Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 19:00:37 Player: Florist Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1945) 1945 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 9760 Bonus ------- High Alert Combat Kills 70 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1600 Matter 262/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Wheel Nova Cannon Linear Accelerator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Scrap Suit Gravity Neutralizer Improved Sensor Array Experimental Signal Interpreter Seismic Detector 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer System Shield Experimental System Shield > --- WEAPON ----------- Nova Cannon Potential Cannon > --- INVENTORY -------- Gravity Neutralizer Advanced EM Disruption Field Heavy Rocket Launcher Improved Plasma Cutter CPS Tube [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Subdweller Monowheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Junk Cannon Slashing Weapon Blade Saw Piercing Weapon Force Lance Build | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . 10 2 2 . 2 2 Power . | . . . . . . . . . . Propulsion 6 | . . . . 2 2 1 . 1 . Utility 10 | . . . . 7 . 1 . . 2 Weapon 2 | . . . . 1 . . . 1 . Parts Attached 84 | 7 5 7 8 14 7 8 15 2 11 Power 6 | 1 . . 1 1 . 1 . 1 1 Engine 2 | 1 . . 1 . . . . . . Core 1 | . . . . 1 . . . . . Reactor 3 | . . . . . . 1 . 1 1 Propulsion 26 | 2 1 3 3 1 3 3 6 . 4 Treads 6 | 2 1 1 2 . . . . . . Leg 2 | . . . . . . . . . 2 Wheel 3 | . . 2 . 1 . . . . . Hover 8 | . . . 1 . . . 6 . 1 Flight 7 | . . . . . 3 3 . . 1 Utility 33 | 1 2 2 3 9 4 3 5 . 4 Device 11 | . . 1 2 2 1 1 2 . 2 Storage 3 | 1 . . 1 . . . . . 1 Processor 10 | . . . . 4 1 1 3 . 1 Hackware 3 | . . . . . 2 1 . . . Protection 6 | . 2 1 . 3 . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 3 2 2 1 3 . 1 4 1 2 Energy Gun 6 | 2 2 1 . 1 . . . . . Energy Cannon 3 | . . . . . . 1 1 1 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . 1 Launcher 1 | . . . . 1 . . . . . Special Weapon 2 | . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . 2 3 . 1 Corrupted Parts 1 | . 1 . . . . . . . . System Corruption 5 | . 5 . . . . . . . . Parts Lost 52 | . . 6 . 6 2 2 15 7 14 Power 4 | . . 1 . 1 . . . 1 1 Propulsion 18 | . . 3 . 1 . 1 6 3 4 Utility 21 | . . 2 . 4 1 1 4 1 8 Weapon 9 | . . . . . 1 . 5 2 1 Highest Loss Streak 13 | . . 3 . 5 2 2 7 7 13 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 3 7 6 8 7 5 4 4 3 3 Power . | . . . . . . . . . . Propulsion . | 2 2 . . 1 . . . . . Utility 1 | . 1 1 2 1 . 1 1 1 . Weapon 2 | . 2 3 3 1 1 1 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 4 3 12 . 1 1 1 . 2 Power 1 | . . . 1 . . . . . . Propulsion 4 | . 3 . . . . . . . 1 Utility 3 | . 1 . 2 . . . . . . Weapon 11 | . . 3 8 . . . . . . Tool/Special 5 | . . . 1 . 1 1 1 . 1 Average Slot Usage (%) 82 | . 99 90 87 76 59 66 75 41 35 Engine 5 | . 14 9 5 1 . . . . . Treads 16 | . 27 21 19 12 . . . . . Wheel 4 | . . 4 8 1 . . . . . Flight 2 | . . . . . 14 20 18 . . Device 10 | . . 2 13 16 10 17 12 . 2 Storage 10 | . 14 14 14 5 . . . . 2 Processor 4 | . . . . 14 16 14 16 16 12 Hackware 1 | . . . . . 3 4 9 8 7 Protection 4 | . 13 9 . 8 . . . . . Energy Gun 11 | . 27 23 11 1 . . . . . Ballistic Cannon 4 | . . 4 11 . . . . . . Special Weapon 1 | . . . 2 2 . . . . . Slashing Weapon 1 | . . . . 2 5 . 9 . . Peak Build Rating 124 | 6 8 10 32 60 77 102 124 82 82 Average Rating 27 | 5 7 8 15 52 54 83 97 65 55 On Entrance 35 | . 6 8 10 29 60 48 101 66 31 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 15 18 40 63 21 26 30 33 29 Greatest Support 70 | 40 40 40 50 70 21 51 44 36 70 Greatest Overweight (x) 5 | 2 . 