Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.01 @ 16:23:53 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2729) 2729 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 8693 Bonus ------- Follower Combat Kills 234 Met Imprinter 300 Was Imprinted 300 Friendly Fire -60 Cogmind --------- Core Integrity 906/1000 Matter 53/300 Energy 191/290 System Corruption 2% Temperature Cool (0) Movement Treading (182) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Heavy Reactive Plating > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle KE Penetrator > --- INVENTORY (22) --- Large Matter Pod (150) Improved Sensor Array Experimental Signal Interpreter Experimental Signal Interpreter Experimental Melee Analysis Suite Core Analyzer Faulty Experimental Core Analyzer Experimental Armor Integrity Analyzer Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Reactive Plating Gatling Laser Light EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Missile Launcher Katana Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Heavy Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Improved Sensor Array Experimental Signal Interpreter Experimental Signal Interpreter Experimental Melee Analysis Suite Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Reactive Plating Gatling Laser Light EM Pulse Cannon Improved EM Pulse Cannon Missile Launcher Katana [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 6 | . . 1 . . . 1 . . . . 4 Weapon 2 | . . 1 . . . 1 . . . . . Parts Attached 88 | 6 5 2 2 1 4 25 12 3 2 8 18 Power 9 | 1 1 . . . 1 3 1 . . 1 1 Engine 9 | 1 1 . . . 1 3 1 . . 1 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 1 . . . . 7 4 . . 2 3 Treads 17 | 2 1 . . . . 5 4 . . 2 3 Leg 2 | . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 2 1 . 1 1 6 3 3 . . 5 Device 7 | . . 1 . . 1 2 . 3 . . . Storage 7 | 1 2 . . 1 . 2 1 . . . . Processor 3 | . . . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . 2 1 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 1 1 2 . 2 9 4 . 2 5 9 Energy Gun 13 | . 1 1 . . . 9 . . 2 . . Energy Cannon 3 | . . . 1 . . . . . . 1 1 Ballistic Gun 20 | 2 . . 1 . 2 . 3 . . 4 8 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 16 | . 3 . . . 3 7 . . . . 3 Power 4 | . 1 . . . 1 1 . . . . 1 Propulsion 3 | . . . . . . 2 . . . . 1 Utility 1 | . . . . . 1 . . . . . . Weapon 8 | . 2 . . . 1 4 . . . . 1 Highest Loss Streak 3 | . 2 . . . 2 3 . . . . 1 Average Slot Usage (%) 96 | . 92 82 92 100 96 95 98 100 100 100 90 Engine 8 | . 14 11 11 11 10 8 7 7 7 7 4 Treads 24 | . 28 22 22 22 22 12 28 30 30 30 22 Device 8 | . . 7 11 11 9 13 8 7 7 7 5 Storage 21 | . 27 22 22 22 22 18 20 23 23 23 17 Protection 1 | . . . . . . 3 . . . . 7 Energy Gun 14 | . 5 19 11 11 8 25 19 15 15 10 . Energy Cannon 1 | . . . 10 11 7 . . . . 2 2 Ballistic Gun 12 | . 15 . 4 11 15 8 10 15 15 16 20 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 9 39 43 45 45 45 60 78 71 71 79 115 Greatest Support 96 | 40 40 40 40 40 40 40 80 80 80 88 96 Greatest Overweight (x) 2 | . . 1 1 1 1 2 1 . . . 1 Average Overweight (x) . | . . . . 1 . 1 . . . . 1 Largest Inventory Capacity 22 | 6 16 16 16 16 16 22 22 22 22 22 22 Average Capacity 18 | 4 15 16 16 16 16 16 20 22 22 22 22 Most Carried 22 | 4 7 9 10 13 13 17 22 21 22 22 22 Average Carried 15 | 2 5 7 9 10 12 15 18 21 21 22 20 Final Capacity 22 | 6 16 16 16 16 16 16 22 22 22 22 22 Final Carried 22 | 4 7 9 10 13 13 16 21 21 22 22 20 Class Distribution -------------------- 27% | Scavenger-Gunner 20% | Mutant 17% | Messiah-Gunner 14% | Gunner 5% | Messiah-Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Messiah-Gunner | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 1568 | 268 75 . 