Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 13:40:27 Player: laeb2 Result: Destroyed by 47-WTC(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (2699) 2699 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6574 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 37/100 System Corruption 0% Temperature Cool (12) Movement Rolling (150) Ox4 Location -8/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Actuator Array Reaction Control System A0-MCA's Component Scanner > --- WEAPON (3) ------- Shock Maul Great Axe > --- INVENTORY (20) --- High-capacity Storage Unit Deep Structural Scanner Surveybot 17 Chip Surveybot 24 Chip Melee Analysis Suite Tractor Beam Improved Assault Rifle Advanced EMP Blaster Plasma Cutter Katana Great Axe PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Actuator Array A0-MCA's Component Scanner Mapping Drone Bay > --- WEAPON ----------- Great Maul Shock Maul Great Axe > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Armored Wheel Cooling System High-capacity Storage Unit Deep Structural Scanner Surveybot 17 Chip Surveybot 24 Chip Melee Analysis Suite Melee Analysis Suite Reaction Control System Reaction Control System Tractor Beam Improved Assault Rifle Advanced EMP Blaster Plasma Cutter Katana Great Axe Great Axe [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Protection Propulsion Shielding Weapon Great Axe Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . 1 . . . . Parts Attached 59 | 8 4 14 10 6 1 16 Power 8 | 1 . 2 1 2 . 2 Engine 8 | 1 . 2 1 2 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 3 2 . . 6 Treads 5 | . . 1 1 . . 3 Leg . | . . . . . . . Wheel 7 | 2 . 1 1 . . 3 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 17 | 2 2 2 2 2 1 6 Device 7 | 1 1 . 2 . . 3 Storage 3 | 1 1 . . . 1 . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 21 | 3 2 7 5 2 . 2 Energy Gun 6 | 2 . 3 1 . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 5 | 1 . 4 . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 4 | . . . 3 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 7 1 2 1 . Parts Lost 20 | . . 3 3 . . 14 Power 4 | . . . . . . 4 Propulsion 5 | . . 2 . . . 3 Utility 5 | . . . 1 . . 4 Weapon 6 | . . 1 2 . . 3 Highest Loss Streak 11 | . . 1 1 . . 11 To Critical Strikes . | . . . . . . . Average Backups 18 | 5 8 18 19 19 20 19 Power 1 | 1 1 1 . 1 2 1 Propulsion 3 | 3 4 . . 3 4 3 Utility 8 | . 2 10 10 8 8 7 Weapon 5 | 1 1 5 6 5 5 5 Tool/Special . | . . . . . . . Unused Backups 28 | . 1 8 3 6 . 10 Power 2 | . . 1 . 1 . . Propulsion 4 | . . 4 . . . . Utility 15 | . 1 3 2 2 . 7 Weapon 6 | . . . 1 3 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 100 95 99 99 100 99 Engine 16 | . 14 10 18 18 18 17 Treads 7 | . . . 9 9 9 9 Wheel 11 | . 28 20 9 9 9 9 Device 11 | . 14 3 19 10 8 11 Storage 9 | . 14 11 9 9 9 9 Processor 2 | . . . . . . 6 Protection 11 | . . 18 7 16 18 9 Ballistic Gun 4 | . . 23 12 . . . Impact Weapon 7 | . . . . 7 9 12 Slashing Weapon 13 | . . . 11 19 18 14 Peak Build Rating 49 | 9 9 23 33 35 40 49 Average Rating 33 | 5 8 18 28 34 35 41 On Entrance 19 | . 9 8 21 31 35 35 Naked Turns . | . . . . . . . Heaviest Build 81 | 14 52 59 76 81 80 80 Greatest Support 26 | 20 20 26 16 12 12 12 Greatest Overweight (x) 9 | . 2 3 6 6 6 9 Average Overweight (x) 5 | . . 2 4 6 6 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 Most Carried 20 | 8 11 20 20 20 20 20 Average Carried 18 | 6 8 19 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 11 20 20 20 20 12 Class Distribution -------------------- 77% | Gladiator 14% | Tank 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gladiator | -8/Storage Gladiator | -8/Recycling Gladiator | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 1823 | 301 269 644 305 135 29 140 Remotely . | . . . . . . . Salvage Created 4135 | 249 90 1060 813 684 . 1239 Parts 194 | 14 6 61 41 30 . 42 Haulers Intercepted 8 | . . 4 . 4 . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 67 | . 