Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 17:03:48 Player: Lolterzard Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (718) 718 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2033 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 79/250 System Corruption 0% Temperature Critical (703) Movement Core (950) Ox18 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (4) ------- Particle Cannon Particle Cannon (fused) > --- INVENTORY (20) --- Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun Improved EM Shotgun Particle Cannon Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Particle Cannon Particle Cannon > --- INVENTORY -------- Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun Improved EM Shotgun Particle Cannon Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 21 | 8 10 . 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 4 . . Treads . | . . . . Leg . | . . . . Wheel 7 | 3 4 . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 5 | 2 1 . 2 Energy Cannon 3 | . 3 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 2 . 4 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Backups 11 | 4 12 15 12 Power . | . . . . Propulsion 1 | 3 1 . . Utility 4 | . 4 7 6 Weapon 5 | . 5 8 6 Tool/Special . | . . . . Unused Backups 18 | . 6 . 12 Power . | . . . . Propulsion 6 | . 6 . . Utility 6 | . . . 6 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 100 96 Engine 13 | . 14 14 11 Wheel 25 | . 25 28 21 Device 13 | . 14 14 9 Storage 13 | . 14 14 11 Energy Gun 4 | . 1 . 19 Energy Cannon 25 | . 26 28 22 Peak Build Rating 14 | 7 13 12 14 Average Rating 11 | 5 11 12 13 On Entrance 7 | . 7 12 12 Avg Prop Armor Cover (%) 15 | 15 15 . . Naked Turns . | . . . . Heaviest Build 58 | 13 54 54 58 Greatest Support 26 | 26 24 24 24 Greatest Overweight (x) 18 | 3 4 2 18 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 15 20 20 Most Carried 18 | 8 18 15 14 Average Carried 11 | 4 12 15 12 Final Capacity 20 | 8 20 20 20 Final Carried 15 | 8 15 15 12 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 498 | 280 178 20 20 Remotely . | . . . . Salvage Created 1260 | 177 536 104 443 Parts 84 | 17 30 9 28 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | 1 . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 11 2 9 Guns 1 | . . . 1 Cannons 20 | . 11 2 7 Classes Destroyed 7 | 3 4 . . Worker 4 | 2 1 1 . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 3 | 1 1 . 1 Watcher 5 | . 3 . 2 Swarmer 9 | . 6 . 3 Grunt 13 | . 5 2 6 Best Kill Streak 9 | 6 4 3 9 Combat Bots Only 8 | . 4 2 8 Max Kills in Single Turn 2 | 2 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 106 | . 55 2 49 Missed 21 | . 12 . 9 Hits 85 | . 43 2 40 Projectile 85 | . 43 2 40 Critical Strikes 1 | . . . 1 Damage Taken 1489 | . 626 27 836 Core 664 | . 248 . 416 Absorbed by Shields . | . . . . Core Remaining (%) 50 | 100 . . . Volleys Fired 79 | 11 48 4 16 Largest 4 | 2 2 2 4 Hottest 216 | 80 136 136 216 Shots Fired 167 | 22 91 8 46 Gun 39 | 22 . . 17 Cannon 128 | . 91 8 29 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 150 | 22 91 8 29 Explosive . | . . . . Electromagnetic 17 | . . . 17 Robot Hit Streak 6 | 5 6 6 4 Robot Miss Streak 6 | 2 6 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 78 | 13 38 5 22 Core Hits 44 | 7 20 4 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1718 | 155 909 103 551 Guns 314 | 155 . . 159 Cannons 1358 | . 863 103 392 Explosions . | . . . . Melee . | . . . . Ramming 46 | . 46 . . Kinetic . | . . . . Thermal 1513 | 155 863 103 392 Explosive . | . . . . Electromagnetic 159 | . . . 159 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 4 | . 4 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 11 4 . Message Errors 5 | . 3 2 . Matter Fused 2 | . 2 . . Heat Flow Errors 4 | . 4 . . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 7 | . 4 . 3 Projectiles 7 | . 4 . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . 22 . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 853 | 104 580 156 853 Average Temperature 213 | 44 193 85 399 Received Heat Transfer 408 | . 108 15 285 Effects 42 | . 17 . 25 Shutdowns 11 | . 6 . 5 Energy Bleed 6 | . 1 . 5 Interference 7 | . 5 . 2 Matter Decay 3 | . 2 . 1 Short Circuit 3 | . . . 3 Damage (minor) 4 | . 1 . 3 Damage (major) 1 | . 1 . . Damage (core) 7 | . 1 . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 5 . . Heat Transferred 2792 | 350 1554 185 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | 15 130 55 162 Initial 9 | . 3 6 9 Average 49 | 3 62 32 36 Influence Increases 679 | 30 335 55 259 Destroy 0b10 Robot/C 440 | . 220 40 180 Destroy 0b10 Robot/NC 85 | 30 35 5 15 Destroy Leader 94 | . 50 10 34 Successful Hack 29 | . 29 . . Disable Machine 30 | . . . 30 Destroy Structure 1 | . 1 . . Influence Decreases 517 | 25 323 47 122 Entered New Map 29 | . 2 11 16 Time Decay 428 | 25 301 36 66 Lost Part 60 | . 20 . 40 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 19 2 15 Peak Tracking Total 10 | . 5 2 10 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 14 . 4 Successful 10 | . 6 . 4 Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 899 | 8 626 91 174 Seismic 899 | 8 626 91 174 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1196 | 135 762 91 208 Spaces Moved 786 | 82 526 59 119 Core 34 | 31 2 . 1 Treads . | . . . . Legs . | . . . . Wheels 752 | 51 524 59 118 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 112 | 99 111 120 126 Slowest Speed 950 | 200 250 120 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 80 22 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 946 | 109 619 71 147 Wait 18 | . . 9 9 Move 783 | 81 525 58 119 Hop . | . . . . Pick Up 27 | 8 19 . . Fast Attach 9 | 7 2 . . Attach 7 | . 4 . 3 Detach . | . . . . Swap 5 | 1 4 . . Drop 15 | 1 14 . . Fire 79 | 11 48 4 16 Melee . | . . . . Ram 3 | . 3 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Core integrity fell below 50% 777 | -10/Materials | Discovered new exit (range 11) 885 | -10/Materials | Core integrity fell below 20% 898 | -10/Materials | Entered Mines 977 | -10/Mines | Discovered new exit (range 10) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Weapon x2 1185 | -9/Materials | Core integrity fell below 50% 1192 | -9/Materials | Core integrity fell below 20% 1198 | -9/Materials | Core destroyed Last Messages --------------- 01183_ R-06 Scavenger collects Ion Engine. 01184_ Overheating: Energy bleed (-10). 01185_ Overheating: Core damaged (-44). 01185_ R-06 Scavenger collects Aluminum Leg. 01186_ R-06 Scavenger collects Sml. Laser. 01187_ Arm. Wheel destroyed. 01188_ Power failure, Ion Engine shutdown. 01188_ Overheating: Core damaged (-52). 01188_ Broken EM Pulse Gun+ destroyed. 01188_ G-34 Mercenary destroyed. 01189_ R-06 Scavenger collects Aluminum Leg. 01190_ Overheating: Ion Engine damaged (-12). 01190_ R-06 Scavenger collects Lgt. Assault Rifle. 01190_ G-47 Trooper destroyed. 01191_ Overheating: System interference. 01191_ Particle Cannon+ temporarily disabled. 01192_ Overheating: Core damaged (-64). 01194_ R-06 Scavenger collects Lgt. Ion Engine. 01194_ R-06 Scavenger collects Sml. Laser. 01198_ Overheating: Core damaged (-64). 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""" ?????????????????????? | | ??????????????#???? ?? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????" ?????????????????????? | | ??????????????????????"" #????????????????????? | | ??????????????????????"" #????????????????????? | | ???????????????????????" u????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMultinovaProcsplitter Manual? 0 Play Time 00:11:24 Cumulative 23.2 hours Start 2026.06.15 @ 16:54:23 End 2026.06.15 @ 17:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b7a364-731d-444f-83d0-4cc2f919d23b