Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 00:52:56 Player: cptwinky Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (285) 1425 Value Destroyed (11122) 11122 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (14287) 14287 TOTAL SCORE: 33094 Bonus ------- Super Gauntlet 9656 Triggered High Security 500 High Alert Combat Kills 3361 Follower Combat Kills 280 Entered Garrisons 800 Friendly Fire -310 Cogmind --------- Core Integrity 0/1150 Matter 40/300 Energy 98/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Magnetic Acceleration Cannon Hardcell Cannon Heavy Gauss Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Heavy Treads Armored Wheel Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod Improved Target Analyzer Improved Kinecellerator EM Disruption Field Compact HERF Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Heavy Gauss Cannon Micro-nuke Launcher Impact Mace [Rating: 123] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . 1 . 1 . . . 1 . 1 . . Utility 5 | . . 1 1 . 1 . 1 . . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 214 | 6 5 14 34 4 7 6 11 6 10 13 45 13 34 5 1 Power 14 | 1 . 1 2 . . 1 1 . 1 2 4 . 1 . . Engine 8 | 1 . 1 1 . . 1 1 . 1 . 1 . 1 . . Core 4 | . . . 1 . . . . . . 1 2 . . . . Reactor 2 | . . . . . . . . . . 1 1 . . . . Propulsion 66 | 2 . 4 14 1 4 1 4 3 1 4 7 8 11 2 . Treads 46 | 2 . 4 14 1 2 . 4 2 1 4 7 1 2 2 . Leg 16 | . . . . . . . . . . . . 7 9 . . Wheel 4 | . . . . . 2 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 66 | 1 1 5 9 1 2 3 4 1 2 3 16 2 13 2 1 Device 31 | . . 4 2 . . 1 2 1 1 2 8 1 7 1 1 Storage 5 | 1 1 . 1 . . . . . . . 2 . . . . Processor 13 | . . . 2 . 2 . 1 . . 1 1 . 5 1 . Hackware 3 | . . . 1 . . . 1 . . . 1 . . . . Protection 14 | . . 1 3 1 . 2 . . 1 . 4 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 4 4 9 2 1 1 2 2 6 4 18 3 9 1 . Energy Gun 6 | 2 . . . . . . 1 1 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . Ballistic Gun 25 | . 4 4 8 2 1 1 1 . 1 . 3 . . . . Ballistic Cannon 21 | . . . . . . . . . 1 3 10 2 5 . . Launcher 14 | . . . . . . . . 1 2 1 4 1 4 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . . 1 . 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . . 5 . . . . Parts Lost 66 | . . 2 1 3 . 3 4 . 4 9 8 5 20 . 7 Power 7 | . . 1 . . . 1 1 . 1 2 . . 1 . . Propulsion 23 | . . . . 1 . 1 1 . 1 4 3 3 8 . 1 Utility 22 | . . . 1 1 . 1 . . 1 1 4 1 6 . 6 Weapon 14 | . . 1 . 1 . . 2 . 1 2 1 1 5 . . Highest Loss Streak 13 | . . 2 1 2 . 2 4 . 2 3 4 4 13 . 4 To Critical Strikes 2 | . . . . 1 . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 84 98 99 99 99 100 99 100 99 91 90 89 83 31 26 Engine 5 | . 14 11 8 9 7 7 6 6 6 1 . . 1 . . Core 1 | . . . . . . . . . . 2 . 5 4 . . Treads 19 | . 28 22 27 26 20 15 20 14 13 23 27 4 . 3 2 Leg 5 | . . . . . . . . . . . . 26 31 . . Wheel 3 | . . . . . 8 15 13 18 19 . . . . . . Device 6 | . . 11 4 9 5 5 5 6 6 6 8 5 5 5 3 Storage 6 | . 14 11 9 9 7 7 6 6 6 6 5 5 4 . . Processor 13 | . . . 8 9 17 15 18 20 20 20 17 17 15 21 20 Protection 7 | . . 9 13 8 7 9 7 6 6 6 6 4 4 . . Energy Gun 1 | . 5 . . . . . 3 1 5 6 . . . . . Ballistic Gun 13 | . 22 33 26 26 23 23 16 13 6 . 2 . . . . Ballistic Cannon 5 | . . . . . . . . . 5 12 12 16 12 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 123 | 14 29 45 75 75 69 69 67 72 82 87 113 113 123 1 2 Greatest Support 176 | 40 40 43 84 84 84 56 24 36 40 140 176 148 170 3 80 Greatest Overweight (x) 5 | . . 1 . . 2 5 2 2 3 3 . 1 1 . . Average Overweight (x) . | . . . . . . 