Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 17:46:15

Player: Sgt. SmokeWeed

Result: Destroyed by B3-OJP(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (572)      572
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (16)                 16
              TOTAL SCORE: 1128

 Bonus
-------
High Alert Combat Kills    16

 Cogmind 
---------
Core Integrity             0/250
Matter                     207/300
Energy                     39/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Hacking Suite
>            --- WEAPON (2) -------
             EM Shotgun
>            --- INVENTORY (5) ----
             Assault Rifle
             Assault Rifle

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Hacking Suite
>            --- WEAPON -----------
             EM Shotgun
             Battle Cannon
>            --- INVENTORY --------
             EM Shotgun
             EM Shotgun
             Assault Rifle
             Assault Rifle
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Hacking Suite
  Hackware                 Hacking Suite
Weapon                     EM Shotgun
  Energy Gun               EM Shotgun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 5   5   7   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 .    | .   .   .   
    Leg                    2    | .   2   .   
    Wheel                  4    | 2   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  1    | .   1   .   
    Device                 .    | .   .   .   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   1   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   2   4   
    Energy Gun             4    | .   1   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   1   8   
  Power                    2    | .   .   2   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     72   | .   69  75  
  Engine                   13   | .   14  13  
  Leg                      10   | .   11  10  
  Wheel                    12   | .   14  9   
  Hackware                 6    | .   .   14  
  Energy Gun               11   | .   12  9   
  Ballistic Cannon         6    | .   .   13  
  Launcher                 9    | .   13  4   
Naked Turns                .    | .   .   .   
Heaviest Build             11   | 9   11  11  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  3    | 2   1   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | .   5   5   
  Average Carried          4    | .   4   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | .   5   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           511  | 225 179 107 
  Remotely                 .    | .   .   .   
Salvage Created            648  | .   536 112 
  Parts                    37   | .   28  9   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   13  4   
  Guns                     4    | .   3   1   
  Cannons                  3    | .   .   3   
  AOE                      10   | .   10  .   
Classes Destroyed          9    | .   8   1   
  Worker                   2    | .   2   .   
  Builder                  1    | .   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 3    | .   3   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    7    | .   7   .   
  Subdweller               4    | .   .   4   
Best Kill Streak           16   | .   16  2   
  Combat Bots Only         7    | .   7   2   
Max Kills in Single Turn   7    | .   7   1   
  Gunslinging              .    | .   .   .   
  Exploded                 4    | .   4   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        58   | .    21   37   
  Missed                   17   | .    7    10   
Damage Taken               930  | .    191  739  
  Core                     262  | .    18   244  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              56   | .    28   28   
  Largest                  2    | .    2    2    
  Hottest                  90   | .    75   90   
Shots Fired                80   | .    36   44   
  Gun                      40   | .    24   16   
  Cannon                   26   | .    .    26   
  Launcher                 14   | .    12   2    
  Special                  .    | .    .    .    
  Kinetic                  29   | .    3    26   
  Thermal                  .    | .    .    .    
  Explosive                14   | .    12   2    
  Electromagnetic          37   | .    21   16   
  Robot Hit Streak         24   | .    10   24   
  Robot Miss Streak        3    | .    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           43   | .    22   21   
  Core Hits                46   | .    34   12   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1614 | .    1202 412  
  Guns                     403  | .    263  140  
  Cannons                  188  | .    .    188  
  Explosions               1023 | .    939  84   
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  202  | .    14   188  
  Thermal                  137  | .    137  .    
  Explosive                886  | .    802  84   
  Electromagnetic          389  | .    249  140  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            42   | .    42   .    
  Projectiles              .    | .    .    .    
  Explosions               42   | .    42   .    
  Melee                    .    | .    .    .    
Knockbacks                 2    | .    .    2    
  Impact                   .    | .    .    .    
  Kinetic                  2    | .    .    2    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      54   | .    54   .    
  Shots                    2    | .    2    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        51   | .    51   .    
  Average Temperature      17   | .    17   .    
  Received Heat Transfer   198  | .    48   150  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         150  | .    150  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    3    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             470  | .   470 .   
  Initial                  .    | .   .   .   
  Average                  234  | .   261 .   
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         36   | 100 28  .   
  Level 1                  55   | .   61  .   
  Level 2                  8    | .   9   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              24   | .   18  6   
  Peak Tracking Total      6    | .   6   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   3   1   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   8   4   
  Successful               4    | .   .   4   
  Failed                   8    | .   8   .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   .   4   
  Record                   4    | .   .   4   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               1044 | 59  521 464 
Spaces Moved               730  | 61  392 277 
  Core                     18   | 6   .   12  
  Treads                   .    | .   .   .   
  Legs                     302  | .   176 126 
  Wheels                   410  | 55  216 139 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  100 
  Average Speed            112  | 84  112 118 
  Slowest Speed            200  | 150 190 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       33   | 4   71  24  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .   .   2   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             2    | .   .   2   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          78   | .   69  9   
  Melee                    .    | .   .   .   
  Projectile               2    | .   .   2   
  AOE                      76   | .   69  7   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      865  | 65  434 366 
  Wait                     57   | .   4   53  
  Move                     728  | 60  391 277 
  Hop                      .    | .   .   .   
  Pick Up                  4    | .   4   .   
  Fast Attach              13   | 5   4   4   
  Attach                   3    | .   .   3   
  Detach                   1    | .   1   .   
  Swap                     1    | .   1   .   
  Drop                     2    | .   1   1   
  Fire                     56   | .   28  28  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 12)
   60 | -11/Scrapyard | Entered Materials
  253 | -10/Materials | Destroyed 7 combat bots
  280 | -10/Materials | Discovered new exit (range 11)
  315 | -10/Materials | Build established: Mutant
  396 | -10/Materials | Discovered new exit (range 12)
  570 | -10/Materials | Discovered new exit (range 8)
  581 | -10/Materials | Entered Subcaves
  683 | -10/Subcaves  | Visited Clippyterm
  686 | -10/Subcaves  | Learned location of Section 7 (-2)
  773 | -10/Subcaves  | Core integrity fell below 50%
  808 | -10/Subcaves  | Lost 4 parts (1p2n1w)
  903 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
  919 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 1029 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1037 | -10/Subcaves  | Core integrity fell below 20%
 1045 | -10/Subcaves  | Destroyed by B3-OJP(R) with Subdweller Laser