3 19 15 11 . 19 Melee 32 | . . . 7 11 . 14 Guns 28 | . 3 19 6 . . . Cannons 2 | . . . 2 . . . Classes Destroyed 15 | 3 3 5 . 1 . 3 Worker 4 | 2 . 1 . 1 . . Builder 1 | . 1 . . . . . Tunneler 5 | 5 . . . . . . Hauler 8 | . . 4 . 4 . . Recycler 5 | 1 . 3 . 1 . . Operator 3 | . . 1 . 2 . . Watcher 6 | . 1 3 2 . . . Swarmer 17 | . 3 8 . 6 . . Grunt 21 | . . 9 11 1 . . Duelist 2 | . . 1 1 . . . Sentry 7 | . . 1 3 3 . . Hunter 1 | . . . . 1 . . Federalist 1 | . . . . . . 1 Ranger 2 | . . . . . . 2 Scrapper 15 | . . . . . . 15 Thug 1 | . . . . . . 1 Best Kill Streak 9 | 8 3 9 3 3 . 4 Combat Bots Only 7 | . 3 7 3 3 . 4 Max Kills in Single Turn 2 | 1 1 2 2 1 . 2 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 2 | . . . 2 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 391 | . 7 83 43 28 . 230 Missed 98 | . 1 24 18 5 . 50 Hits 293 | . 6 59 25 23 . 180 Melee 6 | . . 2 4 . . . Projectile 287 | . 6 57 21 23 . 180 Critical Strikes 7 | . . 2 2 . . 3 Damage Taken 3570 | . 51 729 317 316 . 2157 Core 702 | . 16 113 57 12 . 504 Absorbed by Shields 123 | . . . 123 . . . Redirected to Shielding 104 | . . 35 19 13 . 37 Regen/Repaired (Parts) 64 | . . 64 . . . . Core Remaining (%) 88 | 100 93 71 . . . . Volleys Fired 112 | 29 8 57 18 . . . Largest 3 | 2 2 3 3 . . . Hottest 144 | 90 120 144 106 . . . Shots Fired 273 | 36 16 167 54 . . . Gun 266 | 36 12 167 51 . . . Cannon 7 | . 4 . 3 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 228 | 21 . 155 52 . . . Thermal 42 | 15 16 11 . . . . Explosive . | . . . . . . . Electromagnetic 3 | . . 1 2 . . . Robot Hit Streak 20 | 9 4 19 20 . . . Robot Miss Streak 8 | 2 1 8 2 . . . Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 6 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 263 | 26 10 115 50 32 . 30 Core Hits 120 | 13 5 48 30 13 . 11 Critical Kills 5 | . . . . 2 . 3 Critical Parts Destroyed 10 | . . 1 . 3 . 6 Critical Strikes 21 | . 1 1 . 8 . 11 Burn 1 | . 1 . . . . . Destroy 1 | . . 1 . . . . Smash 14 | . . . . 5 . 9 Sever 5 | . . . . 3 . 2 Melee Attacks 155 | . . . 14 56 . 85 Impact 90 | . . . . 23 . 67 Slashing 65 | . . . 14 33 . 18 Piercing . | . . . . . . . Sneak Attacks 12 | . . . 2 10 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 21 | . . . 3 8 . 10 Damage Inflicted 6651 | 252 138 1817 1090 1828 . 1526 Guns 2714 | 252 85 1817 560 . . . Cannons 95 | . 53 . 42 . . . Explosions . | . . . . . . . Melee 3842 | . . . 488 1828 . 1526 Ramming . | . . . . . . . Kinetic 2369 | 132 . 1672 565 . . . Thermal 391 | 120 138 133 . . . . Explosive . | . . . . . . . Electromagnetic 49 | . . 12 37 . . . Impact 2141 | . . . . 975 . 1166 Slashing 1701 | . . . 488 853 . 360 Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . 2 2 . Average Corruption 2 | . . 2 . 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . 4 . 21 1 . Message Errors 4 | . . . . 3 1 . Matter Fused 9 | . . 1 . 8 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . 1 . . . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 3 | . . 1 . 2 . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 1035 | . . . . 455 . 580 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1035 | . . . . 455 . 580 Knockbacks 6 | . . . . 1 . 5 Impact 6 | . . . . 1 . 5 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 414 | 180 150 414 60 224 . 27 Average Temperature 58 | 79 67 50 16 88 . 10 Received Heat Transfer 1396 | . . 267 140 36 . 953 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . . . 3 . 5 Combat Hostiles 5 | . . . . . . 5 Parts Fried 14 | . . . . 4 . 10 Impact Corruptions 29 | . . . . 14 . 15 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 . . . . 6 Heat Transferred 948 | 334 420 194 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 94 | 100 100 70 100 100 100 . Level 1 5 | . . 29 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 241 | 15 69 241 178 85 12 . Initial 97 | . 6 . 97 71 . . Average 47 | 3 24 105 96 18 . . Influence Increases 1556 | 40 101 543 445 407 20 . Destroy 0b10 Robot/C 960 | . 