2 2 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 6 11 15 15 20 20 20 20 20 20 20 20 20 18 5 5 Most Carried 20 | 4 14 15 17 18 20 20 20 20 20 20 20 20 20 5 5 Average Carried 16 | 1 9 14 14 17 17 18 18 19 19 17 19 19 17 4 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 14 15 17 17 20 20 18 20 20 19 20 20 5 5 5 Class Distribution -------------------- 25% | Tank 19% | Scavenger-Gunner 17% | Mutant 14% | Scavenger-Mutant 14% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Tank | -7/Garrison Scavenger-Gunner | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Matter Collected 10727 | 220 135 684 1411 453 . 515 672 922 284 926 1788 1229 1460 . 28 Remotely 800 | . . . . . . . . 722 78 . . . . . . Salvage Created 11818 | . 195 713 1569 536 . 735 872 1054 260 722 1795 1202 2165 . . Parts 536 | . 10 44 112 40 . 49 40 6 13 23 90 42 67 . . Haulers Intercepted 11 | . 1 3 4 . . . . . . . 3 . . . . Recyclers Shooed 16 | . . 1 1 . . . 2 . 1 . 4 . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 236 | . 5 14 31 18 . 19 15 6 9 23 41 20 35 . . Melee 1 | . . . 1 . . . . . . . . . . . . Guns 121 | . 5 14 30 18 . 19 15 1 4 3 12 . . . . Cannons 65 | . . . . . . . . . 1 14 18 13 19 . . AOE 49 | . . . . . . . . 5 4 6 11 7 16 . . Classes Destroyed 19 | . 3 3 3 . . 1 1 1 1 1 1 . 4 . . Worker 12 | . . . 2 . . . 2 . 1 . 4 . 3 . . Builder 8 | . . 1 2 . . . . . . . 3 . 2 . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 11 | . 1 3 4 . . . . . . . 3 . . . . Recycler 7 | . . . . . . . . . . . 1 . 6 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 6 | . . . 2 . . . 1 . 1 . 2 . . . . Swarmer 71 | . 3 3 10 11 . 11 . . 4 4 12 8 5 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 82 | . 2 7 12 6 . 3 5 . 1 6 12 12 16 . . Brawler 8 | . . . . . . . . . 2 2 1 1 2 . . Duelist 7 | . . . . . . . 3 . . 1 1 . 2 . . Protector 1 | . . . . . . . . . . . . . 1 . . Sentry 35 | . . 4 8 . . 4 4 . 2 8 4 . 1 . . Hunter 8 | . . . 1 1 . . 1 . . . 5 . . . . Programmer 17 | . . . . . . 1 2 . . 1 6 . 7 . . Behemoth 2 | . . . . . . . . . . 1 . . 1 . . Compactor 6 | . . . . . . . . 6 . . . . . . . Best Kill Streak 11 | . 3 4 5 6 . 11 4 3 3 7 9 4 10 . . Combat Bots Only 11 | . 3 4 5 6 . 11 4 3 3 7 7 4 10 . . Max Kills in Single Turn 6 | . 1 2 2 2 . 2 2 2 2 4 5 3 6 . . Gunslinging 1 | . . . . 1 . 1 1 . . . . . . . . Exploded 6 | . . . . . . . . 2 2 4 3 3 6 . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Damage Taken 17886 | . 277 680 1260 550 . 811 1404 42 964 1528 3674 1559 4242 . 895 Core 2124 | . 60 49 80 32 . 73 94 . 92 167 217 86 554 . 620 Absorbed by Shields 551 | . . . 128 217 . 171 . . . 30 . 5 . . . Reduced by Siege Mode 37 | . . . . . . . . . . . 37 . . . . Redirected to Shielding 84 | . . . . . . 58 26 . . . . . . . . Regen/Repaired (Parts) 1404 | . . . 98 . 94 . 405 75 . . 663 . 69 . . Core Remaining (%) 79 | 100 76 87 . 79 . 89 . . . 58 . 69 . . . Volleys Fired 678 | . 16 50 93 34 . 36 57 39 33 78 101 53 88 . . Largest 3 | . 2 3 3 3 . 3 3 3 3 3 3 3 3 . . Hottest 194 | . 80 69 71 74 . 76 128 128 162 194 194 183 179 . . Shots Fired 1606 | . 32 149 280 96 . 104 171 46 69 170 220 103 166 . . Gun 1014 | . 32 149 280 96 . 104 171 11 50 53 68 . . . . Cannon 528 | . . . . . . . . . 15 114 144 99 156 . . Launcher 64 | . . . . . . . . 35 4 3 8 4 10 . . Special . | . . . . . . . . . . . . . . . . Kinetic 1414 | . 30 149 280 96 . 104 134 8 37 117 204 99 156 . . Thermal 119 | . . . . . . . 37 3 28 50 1 . . . . Explosive 64 | . . . . . . . . 