3 5 1 2 . 2 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 8 10 15 5 5 5 5 5 Most Carried 15 | 5 8 8 15 14 8 5 5 5 5 Average Carried 7 | 3 7 7 9 7 4 4 4 3 3 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 Final Carried 15 | 5 8 8 15 9 5 5 4 4 5 Class Distribution -------------------- 73% | Mutant 12% | Derelict-Mutant 6% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Testing Scavenger-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Matter Collected 1423 | 285 78 158 77 419 95 50 158 72 31 Remotely . | . . . . . . . . . . Salvage Created 2385 | 305 294 329 . 579 498 50 257 73 . Parts 128 | 23 12 23 . 32 18 . 18 2 . Haulers Intercepted 3 | . 2 . . . 1 . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . 23 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 32 | . 5 9 . 15 . . 2 1 . Melee 2 | . . . . . . . 2 . . Guns 15 | . 4 9 . 2 . . . . . AOE 12 | . . . . 11 . . . 1 . Classes Destroyed 15 | 3 5 2 . 4 . . 1 . . Worker 3 | 1 . . . 2 . . . . . Builder 2 | . 1 . . 1 . . . . . Tunneler 9 | 9 . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . Recycler 5 | 1 . . . 1 3 . . . . Operator 2 | . . . . 1 1 . . . . Turret 2 | . . 2 . . . . . . . Watcher 4 | . 1 . . . . 1 2 . . Swarmer 12 | . 3 4 . 5 . . . . . Grunt 9 | . 2 1 . 5 . . . 1 . Researcher 1 | . . . . . . . 1 . . Hunter 1 | . . . . 1 . . . . . Programmer 5 | . . . . 3 . . 2 . . Heavy 1 | . . . . 1 . . . . . Subdweller 4 | . . 4 . . . . . . . Best Kill Streak 17 | 5 3 2 . 17 3 1 1 1 . Combat Bots Only 12 | . 3 2 . 12 . . 1 1 . Max Kills in Single Turn 3 | 2 2 1 . 3 1 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . 2 . . . 1 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Hostile Shots Fired 632 | . 20 117 . 70 21 14 122 50 218 Missed 214 | . 8 38 . 17 7 5 32 17 90 Hits 418 | . 12 79 . 53 14 9 90 33 128 Projectile 418 | . 12 79 . 53 14 9 90 33 128 AOE 4 | . . 3 . . . . . . 1 Critical Strikes 17 | . . . . 5 . . 6 2 4 Actively Blocked 1 | . . . . 1 . . . . . Damage Taken 8196 | 73 150 900 . 1374 219 219 1612 907 2742 Core 2956 | . 22 187 . 141 18 50 641 285 1612 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 215 | . 23 102 . 90 . . . . . Regen/Repaired (Parts) 161 | . 133 . . 20 8 . . . . Core Remaining (%) 70 | 100 . . 16 85 98 . 46 80 . Volleys Fired 137 | 22 21 32 . 38 . 6 12 4 2 Largest 2 | 2 2 2 . 1 . 1 1 2 1 Hottest 233 | 80 80 125 . 80 . 113 113 233 54 Shots Fired 209 | 39 42 65 . 38 . 6 12 5 2 Gun 156 | 39 42 65 . 10 . . . . . Cannon 22 | . . . . . . 6 12 2 2 Launcher 19 | . . . . 16 . . . 3 . Special 12 | . . . . 12 . . . . . Kinetic 7 | 5 . . . . . . . . 2 Thermal 95 | . . 65 . 10 . 6 12 2 . Explosive 19 | . . . . 16 . . . 3 . Electromagnetic 76 | 34 42 . . . . . . . . Impact 12 | . . . . 12 . . . . . Robot Hit Streak 15 | 11 9 12 . 12 . 13 15 1 . Robot Miss Streak 3 | 3 3 3 . 2 . . 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 173 | 27 29 45 . 27 9 3 32 1 . Core Hits 110 | 12 11 20 . 43 3 . 13 8 . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 9 | . . . . 1 . 1 7 . . Meltdown 1 | . . . . . . 1 . . . Smash 1 | . . . . 1 . . . . . Sever 7 | . . . . . . . 7 . . Melee Attacks 70 | . . . . 5 25 . 38 . 2 Impact . | . . . . . . . . . . Slashing 68 | . . . . 5 25 . 38 . . Piercing 2 | . . . . . . . . . 2 Sneak Attacks 5 | . . . . . 4 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 10 . . Damage Inflicted 6198 | 515 450 696 . 2874 513 117 714 314 5 Guns 1745 | 352 378 696 . 319 . . . . . Cannons 392 | . . . . . . 117 233 42 . Explosions 2487 | 163 72 . . 1980 . . . 272 . Melee 1028 | . . . . 34 513 . 