37 20 82 243 239 62 20 60 462 Remotely . | . . . . . . . . . . . . Salvage Created 3938 | 90 189 36 43 . 264 1318 325 40 . 61 1572 Parts 180 | 1 10 1 4 . 17 56 22 4 . 3 62 Haulers Intercepted 7 | . . . . . . 3 1 . . . 3 Recyclers Shooed 5 | . 1 . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 4 . 5 . Prevented 5 | . . . . . . . . . . 5 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 60 | . 4 1 3 . 10 19 7 1 . 1 14 Guns 48 | . 4 1 . . 8 19 4 1 . . 11 Cannons 6 | . . . 3 . 2 . . . . 1 . AOE 3 | . . . . . . . 3 . . . . Classes Destroyed 14 | 1 2 . 1 . 1 6 3 . . . . Worker 6 | . 1 . . . . 2 1 . . . 2 Builder 4 | . . . . . . . 2 . . . 2 Tunneler 1 | . . . . . . 1 . . . . . Hauler 7 | . . . . . . 3 1 . . . 3 Recycler 5 | 1 . . . . . 1 . . . . 3 Operator 1 | . . . . . . 1 . . . . . Watcher 2 | . . . . . . . 1 . . . 1 Swarmer 13 | . . . 3 . 7 . 3 . . . . Grunt 31 | . 4 1 . . 2 13 3 . . . 8 Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 4 | . . . . . . 4 . . . . . Hunter 5 | . . . . . . 1 . . . 1 3 Programmer 5 | . . . . . . . 1 1 . . 3 Best Kill Streak 12 | 1 2 1 3 . 6 4 6 1 . 1 12 Combat Bots Only 6 | . 2 1 3 . 6 3 3 1 . 1 3 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 2 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Damage Taken 4115 | . 410 122 41 . 380 1017 371 45 . 120 1609 Core 386 | . 23 44 13 . 45 118 49 . . . 94 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 87 | 100 90 . . . 74 78 . . . 93 . Volleys Fired 219 | 4 34 7 3 . 25 64 19 2 . 2 59 Largest 4 | 2 2 2 2 . 3 4 4 4 . 1 4 Hottest 243 | 40 70 115 118 . 138 243 156 156 . 69 107 Shots Fired 612 | 8 59 13 6 . 58 218 60 8 . 2 180 Gun 574 | 8 59 13 3 . 50 218 55 8 . . 160 Cannon 33 | . . . 3 . 8 . . . . 2 20 Launcher 5 | . . . . . . . 5 . . . . Special . | . . . . . . . . . . . . Kinetic 324 | 8 49 . . . 42 33 28 4 . . 160 Thermal 236 | . 10 13 6 . 16 160 27 4 . . . Explosive 5 | . . . . . . . 5 . . . . Electromagnetic 47 | . . . . . . 25 . . . 2 20 Robot Hit Streak 32 | 4 13 6 2 . 4 32 20 3 . 3 22 Robot Miss Streak 4 | 1 1 1 2 . 2 4 3 1 . . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 11 | . . . . . 2 2 1 . . . 6 Max Gunslinging Chain 2 | . . . . . 1 1 1 . . . 2 Shots Hit Robots 444 | 6 48 9 3 . 36 156 36 4 . 2 144 Core Hits 177 | 2 15 2 4 . 21 59 18 2 . 1 53 Critical Hits 17 | . . . . . . 1 . . . . 16 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 14 | . . . . . . 1 . . . . 13 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7461 | 64 454 104 97 . 321 2362 937 90 . 62 2970 Guns 6315 | 64 437 104 12 . 232 2339 546 90 . . 2491 Cannons 685 | . . . 62 . 82 . . . . 62 479 Explosions 391 | . . . . . . . 391 . . . . Melee . | . . . . . . . . . . . . Ramming 70 | . 17 . 23 . 7 23 . . . . . Kinetic 3584 | 64 328 . . . 183 214 263 41 . . 2491 Thermal 2503 | . 109 104 74 . 131 1753 283 49 . . . Explosive 391 | . . . . . . . 391 . . . . Electromagnetic 913 | . . . . . . 372 . . . 62 479 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . 1 1 1 . 2 Average Corruption 1 | . 2 . . . . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . Effects 12 | . 2 . . . . . 5 1 . . 4 Message Errors 4 | . . . . . . . 3 1 . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . Data Loss (minor) 2 | . 1 . . . . . 1 . . . . Targeting Errors 3 | . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 59 | . . . . . . . 36 . . . 23 Projectiles 23 | . . . . . . . . . . . 23 Explosions 36 | . . . . . . . 36 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 . . . . . Shots . | . . . . . . . . . . . . Rammed 17 | . 6 . 2 . 2 7 . . . . . Targets Rammed 18 | . 6 . 2 . 2 8 . . . . . Kicked 1 | . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 386 | . 100 78 54 . 381 386 71 18 . . 24 Average Temperature 86 | . 21 34 29 . 180 116 25 12 . . 6 Received Heat Transfer 1410 | . 234 66 . . 117 486 90 . . . 417 Effects 2 | . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . . 1 5 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 1 . 1 2 . . . . . Heat Transferred 5365 | . 333 259 148 . 296 3737 518 74 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 343 | 5 88 60 93 . 200 287 330 . . . 343 Average Influence 109 | 1 43 40 50 . 58 144 177 . . . 158 Maximum Alert Level 1 | . . . . . 1 1 1 . . . 1 Low Security (%) 83 | 100 100 100 100 . 86 77 69 . . . 66 Level 1 16 | . . . . . 13 22 30 . . . 33 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 5 1 . . . 6 Investigation 2 | . . . . . . 1 1 . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 9 | . 1 . . . . 3 . . . . 5 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . 4 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 11 | . . 1 . . . 5 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 10 4 3 . 10 34 9 1 . 3 28 Peak Tracking Total 5 | . 3 3 3 . 5 5 5 1 . 2 5 Tactical Retreats 7 | . 1 1 . . . 2 . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 3 | . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 12 | . 3 2 . 1 . 5 1 . . . . Terminals 9 | . 3 2 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 37 | . 7 6 . 1 . 21 2 . . . . Successful 20 | . 2 2 . 1 . 15 . . . . . Failed 17 | . 5 4 . . . 6 2 . . . . Catastrophic 2 | . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 6 6 . . . 12 . . . . . Terminals 28 | . 7 6 . . . 15 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 8 | . 1 1 . 1 . 5 . . . . . Record 1 | . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . . 1 . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 . . . 4 . . . . . Terminals 6 | . 1 1 . . . 4 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 5 | . 1 1 . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 2 . . . 4 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 90 | . . . . . . 90 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 5 | . . . . . . 1 . . 4 . . Largest Group 4 | . . . . . . 1 . . 4 4 1 Highest-Rated Group 154 | . . . . . . 10 . . 154 154 38 Highest-Rated Ally 40 | . . . . . . 10 . . 40 40 38 Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . 12 16 Total Damage 1110 | . . . . . . . . . . 615 495 Kills 10 | . . . . . . . . . . 5 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total 2 | . . 1 . . . 1 . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 6697 | 93 754 204 359 371 310 1328 599 196 1628 409 446 Spaces Moved 3345 | 47 345 102 190 204 130 548 318 116 986 234 125 Core 4 | 4 . . . . . . . . . . . Treads 3167 | 43 345 102 190 204 130 374 318 116 986 234 125 Legs 174 | . . . . . . 