Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.30 @ 23:53:57 Player: Georbot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (340) 340 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2240 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Backup Laser I > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Visual Processing Unit Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- Spread Laser Datajack > --- INVENTORY -------- Wheel [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 29 | 5 7 3 4 10 Power 5 | 1 1 . 1 2 Engine 5 | 1 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 2 1 5 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . 2 1 5 Utility 7 | 1 4 1 . 1 Device 3 | . 1 1 . 1 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 1 . 2 2 Energy Gun 3 | . 1 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 . . 16 Power 5 | . 1 . . 4 Propulsion 9 | . . . . 9 Utility 1 | . . . . 1 Weapon 3 | . 1 . . 2 Highest Loss Streak 13 | . 1 . . 13 To Critical Strikes 1 | . 1 . . . Average Backups 3 | 2 4 3 1 1 Power . | . . . . . Propulsion 1 | . 2 2 1 . Utility . | . 1 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | 1 . 1 . 1 Power . | . . . . . Propulsion 3 | 1 . 1 . 1 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 97 71 87 39 Engine 11 | . 14 14 11 7 Leg 15 | . 28 3 . . Flight 9 | . . 24 29 10 Device 6 | . 2 7 18 5 Storage 7 | . 14 4 . . Processor 7 | . 8 14 11 1 Energy Gun 10 | . 13 . 8 8 Ballistic Gun 7 | . 14 1 . . Special Melee Weapon 1 | . . . 7 1 Peak Build Rating 14 | 5 8 7 11 14 Average Rating 6 | 4 7 5 10 5 On Entrance 5 | . 5 7 6 11 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns 4 | . . . . 4 Heaviest Build 28 | 11 28 26 11 10 Greatest Support 20 | 20 20 20 12 12 Greatest Overweight (x) 3 | 1 1 3 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 Average Capacity 7 | 7 10 7 5 5 Most Carried 8 | 3 7 8 4 2 Average Carried 3 | 2 4 3 1 1 Final Capacity 15 | 8 15 5 5 5 Final Carried 6 | 3 6 3 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 411 | 275 78 . . 58 Remotely . | . . . . . Salvage Created 632 | 95 352 . . 185 Parts 39 | 2 26 . . 11 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 8 . . 7 Melee 5 | . . . . 5 Guns 9 | . 7 . . 2 AOE 1 | . 1 . . . Classes Destroyed 7 | 2 4 . . 1 Worker 1 | 1 . . . . Builder 1 | . 1 . . . Recycler 2 | 1 1 . . . Mechanic 1 | . 1 . . . Swarmer 10 | . 5 . . 5 Grunt 4 | . 3 . . 1 Duelist 1 | . . . . 1 Best Kill Streak 6 | 1 6 . . 5 Combat Bots Only 5 | . 3 . . 5 Max Kills in Single Turn 4 | 1 4 . . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 260 | . 70 . 4 186 Missed 90 | . 21 . 2 67 Hits 170 | . 49 . 2 119 Melee 3 | . . . . 3 Projectile 167 | . 49 . 2 116 Critical Strikes 7 | . 2 . . 5 Damage Taken 1469 | . 403 . 14 1052 Core 643 | . 76 . 14 553 Absorbed by Shields . | . . . . . Ignored by Resistances 450 | . 128 . 5 317 Regen/Repaired (Parts) 19 | . . . . 19 Core Remaining (%) 88 | 100 . 69 96 . Volleys Fired 52 | 25 18 . . 9 Largest 2 | 1 2 . . 2 Hottest 60 | 20 60 . . 60 Shots Fired 77 | 25 36 . . 16 Gun 77 | 25 36 . . 16 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 43 | 25 18 . . . Thermal 16 | . . . . 16 Explosive . | . . . . . Electromagnetic 18 | . 18 . . . Robot Hit Streak 13 | 13 8 . . 3 Robot Miss Streak 3 | 2 2 . . 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 70 | 21 24 . 1 24 Core Hits 33 | 5 17 . . 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 . . 3 Destroy 1 | . 1 . . . Sever 3 | . . . . 3 Melee Attacks 19 | . . . 2 17 Impact . | . . . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1053 | 168 391 . . 494 Guns 492 | 168 242 . . 82 Cannons . | . . . . . Explosions 148 | . 148 . . . Melee 401 | . . . . 401 Ramming 12 | . 1 . . 11 Kinetic 255 | 168 87 . . . Thermal 230 | . 148 . . 82 Explosive . | . . . . . Electromagnetic 155 | . 155 . . . Impact . | . . . . . Slashing 401 | . . . . 401 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . 8 . . . Projectiles . | . . . . . Explosions 8 | . 8 . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . 32 . . 5 Shots 1 | . 1 . . . Rammed 4 | . . . . 4 Targets Rammed 5 | . 1 . . 4 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 91 | . 91 . . 25 Average Temperature 29 | . 34 . . 7 Received Heat Transfer 597 | . 174 . . 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 583 | . 250 . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 70 Level 1 5 | . . . . 