Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 20:59:46 Player: Merlin Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1580) 1580 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4245 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Terrain Scan Processor Improved Melee Analysis Suite ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer ECM Suite Core Shielding Hacking Suite > --- WEAPON ----------- Autogun Heavy Assault Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Shield Generator [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 58 | 4 21 10 16 7 Power 9 | 1 3 . 5 . Engine 9 | 1 3 . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 3 2 3 . Treads 2 | . . 2 . . Leg 3 | . . . 3 . Wheel 1 | . 1 . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 21 | 1 9 4 4 3 Device 10 | . 4 2 2 2 Storage 4 | 1 2 . . 1 Processor 3 | . 2 1 . . Hackware 1 | . . . 1 . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 20 | 2 6 4 4 4 Energy Gun 5 | 1 . . 3 1 Energy Cannon 3 | . . . . 3 Ballistic Gun 6 | 1 3 2 . . Ballistic Cannon 1 | . . . 1 . Launcher 4 | . 3 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . . 1 16 6 Power 5 | . . . 5 . Propulsion 4 | . . . 4 . Utility 6 | . . 1 3 2 Weapon 8 | . . . 4 4 Highest Loss Streak 9 | . . 1 9 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 73 95 84 42 Engine 11 | . 14 11 14 . Treads 9 | . . 19 7 . Leg 2 | . . . 7 . Wheel 2 | . 10 1 . . Device 13 | . 10 17 13 9 Storage 2 | . 9 . . 4 Processor 5 | . . 3 9 7 Hackware 1 | . . . 3 . Protection 7 | . 1 11 9 . Energy Cannon 1 | . . . . 19 Ballistic Gun 13 | . 6 25 9 . Ballistic Cannon 2 | . . . 6 . Launcher 5 | . 14 5 1 . Peak Build Rating 23 | 4 10 14 23 23 Average Rating 13 | 3 7 12 19 17 On Entrance 6 | . 4 10 13 5 Naked Turns . | . . . . . Heaviest Build 107 | 11 20 24 36 107 Greatest Support 40 | 3 16 40 40 3 Greatest Overweight (x) 35 | 3 3 1 10 35 Average Overweight (x) . | 2 . . 1 11 Largest Inventory Capacity 25 | 8 8 5 5 25 Average Capacity 6 | 7 5 5 5 19 Most Carried 5 | 4 5 5 5 5 Average Carried 2 | . 3 3 2 3 Final Capacity 25 | 8 5 5 5 25 Final Carried 3 | . 3 3 1 3 Class Distribution -------------------- 40% | Mutant 35% | Gunner 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1802 | 240 98 681 783 . Remotely . | . . . . . Salvage Created 1552 | . 175 545 832 . Parts 108 | . 22 41 45 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 6 | . . 3 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 11 14 21 . Guns 15 | . 3 8 4 . Cannons 10 | . . . 10 . AOE 21 | . 8 6 7 . Classes Destroyed 12 | . 5 3 4 . Worker 7 | . . 2 5 . Builder 4 | . 2 1 1 . Tunneler 2 | . 1 1 . . Hauler 2 | . . . 2 . Recycler 5 | . 1 . 4 . Operator 1 | . . . 1 . Watcher 2 | . . 2 . . Swarmer 19 | . 9 . 10 . Grunt 19 | . 2 11 6 . Sentry 4 | . . 3 1 . Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 9 | . 9 7 6 . Combat Bots Only 5 | . 5 5 4 . Max Kills in Single Turn 4 | . 4 2 3 . Gunslinging 1 | . 1 . . . Exploded 3 | . 3 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 423 | . 32 49 231 111 Missed 140 | . 10 16 84 30 Damage Taken 4193 | . 222 630 1922 1419 Core 1160 | . 49 130 269 712 Absorbed by Shields 267 | . 51 116 100 . Redirected to Shielding 50 | . . 2 48 . Regen/Repaired (Parts) 16 | . . 16 . . Core Remaining (%) 74 | 100 80 67 51 . Volleys Fired 117 | . 13 35 68 1 Largest 3 | . 2 3 3 1 Hottest 122 | . 66 79 122 61 Shots Fired 230 | . 25 93 111 1 Gun 143 | . 9 81 52 1 Cannon 53 | . . . 53 . Launcher 34 | . 16 12 6 . Special . | . . . . . Kinetic 181 | . 5 81 95 . Thermal 11 | . . . 10 1 Explosive 34 | . 16 12 6 . Electromagnetic 4 | . 4 . . . Robot Hit Streak 9 | . 3 7 9 1 Robot Miss Streak 4 | . 4 3 4 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 138 | . 12 59 66 1 Core Hits 89 | . 19 33 35 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 11 | . 1 2 8 . Burn 2 | . . . 2 . Destroy 2 | . . 2 . . Blast 6 | . . . 6 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5400 | . 1120 1503 2755 22 Guns 1334 | . 72 807 435 20 Cannons 1884 | . . . 1884 . Explosions 2148 | . 1029 683 436 . Melee . | . . . . . Ramming 34 | . 19 13 . 2 Kinetic 3026 | . 40 807 2179 . Thermal 160 | . . . 140 20 Explosive 2148 | . 1029 683 436 . Electromagnetic 32 | . 32 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 3 2 . 5 Average Corruption 1 | . 2 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 3 3 . 2 Message Errors 1 | . 1 . . . Matter Fused 2 | . . 1 . 1 Energy Discharges 2 | . 1 1 . . Data Loss (minor) 3 | . 1 1 . 1 Overload Shots . | . . . . . Overflow Damage 367 | . 53 . 314 . Projectiles 278 | . . . 278 . Explosions 89 | . 53 . 36 . Melee . | . . . . . Knockbacks 10 | . . . 10 . Impact . | . . . . . Kinetic 10 | . . . 10 . Secondary . | . . . . . Self-Inflicted Damage 183 | . 40 17 126 . Shots 7 | . 1 1 5 . Rammed 15 | . 9 1 . 5 Targets Rammed 15 | . 9 1 . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 32 78 60 5 Average Temperature 20 | . 12 23 19 5 Received Heat Transfer 1169 | . 14 181 605 369 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 444 | . . . 407 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 391 | . 268 391 306 66 Initial 90 | . . 28 90 66 Average 112 | . 93 145 133 56 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 83 | 100 98 65 81 100 Level 1 16 | . 1 34 18 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 2 5 1 Investigation 2 | . . . 2 . Extermination 1 | . . . . 1 Reinforcement 5 | . . 2 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 14 26 43 2 Peak Tracking Total 8 | . 4 3 8 2 Tactical Retreats 9 | . 1 5 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 3 7 . Max in Single Turn 3 | . . 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 3 6 4 . Terminals 10 | . 2 4 4 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 13 21 18 . Successful 35 | . 9 16 10 . Failed 16 | . 4 5 7 . Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . . 1 . Manual 9 | . . . 9 . Terminals 37 | . 6 13 18 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 13 | . 7 6 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 4 9 10 . Record 13 | . 2 5 6 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 10 | . 5 5 . . Recycle Component 4 | . 1 3 . . Process 4 | . 3 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 3 4 . Full Trace Events 7 | . 3 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled 4 | . 1 3 . . Recycled Matter 159 | . 54 105 . . Retrieved Matter 105 | . . 105 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5275 | 418 1018 1609 1768 462 Spaces Moved 2779 | 142 875 952 752 58 Core 291 | 142 51 . 40 58 Treads 937 | . . 789 148 . Legs 564 | . . . 564 . Wheels 812 | . 649 163 . . Hover . | . . . . . Flight 175 | . 175 . . . Fastest Speed 37 | 50 37 115 50 50 Average Speed 161 | 161 104 152 203 618 Slowest Speed 1800 | 200 200 160 550 1800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 31 | 9 59 43 45 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 263 | . 95 90 78 . Melee . | . . . . . Projectile 16 | . . . 16 . AOE 247 | . 95 90 62 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3305 | 331 957 1054 865 98 Wait 230 | 182 1 28 . 19 Move 2775 | 141 874 951 751 58 Hop . | . . . . . Pick Up 69 | 4 22 17 18 8 Fast Attach 1 | . 1 . . . Attach 46 | 4 13 10 13 6 Detach 7 | . 2 3 2 . Swap 11 | . 7 . 3 1 Drop 34 | . 15 9 10 . Fire 117 | . 13 35 68 1 Melee . | . . . . . Ram 14 | . 9 . . 5 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 419 | -11/Scrapyard | Entered Materials 420 | -10/Materials | Build established: Mutant 863 | -10/Materials | Discovered new exit (range 15) 1437 | -10/Materials | Entered another Materials area 1437 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2010 | -9/Materials | Repaired Shield Generator 2090 | -9/Materials | Build established: Tank 2444 | -9/Materials | Crushed by falling debris 2766 | -9/Materials | Build established: Gunner 2865 | -9/Materials | Discovered new exit (range 7) 3046 | -9/Materials | Entered another Materials area 3046 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4036 | -8/Materials | Discovered new exit (range 11) 4307 | -8/Materials | Central database locked down 4405 | -8/Materials | Discovered new exit (range 15) 4593 | -8/Materials | Lost 3 parts (1p1n1w) 4814 | -8/Materials | Entered Factory 4814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4827 | -7/Factory | Lost 9 parts (2p2n3u2w) 5181 | -7/Factory | P-60 Hacker assimilated allied FK-MRN(g) 5241 | -7/Factory | Core integrity fell below 50% 5262 | -7/Factory | Core integrity fell below 20% 5271 | -7/Factory | Lost 6 parts (2u4w) 5276 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05224_ Destabilizing: Short circuit. 05230_ K-01 Serf cleans the Construction Platform. 05230_ Critical hit (Burn: +37). 05234_ Broken Plasma Cannon destroyed. 05235_ System corrupted: Matter fused (-6). 05236_ Critical hit (Burn: +37). 05237_ K-01 Serf cleans the Construction Platform. 05240_ Adv. Beam Rifle destroyed. 05241_ Slammed into FK-MRN(g). 05241_ Destabilizing: System interference. 05241_ Targeting Computer temporarily disabled. 05246_ K-01 Serf cleans the Construction Platform. 05246_ Construction Platform disabled. 05250_ Critical hit (Burn: +37). 05255_ Slammed into FK-MRN(g). 05263_ System corrupted: Component data lost. 05268_ Slammed into FK-MRN(g). 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Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Remodeling Risk Taker Shopping List Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed DisruptorGammaGenerator Manual? 0 Play Time 01:04:28 Cumulative 1.3 hours Start 2025.02.21 @ 11:09:18 End 2025.02.22 @ 20:59:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6609d0b-8e1d-4bcc-867c-fda5bef909d3