Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:30:14 Player: iromakkem Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3833) 3833 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-94) -94 TOTAL SCORE: 7114 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 30 Friendly Fire -259 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Coolant Injector Advanced Terrain Scan Processor Matter Filter Improved Light Armor Plating Improved Shield Generator Hacking Suite Improved Field Recycling Unit (0) Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Weapon Cycler Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Pulse Rifle Gauss Cannon Plasma Cutter > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Improved Heat Sink Improved Heat Sink Coolant Injector Advanced Weight Redist. System Matter Filter Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Field Recycling Unit Particle Gun Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . 1 1 . . . Parts Attached 157 | 6 9 43 55 30 3 11 Power 19 | 1 1 2 6 6 1 2 Engine 16 | 1 1 2 5 5 1 1 Core 2 | . . . 1 1 . . Reactor 1 | . . . . . . 1 Propulsion 38 | 3 3 13 12 5 . 2 Treads 2 | 1 . . . . . 1 Leg 26 | 2 1 6 12 4 . 1 Wheel . | . . . . . . . Hover 8 | . 2 5 . 1 . . Flight 2 | . . 2 . . . . Utility 36 | . 3 10 16 3 1 3 Device 18 | . 2 4 7 2 . 3 Storage 8 | . 1 2 5 . . . Processor 2 | . . 1 1 . . . Hackware 2 | . . . 1 1 . . Protection 6 | . . 3 2 . 1 . Artifact . | . . . . . . . Weapon 64 | 2 2 18 21 16 1 4 Energy Gun 9 | . . . 5 3 . 1 Energy Cannon 4 | . . 2 2 . . . Ballistic Gun 21 | 2 2 11 5 1 . . Ballistic Cannon 7 | . . . 4 3 . . Launcher 10 | . . 2 3 3 1 1 Special Weapon 8 | . . 1 1 6 . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon 3 | . . . 1 . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 47 | . . 6 13 11 . 17 Power 10 | . . 1 2 4 . 3 Propulsion 14 | . . 4 1 4 . 5 Utility 12 | . . 1 7 1 . 3 Weapon 11 | . . . 3 2 . 6 Highest Loss Streak 10 | . . 3 5 5 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 94 97 94 94 99 86 Engine 9 | . 13 11 7 10 15 11 Core 1 | . . . 1 1 . . Leg 20 | . 12 10 26 20 23 16 Hover 2 | . 16 9 . . . . Device 8 | . 10 9 7 10 8 8 Storage 9 | . 12 11 12 7 7 7 Hackware 4 | . . . 2 10 7 7 Protection 2 | . . 8 1 . 5 4 Energy Gun 7 | . . . 10 12 . 2 Energy Cannon 1 | . . 5 1 . . . Ballistic Gun 8 | . 28 21 7 . 7 4 Ballistic Cannon 5 | . . . 7 6 7 2 Launcher 3 | . . 1 2 3 14 11 Special Weapon 2 | . . . 2 6 . . Impact Weapon 1 | . . 4 2 . . . Naked Turns . | . . . . . . . Heaviest Build 59 | 6 13 31 50 58 59 59 Greatest Support 51 | 20 20 34 51 48 48 49 Greatest Overweight (x) 13 | . 1 7 1 3 1 13 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 5 8 10 15 15 15 15 Average Capacity 13 | 5 7 9 14 15 15 15 Most Carried 15 | 5 8 10 15 15 15 15 Average Carried 12 | 3 7 9 13 14 12 13 Final Capacity 15 | 5 8 10 15 15 15 15 Final Carried 15 | 5 8 10 14 15 12 11 Class Distribution -------------------- 32% | Scavenger-Gunner 18% | Tank 14% | Gunner 11% | Mutant 7% | Hacker-Gunner 7% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3680 | 235 103 846 1428 587 373 108 Remotely . | . . . . . . . Salvage Created 4873 | . 103 936 1495 781 1218 340 Parts 240 | . 5 76 75 58 8 18 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 4 | . 1 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 88 | . 2 24 35 12 5 10 Melee 4 | . . . 1 . . 3 Guns 34 | . 2 14 16 2 . . Cannons 27 | . . 2 16 9 . . AOE 23 | . . 8 2 1 5 7 Classes Destroyed 16 | . 1 7 4 3 1 . Worker 7 | . . 1 4 2 . . Builder 10 | . . 3 2 5 . . Tunneler 2 | . . . 1 1 . . Hauler 2 | . . . 1 1 . . Recycler 5 | . . 1 1 3 . . Mechanic 1 | . . . 1 . . . Operator 3 | . . 1 1 . . 1 Watcher 8 | . . 4 2 2 . . Swarmer 14 | . . 8 6 . . . Grunt 48 | . 2 12 25 4 . 5 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 13 | . . 