481 . . Ramming 5 | . . . . . . . . . 5 Kinetic 41 | 41 . . . . . . . . . Thermal 1784 | 163 72 696 . 461 . 117 233 42 . Explosive 2085 | . . . . 1813 . . . 272 . Electromagnetic 714 | 311 378 . . 25 . . . . . Impact 541 | . . . . 541 . . . . . Slashing 1028 | . . . . 34 513 . 481 . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 5 5 . 6 . 2 2 . 8 Average Corruption 3 | . 5 5 . 3 . 1 2 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked 11 | . . . . . . . 11 . . Effects 67 | . 8 31 . 18 . . 8 . 2 Message Errors 9 | . 2 4 . 2 . . 1 . . Matter Fused 23 | . 2 13 . 5 . . 3 . . Heat Flow Errors 15 | . . 7 . 7 . . 1 . . Energy Discharges 6 | . 3 1 . 1 . . . . 1 Data Loss (minor) 9 | . . 4 . 3 . . 1 . 1 Data Loss (major) 2 | . 1 . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . Alerts 2 | . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 428 | 10 . . . 273 133 . 12 . . Projectiles 223 | . . . . 218 . . 5 . . Explosions 65 | 10 . . . 55 . . . . . Melee 140 | . . . . . 133 . 7 . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 243 | 74 16 . . 33 . . . 118 2 Shots 8 | 2 1 . . 3 . . . 2 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 497 | 162 135 243 . 497 . 130 293 111 . Average Temperature 77 | 60 47 40 . 135 . 50 124 54 . Received Heat Transfer 639 | . 51 291 . 63 9 9 . 180 36 Effects 7 | . . . . 4 . . 3 . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 5 | . . . . 2 . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . 2 . . 2 . . . . . Combat Hostiles 3 | . 1 . . 2 . . . . . Parts Fried 10 | 3 2 . . 5 . . . . . Impact Corruptions 8 | . . . . 8 . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | 1 2 . . 5 . 1 . . . Heat Transferred 2529 | 200 50 1389 . 520 . 111 222 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | 3 1 . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Maximum Alert Level 2 | . . . . 2 1 . . . . Low Security (%) 78 | 100 100 . . 32 50 100 100 100 100 Level 1 8 | . . . . 15 49 . . . . Level 2 12 | . . . . 52 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 594 | 20 62 . . 594 265 124 74 105 38 Initial 176 | . . . . . 176 108 59 . 38 Average 104 | . 6 . . 309 186 90 23 31 6 Influence Increases 2089 | 55 201 240 . 768 288 148 198 155 36 Destroy 0b10 Robot/C 620 | . 100 140 . 300 . . 60 20 . Destroy 0b10 Robot/NC 140 | 55 20 . . 25 25 5 10 . . Destroy Leader 114 | . 26 10 . 60 2 2 14 . . Successful Hack 109 | . 35 . . 16 14 . 20 24 . Disable Machine 255 | . 15 . . 180 . . 45 . 15 Destroy Structure 266 | . 5 . . 142 22 6 4 81 6 Partial Spotted 105 | . . . . 15 . 30 45 15 . Lose Combat Pursuer 480 | . . 90 . 30 225 105 . 15 15 Influence Decreases 2089 | 55 201 240 . 408 442 248 304 90 101 Entered New Map 356 | . . . . . 184 98 47 . 27 Time Decay 1478 | 55 201 180 . 368 238 130 217 20 69 Lost Part 255 | . . 60 . 40 20 20 40 70 5 Squads Dispatched 29 | . 1 . . 7 5 5 4 1 6 Investigation 8 | . 1 . . 1 1 2 1 . 2 Extermination 8 | . . . . 3 1 1 1 . 2 Reinforcement 13 | . . . . 3 3 2 2 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Distress Signals 5 | . 2 . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 8 14 . 21 16 12 15 9 16 Peak Tracking Total 11 | . 2 4 . 8 7 8 7 8 11 Tactical Retreats 15 | . . 3 . 2 5 3 . 1 1 Traps | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Machines Disabled 20 | . 1 3 . 12 . . 3 . 1 Max in Single Turn 7 | . 1 1 . 7 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Machines Accessed 27 | . 9 . 1 2 3 3 5 1 3 Terminals 16 | . 7 . . 1 2 2 2 1 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 1 . 1 Total Hacks 75 | . 23 . 7 4 5 9 15 3 9 Successful 35 | . 16 . 