Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 19:07:12 Player: AngelSpirit Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (410) 2050 Value Destroyed (15700) 15700 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (11374) 11374 TOTAL SCORE: 38104 Bonus ------- High Alert Combat Kills 2430 Follower Combat Kills 1704 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -160 Cogmind --------- Core Integrity 0/1150 Matter 203/300 Energy 7/100 System Corruption 15% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Lab Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Cooling System Advanced Cooling System Advanced Cooling System Core Analyzer Medium Regenerative Plating Graphene Brace Advanced Trap Extractor (3/8 Dirty Bomb) > --- WEAPON (3) ------- Tachyon Dispersion Ray > --- INVENTORY (5) ---- Light Quantum Reactor Matter Compressor (250) Fusion Bomb Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Core Analyzer Advanced Particle Charger Graphene Brace > --- WEAPON ----------- Gatling Laser Quantum Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Antigrav System Improved Antigrav System Matter Compressor Improved Sensor Array Long-range Sensor Array Advanced Trap Extractor Hacking Drone Bay Transdimensional Reconstructor CPS Tube PL-3XN's Ring of Power PL-3XN's Ring of Power [Rating: 139] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Enhanced Armored Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Electron Diverter Utility Huge Storage Unit Device Weapon Mount Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Enhanced Force Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Blade Saw Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . Utility 6 | . . . 2 . . . 3 . . . . . . 1 . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 360 | 7 12 1 27 13 3 5 38 7 23 9 8 1 6 99 3 3 7 . 49 33 6 Power 37 | 1 2 1 3 1 . 1 3 2 1 . 1 . . 7 . . 1 . 5 8 . Engine 15 | 1 2 1 3 1 . 1 3 . 1 . . . . 2 . . . . . . . Core 9 | . . . . . . . . . . . 1 . . 5 . . 1 . 1 1 . Reactor 13 | . . . . . . . . 2 . . . . . . . . . . 4 7 . Propulsion 71 | 2 2 . 6 2 . 1 7 . 4 3 1 . 2 19 . . 3 . 9 8 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Wheel 30 | 2 2 . 6 2 . 1 7 . 4 . 1 . 2 . . . . . 3 . . Hover 38 | . . . . . . . . . . 1 . . . 18 . . 3 . 6 8 2 Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . Utility 148 | 2 3 . 11 6 2 2 15 5 10 6 4 1 3 42 1 2 3 . 20 9 1 Device 71 | 1 . . 3 1 . 1 5 2 3 4 4 . . 22 1 . 2 . 14 8 . Storage 9 | 1 2 . . . 1 . 1 . . . . . 1 2 . . . . 1 . . Processor 16 | . 1 . . 1 . . 1 . 3 . . 1 . 8 . . . . 1 . . Hackware 6 | . . . . . . . 1 . 1 . . . . 4 . . . . . . . Protection 46 | . . . 8 4 1 1 7 3 3 2 . . 2 6 . 2 1 . 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 5 . 7 4 1 1 13 . 8 . 2 . 1 31 2 1 . . 15 8 3 Energy Gun 30 | 1 . . . 1 . . 7 . 1 . 2 . . 6 . . . . 8 2 2 Energy Cannon 11 | . . . 1 1 . . 1 . 3 . . . . 4 . 1 . . . . . Ballistic Gun 35 | 1 . . 2 . . . 4 . 3 . . . 1 13 2 . . . 5 4 . Ballistic Cannon 11 | . 4 . 2 1 1 . . . . . . . . 2 . . . . . 1 . Launcher 7 | . . . 1 1 . 1 1 . 1 . . . . . . . . . 1 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 41 | . . . 3 1 . . 4 . 4 4 . . . 12 . . 5 . 4 . 4 Parts Lost 115 | . 4 . 4 2 . . 21 . 3 2 1 . 6 26 . . . . 16 21 9 Power 16 | . . . . . . . 2 . . . . . . 4 . . . . 2 6 2 Propulsion 27 | . 2 . 3 . . . 5 . 1 . 1 . 2 6 . . . . 1 2 4 Utility 39 | . 1 . 1 1 . . 9 . 2 2 . . 3 8 . . . . 5 6 1 Weapon 33 | . 1 . . 1 . . 5 . . . . . 1 8 . . . . 8 7 2 Highest Loss Streak 10 | . 3 . 1 1 . . 10 . 3 2 1 . 3 6 . . . . 4 7 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 15 | . 5 10 15 18 18 21 14 19 19 18 18 17 17 12 12 12 12 13 12 11 8 Power 1 | . . 1 1 1 1 1 . 1 1 1 1 1 1 . 2 2 1 2 1 1 1 Propulsion 2 | . . . 1 1 4 4 2 6 5 3 3 3 3 1 1 1 1 1 . . . Utility 5 | . 1 4 5 7 5 8 6 6 4 4 5 5 6 4 4 4 5 5 6 5 4 Weapon 5 | . 3 3 5 8 7 5 3 3 6 7 7 6 5 4 3 3 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 1 5 6 3 3 5 2 3 11 2 . . . 7 . . . . 2 1 2 Power 8 | . . 1 2 . . . . . 2 . . . . 1 . . . . 1 . 1 Propulsion 6 | . . . . . . . 1 . 4 . . . . 1 . . . . . . . Utility 18 | . . . 1 3 1 . 1 2 3 . . . . 4 . . . . 1 1 1 Weapon 15 | . 1 4 3 . 2 2 . 1 1 1 . . . . . . . . . . . Tool/Special 6 | . . . . . . 3 . . 1 1 . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 98 100 88 85 60 80 92 92 92 73 90 94 98 95 94 89 89 88 Engine 5 | . 14 14 10 11 11 11 5 . 1 6 4 . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 6 6 4 5 5 5 5 4 . . Wheel 13 | . 27 28 21 22 22 22 21 6 9 20 19 20 7 . . . . . 3 . . Hover 8 | . . . . . . . . . . . . . . 25 29 29 29 29 23 29 27 Device 12 | . 6 . 3 7 11 11 10 7 12 19 23 26 14 14 11 11 11 11 15 23 27 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 7 | . 6 14 11 6 . . 5 6 10 6 6 5 6 10 11 11 11 11 7 5 5 Hackware 2 | . . . . . . . 1 . . . . . . 8 11 11 11 11 5 . . Protection 9 | . . . 18 18 22 11 14 5 13 12 8 6 10 2 4 5 4 5 4 3 3 Energy Gun 2 | . . . . . . . 8 6 4 6 1 . 5 1 . . . . 4 3 9 Energy Cannon 1 | . . . 2 . . . . 5 1 . 4 5 . 1 . . . . . . . Ballistic Gun 6 | . . . 2 . . . 4 7 13 12 12 13 13 9 1 7 4 . 4 7 . Ballistic Cannon 7 | . 27 28 16 21 22 21 2 . . . . . . . 4 1 3 5 1 . . Peak Build Rating 139 | 7 10 11 21 21 21 36 72 92 92 84 83 80 82 98 98 101 99 93 127 139 137 Average Rating 63 | 5 8 10 16 20 20 32 56 86 85 80 78 77 76 86 90 96 93 93 110 125 118 On Entrance 63 | . 7 10 11 21 21 21 36 68 90 79 83 76 80 82 92 98 99 93 93 113 118 Avg Prop Armor Cover (%) 1 | . . . . . . . . . 2 1 1 2 2 2 . . . . 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 51 53 66 68 106 115 126 159 156 141 141 127 141 137 60 61 60 52 86 86 78 Greatest Support 86 | 26 26 26 32 32 28 28 52 35 52 44 52 38 60 62 60 60 60 56 86 84 78 Greatest Overweight (x) 5 | . 3 2 5 2 3 4 3 4 4 3 4 3 5 3 . 1 . . 3 2 1 Average Overweight (x) 1 | . . 