Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 16:38:12 Player: keygenpie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1440) 1440 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4970 Bonus ------- None Cogmind --------- Core Integrity 757/850 Matter 183/300 Energy 113/125 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Kinecellerator > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (5) ---- Fusion Compressor Improved Heat Sink Improved Cooling System Improved Signal Interpreter System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Kinecellerator Force Field > --- WEAPON ----------- Flak Cannon Improved Datajack > --- INVENTORY -------- Fusion Compressor Improved Heat Sink Improved Cooling System Improved Signal Interpreter System Restoration Module [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . 1 . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 91 | 7 15 28 33 1 7 Power 15 | 1 2 5 5 . 2 Engine 14 | 1 2 5 5 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 27 | 2 5 12 8 . . Treads 3 | . . . 3 . . Leg 9 | 2 2 5 . . . Wheel 1 | . . . 1 . . Hover 7 | . 3 3 1 . . Flight 7 | . . 4 3 . . Utility 20 | 2 2 4 9 1 2 Device 12 | 1 . 4 4 1 2 Storage 5 | 1 1 . 3 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 29 | 2 6 7 11 . 3 Energy Gun 2 | . . . 2 . . Energy Cannon 6 | . . 3 3 . . Ballistic Gun 9 | 2 4 3 . . . Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . . 1 3 . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 5 | . . 3 2 . . Parts Lost 26 | . . 8 15 . 3 Power 6 | . . 1 4 . 1 Propulsion 8 | . . 5 2 . 1 Utility 4 | . . 1 3 . . Weapon 8 | . . 1 6 . 1 Highest Loss Streak 7 | . . 6 7 . 3 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 84 | . 100 89 79 61 53 Engine 15 | . 14 16 16 15 12 Treads 1 | . . . 6 . . Leg 8 | . 17 14 . . . Hover 3 | . 10 3 . . . Flight 12 | . . 12 15 23 19 Device 7 | . 1 8 12 . 6 Storage 10 | . 14 11 11 15 2 Protection 3 | . 12 1 1 . . Energy Cannon 4 | . . 7 5 . . Ballistic Gun 12 | . 26 13 6 . . Peak Build Rating 32 | 9 9 20 29 26 32 Average Rating 15 | 5 7 14 20 22 26 On Entrance 13 | . 9 7 20 21 26 Naked Turns . | . . . . . . Heaviest Build 29 | 12 12 20 29 11 19 Greatest Support 60 | 20 20 30 60 15 15 Greatest Overweight (x) 4 | . 1 2 4 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 8 | 7 8 8 8 5 5 Average Carried 5 | 5 6 5 6 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 5 8 3 5 5 Class Distribution -------------------- 60% | Mutant 30% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1473 | 203 247 570 422 . 31 Remotely . | . . . . . . Salvage Created 2377 | 21 290 977 1058 . 31 Parts 150 | 3 28 70 46 . 3 Haulers Intercepted 5 | . . 3 2 . . Recyclers Shooed 5 | . . 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 9 18 14 . . Guns 18 | . 9 7 2 . . Cannons 13 | . . 7 6 . . AOE 9 | . . 4 5 . . Classes Destroyed 12 | 1 4 5 2 . . Worker 5 | . . 4 1 . . Builder 4 | . 1 1 2 . . Tunneler 3 | 1 . 2 . . . Hauler 5 | . . 3 2 . . Recycler 6 | . . 3 3 . . Mechanic 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 4 | . 2 1 . . 1 Swarmer 17 | . 6 11 . . . Grunt 18 | . 3 4 11 . . Duelist 1 | . . . 1 . . Sentry 5 | . . 3 2 . . Best Kill Streak 7 | 1 7 5 4 . 1 Combat Bots Only 6 | . 6 4 4 . . Max Kills in Single Turn 3 | 1 2 3 2 . 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 319 | . 48 111 134 4 22 Missed 95 | . 12 40 32 4 7 Damage Taken 3305 | . 318 854 1749 . 384 Core 636 | . 101 124 318 . 93 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . 29 23 . . . Regen/Repaired (Parts) 19 | . . 19 . . . Core Remaining (%) 74 | 100 59 69 42 100 . Volleys Fired 230 | 5 43 85 96 . 1 Largest 2 | 2 2 2 2 . 1 Hottest 136 | 40 100 136 125 . 44 Shots Fired 385 | 10 80 157 137 . 1 Gun 267 | 10 74 116 67 . . Cannon 105 | . . 38 66 . 1 Launcher 7 | . . 3 4 . . Special 6 | . 6 . . . . Kinetic 250 | 10 74 116 49 . 1 Thermal 119 | . 6 38 75 . . Explosive 7 | . . 3 4 . . Electromagnetic 9 | . . . 9 . . Robot Hit Streak 14 | 2 4 11 14 . 7 Robot Miss Streak 5 | 3 5 4 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 254 | 4 36 95 108 5 6 Core Hits 112 | 2 19 44 43 . 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 20 | . . . 8 5 7 Impact . | . . . . . . Slashing 6 | . . . 6 . . Piercing . | . . . . . . Sneak Attacks 10 | . . . 2 5 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4677 | 64 364 1704 2517 . 28 Guns 2227 | 62 360 965 840 . . Cannons 1474 | . . 389 1057 . 28 Explosions 658 | . . 296 362 . . Melee 253 | . . . 253 . . Ramming 65 | 2 4 54 5 . . Kinetic 2002 | 62 360 965 587 . 28 Thermal 1550 | . . 389 1161 . . Explosive 658 | . . 296 362 . . Electromagnetic 149 | . . . 149 . . Impact . | . . . . . . Slashing 253 | . . . 253 . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . 1 65 . . Projectiles 13 | . . 1 12 . . Explosions . | . . . . . . Melee 53 | . . . 53 . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 142 | . 