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 323 | 5 110 2 15 323 Initial 2 | . . 2 . 1 Average 48 | . 48 . 3 139 Influence Increases 814 | 10 247 . 34 523 Destroy 0b10 Robot/C 300 | . 160 . . 140 Destroy 0b10 Robot/NC 25 | 10 15 . . . Destroy Leader 60 | . 30 . . 30 Successful Hack 22 | . 10 . 4 8 Destroy Structure 2 | . 2 . . . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 390 | . 30 . 15 345 Influence Decreases 541 | 10 240 7 29 255 Entered New Map 9 | . . 5 . 4 Time Decay 361 | 10 220 2 29 100 Lost Part 171 | . 20 . . 151 Squads Dispatched 4 | . 1 . . 3 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 18 2 8 43 Peak Tracking Total 15 | . 5 2 6 15 Tactical Retreats 10 | . 2 . 1 7 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 5 3 Terminals 5 | . . . 4 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 3 . 17 14 Successful 23 | . 1 . 13 9 Failed 11 | . 2 . 4 5 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 18 | . . . 13 5 Fabricators . | . . . . . Repair Stations 9 | . 3 . . 6 Recycling Units 7 | . . . 4 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . . 9 4 Record 5 | . . . 3 2 Robot Analysis 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 1 1 Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 1 . . 5 Scan Component 3 | . 1 . . 2 Repair 2 | . . . . 2 Refit 1 | . . . . 1 Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 3 3 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled 1 | . . . 1 . Recycled Matter 87 | . . . 87 . Retrieved Matter 87 | . . . 87 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat 2 | . . . 1 1 Combat . | . . . . . Robot Hacks Applied 2 | . . . 1 1 parse_system 2 | . . . 1 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 609 | . 326 88 132 63 Optics 585 | . 326 88 132 39 Terrain 245 | . . 50 132 63 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1151 | 207 501 88 132 223 Spaces Moved 1078 | 126 313 130 216 293 Core 71 | 15 . . . 56 Treads . | . . . . . Legs 425 | 111 313 1 . . Wheels . | . . . . . Hover 17 | . . . . 17 Flight 565 | . . 129 216 220 Fastest Speed 34 | 50 120 37 34 34 Average Speed 79 | 119 136 49 39 43 Slowest Speed 277 | 190 190 277 117 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 39 21 28 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1274 | 161 350 156 259 348 Wait 56 | 1 8 9 36 2 Move 1072 | 125 312 129 213 293 Hop 1 | . . . 1 . Pick Up 11 | 4 3 3 . 1 Fast Attach 18 | 5 1 1 2 9 Attach 8 | . 2 1 3 2 Detach 10 | . . 3 1 6 Swap 7 | . 4 2 1 . Drop 15 | 1 1 8 . 5 Fire 52 | 25 18 . . 9 Melee 19 | . . . 2 17 Ram 4 | . . . . 4 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 5) 514 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Entered Mines 731 | -10/Mines | Assembled infested the area 761 | -10/Mines | Discovered new exit (range 18) 778 | -10/Mines | Discovered new exit (range 15) 779 | -10/Mines | Met a Derelict bent on vengeance 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Discovered new exit (range 3) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -8/Materials | Repaired Lgt. Ion Engine 1030 | -8/Materials | Repaired Imp. Terrain Scanner? 1097 | -8/Materials | Core integrity fell below 50% 1147 | -8/Materials | Core integrity fell below 20% 1152 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01103_ Acquired Flight Unit. 01107_ S-10 Pest destroyed. 01109_ Lgt. Ion Engine destroyed. 01110_ G-47 Trooper destroyed. 01113_ S-10 Pest Lgt. Ion Engine severed. 01115_ S-10 Pest destroyed. 01118_ Acquired Lgt. Ion Engine. 01120_ Acquired Flight Unit. 01131_ L-31 Rogue Imp. Ion Engine severed. 01132_ Lgt. Ion Engine destroyed. 01136_ L-31 Rogue Imp. Aluminum Leg severed. 01137_ Flight Unit destroyed. 01138_ L-31 Rogue destroyed. 01139_ Acquired 13 matter. 01141_ Critical hit (Burn: +37). 01141_ Katana destroyed. 01141_ Critical hit (Burn: +37). 01146_ Acquired 10 matter. 01147_ Slammed into G-47 Trooper. 01151_ Lgt. Ion Engine destroyed. 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Terrain Scanner | 13% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Part-time Mechanic Shopping List Challenges ------------ None Game ------ Seed DeflectorTiamatCartridge Manual? 0 Play Time 00:29:30 Cumulative 4.8 hours Start 2025.12.30 @ 23:25:10 End 2025.12.30 @ 23:53:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e78a55-90b9-4562-8fdf-046cafded54d