1 1 2 2 3 2 3 2 2 2 3 3 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 Average Capacity 20 | 7 16 20 20 20 21 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 13 Most Carried 25 | . 8 13 20 20 20 25 24 25 25 25 25 25 25 25 15 15 15 15 15 15 13 Average Carried 18 | . 5 10 15 18 18 22 18 22 24 24 25 23 24 14 14 14 14 15 14 14 10 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 Final Carried 25 | . 8 12 16 20 18 25 19 25 25 25 25 25 25 15 15 15 15 15 15 13 4 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . . . . . 22 8 . Class Distribution -------------------- 25% | Tank 24% | Mutant 12% | Hacker-Mutant 11% | Commander-Mutant 6% | Scavenger-Tank 5% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Gunner | -4/Lab Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 14840 | 280 618 98 1217 1643 137 260 1545 186 731 437 522 32 276 3286 160 437 140 40 1610 1185 . Remotely 2 | . . . . . . . . . . . 2 . . . . . . . . . . Salvage Created 18183 | 112 404 178 1274 1472 164 215 2271 602 822 566 293 . 876 3904 47 464 238 65 2473 1743 . Parts 833 | 4 28 8 85 107 6 8 98 17 35 13 16 . 34 180 4 13 3 3 88 83 . Haulers Intercepted 22 | . 2 . 5 5 . . 3 . 2 1 . . . 3 . . . . 1 . . Recyclers Shooed 12 | 1 . . 1 3 . . 4 . . . . . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . 10 18 . 29 . 9 12 1 3 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 297 | . 13 5 32 35 5 5 36 . 10 11 9 . 13 49 5 6 . 1 23 39 . Melee 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . Guns 119 | . . . 4 . . . 15 . 10 6 5 . 13 26 . 5 . . 10 25 . Cannons 91 | . 13 5 18 24 5 3 5 . . . 1 . . 9 . . . 1 7 . . AOE 74 | . . . 10 11 . 2 14 . . 5 2 . . 9 5 . . . 3 13 . Classes Destroyed 27 | 2 5 . 3 1 . 2 8 . . 2 1 . 1 . . . . . 1 1 . Worker 12 | . . . 1 2 . . . . 1 . . . . 5 . . . . 3 . . Builder 12 | . . . . . . . 6 . . . . . . 6 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 5 5 . . 3 . 2 1 . . . 3 . . . . 1 . . Recycler 18 | 1 1 . 3 3 . . 3 . . . . . . 4 . . . . 3 . . Minesweeper 4 | . . . . . . . . . . 1 2 . . . . 1 . . . . . Mechanic 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . Operator 8 | . . . 2 1 . . . . . . . . . 3 . . . . 2 . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . Watcher 27 | . 2 . 4 2 . . 4 . . . . . . 9 . . . . 5 1 . Swarmer 69 | . 9 1 12 8 . . . . . . 7 . 5 8 5 . . . . 14 . Saboteur 4 | . . . . . . . 1 . . . . . . 1 . . . . . 2 . Grunt 91 | . 4 4 10 12 3 1 12 . 4 8 . . 5 16 . 3 . . 5 4 . Brawler 4 | . . . . . . . 1 . . 1 . . 1 . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 55 | . . . 10 14 2 . 3 . 2 . . . . 7 . 1 . 1 8 7 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . Hunter 18 | . . . . . . . 6 . . . . . . 6 . . . . 4 2 . Programmer 38 | . . . . . . . 10 . 4 1 . . . 11 . . . . 6 6 . Behemoth 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . Ranger 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 18 | 2 4 2 8 7 3 5 18 . 3 5 4 . 5 5 5 3 . 1 7 10 . Combat Bots Only 14 | . 4 2 7 5 3 5 14 . 3 5 4 . 5 5 5 3 . 1 5 10 . Max Kills in Single Turn 5 | 1 2 1 3 3 1 2 5 . 1 2 2 . 2 3 3 1 . 1 4 4 . Gunslinging 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . Exploded 4 | . . . 3 3 . 1 3 . . 2 2 . . 3 3 . . . 2 4 . Melee 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Hostile Shots Fired 2168 | . 77 14 130 78 6 40 519 . 38 35 85 . 53 363 9 28 . 9 253 377 54 Missed 727 | . 22 3 39 35 2 6 205 . 12 15 25 . 17 117 4 13 . 6 74 117 15 Hits 1441 | . 55 11 91 43 4 34 314 . 26 20 60 . 36 246 5 15 . 3 179 260 39 Melee 4 | . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . Projectile 1437 | . 55 11 91 42 4 34 313 . 26 20 59 . 36 245 5 15 . 3 179 260 39 AOE 10 | . . . . . . . . . . . . . . 2 . . . . 2 6 . Critical Strikes 68 | . 1 . 4 2 . 2 9 . . 1 1 . 2 10 . . . 1 24 11 . Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . 4 11 . Part Disruptions 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . Damage Taken 23661 | . 462 126 1182 627 55 483 4340 . 424 325 825 . 539 5088 97 242 . 78 3555 4171 1042 Core 3219 | . 102 25 196 126 . 21 499 . 47 37 59 . 119 762 25 . . 56 422 597 126 Absorbed by Shields 1449 | . . . . . . . . . . 35 195 . 109 . . . . . 198 912 . Redirected to Shielding 116 | . . . . . . . . . 49 . . . 67 . . . . . . . . Ignored by Resistances 28 | . . . . . . . . . 13 15 . . . . . . . . . . . Regen/Repaired (Parts) 150 | . . . 30 . . . 87 . . . . . . . . . . . . . 33 Core Remaining (%) 37 | 100 . 49 . . . 14 . . . . . . 10 . . . . 15 . . . Volleys Fired 1121 | 10 43 11 109 92 12 17 124 31 47 31 28 1 44 207 2 36 . 5 145 97 29 Largest 3 | 2 2 2 2 2 2 2 3 2 3 3 3 1 3 3 1 2 . 1 3 3 3 Hottest 225 | 70 100 60 91 74 74 74 194 166 139 111 115 35 111 120 39 120 . 51 225 174 200 Shots Fired 2107 | 18 84 22 201 173 24 29 216 35 126 77 64 1 90 406 3 52 . 5 257 184 40 Gun 1302 | 18 . . 30 4 . . 164 21 119 70 41 . 83 315 . 32 . . 196 171 38 Cannon 741 | . 82 22 162 164 24 26 36 14 7 . 22 1 7 84 1 20 . 5 58 6 . Launcher 60 | . . . 9 5 . 3 16 . . 7 1 . . 7 2 . . . 3 7 . Special 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 Kinetic 1424 | 10 82 22 169 164 24 26 111 . 84 45 31 . 54 294 1 51 . 5 134 117 . Thermal 525 | 8 2 . 23 . . . 39 35 42 25 32 1 36 98 . 1 . . 107 60 16 Explosive 57 | . . . 9 5 . 3 16 . . 7 1 . . 7 2 . . . . 7 . Electromagnetic 99 | . . . . 4 . . 50 . . . . . . 7 . . . . 16 . 22 Robot Hit Streak 24 | 2 6 5 9 18 11 7 24 17 12 13 20 . 24 19 . 21 . 17 24 23 8 Robot Miss Streak 5 | 3 5 4 4 3 1 4 3 2 4 2 3 . 3 5 . 1 . . 5 5 5 Penetration Max 2 | . . . . . . . . . . . . . . 2 . . . . 1 . . Secondary Targets 25 | . . . . . . . 3 . 1 2 2 . 6 4 . 1 . . 1 5 . Max Gunslinging Chain 2 | . . . . . . . 1 . 1 1 2 . 1 1 . 1 . . 1 1 . Shots Hit Robots 1348 | 9 34 14 120 98 19 17 152 28 66 53 41 . 58 278 . 32 4 5 168 122 30 Core Hits 699 | 4 18 6 62 53 5 11 112 4 28 26 13 . 