4 3 2 . 4 Hunter 1 | . . . . 1 . . Programmer 4 | . . . . 3 . 1 Compactor 5 | . . . . . 5 . Thug 2 | . . . . 1 . 1 Best Kill Streak 11 | . 1 11 9 7 3 4 Combat Bots Only 9 | . 1 9 5 4 3 3 Max Kills in Single Turn 4 | . 1 4 3 4 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . 4 1 1 1 1 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 991 | . 26 134 283 170 . 378 Missed 324 | . 13 35 79 55 . 142 Damage Taken 8108 | . 173 1043 3097 1686 . 2109 Core 1227 | . 43 170 313 260 . 441 Absorbed by Shields 348 | . . 60 132 . . 156 Redirected to Shielding 30 | . . 30 . . . . Regen/Repaired (Parts) 146 | . . 20 126 . . . Core Remaining (%) 70 | 100 82 57 43 . . . Volleys Fired 260 | . 17 66 101 43 17 16 Largest 4 | . 2 3 4 4 2 4 Hottest 215 | . 40 110 215 196 69 142 Shots Fired 676 | . 34 174 285 128 22 33 Gun 379 | . 34 125 147 55 . 18 Cannon 215 | . . 41 125 49 . . Launcher 61 | . . 7 12 5 22 15 Special 21 | . . 1 1 19 . . Kinetic 440 | . 34 125 225 50 . 6 Thermal 142 | . . 42 43 57 . . Explosive 61 | . . 7 12 5 22 15 Electromagnetic 33 | . . . 5 16 . 12 Robot Hit Streak 12 | . 7 7 12 9 10 8 Robot Miss Streak 10 | . 4 5 10 3 2 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 384 | . 22 93 158 65 15 31 Core Hits 251 | . 7 52 108 39 13 32 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . . . 4 4 . 1 Burn 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Blast 7 | . . . 3 4 . . Melee Attacks 19 | . . . 3 . . 16 Impact 3 | . . . 3 . . . Slashing 16 | . . . . . . 16 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 11948 | . 213 1781 3624 2178 2526 1626 Guns 2950 | . 206 798 1248 501 . 197 Cannons 2861 | . . 442 1568 851 . . Explosions 5563 | . . 541 713 748 2526 1035 Melee 437 | . . . 49 . . 388 Ramming 50 | . 7 . 36 1 . 6 Kinetic 4317 | . 206 798 2378 851 . 84 Thermal 1855 | . . 442 400 945 . 68 Explosive 5018 | . . 541 713 271 2526 967 Electromagnetic 271 | . . . 48 110 . 113 Impact 49 | . . . 49 . . . Slashing 388 | . . . . . . 388 Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . 1 1 2 Average Corruption 1 | . 2 . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . 9 1 5 Message Errors 3 | . . . . 2 . 1 Matter Fused 3 | . . . . 3 . . Heat Flow Errors 3 | . . . . 2 . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . 1 1 1 Misfires 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 206 | . . 8 18 154 . 26 Projectiles 43 | . . 7 4 32 . . Explosions 141 | . . 1 14 122 . 4 Melee 22 | . . . . . . 22 Knockbacks 30 | . . . 24 6 . . Impact . | . . . . . . . Kinetic 28 | . . . 22 6 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 670 | . 3 30 94 195 . 348 Shots 17 | . . 1 4 4 . 8 Rammed 2 | . 2 . . . . . Targets Rammed 8 | . 2 . 4 1 . 1 Kicked 6 | . . . 4 1 . 1 Crushed . | . . . . . . . Highest Temperature 513 | . 23 204 513 482 69 212 Average Temperature 108 | . 8 59 134 146 26 42 Received Heat Transfer 3194 | . 75 293 1875 399 . 552 Effects 13 | . . . 10 3 . . Shutdowns 3 | . . . 1 2 . . Interference 9 | . . . 8 1 . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 1 1 . . Heat Transferred 3421 | . . 925 999 1397 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 623 | . 114 494 623 299 144 445 Initial 263 | . . 48 186 263 53 100 Average 274 | . 37 316 383 188 116 212 Maximum Alert Level 2 | . . 2 2 1 . 2 Low Security (%) 36 | 100 100 22 6 59 100 59 Level 1 42 | . . 48 51 40 . 39 Level 2 20 | . . 29 41 . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . . 4 7 6 . 6 Investigation 7 | . . 2 3 1 . 1 Extermination 3 | . . . . 3 . . Reinforcement 8 | . . 2 4 1 . 1 Assault 1 | . . . . 1 . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 9 38 47 16 6 15 Peak Tracking Total 7 | . 7 7 6 5 2 4 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 3 1 2 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 16 | . . 