7 2 2 1 6 1 . Failed 39 | . 6 . . 2 3 8 9 2 9 Catastrophic 11 | . . . . . . 1 4 1 5 Database Lockouts 1 | . 1 . . . . . . . . Manual 41 | . 15 . . 3 4 8 5 1 5 Terminals 39 | . 15 . . 3 3 7 5 3 3 Fabricators 1 | . . . . 1 . . . . . Repair Stations 8 | . 7 . . . . . 1 . . Recycling Units 6 | . 1 . . . 2 . . . 3 Scanalyzers 5 | . . . . . . . 5 . . Garrison Access 9 | . . . . . . 2 4 . 3 Terminal Hacks 14 | . 1 . 7 . 1 1 3 1 . Robot Analysis 8 | . 1 . 7 . . . . . . Open DSF 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . Recycling Unit Index 2 | . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 7 | . 7 . . . . . . . . Scan Component 4 | . 4 . . . . . . . . Repair 3 | . 3 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 7 . . 1 1 . 1 . . Terminals 10 | . 7 . . 1 1 . 1 . . Assimilate 1 | . . . . 1 . . . . . Botnet 9 | . 7 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 8 . . 1 2 3 3 1 3 Full Trace Events 8 | . 1 . . 1 1 2 1 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . Time 88 | . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Active Infowar (turns) 6825 | . . 267 3813 1330 512 275 495 . 133 Sensors 840 | . . . . . 5 221 481 . 133 Structural 471 | . . . . 471 . . . . . Seismic 6675 | . . 267 3813 1330 512 275 478 . . Decoding 2501 | . . . . 1273 512 275 441 . . Robot Analysis Total 8 | . 1 . 7 . . . . . . Derelict Logs Recovered 6 | . . 1 5 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . 8 10 7 6 . . Garrisons 3 | . . . . . 1 1 1 . . Patrols 9 | . . . . 3 4 1 1 . . Investigations 3 | . . . . 1 . 1 1 . . Reinforcements 6 | . . . . 1 1 1 3 . . Guards 10 | . . . . 3 4 3 . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Turns Passed 10486 | 841 1370 1282 3821 1330 512 275 614 75 366 Spaces Moved 7403 | 306 662 657 2309 577 832 595 883 106 476 Core 198 | 13 . 3 1 . . . 2 7 172 Treads 4438 | 293 662 598 2308 577 . . . . . Legs 36 | . . . . . . . . . 36 Wheels 56 | . . 56 . . . . . . . Hover 497 | . . . . . . . 161 99 237 Flight 2178 | . . . . . 832 595 720 . 31 Fastest Speed 29 | 50 160 110 160 163 39 29 32 50 40 Average Speed 117 | 157 160 155 161 205 39 33 36 54 69 Slowest Speed 300 | 160 160 200 300 245 205 39 150 180 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . 3 1 2 . . Potential Cave-ins 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 8 71 37 92 11 15 16 51 3 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 15 | . . 4 11 . . . . . . Spaces Dug 53 | . . . . 1 11 3 . 37 1 Terrain Destroyed 179 | 10 4 . . 97 11 3 2 50 2 Melee 13 | . . . . 1 11 . . . 1 Projectile 7 | . . . . . . 3 2 1 1 AOE 159 | 10 4 . . 96 . . . 49 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Acc Total 8866 | 622 932 856 2401 691 987 658 1098 118 503 Wait 1048 | 283 224 146 35 45 113 44 151 2 5 Move 7382 | 305 661 656 2308 576 825 592 878 105 476 Hop 6 | . . . . . 3 1 2 . . Pick Up 64 | 5 12 7 24 6 2 2 2 1 3 Fast Attach 52 | 6 1 4 6 5 3 7 11 1 8 Attach 34 | . 2 3 3 12 4 2 1 3 4 Detach 9 | . . . 1 2 1 1 . 2 2 Swap 13 | 1 4 1 1 . 1 . 5 . . Drop 60 | . 7 7 23 2 10 3 8 . . Fire 137 | 22 21 32 . 38 . 6 12 4 2 Melee 60 | . . . . 5 25 . 28 . 