Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 19:02:09 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1862) 1862 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 6705 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 302 Friendly Fire -12 Cogmind --------- Core Integrity 1000/1000 Matter 14/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (210) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Medium Treads Armored Leg > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite Decoy Drone Bay (11/16) > --- WEAPON (4) ------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (8) ---- Armored Medium Treads Heavy Treads Wheel Experimental Heat Sink Recoil Nullifier Hacking Suite EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Armored Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Hacking Suite Decoy Drone Bay > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Armored Medium Treads Experimental Heat Sink Recoil Nullifier EM Pulse Cannon [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flak Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 5 | . . . 1 2 . 1 1 Weapon 2 | . . . 1 . 1 . . Parts Attached 72 | 6 2 3 8 7 26 19 1 Power 5 | 1 . . 1 . . 3 . Engine 5 | 1 . . 1 . . 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 2 6 4 . Treads 2 | . . . . . 1 1 . Leg 9 | . . . 2 2 4 1 . Wheel 5 | 2 . . . . 1 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 . 2 1 9 5 1 Device 12 | . 1 . 1 1 6 3 . Storage 2 | 1 . . . . . . 1 Processor 3 | . . . . . 2 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 31 | 2 1 3 3 4 11 7 . Energy Gun 10 | 1 1 1 2 1 4 . . Energy Cannon 6 | . . . . . 3 3 . Ballistic Gun 6 | 1 . 1 1 1 2 . . Ballistic Cannon 6 | . . . . 1 1 4 . Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 2 . . Parts Lost 34 | . . . 2 2 12 17 1 Power 3 | . . . . . . 3 . Propulsion 10 | . . . 1 1 5 2 1 Utility 11 | . . . 1 1 3 6 . Weapon 10 | . . . . . 4 6 . Highest Loss Streak 14 | . . . 1 2 4 14 1 Average Slot Usage (%) 83 | . 86 100 88 87 93 67 65 Engine 7 | . 14 14 11 9 7 4 5 Treads 1 | . . . . . 1 4 5 Leg 8 | . . . 11 18 15 . 5 Wheel 7 | . 28 28 8 . 2 7 7 Device 14 | . 1 14 5 18 17 17 5 Storage 7 | . 14 14 11 9 7 4 4 Processor 4 | . . . . . 6 6 5 Protection 2 | . . . 9 6 3 . . Energy Gun 9 | . 24 14 25 18 6 1 . Energy Cannon 2 | . . . . . 3 4 . Ballistic Gun 4 | . 3 13 6 3 3 4 . Ballistic Cannon 5 | . . . . 4 6 3 17 Launcher 1 | . . . . . 4 . . Impact Weapon 1 | . . . . . 2 3 . Naked Turns . | . . . . . . . . Heaviest Build 55 | 10 12 12 24 41 45 47 55 Greatest Support 45 | 26 26 26 26 25 45 30 30 Greatest Overweight (x) 6 | . . . 2 2 3 6 5 Average Overweight (x) . | . . . . 1 . . 3 Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 8 Average Capacity 6 | 5 6 6 6 6 6 5 7 Most Carried 8 | 6 6 6 6 5 6 6 8 Average Carried 5 | 3 5 5 5 4 5 4 6 Final Capacity 8 | 6 6 6 6 6 6 4 8 Final Carried 8 | 5 6 6 6 5 6 1 8 Class Distribution -------------------- 49% | Mutant 26% | Gunner 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 1101 | 216 64 43 113 80 528 57 . Remotely . | . . . . . . . . Salvage Created 1754 | . 64 66 270 234 913 207 . Parts 86 | . 3 10 15 10 44 4 . Haulers Intercepted 5 | . . . 3 . 2 . . Recyclers Shooed 3 | . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 33 | . 1 5 2 5 19 1 . Guns 13 | . 1 3 1 2 5 1 . Cannons 8 | . . . . 2 6 . . AOE 12 | . . 2 1 1 8 . . Classes Destroyed 13 | . 2 1 3 2 5 . . Worker 3 | . . . 1 1 1 . . Builder 1 | . . . . . 1 . . Hauler 5 | . . . 3 . 2 . . Recycler 2 | . . . . . 1 1 . Operator 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 5 | . . 5 . . . . . Grunt 13 | . 1 . 1 2 9 . . Brawler 2 | . . . . . 2 . . Protector 1 | . . . . . 1 . . Sentry 5 | . . . 1 . 4 . . Hunter 3 | . . . . 3 . . . Programmer 4 | . . . . . 3 1 . Best Kill Streak 8 | . 1 4 2 5 8 1 . Combat Bots Only 7 | . 1 3 1 3 7 1 . Max Kills in Single Turn 3 | . 1 3 1 1 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 2 1 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 4293 | . 