35 4 3 8 4 10 . . Electromagnetic 9 | . 2 . . . . . . . . . 7 . . . . Robot Hit Streak 43 | . 12 5 22 21 . 11 16 16 8 26 43 16 13 . . Robot Miss Streak 5 | . 3 4 4 2 . 3 4 2 3 4 3 5 4 . . Penetration Max 1 | . . . . . . . . . . 1 1 . 1 . . Secondary Targets 19 | . 1 2 3 7 . 4 1 . . . 1 . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . 1 1 . . . 1 . . . . Shots Hit Robots 1094 | . 23 80 193 62 . 68 140 37 44 127 145 69 106 . . Core Hits 612 | . 10 28 78 30 . 34 86 18 26 76 89 44 92 . 1 Critical Kills 37 | . . . . 1 . . . . . . 2 17 17 . . Critical Parts Destroyed 52 | . . . 3 . . . . . . . 1 20 28 . . Critical Strikes 134 | . . . 3 1 . . . . 3 20 19 40 48 . . Destroy 95 | . . . 3 1 . . . . . . 3 40 48 . . Blast 39 | . . . . . . . . . 3 20 16 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 38110 | . 333 1233 3076 964 . 1267 2637 6661 1697 4867 7273 1704 6395 . 3 Guns 12997 | . 324 1225 3057 957 . 1267 2637 197 612 1276 1445 . . . . Cannons 9161 | . . . . . . . . . 347 2829 2939 1003 2043 . . Explosions 15622 | . . . . . . . . 6464 738 762 2729 652 4277 . . Melee . | . . . . . . . . . . . . . . . . Ramming 330 | . 9 8 19 7 . . . . . . 160 49 75 . 3 Kinetic 19397 | . 324 1225 3057 957 . 1267 1888 121 556 2844 4112 1003 2043 . . Thermal 4685 | . . . . . . . 749 76 403 1261 1056 . 1140 . . Explosive 13436 | . . . . . . . . 6464 738 762 1683 652 3137 . . Electromagnetic 262 | . . . . . . . . . . . 262 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 39 | . 1 . 1 1 . 2 1 1 1 1 11 10 32 39 39 Average Corruption 4 | . 1 . 1 1 . 2 1 1 1 1 6 4 11 36 39 Corruption Purged 12 | . . . . . . . . . . . 6 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 171 | . 2 . 14 3 . 3 2 2 9 10 41 22 43 4 16 Message Errors 30 | . 1 . 4 1 . 2 1 1 1 1 6 5 5 . 2 Matter Fused 33 | . . . 2 . . 1 . . . 2 11 3 10 . 4 Heat Flow Errors 25 | . . . 3 1 . . 1 1 1 3 7 2 4 1 1 Energy Discharges 23 | . . . 3 . . . . . 4 1 3 4 7 . 1 Parts Rejected 3 | . . . . . . . . . 1 . . 1 . 1 . Data Loss (minor) 21 | . 1 . . 1 . . . . . 2 6 4 7 . . Data Loss (major) 6 | . . . 1 . . . . . . 1 1 2 1 . . Misfires 4 | . . . 1 . . . . . 2 . . 1 . . . Alerts 4 | . . . . . . . . . . . 3 . . . 1 Misdirections 15 | . . . . . . . . . . . . . 6 2 7 Weapon Failures 7 | . . . . . . . . . . . 4 . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 732 | . . . . . . . . 31 21 112 382 . 186 . . Projectiles 89 | . . . . . . . . . 4 30 54 . 1 . . Explosions 632 | . . . . . . . . 31 17 82 318 . 184 . . Melee 11 | . . . . . . . . . . . 10 . 1 . . Knockbacks 53 | . 1 . . . . . . . 3 8 20 3 18 . . Impact 3 | . 1 . . . . . . . . . 1 . 1 . . Kinetic 48 | . . . . . . . . . 2 8 19 3 16 . . Secondary 2 | . . . . . . . . . 1 . . . 1 . . Self-Inflicted Damage 415 | . . . . . . . . 42 109 . 101 27 136 . . Shots 10 | . . . . . . . . 1 3 . 1 1 4 . . Rammed 34 | . 1 4 3 1 . . . . . . 11 12 . . 2 Targets Rammed 43 | . 1 4 4 1 . . . . . . 11 12 8 . 2 Kicked 8 | . . . . . . . . . . . . . 8 . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 382 | . 18 8 249 331 . 48 118 126 112 329 297 236 382 211 59 Average Temperature 73 | . 5 3 52 111 . 17 30 56 35 102 84 45 116 118 37 Received Heat Transfer 3477 | . 54 285 593 187 . 118 309 . 99 318 567 456 482 . 9 Effects 5 | . . . . 2 . . . . . . 2 . 1 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . Interference 2 | . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations 6 | . . . . . . . . . . . 5 1 . . . Total Turns 118 | . . . . . . . . . . . 