60 380 300 220 . . Destroy 0b10 Robot/NC 160 | 40 10 60 10 40 . . Destroy Leader 218 | . 12 64 74 68 . . Successful Hack 87 | . 18 19 . 30 20 . Disable Machine 30 | . . 15 . 15 . . Destroy Structure 11 | . 1 5 1 4 . . Lose Combat Pursuer 90 | . . . 60 30 . . Influence Decreases 1556 | 30 111 311 507 577 20 . Entered New Map 238 | . 4 . 135 99 . . Time Decay 1260 | 30 107 283 342 478 20 . Lost Part 58 | . . 28 30 . . . Squads Dispatched 7 | . 1 2 2 2 . . Investigation 4 | . 1 1 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 13 | . 1 5 4 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 4 27 24 29 . 44 Peak Tracking Total 7 | . 4 4 5 5 . 7 Tactical Retreats 6 | . . . 4 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 7 | . 1 3 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 7 | . . 1 . 1 . 5 Max in Single Turn 1 | . . 1 . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 19 | . 2 5 . 8 2 2 Terminals 15 | . 2 4 . 7 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 66 | . 6 17 . 21 5 17 Successful 42 | . 4 6 . 10 5 17 Failed 23 | . 1 11 . 11 . . Catastrophic 3 | . . 1 . 2 . . Database Lockouts 1 | . 1 . . . . . Manual 41 | . 6 17 . 13 5 . Terminals 45 | . 6 15 . 19 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 29 | . 3 . . 6 3 17 Record 18 | . . . . 1 . 17 Robot Analysis 4 | . 1 . . 2 1 . Open Door 3 | . . . . 3 . . Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 1 6 . 3 2 . Terminals 11 | . 1 5 . 3 2 . Botnet 10 | . 1 4 . 3 2 . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Patch 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 11 | . 2 4 . 4 1 . Full Trace Events 3 | . . 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . . 3 EXPLORE 3 | . . . . . . 3 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 20 | . . . . . 1 19 Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 1692 | 47 286 301 597 461 . . Terrain 176 | 47 129 . . . . . Structural 1516 | . 157 301 597 461 . . Robot Analysis Total 4 | . 1 . . 2 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches 9 | . . . . . . 9 Drone Recoveries 6 | . . . . . . 6 Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 7642 | 138 287 899 761 2194 254 3109 Spaces Moved 3510 | 59 261 389 342 1097 133 1229 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3497 | 46 261 389 342 1097 133 1229 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 145 180 180 150 Average Speed 161 | 73 86 115 167 180 180 176 Slowest Speed 180 | 80 110 145 180 180 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 37 43 29 96 29 68 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 1 . 3 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 Spaces Dug 23 | . . . . 4 . 19 Terrain Destroyed 23 | . . . . 4 . 19 Melee 23 | . . . . 4 . 19 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 5056 | 121 307 712 476 1245 148 2047 Wait 1146 | 12 25 203 76 85 11 734 Move 3504 | 58 260 388 341 1096 132 1229 Hop . | . . . . . . . Pick Up 69 | 14 5 25 10 9 . 6 Fast Attach 22 | . 3 10 3 2 2 2 Attach 30 | 7 . 5 4 2 . 12 Detach . | . . . . . . . Swap 18 | 1 1 5 4 4 . 3 Drop 55 | . 5 19 11 12 2 6 Fire 112 | 29 8 57 18 . . . Melee 99 | . . . 9 35 . 55 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 938 | -9/Materials | Build established: Tank 994 | -9/Materials | Destroyed 7 combat bots 1035 | -9/Materials | Discovered new exit (range 10) 1316 | -9/Materials | Discovered new exit (range 5) 1325 | -9/Materials | Entered another Materials area 1325 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1835 | -8/Materials | Discovered new exit (range 4) 2028 | -8/Materials | Build established: Gladiator 2042 | -8/Materials | Discovered new exit (range 10) 2086 | -8/Materials | Entered Storage 2133 | -8/Storage | Learned location of Armory (-4) 2664 | -8/Storage | Met 01-MTF 2762 | -8/Storage | Discovered new exit (range 14) 3226 | -8/Storage | Discovered new exit (range 4) 4280 | -8/Storage | Entered Recycling 