . . . 18 28 32 15 2 25 17 30 Fabricators 7 | . . . . . . . . . 3 . . 1 . 3 Repair Stations 11 | . . . . . . . 2 5 . . 2 . 2 . Recycling Units 12 | . 1 . . . . . . 5 . . . 3 3 . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 16 | . . . . . . . . 2 3 1 . 4 4 2 Terminal Hacks 86 | . 5 1 4 . 5 . 6 13 13 7 1 12 9 10 Record 20 | . . . . . 4 . . . 4 1 . 5 3 3 Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 2 | . . . . . . . . 1 1 . . . . . Prototype ID Bank 8 | . 2 . 1 . . . . 2 1 . . 1 1 . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . 1 . 1 1 . . 1 . Branch Access Points 4 | . . . 1 . . . 1 1 . . 1 . . . Emergency Access Points 5 | . . . . . . . . 1 . 1 . 1 1 1 Terminal Index 3 | . . . . . . . . 1 . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . 1 . . . 1 . . Unreport Threat 4 | . 1 . . . . . 1 1 . . . . . 1 Locate Traps 7 | . . . . . . . . 2 1 2 . 1 . 1 Reinforcement Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 16 | . 1 . 1 . . . 3 2 3 1 . 1 1 3 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . 1 . 1 Network Status 3 | . . . . . . . . . 1 . . 1 . 1 Repair Station Hacks 4 | . . . . . . . 1 1 . . 2 . . . Scan Component 3 | . . . . . . . 1 1 . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . 1 . . . . . . 3 . . . 3 1 . Process 1 | . . . . . . . . . . . . 1 . . Report Inventory 6 | . 1 . . . . . . 3 . . . 1 1 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 1 . 1 1 . Seal Access 5 | . . . . . . . . 1 1 1 . 1 1 . Unauthorized Hacks 4 | . . . . . . . 1 . 2 1 . . . . Terminals 4 | . . . . . . . 1 . 2 1 . . . . Assimilate 4 | . . . . . . . 1 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . 1 . . . 2 Used 2 | . . . . . . . . . . . . . . 2 Hacking Detections 61 | . 3 . 3 . . . 9 9 8 4 1 7 7 10 Full Trace Events 5 | . . . 1 . . . 1 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 80 | . . . . . . . . . . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . . . . 6 . . Retrieved Matter 6 | . . . . . . . . . . . . 6 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 4 . . 19 . . . . . . . Total Damage 273 | . . . . 53 . . 220 . . . . . . . Kills 4 | . . . . 1 . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . 1 1 . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9832 | 78 867 729 445 931 377 31 2022 699 425 753 151 863 456 1005 Spaces Moved 10115 | 53 427 347 304 624 310 21 954 1253 767 1032 275 1358 728 1662 Core 99 | 7 . . . 2 . . . . . . . . . 90 Treads 659 | . . . . . . . 645 14 . . . . . . Legs 2322 | 46 427 347 304 558 310 21 309 . . . . . . . Wheels 64 | . . . . 64 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6971 | . . . . . . . . 1239 767 1032 275 1358 728 1572 Fastest Speed 20 | 50 120 190 120 80 120 120 120 24 23 20 20 21 27 24 Average Speed 62 | 110 182 190 120 116 120 120 147 31 23 22 21 26 28 28 Slowest Speed 440 | 120 190 190 120 300 120 120 260 158 26 23 95 440 29 200 Overloaded Moves 226 | . . . . . . . . . . 107 . 119 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . 9 . 6 . 8 5 9 Cave-ins Triggered 4 | . . . . . . . . . . . . . 1 3 Exploration Rate (%) 39 | 4 60 70 32 83 74 14 70 28 19 23 6 36 22 48 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 . 1 . . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 137 | . 1 7 1 21 . . 11 14 4 7 . 13 24 34 Terrain Destroyed 241 | . 1 28 1 68 . . 20 14 4 34 . 13 24 34 Melee 109 | . 1 . 1 . . . 11 14 4 7 . 13 24 34 Projectile . | . . . . . . . . . . . . . . . AOE 132 | . . 28 . 68 . . 9 . . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 13123 | 67 477 403 366 752 316 27 1462 1508 1001 1525 365 1814 924 2116 Wait 2316 | 1 10 14 25 29 2 7 382 188 217 427 83 402 160 369 Move 10026 | 52 426 346 303 623 309 20 953 1234 766 1019 274 1341 717 1643 Hop 37 | . . . . . . . . 9 . 6 . 8 5 9 Pick Up 85 | 7 6 10 7 12 1 . 6 10 4 1 2 5 6 8 Fast Attach 75 | 6 3 1 1 9 1 . 12 10 3 1 2 10 2 14 Attach 33 | . . . 2 5 . . 1 7 2 2 2 2 4 6 Detach 26 | . 2 . . 5 . . 2 3 . 1 . 5 1 7 Swap 43 | . 3 6 7 6 . . 16 . . 2 . 2 1 . Drop 123 | . 7 12 8 16 3 . 18 20 5 . 2 16 3 13 Fire 143 | 1 19 12 11 47 . . 50 . . 3 . . . . Melee 156 | . 1 . 1 . . . 20 27 4 9 . 23 25 46 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . 2 1 . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . Escape Stasis 55 | . . . . . . . . . . 54 . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 12) 602 | -10/Materials | Discovered new exit (range 13) 946 | -10/Materials | Entered Mines 1168 | -10/Mines | Met a Derelict shopkeep closing up shop 1270 | -10/Mines | Build established: Scavenger-Mutant 1393 | -10/Mines | Discovered new exit (range 5) 1416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1448 | -10/Mines | Learned Materials trap positions 1651 | -10/Mines | Learned Materials security intel 1666 | -10/Mines | Discovered new exit (range 5) 1675 | -10/Mines | Entered Materials 1675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -9/Materials | Loaded intel: 9 trap records 1923 | -9/Materials | Identified exit to Mines 2120 | -9/Materials | Entered Mines 2122 | -9/Mines | Discovered new exit (range 13) 2135 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2154 | -9/Mines | Met a Derelict bent on vengeance 2197 | -9/Mines | Assembled infested the area 2202 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2256 | -9/Mines | Core integrity fell below 50% 2291 | -9/Mines | Destroyed 13 combat bots 2295 | -9/Mines | Lost 8 parts (2p3n3w) 2322 | -9/Mines | Discovered new exit (range 9) 2330 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2342 | -9/Mines | Learned Materials interactive machine intel 2502 | -9/Mines | Found a hidden stash of uninstalled traps 2522 | -9/Mines | Identified exit to Exiles 2735 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2890 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3051 | -9/Mines | Entered Exiles 3051 | -9/Exiles | Accompanied by 3 allies 3067 | -9/Exiles | Discovered new exit (range 15) 3081 | -9/Exiles | Met 8R-AWN 3102 | -9/Exiles | Met EX-HEX 3140 | -9/Exiles | Met EX-BIN 3153 | -9/Exiles | Aligned with FarCom system 3155 | -9/Exiles | Given EX-Vault access code 3182 | -9/Exiles | Opened EX-Vault 3191 | -9/Exiles | Found Supersonic Drone Bay 3217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3250 | -9/Exiles | Met EX-DEC 3259 | -9/Exiles | Learned location of Zion (-7) 3317 | -9/Exiles | Visited The Gauntlet 3415 | -9/Exiles | Discovered new exit (range 11) 3428 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3428 | -9/Exiles | Entered Mines 3428 | -8/Mines | Accompanied by 3 allies 3442 | -8/Mines | Discovered new exit (range 10) 3459 | -8/Mines | Entered Materials 3459 | -8/Materials | Accompanied by 3 allies 3459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3460 | -8/Materials | Loaded intel: 19 interactive machine locations 5360 | -8/Materials | Identified exit to Factory 5481 | -8/Materials | Entered Factory 5481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5625 | -7/Factory | Identified exit to Storage 5625 | -7/Factory | Identified exit to Lower Caves 5677 | -7/Factory | Garrison activated, responded to threat 5986 | -7/Factory | Build established: Hacker-Sprinter 6178 | -7/Factory | Discovered new exit (range 5) 6180 | -7/Factory | Entered another Factory area 6180 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6263 | -6/Factory | Identified exit to Factory 6439 | -6/Factory | Discovered new exit (range 9) 6605 | -6/Factory | Entered another Factory area 6605 | -5/Factory | Evolved 2 slots: Utility x2 7114 | -5/Factory | Discovered new exit (range 11) 7304 | -5/Factory | Identified exit to Factory 7358 | -5/Factory | Entered another Factory area 7358 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7374 | -4/Factory | Discovered new exit (range 4) 7464 | -4/Factory | Repaired Cld. Cesium-ion Thruster 7495 | -4/Factory | Identified exit to Upper Caves 7495 | -4/Factory | Identified exit to Armory 7509 | -4/Factory | Entered Research 7509 | -3/Research | Evolved 2 slots: Utility x2 8162 | -3/Research | Found Gamma Bomb Array 8182 | -3/Research | Build established: Hacker-Ninja 8271 | -3/Research | Spotted B-86 Titan 8349 | -3/Research | Discovered new exit (range 16) 8371 | -3/Research | Identified exit to Research 8372 | -3/Research | Entered another Research area 8372 | -2/Research | Evolved 2 slots: Propulsion x2 8664 | -2/Research | Crushed by falling debris 8792 | -2/Research | Spotted B-90 Cyclops 8808 | -2/Research | Identified exit to Access 8828 | -2/Research | Entered Access 8828 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8958 | -1/Access | Build established: Hacker-Sprinter 9670 | -1/Access | Spotted B-99 Colossus 9676 | -1/Access | Crushed by falling debris 9676 | -1/Access | System corruption reached 10% 9697 | -1/Access | Spotted B-99 Colossus 9727 | -1/Access | Lost 11 parts (2p4n5u) 9763 | -1/Access | Core integrity fell below 50% 9786 | -1/Access | Core integrity fell below 20% 9790 | -1/Access | Lost 9 parts (1p3n4u1w) 9809 | -1/Access | System corruption reached 30% 9813 | -1/Access | Crushed by falling debris 9834 | -1/Access | Crushed by falling debris 9834 | -1/Access | Smashed by cave-in Last Messages --------------- 09804_ UHR|A98&Y