78 40 . . . Longest Duration 40 | . . . . . . . . . . . 29 40 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 3 . . 1 1 . 1 . . Heat Transferred 6777 | . . . . . . . 1614 175 900 2663 775 . 650 . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Peak Influence 1981 | . 122 302 466 564 339 659 458 310 266 822 1250 1754 1981 1115 781 Initial 1100 | . . 51 22 54 296 116 345 160 77 . 431 830 920 1100 766 Average 509 | . 26 158 215 389 283 323 345 242 121 462 489 1369 1478 1105 763 Maximum Alert Level 5 | . . 1 2 2 1 2 2 1 1 3 4 5 5 4 3 Low Security (%) 32 | 100 100 73 50 11 13 46 . 28 67 23 24 . . . . Level 1 29 | . . 26 42 49 86 18 77 71 32 23 17 . . . . Level 2 12 | . . . 7 39 . 34 22 . . 21 32 . . . . Level 3 8 | . . . . . . . . . . 31 17 13 12 25 100 Level 4 12 | . . . . . . . . . . . 7 73 46 75 . Level 5 4 | . . . . . . . . . . . . 12 37 . . High Security . | . . . . . . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . 2 3 . 3 . 6 . 4 . 11 . 16 . 1 Investigation 13 | . . . 2 . 3 . 1 . 2 . 2 . 2 . 1 Extermination 7 | . . . . . . . 1 . . . 3 . 3 . . Reinforcement 11 | . . 2 1 . . . . . 1 . 4 . 3 . . Assault 6 | . . . . . . . 1 . . . . . 5 . . Garrison 9 | . . . . . . . 3 . 1 . 2 . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Distress Signals 14 | . . 2 4 . . . 2 . . . 4 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 363 | . 9 22 47 19 2 21 22 6 19 24 52 23 80 6 11 Peak Tracking Total 13 | . 4 4 5 11 2 6 5 2 4 4 8 7 13 6 9 Tactical Retreats 23 | . . . 4 2 1 3 1 . . 1 2 3 6 . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Traps Triggered 33 | . . . 2 2 1 4 2 . 5 1 4 7 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Machines Disabled 32 | . 1 . 1 . . . . . 2 2 16 . 10 . . Max in Single Turn 8 | . 1 . 1 . . . . . 1 2 8 . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . . . . . . . . . . 10 . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Machines Accessed 59 | . 5 1 12 . 5 . 4 . 10 . 13 . 5 . 4 Terminals 28 | . 3 1 7 . 1 . 2 . 6 . 4 . 2 . 2 Fabricators 12 | . . . . . 1 . 2 . 1 . 4 . 2 . 2 Repair Stations 6 | . . . 2 . 1 . . . . . 2 . 1 . . Recycling Units 8 | . 2 . 2 . 1 . . . 2 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . 1 . 1 . . . 1 . 1 . . . . Total Hacks 152 | . 11 3 27 . 21 . 10 . 30 . 32 . 11 . 7 Successful 74 | . 4 2 16 . 10 . 7 . 16 . 14 . 4 . 1 Failed 77 | . 6 1 11 . 11 . 3 . 14 . 18 . 7 . 6 Catastrophic 17 | . 1 . 2 . 3 . 1 . 2 . 4 . 2 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 47 | . 7 2 8 . 9 . 3 . 9 . 2 . 7 . . Terminals 72 | . 7 3 17 . 4 . 4 . 22 . 8 . 4 . 3 Fabricators 30 | . . . . . 6 . 6 . 1 . 8 . 5 . 4 Repair Stations 19 | . . . 3 . 5 . . . . . 9 . 2 . . Recycling Units 17 | . 4 . 5 . 2 . . . 5 . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 11 | . . . 2 . 4 . . . 2 . 3 . . . . Terminal Hacks 28 | . 3 2 8 . 1 . 2 . 9 . 2 . . . 1 Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 5 | . 3 1 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 1 . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 8 | . . . 3 . . . . . 3 . 2 . . . . Locate Traps 4 | . . . 2 . . . . . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . 1 . 2 . . . . . . Fabricator Hacks 9 | . . . . . 1 . 4 . 1 . 3 . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . 2 . . . 1 . . . . Build 5 | . . . . . . . 2 . 1 . 2 . . . . Repair Station Hacks 13 | . . . 2 . 3 . . . . . 6 . 2 . . Scan Component 7 | . . . 1 . 2 . . . . . 3 . 1 . . Repair 6 | . . . 1 . 1 . . . . . 3 . 1 . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . 2 . . . . . . Retrieve Components 5 | . 1 . 2 . . . . . 2 . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . 1 . 1 . . . . Unlock Access 4 | . . . 1 . 1 . . . 1 . 1 . . . . Unauthorized Hacks 13 | . . . 3 . 4 . 1 . 3 . . . 2 . . Terminals 5 | . . . 1 . 1 . 1 . 1 . . . 1 . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 4 | . . . . . 1 . 1 . 1 . . . 1 . . Fabricators 3 | . . . . . 2 . . . . . . . 1 . . Report 1 | . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . 1 . . . . . . Mask 3 | . . . 2 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . Reprogram 2 | . . . . . 1 . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 1 10 . 5 . 4 . 8 . 12 . 5 . 3 Full Trace Events 5 | . 1 . 1 . 1 . 1 . . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . Time 174 | . . . . . . . 174 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built 4 | . . . . . . . . . 1 . 3 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 261 | . . . . . . . . . 64 . 197 . . . . Total Part Build Rating 33 | . . . . . . . . . 8 . 25 . . . . Parts Repaired 6 | . . . 1 . 1 . . . . . 3 . 1 . . Time 247 | . . . 38 . 16 . . . . . 162 . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 3 . 15 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Total Allies 13 | . . . . . 2 . 2 1 1 . . 6 . 1 . Largest Group 5 | . . . . . 2 2 1 2 . 1 . 5 3 1 . Highest-Rated Group 94 | . . . . . 32 32 23 54 . 32 . 94 70 46 . Highest-Rated Ally 46 | . . . . . 16 16 23 31 . 32 . 29 29 46 . Total Orders 14 | . . . . . . . 10 3 . . 1 . . . . STAY 7 | . . . . . . . 6 1 . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . AID 4 | . . . . . . . 3 1 . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 77 | . . . . . . 5 . 16 1 14 . 27 11 3 . Total Damage 1481 | . . . . . . 82 . 273 30 463 . 362 159 112 . Kills 8 | . . . . . . . . . . 4 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 5 | . 3 1 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Turns Passed 14203 | 80 553 1399 2052 686 465 569 1166 433 804 1154 2036 1260 1282 48 216 Spaces Moved 7210 | 44 295 339 935 363 292 271 686 293 579 535 921 468 747 79 363 Core 640 | 2 . . . . . . . . . . . . 197 79 362 Treads 3696 | 42 295 339 935 363 208 1 . . 1 502 921 88 . . 1 Legs 930 | . . . . . . . . . . . . 380 550 . . Wheels 1944 | . . . . . 84 270 686 293 578 33 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 160 115 115 120 105 105 135 160 160 50 50 50 Average Speed 140 | 155 160 222 158 160 147 127 120 108 116 158 160 189 101 50 50 Slowest Speed 240 | 160 160 240 160 160 240 240 120 120 240 240 160 240 190 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 52 24 81 64 11 42 11 87 25 63 36 57 29 80 11 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 41 | . . . . . . . . 12 17 . 3 6 3 . . Terrain Destroyed 1000 | . . . . . . 1 . 365 61 64 191 79 239 . . Melee . | . . . . . . . . . . . . . . . . Projectile 84 | . . . . . . . . . 6 19 51 1 7 . . AOE 914 | . . . . . . . . 365 55 45 140 77 232 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Total 10009 | 53 347 871 1343 413 325 431 918 367 650 684 1293 730 1104 85 395 Wait 1514 | . 5 439 216 12 19 95 142 19 10 57 162 110 199 . 29 Move 7192 | 43 294 338 934 360 291 269 686 292 579 532 921 465 747 78 363 Hop . | . . . . . . . . . . . . . . . . Pick Up 123 | 4 15 12 22 2 6 4 8 6 6 4 24 4 6 . . Fast Attach 62 | 6 3 3 9 . 3 1 3 . 1 3 10 6 9 4 1 Attach 60 | . . 3 4 3 2 3 7 . 3 6 15 4 9 1 . Detach 17 | . 3 1 2 . . . . . . . 