1 28 113 . . Shots 4 | . . 1 3 . . Rammed 4 | . 1 2 1 . . Targets Rammed 17 | 1 3 12 1 . . Kicked 13 | 1 2 10 . . . Crushed . | . . . . . . Highest Temperature 488 | . 42 160 488 . 12 Average Temperature 81 | . 11 38 131 . 12 Received Heat Transfer 1323 | . 66 273 855 . 129 Effects 9 | . . . 9 . . Shutdowns 3 | . . . 3 . . Energy Bleed 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . . . 10 . . Heat Transferred 2738 | . . 703 2035 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 393 | 5 197 393 321 145 107 Initial 145 | . 3 48 121 145 70 Average 168 | 2 59 252 190 145 88 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 64 | 100 100 35 54 100 100 Level 1 35 | . . 64 45 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 1 . 1 Investigation 2 | . 2 . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 12 25 28 4 7 Peak Tracking Total 6 | . 4 4 6 4 6 Tactical Retreats 7 | . . 3 3 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 6 4 2 1 1 Terminals 9 | . 5 3 . . 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 25 10 6 2 1 Successful 22 | . 13 6 2 . 1 Failed 22 | . 12 4 4 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 21 8 . . 1 Fabricators . | . . . . . . Repair Stations 4 | . . 2 . 2 . Recycling Units 10 | . 4 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 4 . . 1 Prototype ID Bank 2 | . 1 1 . . . Open DSF 1 | . . . . . 1 Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 6 | . 4 . 2 . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 1 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 15 | . 15 . . . . Retrieved Matter 15 | . 15 . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 8 | . . . 1 3 4 Non-combat 6 | . . . . 3 3 Combat 2 | . . . 1 . 1 Robot Hacks Applied 11 | . . . 1 5 5 parse_system 4 | . . . 1 1 2 no_distress 4 | . . . . 3 1 find_chute 2 | . . . . 1 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2720 | 124 509 964 777 84 262 Spaces Moved 2014 | 84 394 560 409 241 326 Core 14 | 14 . . . . . Treads 108 | . . . 108 . . Legs 503 | 70 190 243 . . . Wheels 9 | . . . 9 . . Hover 269 | . 204 65 . . . Flight 1111 | . . 252 292 241 326 Fastest Speed 29 | 50 56 52 29 29 29 Average Speed 88 | 108 87 107 112 29 68 Slowest Speed 355 | 120 130 190 355 29 99 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 59 31 22 5 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 75 | . 6 29 40 . . Melee . | . . . . . . Projectile 15 | . 6 . 9 . . AOE 60 | . . 29 31 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2550 | 106 475 777 576 253 363 Wait 66 | . . 50 2 5 9 Move 2005 | 83 393 559 404 240 326 Hop 2 | . . . 2 . . Pick Up 64 | 10 10 26 13 2 3 Fast Attach 22 | 3 . 2 10 1 6 Attach 35 | 4 3 15 13 . . Detach 7 | . 1 3 3 . . Swap 34 | . 12 11 10 . 1 Drop 48 | . 10 14 14 . 10 Fire 230 | 5 43 85 96 . 1 Melee 20 | . . . 8 5 7 Ram 4 | . 1 2 1 . . Kick 13 | 1 2 10 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Discovered new exit (range 21) 619 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 805 | -9/Materials | Lost 6 parts (4n1u1w) 1535 | -9/Materials | Repaired Flight Unit 1559 | -9/Materials | Discovered new exit (range 16) 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1910 | -8/Materials | Lost 4 parts (2p1n1w) 2341 | -8/Materials | Core integrity fell below 50% 2361 | -8/Materials | Discovered new exit (range 12) 2375 | -8/Materials | Entered Factory 2375 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2380 | -7/Factory | Lost 7 parts (2p1u4w) 2394 | -7/Factory | Discovered new exit (range 8) 2451 | -7/Factory | Discovered new exit (range 15) 2459 | -7/Factory | Entered another Factory area 2459 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -6/Factory | Identified exit to DSF 2721 | -6/Factory | Self-destructed Last Messages --------------- 02591_ Acquired Fusion Compressor. 02609_ Triggered Tesla Bomb Trap. 02609_ A bubble of electromagnetic force engulfs the area. 02609_ Tesla Bomb Trap short circuited. 02609_ Door malfunctions. 02609_ A bubble of electromagnetic force engulfs the area. 02610_ Triggered Tesla Bomb Trap. 02610_ A bubble of electromagnetic force engulfs the area. 02702_ Flak Cannon destroyed. 02704_ Connecting with DSF Access... 02707_ Lgt. Deuterium Engine destroyed. 02709_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Q. 02716_ Imp. VTOL Module destroyed. 02720_ Jacked G-50 Soldier... >>parse_system Reading system data... 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""""""" # #?????????? | | ??????????# # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 490 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 3 Kinecelleration 30 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingSigixLance Manual? 0 Play Time 00:37:28 Cumulative 16.6 hours Start 2025.04.11 @ 15:59:20 End 2025.04.11 @ 16:38:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeb4a7ce-42f3-4fb4-9e63-262ae3617129