25 136 5 10 3 1 77 87 13 Critical Kills 61 | . . . 1 . . . 4 . 2 1 3 . 2 31 . . . 1 12 4 . Critical Parts Destroyed 55 | . . . . . . . 2 . 6 1 . . 2 24 . . . 1 17 2 . Critical Strikes 147 | . 2 1 6 5 . . 9 1 8 2 3 . 4 58 . . . 3 37 8 . Burn 9 | . . . . . . . . . . . . . . 1 . . . . 8 . . Meltdown 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Destroy 117 | . . . 1 . . . 6 1 8 2 2 . 4 53 . . . 3 29 8 . Blast 16 | . 2 1 5 5 . . 3 . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 . . . . . . . Melee Attacks 44 | . . . 1 . . . . . . . . . . 28 . 8 4 . 3 . . Impact 27 | . . . . . . . . . . . . . . 27 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . 8 4 . 3 . . Sneak Attacks 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41359 | 95 632 248 2825 3550 512 594 6649 803 1654 2279 1383 . 1405 7270 350 708 296 76 5138 4589 303 Guns 19512 | 95 . . 289 . . . 2911 409 1580 1183 481 . 1405 3565 . 550 . . 3669 3072 303 Cannons 10311 | . 632 248 1866 2526 512 277 552 394 74 . 775 . . 1507 . 52 . 76 651 169 . Explosions 10326 | . . . 670 1024 . 317 3186 . . 1096 127 . . 1390 350 . . . 818 1348 . Melee 1210 | . . . . . . . . . . . . . . 808 . 106 296 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 18544 | 22 632 248 1817 2526 512 277 1831 . 1063 745 362 . 837 3129 . 550 . 76 2173 1744 . Thermal 11346 | 73 . . 338 . . . 1007 803 591 438 894 . 568 2397 . 52 . . 2406 1497 282 Explosive 8864 | . . . 670 1024 . 317 2925 . . 1096 127 . . 832 350 . . . 175 1348 . Electromagnetic 1395 | . . . . . . . 886 . . . . . . 104 . . . . 384 . 21 Impact 808 | . . . . . . . . . . . . . . 808 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 402 | . . . . . . . . . . . . . . . . 106 296 . . . . Highest Corruption 20 | . . . . . . . 14 14 16 13 13 13 . 10 1 . . . 10 20 20 Average Corruption 9 | . . . . . . . 9 14 13 13 13 13 . 4 1 . . . 2 12 8 Corruption Purged 19 | . . . . . . . . . 5 . . . . 13 1 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 . . . . . . . Effects 325 | . . . . . . . 45 14 69 64 45 . . 34 2 . . . 22 25 5 Message Errors 74 | . . . . . . . 9 . 18 19 9 . . 10 . . . . 6 1 2 Matter Fused 74 | . . . . . . . 11 4 13 14 13 . . 9 1 . . . 3 5 1 Heat Flow Errors 33 | . . . . . . . 5 1 8 5 5 . . 1 . . . . 3 3 2 Energy Discharges 39 | . . . . . . . 3 4 7 11 5 . . 3 . . . . 4 2 . Parts Rejected 4 | . . . . . . . . . . . 1 . . 1 . . . . . 2 . Parts Fused 4 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . Data Loss (minor) 33 | . . . . . . . 4 2 6 5 3 . . 3 . . . . 3 7 . Data Loss (major) 23 | . . . . . . . 4 1 7 4 3 . . 1 . . . . 1 2 . Misfires 15 | . . . . . . . 2 . 5 3 1 . . 2 1 . . . 1 . . Alerts 8 | . . . . . . . 1 1 2 1 1 . . 2 . . . . . . . Misdirections 4 | . . . . . . . 1 . . . 1 . . . . . . . 1 1 . Weapon Failures 14 | . . . . . . . 4 . 3 1 3 . . 2 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 991 | . 18 . 63 58 . 23 99 . . 22 15 . . 515 3 37 62 . 50 26 . Projectiles 180 | . 18 . 37 58 . . 8 . . . 15 . . 44 . . . . . . . Explosions 612 | . . . 26 . . 23 91 . . 22 . . . 371 3 . . . 50 26 . Melee 199 | . . . . . . . . . . . . . . 100 . 37 62 . . . . Knockbacks 51 | . 5 1 15 12 1 3 . . . . . . . 4 . . . . 10 . . Impact 4 | . . . . . . . . . . . . . . 4 . . . . . . . Kinetic 44 | . 5 1 14 11 1 3 . . . . . . . . . . . . 9 . . Secondary 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 747 | . . . 109 79 . 44 60 . . 51 . . . 249 . . . . . 155 . Shots 18 | . . . 3 2 . 2 3 . . 1 . . . 3 . . . . . 4 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | 90 40 36 392 363 . 16 245 252 230 213 192 . 18 395 46 76 . . 324 224 205 Average Temperature 71 | 42 13 14 82 84 . 11 80 80 62 67 43 . 11 74 20 25 . . 84 83 104 Received Heat Transfer 3681 | . 42 57 456 243 12 194 423 . 150 154 93 . 207 720 . 90 . . 352 488 . Effects 8 | . . . 4 . . . . . . 2 . . . 2 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Interference 7 | . . . 3 . . . . . . 2 . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 9 | . . . . . . . 4 . . . . . . 3 . . . . 2 . . Combat Hostiles 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . Parts Fried 20 | . . . . . . . 14 . . . . . . 3 . . . . 3 . . Impact Corruptions 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robots Melted 7 | . . . . . . . 1 . . . 1 . . 1 . 1 . . 2 1 . Combat Hostiles 5 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 1 . Parts Melted 45 | 1 . . . . . . . . 2 . 3 . . 11 . 5 . . 13 10 . Heat Transferred 16582 | 222 . . 592 . . . 1582 1110 840 629 1274 . 851 2932 . 37 . . 3509 2152 852 Parts Sabotaged 7 | . . . . . . . 3 . . . . . . 4 . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Maximum Alert Level 4 | . . . 2 3 2 . 2 1 . . . . . 4 . . . . 3 4 . Low Security (%) 44 | 100 100 100 57 . . . 74 87 100 . . . . . . . . . 53 . . Level 1 19 | . . . 6 6 93 . 9 12 . . . . . 29 . . . . 31 7 . Level 2 15 | . . . 36 17 6 . 15 . . . . . . 26 . . . . 7 23 . Level 3 17 | . . . . 75 . . . . . . . . . 36 . . . . 7 48 . Level 4 2 | . . . . . . . . . . . . . . 7 . . . . . 21 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1511 | 5 173 50 659 1083 428 . 608 211 153 . . . . 1350 . . . . 898 1511 . Initial 424 | . 3 . 16 271 286 . . 211 35 . . . . 300 . . . . . 424 . Average 342 | 1 88 6 244 759 306 . 132 132 37 . . . . 610 . . . . 231 840 . Influence Increases 13196 | 10 459 130 1135 1339 429 . 1231 . 562 233 200 . 260 3124 110 205 10 35 2117 1607 . Destroy 0b10 Robot/C 6440 | . 260 100 640 780 160 . 700 . 260 200 160 . 220 980 100 120 . 20 880 860 . Destroy 0b10 Robot/NC 590 | 10 30 . 85 75 5 . 90 . 15 10 10 . 10 150 . 5 10 . 75 10 . Destroy Leader 1508 | . 58 30 188 224 . . 164 . 84 20 30 . 30 234 10 20 . . 242 174 . Allied During Kill 350 | . . . . 22 28 . . . 24 3 . . . . . . . . 231 42 . Successful Hack 492 | . 33 . 67 29 15 . 64 . 37 . . . . 