2 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res x2 / *Arm / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 842 | -11/Scrapyard | Entered Materials 843 | -10/Materials | Build established: Mutant 843 | -10/Materials | Met a group of wandering Federalists 1069 | -10/Materials | Discovered new exit (range 11) 1388 | -10/Materials | Discovered new exit (range 9) 1510 | -10/Materials | Discovered new exit (range 5) 1721 | -10/Materials | Central database locked down 2006 | -10/Materials | Repaired Med. Laser 2043 | -10/Materials | Repaired Corrupted Lgt. Treads 2070 | -10/Materials | Repaired Lgt. Treads 2212 | -10/Materials | Entered Subcaves 2213 | -10/Subcaves | Continued accompanying wandering Federalists (2) 2213 | -10/Subcaves | Approached by a straggling Scientist 2430 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2440 | -10/Subcaves | Learned 2 Materials zone layouts 2691 | -10/Subcaves | Disturbed a concealed Subdweller 2873 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2920 | -10/Subcaves | Discovered new exit (range 9) 2960 | -10/Subcaves | Core integrity fell below 50% 2986 | -10/Subcaves | Lost 3 parts (2n1u) 3005 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3052 | -10/Subcaves | Core integrity fell below 20% 3494 | -10/Subcaves | Entered Scraptown 3494 | -7/Scraptown | System corruption cleaned by C-Scrubber 3715 | -7/Scraptown | Discovered new exit (range 11) 3797 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3805 | -7/Scraptown | Learned 8 Research zone layouts 3808 | -7/Scraptown | Learned location of 1 exit from Research 3810 | -7/Scraptown | Learned Research trap positions 3813 | -7/Scraptown | Learned location of 1 exit from Lower Caves 3906 | -7/Scraptown | Visited Spacefarers 3974 | -7/Scraptown | Visited Symbiants 3990 | -7/Scraptown | Visited IN-MT5's Study 4042 | -7/Scraptown | Visited Bundlers 4114 | -7/Scraptown | Visited SPCMW 4165 | -7/Scraptown | Visited Comm Corps 4543 | -7/Scraptown | Visited Fellowship of the Rings 4568 | -7/Scraptown | Visited UFD Registry 4568 | -7/Scraptown | Registered with UFD as "Technodome" 4629 | -7/Scraptown | Visited Junk Cannon Lab 4687 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4701 | -7/Scraptown | Found DCF Scrap (29 items) 4757 | -7/Scraptown | Visited Curators Association 4807 | -7/Scraptown | Visited Supply Room 4847 | -7/Scraptown | Visited Analyses Database 4880 | -7/Scraptown | Visited Chapter 10 4962 | -7/Scraptown | Visited Observation Area 5040 | -7/Scraptown | Visited LU-1G1's Boring Crew 5137 | -7/Scraptown | Visited Infowarlord's Domain 5201 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6439 | -7/Scraptown | Found Scrap Suit 6560 | -7/Scraptown | Found Prototype Special Weapon 6560 | -7/Scraptown | Identified Junk Cannon 7224 | -7/Scraptown | Met Optimus 7224 | -7/Scraptown | Accepted into 0bPrime 7311 | -7/Scraptown | Discovered new exit (range 3) 7315 | -7/Scraptown | Entered Factory 7315 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 7609 | -5/Factory | Build established: Derelict-Mutant 7630 | -5/Factory | Allied Derelicts emerged from ambush trap array 7757 | -5/Factory | Lost 3 allies 7808 | -5/Factory | Destroyed 12 combat bots 7809 | -5/Factory | Lost 5 parts (1p1n3u) 8520 | -5/Factory | Discovered new exit (range 16) 8645 | -5/Factory | Entered another Factory area 8645 | -4/Factory | Evolved 2 slots: Propulsion x2 9138 | -4/Factory | Discovered new exit (range 4) 9157 | -4/Factory | Entered Research 9157 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9158 | -3/Research | Identified exit to Armory 9159 | -3/Research | Identified exit to Research 9161 | -3/Research | Loaded intel: 94 trap records 9263 | -3/Research | Discovered exit to Research (range 16) 9408 | -3/Research | Discovered new exit (range 13) 9412 | -3/Research | Identified exit to Testing 9425 | -3/Research | Found Prototype Hackware 9425 | -3/Research | Identified Exp. System Shield 9432 | -3/Research | Entered Testing 9463 | -3/Testing | Found Exp. Signal Interpreter 9531 | -3/Testing | Found Prototype Energy Cannon 9531 | -3/Testing | Identified