4280 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4448 | -8/Recycling | Scanned before Scraplab entrance 4503 | -8/Recycling | Entered Scraplab 4520 | -8/Recycling | Discovered new exit (range 3) 4534 | -8/Recycling | Entered Scraptown 4534 | -8/Scraptown | System corruption cleaned by C-Scrubber 4970 | -8/Scraptown | Visited Cave Peace 5026 | -8/Scraptown | Visited Spacefarers 5080 | -8/Scraptown | Visited Fellowship of the Rings 5096 | -8/Scraptown | Visited Comm Corps 5182 | -8/Scraptown | Visited IN-MT5's Study 5296 | -8/Scraptown | Visited UFD Registry 5296 | -8/Scraptown | Registered with UFD as "Thundersink" 5365 | -8/Scraptown | Visited Research Penetration Think Tank 5404 | -8/Scraptown | Visited Curators Association 5467 | -8/Scraptown | Visited Junk Cannon Lab 5498 | -8/Scraptown | Visited Scrapoid Pod Storage 5521 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5532 | -8/Scraptown | Found DCF Scrap (31 items) 5618 | -8/Scraptown | Visited Cartography Club 5685 | -8/Scraptown | Visited A0-MCA Data Center 5695 | -8/Scraptown | Given a B rating by A0-MCA 5729 | -8/Scraptown | Found A0-MCA's Component Scanner 6082 | -8/Scraptown | Met Optimus 6082 | -8/Scraptown | Accepted into 0bPrime 6185 | -8/Scraptown | Discovered new exit (range 5) 6294 | -8/Scraptown | Civil war broke out across Scraptown 6697 | -8/Scraptown | Found Deep Structural Scanner 6724 | -8/Scraptown | Learned location of Warlord (-4) 6724 | -8/Scraptown | Learned location of Extension (-6) 6724 | -8/Scraptown | Learned location of Hub_04(d) (-6) 6724 | -8/Scraptown | Learned 12 Materials zone layouts 6724 | -8/Scraptown | Learned 20 Factory zone layouts 6724 | -8/Scraptown | Learned 8 Research zone layouts 6724 | -8/Scraptown | Learned 16 Lower Caves zone layouts 6724 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 6724 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 6724 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 6724 | -8/Scraptown | Learned Factory emergency access door positions 6724 | -8/Scraptown | Learned location of 1 exit from Lower Caves 6724 | -8/Scraptown | Learned location of 3 exits from Upper Caves 6734 | -8/Scraptown | Found Surveybot 17 Chip 6770 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7263 | -8/Scraptown | Lost 8 allies 7311 | -8/Scraptown | Core integrity fell below 50% 7363 | -8/Scraptown | Found Surveybot 24 Chip 7433 | -8/Scraptown | Found PL-3XN's Ring of Power 7521 | -8/Scraptown | Lost 4 allies 7606 | -8/Scraptown | Core integrity fell below 20% 7643 | -8/Scraptown | Destroyed by 47-WTC(j) with Overtuned Pulse Rifle Last Messages --------------- 07620_ Great Axe destroyed. 07622_ Penetrated by Bolt. 07623_ Acquired 10 matter. 07624_ Penetrated by Bolt. 07631_ Cld. Ion Engine destroyed. 07632_ 47-WTC(j) heat spikes uncontrollably. 07633_ Penetrated by Bolt. 07633_ Bolt penetrates UN-DZ2(g). 07634_ Melee Analysis Suite destroyed. 07636_ Penetrated by Bolt. 07636_ Reaction Control System destroyed. 07636_ Great Maul destroyed. 07637_ Lgt. Treads destroyed. 07638_ 47-WTC(j) heat spikes uncontrollably. 07638_ Acquired 5 matter. 07638_ Penetrated by Bolt. 07639_ 47-WTC(j) heat spikes uncontrollably. 07640_ Acquired 10 matter. 07641_ Bolt penetrates Wall. 07641_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | !!!%[=%[=!%[%!%%%!!!=%*[[[## "######?##???#?? | | !![*=!!!= ==!* !!!%![=!!"# !$! ######?#?#?????? | | [!%!*%=%/* [!![!%==!%!!*"##[*!*=%#######?##?????? | | !%![[=*!%=! ==!*!%!%%/%*##*=!=########????#????? | | !=*/!!%[![! =/%==!! !*!%!=]%!#########????????? | | ==! 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"##!!$##"" ## ######??????????????????? | | ?????????????#"?"##"""?###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ShieldElectrostormExpander Manual? 0 Play Time 00:54:57 Cumulative 91.9 hours Start 2025.05.13 @ 12:45:11 End 2025.05.13 @ 13:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eb42ac3-8409-499c-a6f5-c8771aca1d78