177 . . . . 70 . . Select Force Hacks 240 | . 30 . . . 210 . . . . . . . . . . . . . . . . Disable Machine 945 | . 45 . 45 90 . . 45 . 90 . . . . 345 . . . . 180 105 . Destroy Structure 1161 | . 3 . 50 89 11 . 123 . 7 . . . . 338 . . . . 304 236 . Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 1140 | . . . 60 30 . . 45 . 45 . . . . 600 . 60 . 15 120 165 . Influence Decreases 13196 | 5 464 88 533 1247 928 237 627 553 472 374 200 . 260 1775 746 499 429 35 1251 970 1503 Entered New Map 4551 | . 2 . 26 373 450 237 . 393 16 53 . . . . 500 137 419 . . 442 1503 Time Decay 5768 | 5 422 88 477 534 458 . 417 160 346 291 200 . 200 725 246 362 10 35 514 278 . Lost Part 1020 | . 40 . 30 20 . . 210 . 30 10 . . 60 260 . . . . 150 210 . Lost Ally 550 | . . . . 20 20 . . . 80 20 . . . 40 . . . . 330 40 . Purge Threat 1307 | . . . . 300 . . . . . . . . . 750 . . . . 257 . . Squads Dispatched 70 | . 2 . 1 8 . . 11 . 11 . . . . 18 . . . . 15 4 . Investigation 26 | . 2 . . 1 . . 2 . 5 . . . . 9 . . . . 5 2 . Extermination 19 | . . . . . . . 3 . 4 . . . . 6 . . . . 4 2 . Reinforcement 17 | . . . 1 1 . . 6 . 2 . . . . 2 . . . . 5 . . Assault 5 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 5 | . . . . . . . 3 . . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 23 | . 1 . 2 1 . . 5 . 1 . . . . 4 . . . . 5 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 19 7 44 50 7 14 58 . 22 11 11 . 13 92 5 10 . 2 62 58 3 Peak Tracking Total 15 | . 5 3 7 5 4 3 12 . 5 5 6 . 5 8 5 4 . 1 9 15 1 Tactical Retreats 38 | . . . 2 2 . . 3 . 2 . . . . 18 . 1 . 1 6 3 . ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . 6 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 10 | . 1 . 1 . . . 4 . 3 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . . . 77 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . 3 . . . . . . . . . . . . . . . 6 . . Reprogrammed 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 Traps Extracted 3 | . . . 3 . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . Most Traps Carried 8 | . . . 3 3 3 3 3 3 3 4 4 4 4 4 4 8 8 8 8 8 8 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 68 | . 3 . 3 6 . 3 3 . 6 1 . . . 23 . . . . 12 7 1 Max in Single Turn 4 | . 1 . 1 2 . 1 1 . 2 1 . . . 4 . . . . 3 1 1 Garrison Access 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 149 | . 9 . 15 12 13 3 13 . 14 1 1 . . 35 1 1 4 . 24 3 . Terminals 71 | . 7 . 11 9 6 . 4 . 5 . . . . 15 . . . . 13 1 . Fabricators 11 | . . . . . . . 4 . 2 . . . . 3 . . . . 2 . . Repair Stations 6 | . 1 . 1 . . . 1 . . . . . . 2 . . . . . 1 . Recycling Units 33 | . 1 . 2 2 7 . 2 . 5 . . . . 8 . . . . 5 1 . Scanalyzers 10 | . . . 1 . . . 1 . 1 . . . . 4 . . . . 3 . . Garrison Access 7 | . . . . 1 . . 1 . 1 . . . . 3 . . . . 1 . . Total Hacks 486 | . 38 . 56 35 42 14 31 . 38 1 1 . . 122 1 1 17 . 81 8 . Successful 281 | . 23 . 32 17 23 14 12 . 15 1 1 . . 72 1 1 17 . 51 1 . Failed 202 | . 14 . 24 18 19 . 19 . 23 . . . . 49 . . . . 29 7 . Catastrophic 25 | . 1 . 2 3 2 . 3 . 4 . . . . 5 . . . . 4 1 . Database Lockouts 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . Manual 229 | . 26 . 39 17 26 . 13 . 24 . . . . 45 . . . . 31 7 1 Terminals 258 | . 33 . 46 27 18 . 8 . 10 . . . . 63 . . . . 50 3 . Fabricators 37 | . . . . . . . 9 . 12 . . . . 10 . . . . 6 . . Repair Stations 15 | . 2 . 2 . . . 3 . . . . . . 7 . . . . . 1 . Recycling Units 93 | . 3 . 5 5 24 . 5 . 13 . . . . 20 . . . . 14 4 . Scanalyzers 36 | . . . 3 . . . 5 . 1 . . . . 18 . . . . 9 . . Garrison Access 12 | . . . . 3 . . 1 . 2 . . . . 4 . . . . 2 . . Terminal Hacks 104 | . 9 . 10 6 2 14 2 . 1 1 1 . . 19 1 1 17 . 20 . . Record 15 | . 2 . 1 . . 6 . . . 1 . . . . . . 5 . . . . Part Schematic 9 | . . . . 1 1 . . . . . . . . 1 . . 4 . 2 . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 17 | . 2 . 3 . . 8 . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . 1 . . . . . . 1 . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . Unreport Threat 9 | . . . . 2 . . . . . . . . . 5 . . . . 2 . . Locate Traps 8 | . 2 . 2 2 . . . . . . . . . 1 . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 2 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Registered Components 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Zone Layout 5 | . . . . . . . 1 . . . . . . 1 . . . . 3 . . Fabricator Hacks 13 | . . . . . . . 3 . 2 . . . . 6 . . . . 2 . . Network Status 7 | . . . . . . . 3 . 1 . . . . 3 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . Repair Station Hacks 6 | . . . 2 . . . 2 . . . . . . 2 . . . . . . . Scan Component 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 19 | . 1 . 2 2 5 . 1 . 1 . . . . 4 . . . . 3 . . Retrieve Components 19 | . 1 . 2 2 5 . 1 . 1 . . . . 4 . . . . 3 . . Scanalyzer 23 | . . . 3 . . . 2 . . . . . . 11 . . . . 7 . . Insert Component 11 | . . . 1 . . . . . . . . . . 6 . . . . 4 . . Analyze 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . Retrieve Study 6 | . . . 2 . . . 2 . . . . . . 1 . . . . 1 . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . Seal Access 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . Unauthorized Hacks 111 | . 13 . 15 9 16 . 2 . 10 . . . . 27 . . . . 18 1 . Terminals 73 | . 12 . 15 8 9 . . . 1 . . . . 16 . . . . 12 . . Track 6 | . . . 1 . . . . . . . . . . 3 . . . . 2 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Botnet 28 | . 6 . 5 3 4 . . . 1 . . . . 5 . . . . 4 . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . Skim 34 | . 5 . 8 5 5 . . . . . . . . 6 . . . . 5 . . Fabricators 10 | . . . . . . . 2 . 4 . . . . 3 . . . . 1 . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . Liberate 4 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . Haulers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 28 | . 1 . . 1 7 . . . 5 . . . . 8 . . . . 5 1 . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . Fedlink 13 | . . . . . . . . . 4 . . . . 8 . . . . 1 . . Scrapoids 6 | . . . . . . . . . 1 . . . . . . . . . 4 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 121 | . 8 . 13 11 13 . 13 . 12 . . . . 27 . . . . 21 3 . Full Trace Events 7 | . 1 . . 2 . . 2 . . . . . . 1 . . . . . 1 . Feedback Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . 38 . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . . . . . Part Schematics Acquired 31 | . . . . 1 1 . . . . . . 16 . 5 . . 4 . 4 . . Parts Built 6 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 429 | . . . . . . . . . 64 . . . . 69 . . . . 296 . . Total Part Build Rating 52 | . . . . . . . . . 16 . . . . 18 . . . . 18 . . Part Studies Acquired 6 | . . . 2 . . . 2 . . . . . . 1 . . . . 1 . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Time 58 | . . . 26 . . . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 88 | . . . 5 9 12 . 10 . . . . . . 32 . . . . 20 . . Parts Scanalyzed 7 | . . . . . . . . . . . . . . 5 . . . . 2 . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . Parts Damaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Non-combat 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 44 | . . . . 2 7 . . . 5 . 1 . . 3 . . . . 21 5 . Largest Group 9 | . . . . 2 6 6 . . 5 1 1 . . 3 . . . . 9 5 . Highest-Rated Group 409 | . . . . 62 88 88 . . 143 28 146 . . 87 . . . . 409 235 . Highest-Rated Ally 146 | . . . . 31 34 34 . . 31 28 146 . . 29 . . . . 47 47 . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 411 | . . . . 22 23 38 . . 18 4 . . . 5 . . . . 246 55 . Total Damage 7726 | . . . . 302 222 536 . . 364 59 . . . 152 . . . . 4561 1530 . Kills 50 | . . . . 5 4 6 . . 3 . . . . 1 . . . . 24 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . 4 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Active Infowar (turns) 17408 | 6 1137 682 1824 89 . . 1463 332 1693 465 582 1259 1196 3195 535 821 171 298 1378 282 . Optics 2940 | . . . . . . . 1463 332 1145 . . . . . . . . . . . . Sensors 7309 | . . . . . . . . . 1523 465 . . . 1938 535 821 171 298 1276 282 . IFF 829 | . . . . . . . 765 . . . . . . 64 . . . . . . . Terrain 1 | . . . . . . . . . . . . . . 1 . . . . . . . Seismic 2986 | 6 561 . 463 . . . . . . . 582 1259 115 . . . . . . . . Decoding 3471 | . . . . . . . . . . . . 837 1196 1438 . . . . . . . Machine Analysis 3171 | . 576 682 1824 89 . . . . . . . . . . . . . . . . . Cloaking 270 | . . . . . . . . . . . . . . . . . . . 270 . . ECM 157 | . . . . . . . . . . . . . . 157 . . . . . . . Robot Analysis Total 17 | . 2 . 3 . . 8 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . 2 3 2 2 . 1 1 . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . 32 . . . . . . . Garrisons 3 | . . . . . . . . . . . . . . 3 . . . . . . . Patrols 9 | . . . . . . . . . . . . . . 9 . . . . . . . Investigations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Guards 19 | . . . . . . . . . . . . . . 19 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 25036 | 71 1182 682 1824 1515 1155 2055 1466 332 1693 1586 1159 1259 1196 3496 535 821 171 298 1797 612 131 Spaces Moved 20487 | 41 827 514 1105 729 719 1122 883 236 1403 1108 768 978 698 3647 916 1091 276 595 2257 492 82 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 11536 | 38 827 514 1105 729 719 1122 883 236 1403 1108 768 978 698 55 . . . . 343 10 . Hover 8948 | . . . . . . . . . . . . . . 3592 916 1091 276 595 1914 482 82 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 90 105 95 110 120 135 70 70 80 120 109 125 120 38 54 54 38 38 35 43 43 Average Speed 87 | 86 103 118 111 111 124 148 106 88 88 130 124 125 148 58 54 55 44 38 44 46 47 Slowest Speed 254 | 90 145 120 155 120 135 150 120 90 120 135 150 125 165 135 54 124 54 38 114 254 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 73 | 4 96 98 94 97 99 87 34 95 42 93 76 84 61 81 89 94 60 68 45 39 84 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 33 | . 2 2 5 2 9 . . . 1 1 1 1 1 3 . 1 3 . 1 . . Known Exits Taken 14 | . . 1 1 1 1 . . . 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . . . 1 . . . . . 1 . . . . . . . 1 . Scrap Searched 26 | . . 1 . . . 6 . . . 2 3 3 4 . 2 4 . 1 . . . Spaces Dug 66 | . . . 3 3 . . 2 . 2 . . . 5 23 . 7 . . 20 1 . Terrain Destroyed 924 | . . . 55 90 1 33 199 . 3 68 10 . 7 180 23 16 . . 115 124 . Melee 11 | . . . . . . . . . . . . . . 3 . 5 . . 3 . . Projectile 148 | . . . 2 25 1 5 5 . 3 1 1 . 7 24 . 11 . . 54 9 . AOE 764 | . . . 53 65 . 28 194 . . 67 9 . . 153 23 . . . 58 114 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total 25601 | 57 1066 570 1502 1256 958 1486 1196 326 1775 1200 918 1014 789 4630 953 1243 318 661 2859 693 131 Wait 2647 | . 162 30 117 382 139 317 104 32 236 36 92 29 36 445 22 79 8 62 293 23 3 Move 20467 | 40 826 513 1104 728 718 1121 883 235 1402 1107 767 977 697 3646 915 1090 275 594 2256 491 82 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | . 11 9 26 16 4 10 18 6 19 2 . 2 1 28 1 4 3 . 18 10 . Fast Attach 322 | 7 6 . 15 6 . 5 24 6 21 6 13 1 6 99 4 6 11 . 49 32 5 Attach 93 | . 4 . 10 3 . . 19 . 5 . . . 1 22 1 1 1 . 11 11 4 Detach 27 | . 1 . . . . . 4 . . . . . . 12 2 1 . . 5 2 . Swap 144 | . 6 1 14 13 3 3 6 3 5 10 8 1 2 28 2 4 2 . 23 9 1 Drop 368 | . 7 6 29 16 7 13 14 13 32 8 10 3 2 102 4 11 14 . 56 18 3 Fire 1121 | 10 43 11 109 92 12 17 124 31 47 31 28 1 44 207 2 36 . 5 145 97 29 Melee 44 | . . . 1 . . . . . . . . . . 28 . 8 4 . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . 8 . . . . 13 . . . . . . . Rewire 76 | . . . . . 75 . . . . . . . . . . . . . . . 1 Trap 83 | . . . 77 . . . . . . . . . . . . 3 . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 4) 566 | -10/Materials | Discovered new exit (range 9) 691 | -10/Materials | Central database locked down 692 | -10/Materials | Lost 3 parts (1n1u1w) 709 | -10/Materials | Discovered new exit (range 9) 847 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Learned location of 1 exit from Storage 897 | -10/Materials | Discovered new exit (range 15) 1047 | -10/Materials | Loaded intel: 7 terminal locations 1081 | -10/Materials | Learned location of 1 exit from Storage 1107 | -10/Materials | Learned location of Storage (-9) 1144 | -10/Materials | Learned location of 1 exit from Recycling 1189 | -10/Materials | Learned 2 Mines zone layouts 1246 | -10/Materials | Identified exit to Materials 1254 | -10/Materials | Entered Mines 1255 | -10/Mines | Identified exit to Subcaves 1267 | -10/Mines | Met a Derelict bent on vengeance 1277 | -10/Mines | Discovered exit to Materials (range 9) 1329 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1838 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1920 | -10/Mines | Core integrity fell below 50% 1936 | -10/Mines | Entered Materials 1936 | -9/Materials | Evolved 2 slots: Utility x2 1939 | -9/Materials | Discovered new exit (range 15) 2353 | -9/Materials | Repaired Wheel+ 2434 | -9/Materials | Discovered new exit (range 10) 2654 | -9/Materials | Discovered new exit (range 3) 2767 | -9/Materials | Identified exit to Materials 2861 | -9/Materials | Learned Storage trap positions 2875 | -9/Materials | Learned location of Zion (-6) 2890 | -9/Materials | Identified exit to Storage 3004 | -9/Materials | Discovered exit to Materials (range 13) 3009 | -9/Materials | Destroyed 7 combat bots 3242 | -9/Materials | Build established: Scavenger-Mutant 3307 | -9/Materials | Identified exit to Mines 3760 | -9/Materials | Entered Storage 3761 | -9/Storage | Identified exit to Recycling 3762 | -9/Storage | Loaded intel: 15 trap records 3809 | -9/Storage | Core integrity fell below 50% 4101 | -9/Storage | Met a pair of Derelict thieves 4126 | -9/Storage | Garrison activated, responded to threat 4163 | -9/Storage | Build established: Mutant 4414 | -9/Storage | Learned location of Armory (-4) 4560 | -9/Storage | First assault squad dispatched 4623 | -9/Storage | Core integrity fell below 20% 4864 | -9/Storage | Learned location of 2 exits from Materials 5012 | -9/Storage | Learned Recycling recycling unit intel 5033 | -9/Storage | Used back door to open Recycling access 5266 | -9/Storage | Learned Materials security intel 5275 | -9/Storage | Entered Recycling 5276 | -9/Recycling | Identified exit to Factory 5277 | -9/Recycling | Loaded intel: 7 recycling unit locations 5801 | -9/Recycling | Build established: Commander-Mutant 6055 | -9/Recycling | Scanned before Scraplab entrance 6213 | -9/Recycling | Identified exit to Scraptown 6310 | -9/Recycling | Entered Scraplab 6332 | -9/Recycling | Learned 2 Storage zone layouts 6353 | -9/Recycling | Learned 2 Materials zone layouts 6391 | -9/Recycling | Learned Storage non-interactive machine intel 6430 | -9/Recycling | Entered Scraptown 6430 | -9/Scraptown | Accompanied by 6 allies 6675 | -9/Scraptown | Discovered new exit (range 11) 6765 | -9/Scraptown | Visited Spacefarers 6817 | -9/Scraptown | Visited TADAMA 7073 | -9/Scraptown | Visited CPS Storage 7101 | -9/Scraptown | Visited Cave Peace 7115 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7140 | -9/Scraptown | Visited Assassins FH 7170 | -9/Scraptown | Visited The Evicted 7205 | -9/Scraptown | Visited Comm Corps 7289 | -9/Scraptown | Visited UFD Registry 7289 | -9/Scraptown | Registered with UFD as "Meganade" 7326 | -9/Scraptown | Visited Supply Room 7395 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7412 | -9/Scraptown | Found DCF Scrap (26 items) 7440 | -9/Scraptown | Visited LU-1G1's Boring Crew 7469 | -9/Scraptown | Visited Curators Association 7634 | -9/Scraptown | Visited Scrap Suit Storage 7666 | -9/Scraptown | Visited Abandonware Association 7681 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7711 | -9/Scraptown | Visited Infowarlord's Domain 7717 | -9/Scraptown | Found Exp. Sensor Array 7742 | -9/Scraptown | Visited Analyses Database 7802 | -9/Scraptown | Visited Chapter 10 7929 | -9/Scraptown | Met Optimus 7929 | -9/Scraptown | Accepted into 0bPrime 8329 | -9/Scraptown | Civil war broke out across Scraptown 8340 | -9/Scraptown | Found PL-3XN's Ring of Power 8355 | -9/Scraptown | Found Ballwheel 8461 | -9/Scraptown | Discovered new exit (range 9) 8485 | -9/Scraptown | Entered Factory 8485 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 8494 | -6/Factory | Lost 12 allies 8674 | -6/Factory | Spotted B-75 Beast 8683 | -6/Factory | Build established: Mutant 8721 | -6/Factory | Destroyed B-75 Beast 8735 | -6/Factory | Lost 3 parts (1n1u1w) 8761 | -6/Factory | Hacking Suite fried by hacking feedback 9009 | -6/Factory | Build established: Tank 9143 | -6/Factory | Repaired Arm. Wheel 9553 | -6/Factory | Cargo convoy interrupted 9562 | -6/Factory | System corruption reached 10% 9646 | -6/Factory | Discovered new exit (range 20) 9651 | -6/Factory | Lost 10 parts (1p3n5u1w) 9658 | -6/Factory | Destroyed 14 combat bots 9719 | -6/Factory | Core integrity fell below 50% 9770 | -6/Factory | Lost 7 parts (1p1n2u3w) 9783 | -6/Factory | Found PL-3XN's Ring of Power 9951 | -6/Factory | Sucked down chute 9951 | -6/Factory | Entered Waste 9951 | -6/Waste | The area was eerily silent 9980 | -6/Waste | Found Damper Plating 10106 | -6/Waste | Found Damper Plating 10243 | -6/Waste | Found Damper Plating 10260 | -6/Waste | Discovered new exit (range 13) 10272 | -6/Waste | Build established: Scavenger-Tank 10283 | -6/Waste | Entered Factory 10660 | -6/Factory | Loaded intel: 8 recycling unit locations 10742 | -6/Factory | Build established: Scavenger-Skirmisher 10931 | -6/Factory | Discovered new exit (range 21) 10954 | -6/Factory | Identified exit to Factory 11251 | -6/Factory | Learned location of Protoforge (-2) 11498 | -6/Factory | Fabricated Quantum Rifle (x2) 11503 | -6/Factory | Build established: Tank 11582 | -6/Factory | Scrapoid reinforcements arrived 11606 | -6/Factory | Lost 3 parts (1n2u) 11618 | -6/Factory | Found Scrap Suit 11723 | -6/Factory | Discovered new exit (range 15) 11757 | -6/Factory | Identified exit to Lower Caves 11934 | -6/Factory | Build established: Scavenger-Tank 11976 | -6/Factory | Entered Lower Caves 11976 | -6/Lower Caves | Accompanied by 1 ally 12193 | -6/Lower Caves | Found Scrap Suit 12543 | -6/Lower Caves | Learned Factory non-interactive machine intel 12569 | -6/Lower Caves | Entered a destroyed Warlord outpost 12643 | -6/Lower Caves | Discovered new exit (range 10) 12693 | -6/Lower Caves | Identified exit to Lower Caves 12821 | -6/Lower Caves | Build established: Tank 13317 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13562 | -6/Lower Caves | Entered another Lower Caves area 13706 | -6/Lower Caves | Learned Factory emergency access door positions 13721 | -6/Lower Caves | Discovered exit to Factory (range 8) 13876 | -6/Lower Caves | Spotted B-75 Beast 13956 | -6/Lower Caves | Destroyed B-75 Beast 14063 | -6/Lower Caves | NK-0LA showed up to help 14065 | -6/Lower Caves | NK-0LA revealed a hidden path 14192 | -6/Lower Caves | Encountered a Warlord checkpoint 14226 | -6/Lower Caves | Learned Factory terminal intel 14450 | -6/Lower Caves | Discovered new exit (range 24) 14718 | -6/Lower Caves | Identified exit to Zion 14721 | -6/Lower Caves | Entered Zion 14739 | -6/Zion | Given A8's code to call for help 14775 | -6/Zion | System corruption cleaned by Quarantine Array 14869 | -6/Zion | Discovered new exit (range 14) 15002 | -6/Zion | Learned Factory trap positions 15080 | -6/Zion | Given the Hacking Drone Bay 15081 | -6/Zion | Found Prototype Device 15480 | -6/Zion | Learned Factory non-interactive machine intel 15648 | -6/Zion | Turned away by Imprinter 15935 | -6/Zion | Received a hallucinogenic algorithm 15980 | -6/Zion | Entered Proximity Caves 15982 | -5/Proximity Caves | Spotter reported a threat 15983 | -5/Proximity Caves | Spotter reported a threat 16100 | -5/Proximity Caves | Core integrity fell below 20% 16216 | -5/Proximity Caves | Lost 3 parts (2u1w) 16486 | -5/Proximity Caves | Learned Factory terminal intel 16507 | -5/Proximity Caves | Learned location of Warlord (-4) 17099 | -5/Proximity Caves | Discovered exit to Factory (range 13) 17176 | -5/Proximity Caves | Entered Factory 17176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17177 | -5/Factory | Loaded intel: 64 trap records 17179 | -5/Factory | Loaded intel: 239 non-interactive machine locations 17180 | -5/Factory | Loaded intel: 26 terminal locations 17497 | -5/Factory | Identified exit to Upper Caves 17672 | -5/Factory | System corruption reached 10% 17719 | -5/Factory | Build established: Hacker-Mutant 17755 | -5/Factory | Lost 3 parts (1p1u1w) 17833 | -5/Factory | Discovered new exit (range 15) 17874 | -5/Factory | Identified exit to Factory 18024 | -5/Factory | Build established: Mutant 18206 | -5/Factory | Fabricated Enh. Nova Cannon? 18271 | -5/Factory | Loaded intel: 8 recycling unit locations 18346 | -5/Factory | Core integrity fell below 50% 18377 | -5/Factory | Discovered exit to Factory (range 14) 18379 | -5/Factory | Spotted B-75 Beast 18823 | -5/Factory | Central database locked down 18905 | -5/Factory | Build established: Tank 19183 | -5/Factory | Found Prototype Processor 19183 | -5/Factory | Identified Exp. Targeting Computer 19297 | -5/Factory | Learned location of Quarantine (-2) 19361 | -5/Factory | Learned Extension emergency access door positions 19376 | -5/Factory | Learned Quarantine trap positions 19382 | -5/Factory | Learned 2 Proximity Caves zone layouts 19426 | -5/Factory | Learned Armory emergency access door positions 19462 | -5/Factory | Learned location of 3 exits from Factory 19547 | -5/Factory | Build established: Hacker-Gunner 20176 | -5/Factory | First assault squad dispatched 20284 | -5/Factory | Fabricated G-50 Soldier (x3) 20332 | -5/Factory | Lost 3 allies 20374 | -5/Factory | Lost 6 parts (1n2u3w) 20641 | -5/Factory | Build established: Hacker-Mutant 20672 | -5/Factory | Entered Upper Caves 20684 | -5/Upper Caves | Encountered a Warlord checkpoint 20814 | -5/Upper Caves | Spotted B-75 Beast 21142 | -5/Upper Caves | Identified exit to Upper Caves 21207 | -5/Upper Caves | Entered another Upper Caves area 21207 | -5/Upper Caves | Discovered exit to Factory (range 11) 21541 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21658 | -5/Upper Caves | Spotted B-75 Beast 21877 | -5/Upper Caves | Destroyed B-75 Beast 21941 | -5/Upper Caves | Discovered new exit (range 15) 21948 | -5/Upper Caves | Identified exit to Zhirov 22028 | -5/Upper Caves | Entered Zhirov 22028 | -5/Zhirov | Discovered new exit (range 3) 22038 | -5/Zhirov | Met Zhirov 22050 | -5/Zhirov | Learned location of Command (-1) 22053 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22062 | -5/Zhirov | Found Alien Artifact 22062 | -5/Zhirov | Identified Integrated Dissipator 22062 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22074 | -5/Zhirov | Found Alien Artifact 22075 | -5/Zhirov | Identified Hacking Drone Bay 22156 | -5/Zhirov | Identified exit to Proximity Caves 22199 | -5/Zhirov | Entered Proximity Caves 22215 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22215 | -4/Proximity Caves | Core integrity fell below 20% 22306 | -4/Proximity Caves | Spotted B-86 Titan 22459 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22497 | -4/Proximity Caves | Entered Factory 22497 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22498 | -4/Factory | Identified exit to Extension 22499 | -4/Factory | Identified exit to Research 22500 | -4/Factory | Loaded intel: 211 non-interactive machine locations 22501 | -4/Factory | Loaded intel: 28 terminal locations 22556 | -4/Factory | Central database locked down 22556 | -4/Factory | Identified Transdimensional Reconstructor 22640 | -4/Factory | Identified exit to Upper Caves 22640 | -4/Factory | Identified exit to Armory 22654 | -4/Factory | Loaded intel: 8 recycling unit locations 22720 | -4/Factory | Learned Testing emergency access door positions 22747 | -4/Factory | Fabricated Exp. Reaction Control System? 