174 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 150 160 160 160 160 182 Average Speed 166 | 150 160 176 178 180 178 171 161 160 160 161 182 Slowest Speed 200 | 160 160 180 180 180 180 200 180 160 160 162 182 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 47 21 42 60 40 46 13 32 87 50 4 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . . . 2 . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . 2 1 . Spaces Dug 12 | . . . . . . . 12 . . . . Terrain Destroyed 26 | . . . . . . . 26 . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 26 | . . . . . . . 26 . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 4051 | 60 493 112 201 208 163 798 368 120 1042 266 220 Wait 270 | . 99 . 4 . 1 107 . . 36 14 9 Move 3334 | 46 344 101 189 203 129 547 317 115 985 233 125 Hop . | . . . . . . . . . . . . Pick Up 63 | 4 4 1 1 3 1 23 12 . 10 1 3 Fast Attach 26 | 6 1 2 2 . 3 8 . . . 2 2 Attach 23 | . 2 . . . 1 8 4 . 1 . 7 Detach 2 | . . 1 . . . 1 . . . . . Swap 39 | . 2 . . 1 . 9 8 3 1 6 9 Drop 57 | . 1 . . 1 1 23 8 . 9 8 6 Fire 219 | 4 34 7 3 . 25 64 19 2 . 2 59 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . Crush 15 | . 6 . 2 . 2 5 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 10) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1025 | -9/Materials | Discovered new exit (range 12) 1052 | -9/Materials | Entered Mines 1149 | -9/Mines | Learned location of Zion (-6) 1163 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1260 | -9/Mines | Discovered new exit (range 9) 1403 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1403 | -9/Mines | Discovered new exit (range 5) 1411 | -9/Mines | Entered Exiles 1460 | -9/Exiles | Met 8R-AWN 1487 | -9/Exiles | Met EX-HEX 1577 | -9/Exiles | Build established: Gunner 1584 | -9/Exiles | Met EX-DEC 1652 | -9/Exiles | Met EX-BIN 1767 | -9/Exiles | Discovered new exit (range 10) 1782 | -9/Exiles | Entered Mines 2024 | -8/Mines | Discovered new exit (range 10) 2092 | -8/Mines | Entered Materials 2092 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2363 | -8/Materials | Lost 3 parts (1n2w) 2399 | -8/Materials | Repaired Lgt. Treads 2427 | -8/Materials | Repaired Lgt. Treads 2466 | -8/Materials | Repaired Hrd. Medium Armor Plating 2988 | -8/Materials | Lost 3 parts (1n2w) 3286 | -8/Materials | Garrison activated, responded to threat 3390 | -8/Materials | Discovered new exit (range 10) 3420 | -8/Materials | Entered Factory 3420 | -7/Factory | Evolved 2 slots: Propulsion x2 3539 | -7/Factory | Build established: Scavenger-Gunner 3802 | -7/Factory | Discovered new exit (range 12) 4016 | -7/Factory | Identified exit to Lower Caves 4019 | -7/Factory | Entered Lower Caves 4027 | -7/Lower Caves | Encountered a Warlord checkpoint 4080 | -7/Lower Caves | Learned Factory terminal intel 4173 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4215 | -7/Lower Caves | Entered Zion 4268 | -6/Zion | System corruption cleaned by Quarantine Array 4410 | -6/Zion | Discovered new exit (range 15) 4870 | -6/Zion | Learned 8 Factory zone layouts 4998 | -6/Zion | Imprinted 5000 | -6/Zion | Declared Zion's savior 5296 | -6/Zion | Build established: Messiah-Gunner 5312 | -6/Zion | Learned 4 Factory zone layouts 5581 | -6/Zion | Found Prototype Processor 5590 | -6/Zion | Found Prototype Processor 5594 | -6/Zion | Found Prototype Processor 5598 | -6/Zion | Found Prototype Processor 5620 | -6/Zion | Found Prototype Processor 5843 | -6/Zion | Entered Proximity Caves 5843 | -5/Proximity Caves | Accompanied by 4 allies 6187 | -5/Proximity Caves | Learned