Potential Cannon 9707 | -3/Testing | Found Prototype Device 9707 | -3/Testing | Identified AEGIS Remote Shield 9734 | -3/Testing | Build established: Hacker-Sprinter 9820 | -3/Testing | Discovered exit to Research (range 15) 9904 | -3/Testing | Lost 3 parts (1n1u1w) 9958 | -3/Testing | Lost 5 parts (2n2u1w) 9986 | -3/Testing | Spotted PD-E17S6ZL015 10044 | -3/Testing | Core integrity fell below 50% 10046 | -3/Testing | Entered Research 10046 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10066 | -2/Research | Lost 7 parts (3n1u3w) 10093 | -2/Research | Discovered new exit (range 8) 10121 | -2/Research | Identified exit to Access 10121 | -2/Research | Entered Access 10121 | -1/Access | Evolved 2 slots: Utility x2 10148 | -1/Access | Lost 7 parts (1p3n1u2w) 10403 | -1/Access | Build established: Hacker-Mutant 10442 | -1/Access | Spotted B-99 Colossus 10459 | -1/Access | Core integrity fell below 50% 10475 | -1/Access | Core integrity fell below 20% 10487 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10458_ Exp. Signal Interpreter destroyed. 10459_ System corrupted: Energy discharge (-21). 10459_ Slammed into P-80 Master. 10460_ Slug penetrates Wall. 10460_ System Shield destroyed. 10464_ Slug penetrates Door. 10464_ Acquired Unknown Wheel. 10467_ Knocked back. 10467_ Penetrated by Slug. 10467_ Slug penetrates Wall. 10467_ Acquired 8 matter. 10468_ Adv. Targeting Computer destroyed. 10469_ Penetrated by Slug. 10474_ Adv. Target Analyzer destroyed. 10474_ Critical hit (Blast). 10476_ Penetrated by Slug. 10476_ Knocked back. 10477_ ALERT: Security rotation in progress. 10480_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8L. Map ----- +----------------------------------------------------+ | ?????????# #?? ???????????????????????? | | ########## #??? ??????????????????????? | | # #??? ??????????????????????? | | # #???? ?????????????????????? | | """"" # #?????####??????????????????????? | | """""" # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | ########## #???###########?????????????????? | | ????????? ?? #?????????????????? | | ????????? # ???????????????? | | ????????? # ????????????????? | | ????????? +?????????????????? | | ???????? t #?????????????????? | | ### ? #?????????????????? | | ? #?????????????????? | | ####???#############??# #?????????????????? | | #?????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | #?????????????????????# #?????????????????? | | #????##################k@ #?????????????????? | | #????# # #?????????????????? | | #????# # #?????????????????? | | #????# """""" # #?????????????????? | | #????# """""" # g #?????????????????? | | #????# """""" + #?????????????????? | | ###??# """""" # g #?????????????????? | | #??# """""" # g #?????????????????? | | #### # #?????????????????? | | % " # g #?????????????????? | | ##################### #?????????????????? | | #???????????????????# #?????????????????? | | +###???????????????????# #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? u #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? ? ??????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Corruption Block 13 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- Blade Saw | -3/Testing | Scanalyzed Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Med. Laser | 40% | -10/Materials Lgt. Treads | 78% | -10/Materials | Corrupted Lgt. Treads | 56% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalUtilityFrame Manual? 0 Play Time 01:20:13 Cumulative 100.5 hours Start 2025.05.28 @ 18:49:25 End 2025.05.30 @ 19:00:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e80e17-17da-4998-8ce2-07fcf1d8a9b2