Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 23:08:51 Player: Olafz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (749) 749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1969 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 157/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Ion Engine Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Slug Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher [Rating: 16] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 8 6 2 11 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 4 2 . 5 Treads . | . . . . Leg 9 | 2 2 . 5 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 1 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 4 . 11 Power 2 | . 1 . 1 Propulsion 5 | . 2 . 3 Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 3 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 69 | . 58 98 64 Engine 3 | . 2 11 . Core 3 | . . 2 7 Leg 14 | . 1 28 20 Wheel 1 | . 4 . . Storage 11 | . 14 14 8 Processor 2 | . . . 5 Protection 7 | . 9 14 2 Energy Gun 1 | . . . 2 Ballistic Gun 21 | . 26 26 13 Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 25 | 12 16 19 25 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 5 | 1 5 . 2 Average Overweight (x) . | . 2 . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 7 8 8 Average Carried 6 | 1 6 6 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 671 | 143 123 125 280 Remotely . | . . . . Salvage Created 792 | . 181 43 568 Parts 47 | . 7 6 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 5 3 15 Guns 21 | . 5 3 13 Cannons 2 | . . . 2 Classes Destroyed 4 | . 2 . 2 Recycler 1 | . . . 1 Swarmer 4 | . 1 3 . Grunt 18 | . 4 . 14 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 237 | . 72 16 149 Missed 67 | . 22 4 41 Damage Taken 2227 | . 536 98 1593 Core 558 | . 141 16 401 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 37 . Volleys Fired 91 | . 18 9 64 Largest 2 | . 2 1 2 Hottest 88 | . 46 23 88 Shots Fired 157 | . 32 9 116 Gun 137 | . 32 9 96 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 148 | . 32 9 107 Thermal 9 | . . . 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 3 8 Robot Miss Streak 6 | . 3 2 6 Penetration Max . | . . . . Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 97 | . 19 5 73 Core Hits 45 | . 6 3 36 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1815 | . 318 89 1408 Guns 1090 | . 318 89 683 Cannons 291 | . . . 291 Explosions 429 | . . . 429 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1298 | . 318 89 891 Thermal 512 | . . . 512 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 112 | . . . 112 Projectiles 6 | . . . 6 Explosions 106 | . . . 106 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 113 | . . . 113 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 4 | . . . 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 213 | . 28 . 213 Average Temperature 79 | . 20 . 83 Received Heat Transfer 882 | . 231 . 651 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 355 | . . . 355 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 377 | . 133 121 377 Initial 51 | . . 51 46 Average 119 | . 73 117 188 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 61 Level 1 13 | . . . 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 9 3 20 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 2 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 2 4 Successful 6 | . 1 2 3 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 2 . 3 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 2 1 Robot Analysis 1 | . . . 1 Open Door 2 | . . 2 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 878 | 49 342 173 314 Spaces Moved 397 | 37 147 122 91 Core 102 | 5 96 . 1 Treads . | . . . . Legs 234 | 8 14 122 90 Wheels 61 | 24 37 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 146 | 97 189 120 134 Slowest Speed 300 | 120 300 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 4 30 33 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . . 48 Melee . | . . . . Projectile 7 | . . . 7 AOE 41 | . . . 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 536 | 47 177 139 173 Wait 4 | . . 4 . Move 394 | 36 146 121 91 Hop . | . . . . Pick Up 8 | 1 5 2 . Fast Attach 17 | 8 2 1 6 Attach 4 | . 2 . 2 Detach 2 | 2 . . . Swap 6 | . 2 1 3 Drop 6 | . 2 1 3 Fire 91 | . 18 9 64 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Core integrity fell below 50% 145 | -10/Materials | Lost 3 parts (1p2n) 215 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 448 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 470 | -10/Mines | Found the Drone Emporium 506 | -10/Mines | Learned Materials terminal intel 521 | -10/Mines | Met a Derelict shopkeep closing up shop 557 | -10/Mines | Discovered new exit (range 8) 565 | -10/Mines | Entered Materials 565 | -9/Materials | Evolved 2 slots: Utility x2 566 | -9/Materials | Identified exit to Mines 567 | -9/Materials | Loaded intel: 12 terminal locations 774 | -9/Materials | Core integrity fell below 50% 794 | -9/Materials | Crushed by falling debris 838 | -9/Materials | Lost 8 parts (1p3n2u2w) 871 | -9/Materials | Core integrity fell below 20% 879 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00820_ Kicked U-05 Engineer. 00821_ R-06 Scavenger collects Heat Sink. 00822_ Kicked R-06 Scavenger out of the way. 00823_ Acquired 48 matter. 00824_ U-05 Engineer builds a Wall. 00829_ System corrupted: Matter fused (-8). 00832_ U-05 Engineer lays Concrete. 00833_ U-05 Engineer builds a Wall. 00833_ U-05 Engineer lays Concrete. 00834_ U-05 Engineer sends out distress signal. 00838_ U-05 Engineer builds a Wall. 00841_ R-06 Scavenger collects Ion Engine. 00848_ G-34 Mercenary destroyed. 00848_ Switching to secondary target: G-34 Mercenary. 00851_ Acquired 42 matter. 00855_ System corrupted: Component data lost. 00855_ G-34 Mercenary destroyed. 00861_ Switching to secondary target: G-34 Mercenary. 00868_ R-06 Scavenger collects Ion Engine. 00878_ Lgt. 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