5 1 4 1 . Swap 92 | . 2 8 21 1 2 2 1 6 6 4 20 3 16 . . Drop 115 | . 8 13 38 . 2 2 6 5 4 . 24 1 11 1 . Fire 678 | . 16 50 93 34 . 36 57 39 33 78 101 53 88 . . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . 8 . . Crush 35 | . 1 4 4 1 . . . . . . 11 12 . . 2 Escape Stasis 70 | . . . . . . 19 8 . 8 . . 35 . . . Rewire 43 | . . . . . . . . . . . . 36 7 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Central database locked down 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1041 | -9/Materials | Discovered new exit (range 15) 1130 | -9/Materials | Build established: Tank 2033 | -9/Materials | Entered another Materials area 2033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2233 | -8/Materials | Repaired Reactive Plating 2512 | -8/Materials | Discovered new exit (range 5) 2788 | -8/Materials | Build established: Scavenger-Tank 2969 | -8/Materials | Discovered new exit (range 11) 3396 | -8/Materials | Discovered new exit (range 14) 3539 | -8/Materials | Build established: Tank 3946 | -8/Materials | Discovered new exit (range 15) 4015 | -8/Materials | Identified exit to Garrison 4085 | -8/Materials | Entered Garrison 4215 | -8/Garrison | Triggered checkpoint 4293 | -8/Garrison | Discovered new exit (range 10) 4314 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4456 | -8/Garrison | Triggered checkpoint 4521 | -8/Garrison | Discovered new exit (range 14) 4542 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4633 | -8/Garrison | Triggered checkpoint 4742 | -8/Garrison | Discovered new exit (range 15) 4771 | -8/Garrison | Entered Factory 4771 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5071 | -7/Factory | Build established: Gunner 5180 | -7/Factory | Identified exit to Garrison 5216 | -7/Factory | Repaired Autogun 5236 | -7/Factory | Entered Garrison 5236 | -7/Garrison | Accompanied by 2 allies 5315 | -7/Garrison | Triggered checkpoint 5375 | -7/Garrison | Discovered new exit (range 10) 5387 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5549 | -7/Garrison | Build established: Tank 5550 | -7/Garrison | Triggered checkpoint 5682 | -7/Garrison | Destroyed 11 combat bots 5787 | -7/Garrison | Discovered new exit (range 15) 5805 | -7/Garrison | Entered Factory 5805 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6155 | -6/Factory | First assault squad dispatched 6254 | -6/Factory | Fabricated M-28 Smith (x1) 6359 | -6/Factory | Build established: Scavenger-Gunner 6369 | -6/Factory | Lost 4 parts (1p1n2w) 6557 | -6/Factory | Fabricated M-28 Smith? 6565 | -6/Factory | Garrison activated, responded to threat 6971 | -6/Factory | Sucked down chute 6971 | -6/Factory | Entered Waste 6972 | -6/Waste | Met a frightened Derelict 6975 | -6/Waste | 1 allies followed down the chute 7004 | -6/Waste | Spotted C-40 Crusher 7022 | -6/Waste | Spotted C-40 Crusher 7024 | -6/Waste | Spotted C-40 Crusher 7064 | -6/Waste | Destroyed C-40 Crusher 7070 | -6/Waste | Spotted C-40 Crusher 7086 | -6/Waste | Spotted C-40 Crusher 7090 | -6/Waste | Destroyed C-40 Crusher 7096 | -6/Waste | Spotted C-40 Crusher 7142 | -6/Waste | Destroyed C-40 Crusher 7274 | -6/Waste | Destroyed C-40 Crusher 7274 | -6/Waste | Destroyed C-40 Crusher 7294 | -6/Waste | Destroyed C-40 Crusher 7344 | -6/Waste | Discovered new exit (range 22) 7404 | -6/Waste | Entered Factory 7866 | -6/Factory | Spotted B-75 Beast 7892 | -6/Factory | Fabricated Com. HERF Cannon (x1) 8197 | -6/Factory | Identified exit to Garrison 8208 | -6/Factory | Entered Garrison 8208 | -6/Garrison | Accompanied by 1 ally 8226 | -6/Garrison | Triggered checkpoint 8324 | -6/Garrison | Lost 3 parts (2n1w) 8336 | -6/Garrison | Triggered checkpoint 8483 | -6/Garrison | Triggered checkpoint 8703 | -6/Garrison | Build established: Mutant 8754 | -6/Garrison | Spotted B-75 Beast 8778 | -6/Garrison | Destroyed B-75 Beast 8798 | -6/Garrison | Spotted B-75 Beast 8798 | -6/Garrison | Spotted B-75 Beast 8826 | -6/Garrison | Triggered checkpoint 8859 | -6/Garrison | Destroyed 7 combat bots 8958 | -6/Garrison | Triggered checkpoint 8982 | -6/Garrison | Discovered new exit (range 12) 9001 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9047 | -6/Garrison | Build established: Gunner 9137 | -6/Garrison | Discovered new exit (range 19) 9140 | -6/Garrison | Triggered checkpoint 9197 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9260 | -6/Garrison | Triggered checkpoint 9341 | -6/Garrison | Discovered new exit (range 12) 9362 | -6/Garrison | Entered Factory 9362 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9680 | -5/Factory | Build established: Scavenger-Tank 9829 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 9838 | -5/Factory | Repaired Hvy. Treads 9893 | -5/Factory | Repaired Lyr. Medium Armor Plating 9991 | -5/Factory | Build established: Scavenger-Mutant 10065 | -5/Factory | Discovered new exit (range 22) 10111 | -5/Factory | Fabricated Rnf. Quantum Reactor? 10276 | -5/Factory | Discovered new exit (range 18) 10295 | -5/Factory | Build established: Scavenger-Gunner 10531 | -5/Factory | Repaired Enh. Gauss Cannon? 10935 | -5/Factory | Lost 4 parts (1n3u) 10954 | -5/Factory | Destroyed 7 combat bots 11024 | -5/Factory | System corruption reached 10% 11097 | -5/Factory | Discovered new exit (range 22) 11229 | -5/Factory | Garrison activated, responded to threat 11398 | -5/Factory | Identified exit to Garrison 11398 | -5/Factory | Entered Garrison 11559 | -5/Garrison | Triggered checkpoint 11663 | -5/Garrison | Lost 4 parts (3n1u) 11784 | -5/Garrison | Discovered new exit (range 8) 11799 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11992 | -5/Garrison | Discovered new exit (range 8) 12005 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12140 | -5/Garrison | Build established: Scavenger-Mutant 12503 | -5/Garrison | Triggered checkpoint 12578 | -5/Garrison | Triggered checkpoint 12590 | -5/Garrison | Triggered checkpoint 12613 | -5/Garrison | Discovered new exit (range 19) 12658 | -5/Garrison | Entered Factory 12658 | -4/Factory | Accompanied by 3 allies 12658 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12860 | -4/Factory | Repaired Micro-nuke Launcher 12958 | -4/Factory | First assault squad dispatched 13217 | -4/Factory | Spotted B-86 Titan 13253 | -4/Factory | Destroyed B-86 Titan 13271 | -4/Factory | Garrison activated, responded to threat 13292 | -4/Factory | System corruption reached 10% 13483 | -4/Factory | Destroyed 10 combat bots 13690 | -4/Factory | Found Prototype Processor 13690 | -4/Factory | Identified Exp. Signal Interpreter 13835 | -4/Factory | Lost 13 parts (1p6n2u4w) 13885 | -4/Factory | System corruption reached 30% 13886 | -4/Factory | High security lockdown imminent 13940 | -4/Factory | Sucked down chute 13940 | -4/Factory | Entered Waste 13941 | -4/Waste | Met a frightened Derelict 13943 | -4/Waste | Found Unknown Device 13943 | -4/Waste | Identified Adv. Force Booster 13953 | -4/Waste | Spotted C-40 Crusher 13953 | -4/Waste | Spotted C-40 Crusher 13953 | -4/Waste | Spotted C-40 Crusher 13953 | -4/Waste | Spotted C-40 Crusher 13955 | -4/Waste | EMP discharged 13959 | -4/Waste | Spotted C-40 Crusher 13961 | -4/Waste | Spotted C-40 Crusher 13966 | -4/Waste | Lost 3 parts (2n1u) 13979 | -4/Waste | Found Unknown Launcher 13979 | -4/Waste | Identified Fusion Bomb Launcher 13982 | -4/Waste | Discovered new exit (range 13) 13988 | -4/Waste | Entered Factory 14002 | -4/Factory | Build established: Mutant 14075 | -4/Factory | Core integrity fell below 50% 14110 | -4/Factory | Lost 3 parts (1n2u) 14196 | -4/Factory | Discovered new exit (range 10) 14201 | -4/Factory | Core integrity fell below 20% 14204 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 14127_ Connecting with Fabricator... 14129_ Acquired Imp. Reaction Control System. 14139_ System corrupted: Matter fused (-7). 14154_ System corrupted: IFF burst signal emitted. 14168_ Penetrated by Slug. 14168_ Slug penetrates Wall. 14168_ Slug penetrates Fusion Modulator. 14175_ Slug penetrates Wall. 14187_ #>UMILLUI1IP 14196_ EXIT=FOUND (Blocked) 14197_ Knocked back. 14200_ Imp. Reaction Control System destroyed. 14200_ Adv. Targeting Computer destroyed. 14200_ Enh. Optical Array destroyed. 14202_ Knocked back. 14203_ C-30 ARC bursts open, deploying its payload. 14203_ H-77 Assassin unfolds itself. 14203_ Slug penetrates Wall. 14203_ Penetrated by Slug. 14204_ Imp. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ????????????? ????????????????????????????# | | ????????????? ????????????????????#??????# | | ???????????? ?????????????????? #??????# | | ????????????? ????########????? #??????# " | | ??????????????? #### ## """" #??????# " | | ????????????????? ## """" #??????# " | | ??????????????????? h < ## """" ######## | | ????????????????????? h H ## # " | | ??????????????????????#hh ! ## """" # " | | ??????????##############Y@ #?# """" / " | | ?????????# ## #?# """" # | | ?????????# ##% #?# """" # | | ?????????# ## #??? # # | | ?????????# """"" ## ######+### # | | ?????????# """"" # # | | ?????????# """ # + | | ?????????# + # | | ?????????# """"" # # | | ?????????# """"" + % # | | ?????????# """ #### T################ # | | ?????????# ! #??####??????????????# # | | ?????????# #????????????????????# # | | ??????????#############????????????????????# # | | ???????????????????????????????##########??# # | | ??????????????????????????????? ??# # | | ???????????????????????????????? ?# # | | ??????????????????????????????? """"""""" ?# # | | ???????????????????????????????? # # | | ??????????????????????????????# """"""""" # # | | ??????????????????????????????# + + | | ??????????????????????????????# /! # # | | ??????????????????????????????# ! !! # # | | ??????????????????????????????# = ! ?# # | | ??????????????????????????????# ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 50 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Micro-nuke Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -6/Factory | Authchip M-28 Smith | x1 | -6/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Micro-nuke Launcher | x1 | -5/Factory | Authchip Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Super Gauntlet Game ------ Seed BehemothMeleeClaws Manual? 0 Play Time 01:35:00 Cumulative 1097.4 hours Start 2022.04.09 @ 12:30:12 End 2022.04.10 @ 00:52:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 781 Rogue 777 Adventurer 4 Explorer 0 Win Type - Total 119 Types 91/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e15abe72-d256-4c57-b756-30d755853c00