 Last Messages 
---------------
Subatomizers dissect the Sub. Beam Cannon.
Acquired Sub. Monowheel.
Subatomizers dissect the Sub. Beam Cannon.
Searching scrap...
Found Sub. Laser.
Found Sub. Machine Gun.
Found 16 Matter.
Acquired 16 matter.
Acquired derelict log, extracted data.
World map updated: -8/Materials.
The unstable cave ceiling collapses.
Acquired 1 matter.
Piercing Trap falls loose from the Twisted Machinery.
Sub. Monowheel falls loose from the Twisted Machinery.
Acquired Sub. Monowheel.
CM-AYS(R) emerges from the Twisted Machinery.
B3-OJP(R) knocked back.
Battle Cannon destroyed.
Sub. Power Source destroyed.
EM Shotgun destroyed. <x2>

 Map 
-----
+----------------------------------------------------+
| ##                ###  #?????????????????????      |
|                  ##??? #?????????????????????      |
|                 ##??#   ?????????????????????      |
|                 #?##   #?????????????????????      |
|                  #     #?????????????????????      |
| #                      ##????????????????????      |
| #   ####                #????????????????????      |
| ##  ##?###              ?????????????????????      |
| #    #???##    ###      ?????????????????????      |
|    "" #???###"###     ##?????????????????????      |
|   ""  ##########"    ##??????????????????????      |
|  """"###"""#??#""    #???????????????????????      |
|  ""##?#""""##??""    ##??????????????????????      |
|  "##?##"""""####"     #??????????????????????      |
|   #?##  """""##"#     ###????????????????????      |
|  "###  """""        ##  ##??##???????????????      |
|  "         "####"   ##   ##? ##??????????????      |
|  &    ## ""##??##  ###    ##  #??????????????      |
|       ###  #????#   #         #??????????????      |
| #######?####???##             #??????????????      |
| ???????????????#           %  #??????????????      |
| ???????????????##   # #    "  #??????????????      |
| ????????????????#######  RR""##??????????????      |
| ??????????????????????##    "#???????????????      |
| ???????????????????????#     ##??????????????      |
| ???????????????????????# @    #??????????????      |
| ??????????????????????#      ##??????????????      |
| ?????????????????????#       #???????????????      |
| ?????????????????????##       #??????????????      |
| ??????????????????????#;      #??????????????      |
| ??????????????????????###    ##??????????????      |
| ????????????????????????#    #???????????????      |
| ????????????????????????##   #???????????????      |
| ??????????????????????????  ##???????????????      |
| ??????????????????????????#[ ????????????????      |
| ??????????????????????????? #????????????????      |
| ??????????????????????????? #????????????????      |
| ???????????????????????????  ????????????????      |
| ???????????????????????????  ????????????????      |
| ????????????????????????????#????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArcFortressComputer
  Manual?         0
Play Time         00:12:18
  Cumulative      35.8 hours
  Start           2024.07.16 @ 17:37:21
  End             2024.07.16 @ 17:46:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          82
  Rogue           16
  Adventurer      66
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          31
Achievement%      29
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9c193692-06d8-4cd8-bf74-585e9f5b8188