2 3 3 . 8 Max in Single Turn 3 | . . 1 1 2 . 3 Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 19 | . 2 3 8 5 . 1 Terminals 11 | . 1 2 3 5 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 60 | . 5 13 29 11 . 2 Successful 35 | . 2 8 18 7 . . Failed 25 | . 3 5 11 4 . 2 Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 30 | . 2 8 9 11 . . Fabricators . | . . . . . . . Repair Stations 7 | . . 5 2 . . . Recycling Units 13 | . 3 . 10 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 5 | . . . 3 . . 2 Terminal Hacks 18 | . 1 5 5 7 . . Record 5 | . . 3 1 1 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . 1 . . . . Alert Level 2 | . . . 2 . . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . . 1 . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 3 2 . . . Scan Component 3 | . . 2 1 . . . Repair 2 | . . 1 1 . . . Recycling Unit Hacks 7 | . 1 . 6 . . . Recycle Component 2 | . . . 2 . . . Process 1 | . . . 1 . . . Retrieve Matter 3 | . 1 . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 2 3 7 4 . 1 Full Trace Events 8 | . 1 2 3 1 . 1 Feedback Events 2 | . . . . 1 . 1 Corruption 1 | . . . . . . 1 Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 1 . . . Time 64 | . . 26 38 . . . Parts Recycled 2 | . . . 2 . . . Recycled Matter 73 | . . . 73 . . . Retrieved Matter 73 | . . . 73 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 31 | . . . . . 31 31 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 37 | . . . . . 37 . Total Damage 524 | . . . . . 524 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6959 | 46 276 1182 2618 2159 263 415 Spaces Moved 3304 | 29 243 589 1205 970 117 151 Core 18 | 8 . 5 . . . 5 Treads 18 | 2 . . . . . 16 Legs 2838 | 19 81 316 1205 970 117 130 Wheels . | . . . . . . . Hover 427 | . 162 265 . . . . Flight 3 | . . 3 . . . . Fastest Speed 50 | 50 56 116 123 123 193 120 Average Speed 167 | 103 77 144 177 184 193 202 Slowest Speed 700 | 160 190 520 200 340 193 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 41 43 45 20 75 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 416 | . . 23 99 82 146 66 Melee . | . . . . . . . Projectile 30 | . . . 15 15 . . AOE 386 | . . 23 84 67 146 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4166 | 44 302 787 1484 1203 140 206 Wait 163 | 1 6 28 21 105 . 2 Move 3299 | 28 242 588 1204 970 116 151 Hop . | . . . . . . . Pick Up 131 | 9 16 31 54 13 1 7 Fast Attach 39 | 1 2 7 12 15 . 2 Attach 81 | 4 5 21 31 9 3 8 Detach 5 | . . 1 3 1 . . Swap 37 | 1 2 15 12 6 . 1 Drop 101 | . 10 30 39 15 3 4 Fire 260 | . 17 66 101 43 17 16 Melee 17 | . . . 3 . . 14 Ram 2 | . 2 . . . . . Kick 6 | . . . 4 1 . 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 20 | . . . . 20 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -7/Waste -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Build established: Tank 625 | -9/Materials | Lost 3 parts (1p1n1u) 710 | -9/Materials | Discovered new exit (range 15) 880 | -9/Materials | Repaired Grenade Launcher 971 | -9/Materials | Destroyed 9 combat bots 1095 | -9/Materials | Discovered new exit (range 10) 1288 | -9/Materials | Build established: Scavenger-Mutant 1425 | -9/Materials | Identified exit to Materials 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1810 | -8/Materials | Lost 5 parts (1p3u1w) 2127 | -8/Materials | Repaired Titanium Leg? 2577 | -8/Materials | Build established: Gunner 2583 | -8/Materials | Discovered new exit (range 11) 3186 | -8/Materials | Core integrity fell below 50% 3191 | -8/Materials | Lost 3 parts (1n1u1w) 3729 | -8/Materials | Build established: Scavenger-Gunner 4123 | -8/Materials | Entered Factory 4123 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4214 | -7/Factory | Discovered new exit (range 10) 4512 | -7/Factory | Discovered new exit (range 11) 4617 | -7/Factory | Lost 5 parts (1p3n1w) 4900 | -7/Factory | P-60 Hacker assimilated allied F7-2YT(g) 5789 | -7/Factory | Build established: Hacker-Gunner 6005 | -7/Factory | System Shield fried by hacking feedback 6282 | -7/Factory | Sucked down chute 6282 | -7/Factory | Entered Waste 6283 | -7/Waste | Met a frightened Derelict 6300 | -7/Waste | Spotted C-40 Crusher 6306 | -7/Waste | Spotted C-40 Crusher 6309 | -7/Waste | Destroyed C-40 Crusher 6314 | -7/Waste | Destroyed C-40 Crusher 6317 | -7/Waste | Spotted C-40 Crusher 6322 | -7/Waste | Spotted C-40 Crusher 6323 | -7/Waste | Build established: Scavenger-Gunner 6327 | -7/Waste | Allies destroyed C-40 Crusher 6333 | -7/Waste | Destroyed C-40 Crusher 6356 | -7/Waste | Spotted C-40 Crusher 6377 | -7/Waste | Destroyed C-40 Crusher 6473 | -7/Waste | Discovered new exit (range 15) 6480 | -7/Waste | Spotted C-40 Crusher 6489 | -7/Waste | Destroyed C-40 Crusher 6545 | -7/Waste | Entered Factory 6545 | -7/Factory | Accompanied by 1 ally 6849 | -7/Factory | Core integrity fell below 50% 6894 | -7/Factory | Lost 10 parts (2p4n1u3w) 6934 | -7/Factory | Core integrity fell below 20% 6960 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06939_ G-47 Trooper destroyed. 06940_ Power Conduit explodes. 06941_ Lgt. Treads destroyed. 06941_ Destroyed Lgt. Treads. 06941_ U-05 Engineer builds a Wall. 06941_ U-05 Engineer lays Concrete. 06943_ G-47 Trooper destroyed. 06943_ U-05 Engineer builds a Wall. 06948_ U-05 Engineer lays Concrete. 06950_ U-05 Engineer builds a Wall. 06950_ Antimatter Reactor destroyed. 06950_ Mni. Grenade Launcher destroyed. 06951_ U-05 Engineer lays Concrete. 06954_ The unstable cave ceiling collapses. 06954_ U-05 Engineer lays Concrete. 06957_ Great Axe destroyed. 06957_ U-05 Engineer lays Concrete. 06957_ U-05 Engineer builds a Door. 06958_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #??????######????????????? | | ??????????????????????# #????? ! "????????????? | | ??????????????????????# #????? ""S"??????????? | | ??????????????????????# #???? "" ""?????????? | | ???????????????######## ##### ?????????? | | ??????????????? # ?????????? | | ???????????????? ; =????????? | | ??????????????" """" " ????????? | | ????????????""" """" """ #???????? | | ????????????""" """" G #???????? | | ????????# """" """" * """ #???????? | | ?????#### """" """ !% " [#???????? | | ???? """" """" @ #???????? | | ???? Y% # ;;;###????????? | | ??? ##??????????? | | ??? ##???????????? | | ??? u # ####????????????? | | ??? ###########+#+##+# #???????????????? | | ????? # / % ##??????????????? | | ????? # = # #??????????????? | | ?????????""" # # #??????????????? | | ?????????""" # ###??????????????? | | ????????"""" # " # #??????????????? | | ????????"""" # " ###??????????????? | | ???????? # #????????????????? | | ?#" """""" ####"" ##+## "########????????????? | | ?# """""" ??????????? | | ?# """""" ?????????? | | ?# """""" ![ """""" """""??????????? | | ?+ [[ """""" ???????????????? | | ?# """""?????????????????? | | ?# #### #### """""?????????????????? | | ?# #??# #??# ??????????????? | | ?# #??# #??# ?????????????? | | ## #??# #??# ## """"T"""" ##?????????????? | | ? #??# #??# ##"""""""""?????????????????? | | ?# #??# #??# ##########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 29 Energy Capacity 470 Matter Stores 393 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Lrn. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Part-time Mechanic Please Form A Line Power Corrupts Shopping List Challenges ------------ None Game ------ Seed GodCloakingGravjet Manual? 0 Play Time 02:21:02 Cumulative 5.8 hours Start 2024.04.02 @ 06:19:09 End 2024.04.02 @ 22:30:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65a2ff2e-642f-408e-acf6-c3a5f9ecaa9e