22849 | -4/Factory | Learned Quarantine garrison access intel 22872 | -4/Factory | Learned Quarantine non-interactive machine intel 22878 | -4/Factory | Lost 4 parts (1p1u2w) 22883 | -4/Factory | Learned Research garrison access intel 22884 | -4/Factory | Learned location of 2 exits from Factory 22892 | -4/Factory | Learned location of 3 exits from Factory 22909 | -4/Factory | Learned location of 2 exits from Upper Caves 22966 | -4/Factory | Found Prototype Launcher 22966 | -4/Factory | Identified Com. Tesla Bomb Launcher 22977 | -4/Factory | Learned 4 Research zone layouts 23106 | -4/Factory | Fabricated Zero-point Reactor? 23239 | -4/Factory | Unchained authorized (6S-H0T) 23356 | -4/Factory | Scrapoid reinforcements arrived 23394 | -4/Factory | Lost 3 parts (1n1u1w) 23500 | -4/Factory | Scrapoids reinforcements arrived? 23538 | -4/Factory | Lost 3 allies 23640 | -4/Factory | Lost 4 parts (1p1u2w) 23832 | -4/Factory | Scrapoid reinforcements arrived 23894 | -4/Factory | Found Scrap Suit 23912 | -4/Factory | Lost 8 allies 23922 | -4/Factory | Found Scrap Suit 23949 | -4/Factory | Found Prototype Processor 23949 | -4/Factory | Identified Exp. Melee Analysis Suite 24031 | -4/Factory | System corruption reached 10% 24092 | -4/Factory | Scrapoid reinforcements arrived 24170 | -4/Factory | Found Scrap Suit 24199 | -4/Factory | Build established: Scavenger-Scrapper 24247 | -4/Factory | First assault squad dispatched 24294 | -4/Factory | Entered Armory 24449 | -4/Armory | Energy Cycler disabled 24460 | -4/Armory | Unchained authorized (6S-H0T) 24503 | -4/Armory | Destroyed 10 combat bots 24612 | -4/Armory | Destroyed 8 combat bots 24619 | -4/Armory | Core integrity fell below 50% 24641 | -4/Armory | Lost 6 parts (1p2u3w) 24721 | -4/Armory | Lost 7 parts (2p3u2w) 24727 | -4/Armory | Discovered exit to Research (range 7) 24775 | -4/Armory | Scrapoid reinforcements arrived 24793 | -4/Armory | Core integrity fell below 20% 24814 | -4/Armory | Found Fusion Bomb Launcher 24819 | -4/Armory | Lost 3 allies 24823 | -4/Armory | P-70 Sage assimilated allied 04A28-D 24863 | -4/Armory | Lost 3 parts (1p1n1u) 24898 | -4/Armory | Warped through subspace to slip node 24898 | -4/Armory | Discovered new exit (range 1) 24900 | -4/Armory | Destroyed 10 combat bots 24906 | -4/Armory | Entered Lab 24906 | -4/Lab | Discovered exit to Research (range 9) 24909 | -4/Lab | Lost 4 parts (2p1n1w) 24912 | -4/Lab | Unable to decrypt terminal 24912 | -4/Lab | Opened the door to a hidden lab 24913 | -4/Lab | Gained access to the hidden lab's interior 24913 | -4/Lab | Detected by scanners 24917 | -4/Lab | Found Alien Artifact 24917 | -4/Lab | Identified Core Reset Matrix 24917 | -4/Lab | Used Core Reset Matrix 24921 | -4/Lab | Sensed 3 artifacts in vicinity 24922 | -4/Lab | Confronted by A5 24931 | -4/Lab | Found Prototype Energy Gun 24931 | -4/Lab | Identified Tachyon Dispersion Ray 24933 | -4/Lab | Found Prototype Energy Gun 24933 | -4/Lab | Identified Hyp. EM Gauss Rifle 24937 | -4/Lab | Found Prototype Protection 24937 | -4/Lab | Identified Med. Regenerative Plating 24943 | -4/Lab | Attached CPS modules to A5. 24988 | -4/Lab | Lost 3 parts (3n) 25037 | -4/Lab | Destroyed by Dirty Bomb Trap Last Messages --------------- 25027_ Adv. Trap Extractor dropped Dirty Bomb Trap. 25027_ Installed Dirty Bomb Trap. 25028_ Adv. Trap Extractor dropped Dirty Bomb Trap. 25030_ A5 triggered Dirty Bomb Trap. 25030_ An explosion rips through the floor. 25030_ Machine disabled. 25031_ Lgt. Quantum Reactor destroyed. 25032_ Adv. Trap Extractor dropped Dirty Bomb Trap. 25032_ Installed Dirty Bomb Trap. 25035_ Adv. Trap Extractor dropped Dirty Bomb Trap. 25035_ Installed Dirty Bomb Trap. 25036_ Adv. Trap Extractor dropped Dirty Bomb Trap. 25037_ A5 triggered Dirty Bomb Trap. 25037_ An explosion rips through the floor. 25037_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????###########???? | | ????????????????# """"""" #???? | | ???????######???#"""""""""#???? | | ?#######"" #####"!""!""!"##### | | ?#""" """"""""""" # | | ?#" "# | | ?#"" ""# | | ?#"! ""# | | ?#" *!@ p ""# | | ?#" !!!^ "# | | ?#" &! ;;;;; ""# | | ?#" "# # ""# | | ?#" "##### ""# | | ?#" #???" # | | ?#" "####" A | | ?# "" # | | ?#" "" # | | ?# | | ?#" # | | ?# "# | | ?# """""""" "# | | ?#"" ""#####" "? | | ?#" ""#????" "? | | ?#"" |#????" ?? | | ?#""A "#????? ?? | | ?#"" "#??????????? | | ?#"" ""??????????? | | ??"" ??????????? | | ??" ??????????? | | ??"" ?????????? | | ??? "" ???????????? | | ???? " " " "???????????????? | | ??????#?#"""?"????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 80 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 16 Corruption Containment 8 Corruption Block 8 Armor Coverage 1600 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 6 Core Analysis 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Enh. Nova Cannon | x2 | -5/Factory | Preloaded G-50 Soldier | x3 | -5/Factory Exp. Reaction Control System | x1 | -4/Factory | Preloaded Zero-point Reactor | x1 | -4/Factory | Preloaded Repaired ---------- Wheel | 25% | -9/Materials Arm. Wheel | 13% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingSeismicRifle Manual? 0 Play Time 04:54:50 Cumulative 516.4 hours Start 2026.02.03 @ 12:48:13 End 2026.02.03 @ 19:07:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/0/5/1/0/0/0/1/0/2 Lore% 90 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eda6e28-9de3-41d3-8435-10568e60d23b