Factory terminal intel 6237 | -5/Proximity Caves | Discovered new exit (range 8) 6252 | -5/Proximity Caves | Entered Factory 6252 | -5/Factory | Accompanied by 1 ally 6252 | -5/Factory | Evolved 4 slots: Utility x4 6253 | -5/Factory | Identified exit to Factory 6254 | -5/Factory | Loaded intel: 20 terminal locations 6403 | -5/Factory | Found Hvy. Reactive Plating 6698 | -5/Factory | Self-destructed Last Messages --------------- 06686_ Destroyed Carbon-fiber Leg. 06686_ G-50 Soldier suffers critical hit. 06686_ Destroyed Carbon-fiber Leg. 06687_ Angular Momentum Engine destroyed. 06689_ U-05 Engineer destroyed. 06689_ K-01 Serf collects debris. 06691_ System corrupted: Hvy. Assault Rifle jammed. 06691_ G-50 Soldier suffers critical hit. 06691_ G-50 Soldier destroyed. 06691_ Switching to secondary target: G-50 Soldier. 06691_ Slug penetrates Wall. 06692_ R-10 Processor collects Adv. Heat Sink. 06692_ K-01 Serf collects debris. 06694_ G-50 Soldier destroyed. 06694_ Switching to secondary target: G-50 Soldier. 06694_ Slug penetrates Wall. 06695_ K-01 Serf collects debris. 06696_ Penetrated by Slug. 06697_ R-10 Processor collects Lgt. Deuterium Engine. 06698_ R-10 Processor collects Adv. Weight Redist. System. Map ----- +----------------------------------------------------+ | ! #???????????????T??????????????????????????? | | #???????????????"??????????????????????????? | | ] #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????? ????????????????????? | | #+#############+######### ?????????????????????? | | |%! =% $ ????????????????????? | | =! ????????????????????? | | ???????????????????? | | = ^ ???????????????????? | | = % ???????????????????? | | ###############+########?????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# ! #??????????????????????????? | | ?????????# !%=####???????????????????????? | | ?????????# %*%/ #???????????????????????? | | ?????????# !## #???????????????????????? | | ?????????# ! % % *## #???????????????????????? | | ?????????# [= %%%=## #???????????????????????? | | ?????????# =[%!=! ## #???????????????????????? | | ?????????# = |!!% ## #????????#??????????????? | | ?????????# = !=% = ##=#?????? !???????????????? | | ?????????# ##=######+########?????????? | | ?????????######+####+###k@[=!=% R ????????? | | ??????????????#%# !#=!%%= #???????????????? | | ??????????????# # #%%=!== #???????????????? | | ??????????????# # """ #p==%=% #???????????????? | | ??????????????# # """ /hh*%! ?????????? | | ??????????????# # """ #R##### %!g ?????????? | | ??????????????# # #/#????##########?????????? | | ??????????????# ######## ???????????????????????? | | ??????????????# #??????# ??????????????????????? | | ??????????????# #??????# ?????????????????????? | | ??????????????# #??????# " ?????????????????????? | | ??????????????# #??????# ? "????????????????????? | | ??????????????# #??????# ? " ???????????????????? | | ??????????????# #??????? ??" "??????????????????? | | ??????????????# #??????? ??" "??????????????????? | | ??????????????#%#??????? ???????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackPropulsionGravjet Manual? 0 Play Time 00:30:59 Cumulative 503.3 hours Start 2020.05.01 @ 15:55:35 End 2020.05.01 @ 16:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 831 Rogue 831 Adventurer 0 Explorer 0 Win Type - Total 44 Types 29/1/5/7/2/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff51be6b-6875-4b97-8450-89e1dd63b528