45 80 177 220 1532 2071 168 Core 782 | . 11 7 32 14 137 581 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 92 92 97 80 31 . Volleys Fired 122 | . 7 4 24 15 56 16 . Largest 4 | . 2 2 3 3 4 3 . Hottest 203 | . 90 70 150 132 203 166 . Shots Fired 268 | . 14 8 52 34 126 34 . Gun 154 | . 14 7 52 19 47 15 . Cannon 111 | . . . . 14 78 19 . Launcher 3 | . . 1 . 1 1 . . Special . | . . . . . . . . Kinetic 124 | . . 3 11 25 63 22 . Thermal 74 | . 7 . 5 8 44 10 . Explosive 3 | . . 1 . 1 1 . . Electromagnetic 67 | . 7 4 36 . 18 2 . Robot Hit Streak 11 | . 4 5 6 7 11 7 . Robot Miss Streak 6 | . 1 1 3 2 5 6 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 147 | . 9 5 31 17 59 26 . Core Hits 86 | . 3 6 12 10 37 18 . Critical Hits 1 | . . . . . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 11 | . . . . . 2 9 . Impact 11 | . . . . . 2 9 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4773 | . 112 143 561 322 2993 627 15 Guns 1503 | . 112 58 358 120 564 291 . Cannons 1466 | . . . . 142 1002 322 . Explosions 1651 | . . 85 203 60 1303 . . Melee 130 | . . . . . 116 14 . Ramming 23 | . . . . . 8 . 15 Kinetic 1520 | . . 15 56 230 834 385 . Thermal 2206 | . 39 . 212 32 1695 228 . Explosive 183 | . . 85 . 60 38 . . Electromagnetic 711 | . 73 43 293 . 302 . . Impact 130 | . . . . . 116 14 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . . 2 2 1 Average Corruption 1 | . 1 1 . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 10 | . 1 4 . . 1 4 . Message Errors 3 | . . 2 . . . 1 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . 1 . . . . . . Data Loss (minor) 4 | . . 2 . . . 2 . Targeting Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 577 | . . . 7 . 463 107 . Projectiles 64 | . . . . . 58 6 . Explosions 456 | . . . 7 . 348 101 . Melee 57 | . . . . . 57 . . Knockbacks 9 | . . . . 2 5 2 . Impact . | . . . . . . . . Kinetic 9 | . . . . 2 5 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 515 | . . 26 27 . 325 130 7 Shots 10 | . . 1 1 . 6 2 . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . 1 . 2 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 316 | . 224 20 138 69 316 12 . Average Temperature 74 | . 106 12 48 29 95 8 . Received Heat Transfer 876 | . 24 . 48 45 507 213 39 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 1 . 2 . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 2399 | . 111 . 310 74 1608 296 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 891 | . 37 177 508 535 891 636 179 Initial 405 | . . 14 68 214 242 405 179 Average 350 | . 19 112 308 304 484 440 171 Maximum Alert Level 3 | . . . 2 2 3 2 . Low Security (%) 31 | 100 100 100 30 . 11 . 100 Level 1 29 | . . . 27 69 39 30 . Level 2 28 | . . . 42 30 15 69 . Level 3 10 | . . . . . 33 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 . 3 1 7 5 3 Investigation 4 | . 1 . 1 1 1 . . Extermination 5 | . . . . . 2 2 1 Reinforcement 9 | . . . 2 . 2 3 2 Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 2 | . . . 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 2 6 20 11 24 21 9 Peak Tracking Total 7 | . 2 3 4 3 7 7 6 Tactical Retreats 5 | . . . . . 1 4 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 27 | . . 1 2 1 17 6 . Max in Single Turn 6 | . . 1 1 1 6 4 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 9 | . 2 1 . 1 3 . 2 Terminals 5 | . 2 . . 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 21 | . 6 1 . 2 8 . 4 Successful 9 | . 3 1 . 1 2 . 2 Failed 12 | . 3 . . 1 6 . 2 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 6 | . 6 . . . . . . Terminals 13 | . 6 . . 2 3 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . 3 . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 4 | . 1 1 . 1 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Alert Level 1 | . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 2 | . . . . . 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Track 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . 1 3 . 1 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . . 3 . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 1 1 . . Highest-Rated Group 70 | . . 70 70 31 28 . . Highest-Rated Ally 31 | . . 31 31 31 28 . . Total Orders . | . . . . . . . . Ally Attacks 70 | . . 3 42 22 3 . . Total Damage 1085 | . . 42 598 403 42 . . Kills 17 | . . 1 13 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 5 | . . . . . . 4 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 3212 | 58 102 309 306 287 1047 777 326 Spaces Moved 2202 | 49 81 289 198 152 641 587 205 Core 25 | 2 . . . . . 23 . Treads 52 | . . . . . . 17 35 Legs 653 | . . . 74 152 423 . 4 Wheels 1472 | 47 81 289 124 . 218 547 166 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 150 110 50 100 Average Speed 114 | 88 90 90 112 154 120 108 132 Slowest Speed 350 | 100 90 90 150 180 210 350 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 16 54 27 23 21 29 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . 3 5 . Terrain Destroyed 181 | . . 9 5 14 100 53 . Melee 5 | . . . . . . 5 . Projectile 19 | . . . . 3 15 1 . AOE 157 | . . 9 5 11 85 47 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 2649 | 60 94 329 238 180 810 678 260 Wait 166 | . 4 29 5 . 51 31 46 Move 2195 | 48 80 288 197 151 640 586 205 Hop . | . . . . . . . . Pick Up 30 | 6 1 1 . 2 10 5 5 Fast Attach 46 | 5 1 . 7 2 20 10 1 Attach 18 | 1 . . 1 2 5 9 . Detach 9 | . . . 1 2 3 2 1 Swap 9 | . 1 3 . 3 2 . . Drop 25 | . . 2 3 3 15 2 . Fire 122 | . 7 4 24 15 56 16 . Melee 11 | . . . . . 2 9 . Ram 2 | . . . . . . . 2 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire 7 | . . 2 . . 5 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Entered Mines 307 | -10/Mines | Found the Drone Emporium 316 | -10/Mines | Found Prototype Device 337 | -10/Mines | Build established: Mutant 376 | -10/Mines | Discovered new exit (range 4) 425 | -10/Mines | Escorted by a lone wolf Derelict 470 | -10/Mines | Entered Materials 470 | -9/Materials | Accompanied by 3 allies 470 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 477 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 766 | -9/Materials | Discovered new exit (range 5) 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Accompanied by 1 ally 776 | -8/Materials | Evolved 2 slots: Utility x2 776 | -8/Materials | Identified Decoy Drone Bay 823 | -8/Materials | Build established: Tank 1031 | -8/Materials | Discovered new exit (range 15) 1063 | -8/Materials | Entered Factory 1063 | -7/Factory | Accompanied by 1 ally 1063 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1493 | -7/Factory | Build established: Gunner 1744 | -7/Factory | Destroyed 7 combat bots 1805 | -7/Factory | Lost 4 parts (3n1w) 2075 | -7/Factory | Discovered new exit (range 15) 2089 | -7/Factory | Identified exit to Factory 2110 | -7/Factory | Entered another Factory area 2110 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2463 | -6/Factory | Build established: Mutant 2502 | -6/Factory | Lost 3 parts (1p2u) 2656 | -6/Factory | Core integrity fell below 50% 2690 | -6/Factory | Lost 14 parts (2p2n4u6w) 2863 | -6/Factory | Discovered new exit (range 14) 2885 | -6/Factory | Identified exit to Factory 2887 | -6/Factory | Entered another Factory area 2887 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3209 | -5/Factory | Spotted B-75 Beast 3213 | -5/Factory | Self-destructed Last Messages --------------- 02973_ Slammed into A-15 Conveyor. 02979_ Decoy Drone self-destructs. 02979_ Decoy Drone destroyed. 02979_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02984_ Acquired Hacking Suite. 03013_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 3 components... Imp. Component Analysis Suite Field Propulsion Drive Hvy. Treads 03015_ Acquired Hvy. Treads. 03118_ Connecting with Terminal... 03121_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03129_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 03137_ ALERT: Rogue bot located, Programmers report to Factory Zone 5A. 03152_ K-01 Serf cleans the Manufacturing Mainframe. 03204_ Wheel destroyed. 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